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DJ Mass MAD Izm* - Red. by Full Metal Jacket

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Topic Starter
_Stan
This beatmap was submitted using in-game submission on 2014年7月29日 at 12:42:42

Artist: DJ Mass MAD Izm*
Title: Red. by Full Metal Jacket
Source: Beatmania IIDX 17th SIRIUS
Tags: Bemani Number5
BPM: 158
Filesize: 2302kb
Play Time: 02:00
Difficulties Available:
  1. 5's Extreme! (5.18 stars, 596 notes)
  2. Advanced (3.27 stars, 289 notes)
  3. Another (4.18 stars, 499 notes)
  4. Basic (1.36 stars, 108 notes)
  5. Medium (1.74 stars, 159 notes)
Download: DJ Mass MAD Izm* - Red. by Full Metal Jacket
Information: Scores/Beatmap Listing
---------------
Basic - done / Medium - done / Advanced - done / Another - done / 5's Extreme - done
History of corrections
1.add Advanced diff
2.change the name of Hyper into Extreme
3.change the name of Easy / Normal into Basic / Medium
4.fixed the preview point
5.add a 5‘s Extreme diff by Number5 and reset the offset at 1790
6.change the name of Extreme into Another.
7.fixed the timing problems (<- now)
GD
Number5 / 5’s Extreme
I can speak Chinese and English
liaoxingyao
[General]
说实话吧Hyper CS有点小了像蚂蚁一样
[Easy]
00:04:828 (1) - 怀疑转盘后面接note新人想砸键盘._.
00:20:018 (1) - wocao折返好多次 可以减少折返加note
00:36:727 (1) - 同上上
01:55:335 (2) - 为什么我感觉有over♂map的味♂道
[Normal]
wa CS3.9
00:19:638 (3) - 哎1/4?
00:59:512 (4) - 同上
[Hyper]
CS好小
感觉好偏Insane咋办
01:02:930 (4) - 后面为什么空着。。。
01:04:259 (6) - 同上
01:05:967 (5) - 同上
01:07:297 (7) - 又同上
01:10:714 (1,2,3,4,5) - 好难看
[Last]
呜呜呜 为什么你们的图都这么好 我都没法摸了TAT
Topic Starter
_Stan
[quote="liaoxingyao"][General]
说实话吧Hyper CS有点小了像蚂蚁一样 Hard的加大0.2
[Easy]
00:04:828 (1) - 怀疑转盘后面接note新人想砸键盘._. 这个我还不知道咋办, 毕竟哪两个音确确实实都是重音 - -
00:20:018 (1) - wocao折返好多次 可以减少折返加note 改正了
00:36:727 (1) - 同上上 改正了
01:55:335 (2) - 为什么我感觉有over♂map的味♂道 - - 有么?!
[Normal]
wa CS3.9
00:19:638 (3) - 哎1/4? 改正了
00:59:512 (4) - 同上 改正了
[Hyper]
CS好小
感觉好偏Insane咋办
01:02:930 (4) - 后面为什么空着。。。
01:04:259 (6) - 同上
01:05:967 (5) - 同上
01:07:297 (7) - 又同上 没有加Break, 所以这段是拿来放松的,音乐也比较合适
01:10:714 (1,2,3,4,5) - 好难看 改正了
Yumeno Himiko
大致check了一下感觉还可以
不像是纯新作的了
之后有空了会给你mod的
我现在还欠了好几个mod不好意思
Topic Starter
_Stan
没关系

嗯, 看到你的queue就进去了, 标题还显示2/3, 我还以为是open的, - -

谢谢了
Don
Easy
Fix the DS! Make all your sliders 3 point instead of 4 point! Lower the slider velocity a bit. This map needs a remap badly
00:05:588 - Add a note
00:08:626 - Add a note
00:15:461 - Add a note
00:15:841 - Add a note
00:20:018 (1,2,3,4) - Make these into repeat sliders
00:33:689 (1,1) - Shorten the spinner, it is too hard for an easy
00:39:765 (1,2) - Fix your blankets. These fixes are easy.
00:45:081 (4,1) - Never let notes overlap like this.
00:56:094 (2,3) - Fix the blanket
00:59:512 (1,1) - Up the distance
00:58:752 - Add a note, or lengthen the spinner to 01:02:550 - and remove the note
01:16:980 (7) - This slider doesn't really repeat to something
01:14:702 (1,2,3,4,5,6) - Make these into three white>white sliders. Don't use stacks, they're weird and hard to play for an easy
01:18:499 (1,2,3,4) - ^
01:20:778 (1,2,3,4,5,6) - ^
01:23:056 (7) - This slider doesn't really repeat to something
01:24:575 (1,2,3,4) - Make these into three white>white sliders. Don't use stacks, they're weird and hard to play for an easy
01:34:449 (4,1,2,3) - Blanket, don't stack 1,2,3
01:37:486 (1,2,3) - Turn these into a repeat sliders
01:42:043 (1,2) - Blanket
01:52:676 (3) - Shorten this slider to the white tick
01:53:816 - Add a note here
01:55:335 (2) - This note sounds incorrect
01:59:512 (3) - Don't repeat
02:00:081 - Add a note

Normal
Way too fast SV again. Fix DS again. I suggest remapping again, same for easy.
Some pointers:

A lot of ugly overlaps (overlaps like 00:39:765 (1,3) - and overlaps like 00:29:892 (3,4) - are meh)
A lot of badly flowing stacks

Hyper
DEFINITELY the best map in the set. Make all your sliders 3 point instead of 4 point!
00:47:740 (2,3) - A lot of weird stacks like this
00:46:221 (2) - A slider with multiple repeats doesn't play well on harder diffs
00:48:689 (5,1) - Again, your blankets
01:21:157 (4,5,6,7) - These stacks don't play nicely

Most of the things apply a lot of the times in your map. I would consider remapping. the easy and normal, and adding a hard.
If you need more assistance, don't hesitate to ask.
Topic Starter
_Stan
Don's mod

Don wrote:

Easy
Fix the DS! Make all your sliders 3 point instead of 4 point! Lower the slider velocity a bit. This map needs a remap badly Yes, I've remaped it
00:05:588 - Add a note fix
00:08:626 - Add a note fix
00:15:461 - Add a note fix
00:15:841 - Add a note fix
00:20:018 (1,2,3,4) - Make these into repeat sliders fix
00:33:689 (1,1) - Shorten the spinner, it is too hard for an easy fix
00:39:765 (1,2) - Fix your blankets. These fixes are easy. fix
00:45:081 (4,1) - Never let notes overlap like this. fix
00:56:094 (2,3) - Fix the blanket No
00:59:512 (1,1) - Up the distance No
00:58:752 - Add a note, or lengthen the spinner to 01:02:550 - and remove the note fix
01:16:980 (7) - This slider doesn't really repeat to something fix
01:14:702 (1,2,3,4,5,6) - Make these into three white>white sliders. Don't use stacks, they're weird and hard to play for an easy
01:18:499 (1,2,3,4) - ^
01:20:778 (1,2,3,4,5,6) - ^ Er, fixed but I use another way
01:23:056 (7) - This slider doesn't really repeat to something fix
01:24:575 (1,2,3,4) - Make these into three white>white sliders. Don't use stacks, they're weird and hard to play for an easy Er, fixed but I use another way
01:34:449 (4,1,2,3) - Blanket, don't stack 1,2,3 fix
01:37:486 (1,2,3) - Turn these into a repeat sliders fix
01:42:043 (1,2) - Blanket No
01:52:676 (3) - Shorten this slider to the white tick But the beat isn't at the white tick
01:53:816 - Add a note here I think it's not suitable
01:55:335 (2) - This note sounds incorrect fix
01:59:512 (3) - Don't repeat fix
02:00:081 - Add a note fix

Normal
Way too fast SV again. Fix DS again. I suggest remapping again, same for easy.
Some pointers:yeah, I've remaped

A lot of ugly overlaps (overlaps like 00:39:765 (1,3) - and overlaps like 00:29:892 (3,4) - are meh)
A lot of badly flowing stacks fix

Hyper
DEFINITELY the best map in the set. Make all your sliders 3 point instead of 4 point!
00:47:740 (2,3) - A lot of weird stacks like this no
00:46:221 (2) - A slider with multiple repeats doesn't play well on harder diffs no
00:48:689 (5,1) - Again, your blankets no
01:21:157 (4,5,6,7) - These stacks don't play nicely fix

Most of the things apply a lot of the times in your map. I would consider remapping. the easy and normal, and adding a hard.
If you need more assistance, don't hesitate to ask.
Thx you’re so nice
fanzhen0019
怎么不把以前的坟挖起来呢..很久很久以前我看过你这张图啊
Topic Starter
_Stan

fanzhen0019 wrote:

怎么不把以前的坟挖起来呢..很久很久以前我看过你这张图啊
以前太图样了, 不会弄。
sjoy
现在难度存在跨度太大的问题
你需要补个ADVANCED 难度控制在3.5星左右
这样难度分配才合理
Topic Starter
_Stan

sjoy wrote:

现在难度存在跨度太大的问题
你需要补个ADVANCED 难度控制在3.5星左右
这样难度分配才合理

添加了一个难度为3.21的Advanced 谢谢!! :) :) :)
Kinshara
Hi! Thanks for the M4M!

Here's my mod!

General

I think offset is 1979 (ask others before changing it though)
You will have to move stuff around on the timeline because of new offset.
Also, use grid size 4 for precise placement of objects.
01:26:854 - Kiai ends here

Easy

Use 1/2 beat snap divisor!

AR to 3
OD to 2
CS to 3
HP to 2

Use 1.0x distance snap

00:01:979 - start slider
00:07:486 (4,1,2,3) - 2 & 3 break the flow. In easy, you want good flow.
00:12:423 (3,1) - don't overlap nicely; consider separating them and blanketing them nicely.
00:20:018 (1) - don't do this; this is confusing for new players.
00:29:132 (1,2) - blanket nicely
00:29:132 (1,3) - blanket nicely
00:36:727 (1,2) - blanket nicely
00:45:081 (4,1) - don't hide so many objects; it will be hard for new players.
00:48:119 (4,1) - ^
01:18:499 (2,3) - move 3; the overlap with 2 does not sound nice
01:25:335 (3,1) - move 1...see how it overlaps with 2? Doesn't look nice
01:36:727 (3,1) - please please DO NOT do jumps in Easy and Normal!!
01:38:246 (3,1) - ^ Use Distance Snap!!
01:46:980 (3,4) - this doesn't flow nicely
01:59:512 (3) - try not to do 3/4 sliders like this

Normal

Use 1/2 Beat Snap Divisor!!

CS to 3
OD to 4

00:13:183 (3,4) - Don't do jumps! ): This breaks the flow too. Use Distance Snap!!!!!!!!!
00:15:081 (3) - good use of slider art to fit the music! :D
00:15:841 (4) - don't hide objects in easy or normal...or try not to. It breaks flow at times like: 00:17:740 (2) - and 00:19:259 (2) -
00:31:411 (4,2) - try to place them in a way so they don't overlap like this.
00:45:081 (5,1) - try not to do 1/2 reverse sliders with more than 1 reverse...it's awkward. Also 1 is hidden.
01:16:221 (1,2,3) - this doesn't look nice
01:30:651 (3) - only 1 reverse please

Advanced

CS to 4
AR to 7

Maybe use 1.1 DS

00:56:474 (1,2,3,4,5,6,7,1) - use distance snap here

Actually hard isn't that bad. I would suggest working on your spacing! It's very irregular!

Hyper

OD to 7 or 7.5
01:02:930 - why is this blank after this? map this out
01:04:449 - ^
01:06:062 - ^
01:07:486 - ^
01:35:588 (1,1) - try to blanket this

I am impressed! Insane's pretty good!

Good song!

Good luck!
Indeed_old_1
Hello, from my Queue~

[General]

If you're going to use "Advanced" and "Hyper", shouldn't you use "Basic" for Easy and "Medium" for Normal? Your preview point doesn't really give a preview to your song, consider changing it to here 00:36:727

[Easy]

  • Watch your distance spacing! In some parts it's very consistent, but in other parts, it's way too close. I'll provide examples in the mod.
    Change HP to 3
    Change CS to 2
    Change AR to 3
    Change OD to 2
    You'll have to resnap your notes accordingly to account for the change in CS
    00:13:942 (1) - this is way to close to your previous slider, move it to x:200 y:256
    00:15:081 (2) - move this to x:48 y:104
    00:29:132 (1,2) - blanket these better, like this
    00:39:385 (3) - move to x:260 y:192
    00:39:765 (1,2) - blanket these better, like this
    00:56:094 (2) - not sure this needs to be a 1/1 reverse slider, you could change it to a 1/1 slider and a circle, so the rhythm would look like this
    01:19:259 (3) - watch your distance spacing here, move it to x:110 y:245
    01:33:309 (1,2,3) - watch spacing here
    01:39:005 (1,2,3) - these are too far spaced apart
    01:40:524 (1,2,3) - same as above
    02:00:081 (4) - move this over just a little bit
[Normal]

  • Change CS to 3
    Change AR to 4
    Change OD to 4
    You'll have to resnap your notes accordingly to account for the change in CS
    00:13:752 (4) - having this on a red tick is a little too hard for a Normal difficulty, move it to here 00:13:562
    00:30:651 (1,2) - change this to a 1/2 slider
    00:45:081 (5) - change this to a 1/1 slider
    01:14:702 (1,2,3) - check spacing here
    01:16:221 (1,2,3) - same as above
    01:21:157 (2,3,4,5,6) - same as above
    01:26:474 (7) - I wouldn't stack this under the 6
    01:27:613 (3) - make this a 1/1 repeating slider, but I see the pattern you were going for
    01:34:069 (3,4,5,6) - check spacing
    01:39:765 (3,1,2) - same as above
    01:43:562 (1,2,3) - same as above
    01:46:980 (4,5) - change to 1/2 slider
    01:48:119 (1,2,3,4,5) - having the circles stack is a little too hard for a normal difficulty, consider spacing them out
    01:50:018 (6,7) - check spacing
    01:54:955 (3,1,2) - same as above
    01:58:752 (1,2,3) - same as above
[Advanced]

  • Change AR to 7
    00:09:005 (5) - this slider isn't symmetrical, consider changing that
    00:13:562 (4) - I would make this a triplet
    00:16:980 (1,2,3) - check spacing
    00:19:069 (2,3) - same as above
    00:20:018 (1,2,3,4) - same as above
    00:24:765 (6,7) - same as above
    00:32:170 (1,2) - same as above
    00:45:081 (4,5,6,7) - this pattern doesn't really fit here, maybe you should make it a square instead?
    00:46:600 (4,5,6,7) - same thing here
    00:54:575 (5) - I wouldn't stack this under the 4
    00:56:474 (1,2,3,4,5,6,7) - check spacing
    01:20:778 (1,2) - same as above
    01:21:537 (4) - stack this under the end of the slider, not the beginning
    01:22:107 (6) - same as above
    01:30:841 (4,1) - check spacing
[Hyper]

  • This difficulty is more considered an "Another" or "Extreme" in my opinion, because of the streams in it. For me to mod it now would mean a lot of unnecessary changes, so I suggest you change the name of the difficulty and up the AR/HP/OD to make it an "Another" or "Extreme".
Number5
From Queue~
歌好好听好赞啊~
General
做图最好用Gridlevel4
四围最好别用小数 特别是AR

Easy
00:20:018 (1) - 折返太多
00:30:271 (2) - 包好
00:30:651 (3) - ^
00:32:170 (1) - ^
00:41:284 (2) - ^
01:23:816 (1,2) - 对齐
01:25:335 (3,4) - ^
01:33:689 (2) - 间距
01:44:322 (4) - Easy别弄这种滑条
01:50:398 (4) - ^
01:46:600 (2,3,4) - 太难
01:57:233 (1) - 最好改成弯的
Normal
00:09:385 (3) - 折返太多
00:13:752 (4) - 太难
00:15:841 (4) - 太难
00:17:740 (2) - ^
00:19:259 (2) - ^
00:29:322 (2,3) - 不好看
00:32:360 (2,3) - ^
00:45:081 (5) - 折返太多
00:59:512 (4,5) - 难
01:00:651 (1,1) - 直接一个转盘不更好吗
01:26:474 (7) - 难
01:27:613 (3) - 折返
01:30:651 (3) - 折返
01:35:588 (1) - 包好
01:40:524 (1,2) - 太复古
01:43:562 (1,2,3) - 难
01:48:879 (3,4,5) - 难
01:51:917 (3,4,5) - ^
01:56:664 (3) - 距离
Hyper
这个图没有什么问题,就是把名字改成Another就行了XD
顺便我想做个GD~
Topic Starter
_Stan
It's really too long, so I use the box :)
Kinshara's mod

Kinshara wrote:

Hi! Thanks for the M4M!

Here's my mod!

General

I think offset is 1979 (ask others before changing it though)
You will have to move stuff around on the timeline because of new offset.
Also, use grid size 4 for precise placement of objects.
01:26:854 - Kiai ends here fixed

Easy

Use 1/2 beat snap divisor!

AR to 3
OD to 2
CS to 3
HP to 2
yes, fixed

Use 1.0x distance snap

00:01:979 - start slider no
00:07:486 (4,1,2,3) - 2 & 3 break the flow. In easy, you want good flow. I'm sorry, I don't understand what you mean, it snap??
00:12:423 (3,1) - don't overlap nicely; consider separating them and blanketing them nicely. fixed
00:20:018 (1) - don't do this; this is confusing for new players. fixed
00:29:132 (1,2) - blanket nicely I'm trying
00:29:132 (1,3) - blanket nicely I'm trying
00:36:727 (1,2) - blanket nicely I'm trying
00:45:081 (4,1) - don't hide so many objects; it will be hard for new players. fixed
00:48:119 (4,1) - ^ fixed
01:18:499 (2,3) - move 3; the overlap with 2 does not sound nice fixed
01:25:335 (3,1) - move 1...see how it overlaps with 2? Doesn't look nice fixed
01:36:727 (3,1) - please please DO NOT do jumps in Easy and Normal!! fixed
01:38:246 (3,1) - ^ Use Distance Snap!! fixed
01:46:980 (3,4) - this doesn't flow nicely fixed
01:59:512 (3) - try not to do 3/4 sliders like this fixed

Normal

Use 1/2 Beat Snap Divisor!!

CS to 3
OD to 4
:) fixed

00:13:183 (3,4) - Don't do jumps! ): This breaks the flow too. Use Distance Snap!!!!!!!!! I know...... fixed
00:15:081 (3) - good use of slider art to fit the music! :D Thx
00:15:841 (4) - don't hide objects in easy or normal...or try not to. It breaks flow at times like: 00:17:740 (2) - and 00:19:259 (2) - spacing! It's very irregular
00:31:411 (4,2) - try to place them in a way so they don't overlap like this. fixed
00:45:081 (5,1) - try not to do 1/2 reverse sliders with more than 1 reverse...it's awkward. Also 1 is hidden. fixed
01:16:221 (1,2,3) - this doesn't look nice I don't think so -_-|||
01:30:651 (3) - only 1 reverse please fixed

Advanced

CS to 4
AR to 7
fixed

Maybe use 1.1 DS

00:56:474 (1,2,3,4,5,6,7,1) - use distance snap here fixed

Actually hard isn't that bad. I would suggest working on your spacing! It's very irregular!

Hyper

OD to 7 or 7.5
01:02:930 - why is this blank after this? map this out
01:04:449 - ^
01:06:062 - ^
01:07:486 - ^I delete these part, thx
01:35:588 (1,1) - try to blanket this I don't know how to do

I am impressed! Insane's pretty good!

Good song!

Good luck!
Topic Starter
_Stan
It's really too long, so I use the box
Indeed's mod

Indeed wrote:

Hello, from my Queue~

[General]

If you're going to use "Advanced" and "Hyper", shouldn't you use "Basic" for Easy and "Medium" for Normal? Your preview point doesn't really give a preview to your song, consider changing it to here 00:36:727

[Easy]

  • Watch your distance spacing! In some parts it's very consistent, but in other parts, it's way too close. I'll provide examples in the mod.
    Change HP to 3
    Change CS to 2
    Change AR to 3
    Change OD to 2
    You'll have to resnap your notes accordingly to account for the change in CS
    00:13:942 (1) - this is way to close to your previous slider, move it to x:200 y:256
    00:15:081 (2) - move this to x:48 y:104
    00:29:132 (1,2) - blanket these better, like this
    00:39:385 (3) - move to x:260 y:192
    00:39:765 (1,2) - blanket these better, like this
    00:56:094 (2) - not sure this needs to be a 1/1 reverse slider, you could change it to a 1/1 slider and a circle, so the rhythm would look like this
    01:19:259 (3) - watch your distance spacing here, move it to x:110 y:245
    01:33:309 (1,2,3) - watch spacing here
    01:39:005 (1,2,3) - these are too far spaced apart
    01:40:524 (1,2,3) - same as above
    02:00:081 (4) - move this over just a little bit
[Normal]

  • Change CS to 3
    Change AR to 4
    Change OD to 4
    You'll have to resnap your notes accordingly to account for the change in CS
    00:13:752 (4) - having this on a red tick is a little too hard for a Normal difficulty, move it to here 00:13:562
    00:30:651 (1,2) - change this to a 1/2 slider
    00:45:081 (5) - change this to a 1/1 slider
    01:14:702 (1,2,3) - check spacing here
    01:16:221 (1,2,3) - same as above
    01:21:157 (2,3,4,5,6) - same as above
    01:26:474 (7) - I wouldn't stack this under the 6
    01:27:613 (3) - make this a 1/1 repeating slider, but I see the pattern you were going for
    01:34:069 (3,4,5,6) - check spacing
    01:39:765 (3,1,2) - same as above
    01:43:562 (1,2,3) - same as above
    01:46:980 (4,5) - change to 1/2 slider
    01:48:119 (1,2,3,4,5) - having the circles stack is a little too hard for a normal difficulty, consider spacing them out
    01:50:018 (6,7) - check spacing
    01:54:955 (3,1,2) - same as above
    01:58:752 (1,2,3) - same as above
[Advanced]

  • Change AR to 7
    00:09:005 (5) - this slider isn't symmetrical, consider changing that
    00:13:562 (4) - I would make this a triplet I didn't understand - -
    00:16:980 (1,2,3) - check spacing
    00:19:069 (2,3) - same as above
    00:20:018 (1,2,3,4) - same as above
    00:24:765 (6,7) - same as above
    00:32:170 (1,2) - same as above I made some changes, so these problems are corrected
    00:45:081 (4,5,6,7) - this pattern doesn't really fit here, maybe you should make it a square instead?
    00:46:600 (4,5,6,7) - same thing here
    00:54:575 (5) - I wouldn't stack this under the 4
    00:56:474 (1,2,3,4,5,6,7) - check spacing
    01:20:778 (1,2) - same as above
    01:21:537 (4) - stack this under the end of the slider, not the beginning no
    01:22:107 (6) - same as above no
    01:30:841 (4,1) - check spacing


[Hyper]

  • This difficulty is more considered an "Another" or "Extreme" in my opinion, because of the streams in it. For me to mod it now would mean a lot of unnecessary changes, so I suggest you change the name of the difficulty and up the AR/HP/OD to make it an "Another" or "Extreme". I’m considering
Topic Starter
_Stan

Number5 wrote:

From Queue~
歌好好听好赞啊~ 谢谢
General
做图最好用Gridlevel4
四围最好别用小数 特别是AR got it

Easy
00:20:018 (1) - 折返太多
00:30:271 (2) - 包好
00:30:651 (3) - ^
00:32:170 (1) - ^
00:41:284 (2) - ^
01:23:816 (1,2) - 对齐 ok
01:25:335 (3,4) - ^
01:33:689 (2) - 间距
01:44:322 (4) - Easy别弄这种滑条
01:50:398 (4) - ^
01:46:600 (2,3,4) - 太难
01:57:233 (1) - 最好改成弯的 确实要好看些 :)
其他没有标注的在之前的modder就提出来了, 以改正, 看来是严重的问题
Normal
00:09:385 (3) - 折返太多 ok
00:13:752 (4) - 太难
00:15:841 (4) - 太难
00:17:740 (2) - ^
00:19:259 (2) - ^
00:29:322 (2,3) - 不好看 ok
00:32:360 (2,3) - ^
00:45:081 (5) - 折返太多
00:59:512 (4,5) - 难
01:00:651 (1,1) - 直接一个转盘不更好吗 ok
01:26:474 (7) - 难
01:27:613 (3) - 折返
01:30:651 (3) - 折返
01:35:588 (1) - 包好
01:40:524 (1,2) - 太复古
01:43:562 (1,2,3) - 难
01:48:879 (3,4,5) - 难
01:51:917 (3,4,5) - ^
01:56:664 (3) - 距离
其他没有标注的依然如之前情况一样, 看来是大多数modder的共识
Hyper
这个图没有什么问题,就是把名字改成Another就行了XD 好的
顺便我想做个GD~ 应该还是可以的,,
xxdeathx
m4m.

[General]
  1. the start of your uninherited timing section (the red line on your timeline) should be at the same time as the first note in your map.
[Normal]
  1. 00:04:828 (1,2,3,4) - you can blanket these better
  2. 00:24:005 (2,3) - don't do these kind of stacks in easy/normal'
  3. 00:27:043 (2,3) - ^
  4. 00:48:879 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - i don't like how some parts are empty so it's up to the player to guess which part of the rhythm is mapped.
  5. 01:32:170 (5,1) - blanket
  6. sliders are much easier than circles; in easy/normal you should have more sliders and less circles.
[Advanced]
  1. 00:48:879 (1,2) - don't overlap
  2. 00:55:714 (3,4) - make them parallel
  3. 01:21:157 (3,4,5,6) - stacking circles on the slider front after the sliders is hard to read
  4. 01:58:752 (1,2) - these can be parallel too
[Extreme]
  1. 00:04:069 (9) - the music keeps going so repeat the slider more
  2. 00:05:018 (2,4) - make these parallel
  3. 00:29:132 (1,2,3) - you can blanket these
  4. 01:00:651 (1) - only need 3 points to make a circle https://osu.ppy.sh/ss/1732089
  5. 01:35:588 (1,1,2,3) - can blanket
  6. 01:52:486 (8,1) - ^
  7. this map is very hard, definitely harder than what you can play, but it's your first map so you'll get better
good luck!
Fuuyu
It seems OK to me so instead of modding, I'll *shoot a star*
Number5
GD 20% Done.
5's Extreme
Topic Starter
_Stan
xxdeathx

xxdeathx wrote:

m4m.

[General]
  1. the start of your uninherited timing section (the red line on your timeline) should be at the same time as the first note in your map.ok
[Normal]
  1. 00:04:828 (1,2,3,4) - you can blanket these better ok
  2. 00:24:005 (2,3) - don't do these kind of stacks in easy/normal'
  3. 00:27:043 (2,3) - ^
  4. 00:48:879 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5) - i don't like how some parts are empty so it's up to the player to guess which part of the rhythm is mapped. I'm considering
  5. 01:32:170 (5,1) - blanket ok
  6. sliders are much easier than circles; in easy/normal you should have more sliders and less circles. I'm considering


[Advanced]
  1. 00:48:879 (1,2) - don't overlap ok
  2. 00:55:714 (3,4) - make them parallel ok
  3. 01:21:157 (3,4,5,6) - stacking circles on the slider front after the sliders is hard to read But I want to keep it
  4. 01:58:752 (1,2) - these can be parallel too ok
[Extreme]
  1. 00:04:069 (9) - the music keeps going so repeat the slider more I know, but I arranged it specially.
  2. 00:05:018 (2,4) - make these parallel Actually, it is symmetrical with 00:07:107 (4) -
  3. 00:29:132 (1,2,3) - you can blanket these ok
  4. 01:00:651 (1) - only need 3 points to make a circle https://osu.ppy.sh/ss/1732089 I don't think so
  5. 01:35:588 (1,1,2,3) - can blanket ok
  6. 01:52:486 (8,1) - ^ ok
  7. this map is very hard, definitely harder than what you can play, but it's your first map so you'll get better
good luck!

Thx :) :) :)
Shiranai
Hellooooo from my Queue :)

[General]
  1. I think you need at least 3 diffrent custom combo colors, so please add 1 more
[Basic]
  1. You should use Distance Spacing consistent on Easy or Normal diff, and please prevent any big jumps example this 00:07:866 (1,2) - That's a jump
  2. 00:10:904 (1) - Make It a bit straight, http://puu.sh/9Dy7Q/4de632e665.jpg
  3. 00:12:423 (3,1) - That overlap not look good
  4. 00:48:119 (4,1) - As for basic, I think that one too hard to follow please reconsider to prevent that one
  5. 01:26:094 (4,1) - That overlap not look good
Too many issues at spacing, and the hitsound is not consisntent enough. You can check on AiMod (Ctrl+Shift+A) to make sure your spacing is ok

[Medium]
  1. 00:13:566 (4) - Add clap
  2. 00:15:085 (3) - Prevent to use that kind of slider, because the rules say so "You can't manipulated slider speed by put red nodes (anchors)" Please reconsider that
  3. 00:32:364 (2,3) - Not symetrical enough
  4. 00:42:047 (6,2) - Bad overlap, maybe you can CTrl+H (2) http://puu.sh/9DyYJ/78fb47154c.jpg
  5. 01:14:706 (1,2,3,1,2,3) - A bit hard to be a Medium, maybe can make some people confuse because of the slider repeat, please reconsider that
  6. 01:21:161 (2,3,4,5,6,7) - Same ^
  7. 01:53:630 (7) - Prevent to use that kind of slider, because the rules say so "You can't manipulated slider speed by put red nodes (anchors)" Please reconsider that
[Adavance]
  1. 00:20:022 (1,2,3,4) - Make them a bit farther so It'll prevent from overlap each others http://puu.sh/9Dzkn/b36221607d.jpg
[Extreme]
  1. 00:15:077 (5) - Prevent to use that kind of slider, because the rules say so "You can't manipulated slider speed by put red nodes (anchors)" Please reconsider that
  2. 00:15:457 (1,2) - Delete? not fit the song imo
  3. 00:44:318 (1) - Same ^
  4. 01:12:419 (7) - Same ^
  5. 01:53:622 (3) - Same ^
  6. 01:00:650 (1) - Make It a better circle, the current is not symetric enough
Too many issues on weeble slider

[]
Honestly I don't like the song and many objects issues such as not snapped properly please fix that through AiMod
Good luck~
Kasuga
Hello :)

From my modding queue

[General]
- Consider about adding more tags such as "Bemani" or other tags
- Inconsistency in Tags
- Inconsistency in Preview Time : 5's Extreme with other diff
- Inconsistency in Red Timing Section : 5's Extreme with other diff
- It's heavily recommended to use Beatmania IIDX Diff Spread as listed here
- Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Consider resizing the Background size :)

[Basic]
I loved this <3

[Medium]
- 01:13:187 (1,2,3,4) - Do not stack more than 2 circles in this diff, consider change it

[Advanced]
This diff is very well mapped <3

[Extreme]
- AR 9 OD 8 suits this diff better

[5's Extreme]
- OD 8 and HP 8 suits this diff better
- 00:33:688 (1,1,1) - This slider is weird, consider fixing it

Well, good luck on the ranking :D

I really love this song <3

Oh, hi there Mako Sakata ~~~~
Topic Starter
_Stan
Mako Sakata's MOD

Mako Sakata wrote:

Hellooooo from my Queue :)

[General]
  1. I think you need at least 3 diffrent custom combo colors, so please add 1 more
[Basic]
  1. You should use Distance Spacing consistent on Easy or Normal diff, and please prevent any big jumps example this 00:07:866 (1,2) - That's a jump
  2. 00:10:904 (1) - Make It a bit straight, http://puu.sh/9Dy7Q/4de632e665.jpg
  3. 00:12:423 (3,1) - That overlap not look good
  4. 00:48:119 (4,1) - As for basic, I think that one too hard to follow please reconsider to prevent that one
  5. 01:26:094 (4,1) - That overlap not look good
Too many issues at spacing, and the hitsound is not consisntent enough. You can check on AiMod (Ctrl+Shift+A) to make sure your spacing is ok

[Medium]
  1. 00:13:566 (4) - Add clap
  2. 00:15:085 (3) - Prevent to use that kind of slider, because the rules say so "You can't manipulated slider speed by put red nodes (anchors)" Please reconsider that
  3. 00:32:364 (2,3) - Not symetrical enough
  4. 00:42:047 (6,2) - Bad overlap, maybe you can CTrl+H (2) http://puu.sh/9DyYJ/78fb47154c.jpg
  5. 01:14:706 (1,2,3,1,2,3) - A bit hard to be a Medium, maybe can make some people confuse because of the slider repeat, please reconsider that
  6. 01:21:161 (2,3,4,5,6,7) - Same ^
  7. 01:53:630 (7) - Prevent to use that kind of slider, because the rules say so "You can't manipulated slider speed by put red nodes (anchors)" Please reconsider that
Basic and Medium I have remapped the DS and blanket before your mod. All of these were fixed after I checked my map according to your mod

[Adavance]
  1. 00:20:022 (1,2,3,4) - Make them a bit farther so It'll prevent from overlap each others http://puu.sh/9Dzkn/b36221607d.jpg
YES, but I use another way

[Extreme]
  1. 00:15:077 (5) - Prevent to use that kind of slider, because the rules say so "You can't manipulated slider speed by put red nodes (anchors)" Please reconsider that I don't know, i'm communicating with BAT
  2. 00:15:457 (1,2) - Delete? not fit the song imo ^
  3. 00:44:318 (1) - Same ^ ^
  4. 01:12:419 (7) - Same ^ ^
  5. 01:53:622 (3) - Same ^ [color=#F0000FF]^[/color]
  6. 01:00:650 (1) - Make It a better circle, the current is not symetric enough ok
Too many issues on weeble slider I think EZ and NM are too many issues

[]
Honestly I don't like the song and many objects issues such as not snapped properly please fix that through AiMod
Good luck~

thx for your modding :)
Topic Starter
_Stan
Kasuga's mod

Kasuga wrote:

Hello :)

From my modding queue

[General]
- Consider about adding more tags such as "Bemani" or other tags Nice advice
- Inconsistency in Tags I'm trying
- Inconsistency in Preview Time : 5's Extreme with other diff I'm trying
- Inconsistency in Red Timing Section : 5's Extreme with other diff I'm trying
- It's heavily recommended to use Beatmania IIDX Diff Spread as listed here I got it!
- Background images must be at a maximum of 1024x768 pixels for 4:3, 1366x768 pixels for 16:9. Consider resizing the Background size :) I'm trying

[Basic]
I loved this <3 thx

[Medium]
- 01:13:187 (1,2,3,4) - Do not stack more than 2 circles in this diff, consider change it ok

[Advanced]
This diff is very well mapped <3 thx

[Extreme]
- AR 9 OD 8 suits this diff better ok

[5's Extreme]
- OD 8 and HP 8 suits this diff better ok, but I think HP need't change
- 00:33:688 (1,1,1) - This slider is weird, consider fixing it I'll inform him


Well, good luck on the ranking :D

I really love this song <3 :) :) thx

Oh, hi there Mako Sakata ~~~~

THX for your modding!! :D :)
damian_q
我来摸图了..
新人摸图,可能很没用..

mod
Basic

00:12:423 (3) - 总感觉遮住不太好,但我也没想到什么解决方法
00:15:461 (3) - 感觉这个note可以删除 ?
00:24:195 (2,3) - 最好不要叠
00:27:233 (2,3) - 同上
00:48:119 (4) - 最好不要遮挡,毕竟是EZ啊
00:59:892 (3) - 为什么这个没有加上自定义clap音效呢
01:35:967 (1,2,3) - EZ最好不要放三连串,可以改成滑条
01:37:486 (1,2,3) - 同上
01:39:005 (1,2,3) - 同上
01:40:524 (1,2,3) - 同上

Mediem
00:45:845 (1,2,3) - 00:45:845 (1)从(48,104)移动到(64,88);00:46:604 (2) - 从(256,104)移动到(256,72);00:47:364 (3) - 从(464,104)移动到(448,88)。我感觉这样会好看一点

Advanced
nice!

Extreme
对不起我无法pass...

5's Extreme!
同上


Well, good luck on the ranking!
Topic Starter
_Stan

damian_q wrote:

我来摸图了..
新人摸图,可能很没用..

damian_q's mod
Basic

00:12:423 (3) - 总感觉遮住不太好,但我也没想到什么解决方法 这个应该没事
00:15:461 (3) - 感觉这个note可以删除 ? 不删除,节奏在那里呢
00:24:195 (2,3) - 最好不要叠 ok
00:27:233 (2,3) - 同上01:35:967 (1,1) -
00:48:119 (4) - 最好不要遮挡,毕竟是EZ啊 ok
00:59:892 (3) - 为什么这个没有加上自定义clap音效呢 本来就不需要
01:35:967 (1,2,3) - EZ最好不要放三连串,可以改成滑条 ok
01:37:486 (1,2,3) - 同上ok
01:39:005 (1,2,3) - 同上ok
01:40:524 (1,2,3) - 同上 01:35:967 (1,1) - ok

Mediem
00:45:845 (1,2,3) - 00:45:845 (1)从(48,104)移动到(64,88);00:46:604 (2) - 从(256,104)移动到(256,72);00:47:364 (3) - 从(464,104)移动到(448,88)。我感觉这样会好看一点 符合snap我没改

Advanced
nice! :)

Extreme
对不起我无法pass...

5's Extreme!
同上

Well, good luck on the ranking!
还是谢谢了 :)
Mafumafu
别打开
我个人觉得,禁用的是使用红描点变速导致滑条速度不一的情况,所以其中的一些slider还是rankable的
另外,我说一句,那个规定是皮皮搞的,他也不做图,还有原来的人基本上也都黑了,所以这个就拖来拖去。。。。
===============================
MOD:
[General]
就两个combo color?
Uncheck Widescreen Support
把做GD的id加到tag里面
[Basic]
1.http://puu.sh/9EDkK/4443a1db19.png
2.00:01:790 (1) - 结束在00:04:448 ,00:04:827 处加一个1/1滑条。
3.00:10:904 (1) - 把他伸展一点,就像:http://puu.sh/9EDM3/f40c415359.jpg
4.00:24:195 (2) - 向前或向后1/2
5.00:27:233 (2) - ^
6.00:33:689 (1) - 可以做一个音量渐增。
7.00:56:854 (3,4) - 这个blanket还需在修一下
8.01:28:373 (2) - DS,Basic搞这么大。。。。
9.01:57:233 (1,2) - 用1包2的头啊
[Medium]
00:23:055 (1,2) - http://puu.sh/9HMAF/9c62b7bd13.jpg 修一下blanket blanket可以用AR圈检查。。。下面还有几处就不说了
00:25:334 (3,1) - ^
01:47:549 (5) - 这里的DS检查一下
01:52:676 (5,6,7) - 感觉有些空
[Advanced]
00:12:043 (4) - 移动到65|121,叠好。
00:20:017 (1,2,3,4) - 建议变SV要NC
00:31:030 (2,3) - 包好
00:33:688 (1) - 有的难度是Finish,有的是clap,建议统一一下
00:43:182 (2) - 容易快按1/2,突然缺了这么一块
00:58:372 (2,3,4) - 这个Flow感觉不算太好。
01:00:271 (7) - 移动到181|160,叠好。
01:00:650 (1) - 加一个音效吧qwq
01:14:701 (1) - 放到和01:13:941 (3) - 的对称位置,然后调整一下后续note的位置。
01:47:549 (7) - 变SV要NC。
02:00:081 (5) - 各难度音效统一。
[Another]
00:20:017 (1,2,3,1,2,3,1,2,3,1,2,3) - 正三角形w
00:54:195 (9) - NC
01:47:549 (7) - NC
[Extreme]
00:33:688 (1,1,1) - 这三个有点危险
01:12:802 (7) - 折返次数与前面不一,建议NC。
==========================
:) 没了
Good Luck!
Atrue
Stars~ Fighto!~
Topic Starter
_Stan

Atrue wrote:

Stars~ Fighto!~

thx, I‘m trying :P

谢谢啦,我在努力!
- Remilia
m4m
第二次摸图啊/\
00:04:068 (9) - 后面觉得应该继续有连打,在9的前面加上几个note:00:04:068 (9,10,11,12,13) -
00:09:574 (1,2,3,4) - 叠起来觉得更贴音乐一点
00:20:587 (3,1) - 00:21:346 (3,1) - 00:22:106 (3,1) - 这里跳的间距觉得还是和
00:37:486 (7,8,9) - 这里感觉节奏不对
00:51:346 (10) - 滑条时间长度不变,改成折返滑条怎么样
00:51:916 (1,2) - 这里空拍惹,弄个跳或者是补一拍吧。
00:54:005 (7,8) - 这里也空拍惹。
01:11:663 (1,2,3,4,5) - 这里节奏不对
Topic Starter
_Stan

Deliay wrote:

m4m
第二次摸图啊/\
00:04:068 (9) - 后面觉得应该继续有连打,在9的前面加上几个note:00:04:068 (9,10,11,12,13) - 考虑过这个问题 我正在想
00:09:574 (1,2,3,4) - 叠起来觉得更贴音乐一点 是的, 但是我在想方法
00:20:587 (3,1) - 00:21:346 (3,1) - 00:22:106 (3,1) - 这里跳的间距觉得还是和
00:37:486 (7,8,9) - 这里感觉节奏不对 这个特意的
00:51:346 (10) - 滑条时间长度不变,改成折返滑条怎么样ok
00:51:916 (1,2) - 这里空拍惹,弄个跳或者是补一拍吧。ok
00:54:005 (7,8) - 这里也空拍惹。补了一个
01:11:663 (1,2,3,4,5) - 这里节奏不对2,3之间1/8音 我觉得整体就是1/4 不影响
谢谢啦 :) :) :)
P A N
[5]

00:06:916 (1) - remove NC, unnecsessery imo.
00:09:289 (2) - remove this note is sounds better imo and the stream jump on 00:09:764 (7) is weird to play, maybe use just normal spacing that you use.
00:15:081 (1) - remove NC.
00:16:600 (1) - ^
00:28:562 (7,8,9,10,11,12) - just make the spacing balance is playable imo since the music on this part is not stronger so..
01:05:301 (5,6,7) - the stream with very low volume is really insane imo, remove these note is really more fit.
01:08:339 (5,6,7) - ^
01:11:662 (1,2,3,4,5,6,7) - really weird sound here but I don't have any idea either.
01:29:795 (12,1) - wtf, really. :(
01:38:245 (1,2,3) - make it different with the first one, ctrl+g them like that. do this on the other two triangle also but maybe you can leave the last one since that is the forth triangle so it will come back to the first triangle.
01:43:561 (1,2,3,4,5) - make these spacing properly.

[Extreme]

00:04:068 (9) - remove one reverse and add note instead since it's really a strong beat.
00:12:422 (1) - unstack, really hard to read.
00:18:498 (1) - ^ and fix it in the whole diff :X it's really hard..
00:38:815 (6,7,8,9,10) - make this star properly.

[Advanced]

00:03:119 (5,1,2,3,4) - really too hard and the pattern looks random.
00:42:043 (3) - hmm double reverse? I think it's hard to realize.
01:22:866 (2,3) - why the spacing is suddenly too close.
01:40:524 (1) - ^

[Med]

00:20:777 (1,1,1) - don't NC spam.
01:16:220 (1,3) - swap NC.
01:47:549 (1) - remove NC.

[Beginner]

01:35:967 (1,1,1,1) - don't spam the NC, beginner may confuse.

GL :3
Topic Starter
_Stan
P A N's mod

P A N wrote:

[5]

00:06:916 (1) - remove NC, unnecsessery imo. ok
00:09:289 (2) - remove this note is sounds better imo and the stream jump on 00:09:764 (7) is weird to play, maybe use just normal spacing that you use. ok
00:15:081 (1) - remove NC. keep it
00:16:600 (1) - ^
00:28:562 (7,8,9,10,11,12) - just make the spacing balance is playable imo since the music on this part is not stronger so.. ok
01:05:301 (5,6,7) - the stream with very low volume is really insane imo, remove these note is really more fit. ok
01:08:339 (5,6,7) - ^ ok
01:11:662 (1,2,3,4,5,6,7) - really weird sound here but I don't have any idea either. ok
01:29:795 (12,1) - wtf, really. :( ok
01:38:245 (1,2,3) - make it different with the first one, ctrl+g them like that. do this on the other two triangle also but maybe you can leave the last one since that is the forth triangle so it will come back to the first triangle. ok
01:43:561 (1,2,3,4,5) - make these spacing properly. ok

[Extreme]

00:04:068 (9) - remove one reverse and add note instead since it's really a strong beat. I'm considering
00:12:422 (1) - unstack, really hard to read. I wanna keep it
00:18:498 (1) - ^ and fix it in the whole diff :X it's really hard.. I wanna keep it
00:38:815 (6,7,8,9,10) - make this star properly. ok ok

[Advanced]

00:03:119 (5,1,2,3,4) - really too hard and the pattern looks random. I think not
00:42:043 (3) - hmm double reverse? I think it's hard to realize. ok
01:22:866 (2,3) - why the spacing is suddenly too close. ok
01:40:524 (1) - ^ ok

[Med]

00:20:777 (1,1,1) - don't NC spam. ok
01:16:220 (1,3) - swap NC. ok
01:47:549 (1) - remove NC. ok

[Beginner]

01:35:967 (1,1,1,1) - don't spam the NC, beginner may confuse. ok

GL :3 thx

REALLY thx your modding :)
chaee


[Normal]

00:43:941 (3) - Move away from 00:43:182 (2) - they're too close together

01:32:169 (5) - I think this should be rotated by 33 to make a better blanket with 01:32:929 (1) -

[Advanced]

00:31:030 (2) - Curve a bit more to make the perfect blanket with 00:30:650 (1) -

00:43:182 (2) - Replace with a duplicate of either of one these > 00:43:562 (3,4) -

00:52:866 (3) - 288x
nice map i really like the hard diff. good luck ^^
Topic Starter
_Stan
chaee's mod

chaee wrote:



[Normal]

00:43:941 (3) - Move away from 00:43:182 (2) - they're too close together ok

01:32:169 (5) - I think this should be rotated by 33 to make a better blanket with 01:32:929 (1) - ok

[Advanced]

00:31:030 (2) - Curve a bit more to make the perfect blanket with 00:30:650 (1) - ok

00:43:182 (2) - Replace with a duplicate of either of one these > 00:43:562 (3,4) - ok

00:52:866 (3) - 288x I didnt geit it
nice map i really like the hard diff. good luck ^^

thank you very much! :)
KaedekaShizuru
m4m
瞎摸=A=
[extreme]
00:28:182 (4,5,6) - 建议垂直摆放与00:27:802 (1,2,3) - 对应
00:30:081 (5,6,7) - 建议角度与00:29:701 (2,3,4) - 对应 且00:29:701 (2,3,4) - 没有摆成直线,00:29:701 (2) - 向左偏了一点
00:43:182 (2,3,4,5,6,7) - 连打不是一条直线 综合上一条应该是开着GS的结果 建议关闭GS
01:01:030 (1) - 如果从01:00:840 - 开始可能会更好
01:32:833 (10,1) - 连打的走向,01:32:833 (10) - 向上偏了一点

[another]
00:06:157 - 我认为应该有个circle 这里有一个鼓点 如果空着的话flow一下就断了
00:12:422 (1) - 建议放在00:12:043 (5) - 的下面
00:13:562 (5) - 这个slider如果全红点会不会好一点
00:15:081 (5) - 最后两个点没有设为红点注意 如果是故意的当我没说
00:18:498 (1) - 同00:12:422 (1) -
00:46:600 (3) - 同上
00:48:119 (3) - 同上
01:00:650 (1) - 换成spin可能会更自然一些
01:12:422 (7) - 还是红点问题
01:53:625 (3) - 同上
01:57:422 (2,3,4,5,6,7,8) - 8slider的摆放角度与前面的连打不在一条直线上的感觉
02:00:271 - 这里结尾可以放一个spin

[advanced]
00:03:119 (5,1) - 比较难受的摆位,00:03:119 (5) - 是否需要和00:03:309 (1) - 呈一定角度以与00:03:309 (1) - 和00:03:688 (2) - 对应?
00:13:562 (4) - 红点 不再赘述
Topic Starter
_Stan
[box=KaedekaShizuru's mod[quote="KaedekaShizuru":1337:1337]m4m
瞎摸=A=
[extreme]
00:28:182 (4,5,6) - 建议垂直摆放与00:27:802 (1,2,3) - 对应 ok
00:30:081 (5,6,7) - 建议角度与00:29:701 (2,3,4) - 对应 且00:29:701 (2,3,4) - 没有摆成直线,00:29:701 (2) - 向左偏了一点 ok
00:43:182 (2,3,4,5,6,7) - 连打不是一条直线 综合上一条应该是开着GS的结果 建议关闭GS ok
01:01:030 (1) - 如果从01:00:840 - 开始可能会更好 ok
01:32:833 (10,1) - 连打的走向,01:32:833 (10) - 向上偏了一点 ok

[another]
00:06:157 - 我认为应该有个circle 这里有一个鼓点 如果空着的话flow一下就断了 ok
00:12:422 (1) - 建议放在00:12:043 (5) - 的下面 难道没在下面么 - -
00:13:562 (5) - 这个slider如果全红点会不会好一点 会改变长度
00:15:081 (5) - 最后两个点没有设为红点注意 如果是故意的当我没说 ok
00:18:498 (1) - 同00:12:422 (1) -
00:46:600 (3) - 同上
00:48:119 (3) - 同上
01:00:650 (1) - 换成spin可能会更自然一些 我想保留
01:12:422 (7) - 还是红点问题 ok
01:53:625 (3) - 同上 ok
01:57:422 (2,3,4,5,6,7,8) - 8slider的摆放角度与前面的连打不在一条直线上的感觉 ok
02:00:271 - 这里结尾可以放一个spin 3个重音还是挺合适的

[advanced]
00:03:119 (5,1) - 比较难受的摆位,00:03:119 (5) - 是否需要和00:03:309 (1) - 呈一定角度以与00:03:309 (1) - 和00:03:688 (2) - 对应?ok
00:13:562 (4) - 红点 不再赘述ok
liangv587
已经很好了,没什么可摸的

host 的整体音量可以上调20
02:00:271 - 这个位置可以加个圈并finish
00:04:827 - 00:23:055 - 00:36:726 - 00:39:764 - 00:42:802 - 00:45:840 - 00:48:878 - 00:51:916 - 00:54:954 - 00:57:992 - 01:14:701 - 这些加上finish吧


[Basic]

00:12:423 (3) - 还是不要overlap吧,放到下面
01:26:854 (1) - 右移一些,尾巴遮一半


[Medium]

00:27:612 (2) - flow不好,左移包3的头
01:51:157 (1) - 移到5的右上
01:52:676 (4,5,6) - 这三个节奏莫名,若果觉得不好搞可以用滑条带过
01:55:714 - 试试这样

[Another]

00:17:549 (3,4) - 上翘一点,不要平行了
Topic Starter
_Stan
liangv587‘s mod

liangv587 wrote:

已经很好了,没什么可摸的

host 的整体音量可以上调20 ok 但是我上调了10
02:00:271 - 这个位置可以加个圈并finish 我觉得不用把
00:04:827 - 00:23:055 - 00:36:726 - 00:39:764 - 00:42:802 - 00:45:840 - 00:48:878 - 00:51:916 - 00:54:954 - 00:57:992 - 01:14:701 - 这些加上finish吧 ok


[Basic]

00:12:423 (3) - 还是不要overlap吧,放到下面 ok
01:26:854 (1) - 右移一些,尾巴遮一半ok


[Medium]

00:27:612 (2) - flow不好,左移包3的头ok
01:51:157 (1) - 移到5的右上ok
01:52:676 (4,5,6) - 这三个节奏莫名,若果觉得不好搞可以用滑条带过ok
01:55:714 - 试试这样还是不改了

[Another]

00:17:549 (3,4) - 上翘一点,不要平行了ok

非常感谢~~ :) :) :)
Topic Starter
_Stan
Regraz's mod

Regraz wrote:

MOD:
[General]
就两个combo color?
Uncheck Widescreen Support ??
把做GD的id加到tag里面
[Basic]
1.http://puu.sh/9EDkK/4443a1db19.png
2.00:01:790 (1) - 结束在00:04:448 ,00:04:827 处加一个1/1滑条。
3.00:10:904 (1) - 把他伸展一点,就像:http://puu.sh/9EDM3/f40c415359.jpg
4.00:24:195 (2) - 向前或向后1/2
5.00:27:233 (2) - ^
6.00:33:689 (1) - 可以做一个音量渐增。
7.00:56:854 (3,4) - 这个blanket还需在修一下
8.01:28:373 (2) - DS,Basic搞这么大。。。。
9.01:57:233 (1,2) - 用1包2的头啊
[Medium]
00:23:055 (1,2) - http://puu.sh/9HMAF/9c62b7bd13.jpg 修一下blanket blanket可以用AR圈检查。。。下面还有几处就不说了
00:25:334 (3,1) - ^
01:47:549 (5) - 这里的DS检查一下
01:52:676 (5,6,7) - 感觉有些空
[Advanced]
00:12:043 (4) - 移动到65|121,叠好。
00:20:017 (1,2,3,4) - 建议变SV要NC
00:31:030 (2,3) - 包好
00:33:688 (1) - 有的难度是Finish,有的是clap,建议统一一下
00:43:182 (2) - 容易快按1/2,突然缺了这么一块
00:58:372 (2,3,4) - 这个Flow感觉不算太好。
01:00:271 (7) - 移动到181|160,叠好。
01:00:650 (1) - 加一个音效吧qwq
01:14:701 (1) - 放到和01:13:941 (3) - 的对称位置,然后调整一下后续note的位置。 keep it
01:47:549 (7) - 变SV要NC。
02:00:081 (5) - 各难度音效统一。
[Another]
00:20:017 (1,2,3,1,2,3,1,2,3,1,2,3) - 正三角形w
00:54:195 (9) - NCkeep it
01:47:549 (7) - NC
[Extreme]
00:33:688 (1,1,1) - 这三个有点危险
01:12:802 (7) - 折返次数与前面不一,建议NC。keep it
==========================
:) 没了
Good Luck!

其他的问题都修改了!! 谢啦~ :) :) :)
-Kyra-_old
M4M.
Its a bit interesting song. xD

[Basic]
  1. 00:12:423 (3) - This slider is longer like the previous ones. Make it same as 00:10:904 (1)
[Medium]
  1. Nothing to do here~
[Advanced]
  1. 00:12:043 (4) - Move this to x:120 y:64
  2. 00:59:891 (6) - Move this to x: 360 y:144
  3. 01:03:037 - Its the hard diff. Dont take break here.
[Another]
  1. 00:38:815 (6,7,8,9,10) - Erm, its very ugly for stream...
  2. 01:03:141 - Dont take break!
[5's Extreme]
  1. Its really extra, I failed it when I tried to play this diff. xD
  2. 00:59:511 (1,2,3,4,5,6) - These sliders... Move them somewhere.
  3. 01:37:485 (1) , 01:39:004 (1) , 01:40:523 (1) - These short spinners are annoying. Try something else.
  4. I cant say a lot of things, bcoz I cant play this diff. >.>
yf_bmp
mark. will mod soon
yf_bmp
Hi! m4m

[5's Extreme]
Your thought is good, but you should notice some nazis.
Try to make the hitsounds more, not only the normal-hitnormal

00:03:309 (1,2) - this is your standard distance, but 00:04:828 (1,3) - these two looks too close. Make them like this
00:06:346 (1,3) - same problem. And if you fix them, don't forget these two 00:06:916 (3,4) -
00:09:764 (6,7,8) - About these three, you can copy one of them and use ctrl+shit+R to rotate it by 120°
00:11:853 - here you should add a note
00:12:802 (2,4) - same problem
00:14:321 (3,4) - blanket them well
00:17:359 (2,3) - ^
00:28:846 (10,11) - check the distance
00:33:498 (7,8,1) - make the distance equal
00:42:897 (1,2,3,4,5,6,7,8,9,10,11,12,13,1) - looks ugly
00:54:195 (1,2,3) - make it as a triangle
00:55:239 (3,4) - these two are too close imo, since here are some large jumps 00:54:195 (1,2,3) -
00:55:619 (5,6) - ^
00:57:423 (10,1,1) - too close imo
01:26:473 (1,1) - ^
01:34:637 (2,3) - ^
It seems too boring after 01:36:726 . 01:36:726 (1,2,3) - for example, you have used this triangle many times. try new patterns
01:46:789 (2,3,4,5,6,7) - check the distance

[Another]

思路不错 排列也挺整洁的

00:03:119 (8,9,1,2,3,4,5,6,7,8,9) - 这个圆弧没摆好, 到后面 00:03:783 (6,7,8,9) - 这里的时候
00:09:764 (3,4,5) - 等距,现在这种似等非等的实在不好
00:12:612 (2,3,4) - ^
00:14:131 (2,3) - 现在这两个看起来太近了.. 这两个00:13:941 (1,2) - 逆时针转一点就行了
00:39:764 (1,2,3,4,5) - 圆弧摆好
00:43:182 (3,4,5,6,7,8,9) - ^ 4,5,6有些偏
01:00:650 (1,1) - 那个圆拉的再大点, 再把后面的圈放到中间会比较好..

别的没什么了 剩下的难度由于我实在累的不行了明天再摸...
liaoxingyao
No KD
Uninherited timing points conflict with 5's Extreme! diff.
Another的CS不应该比EX的小吧...(我个人认为)
Number5

yf_bmp wrote:

Hi! m4m

[5's Extreme]
Your thought is good, but you should notice some nazis.
Try to make the hitsounds more, not only the normal-hitnormal

00:03:309 (1,2) - this is your standard distance, but 00:04:828 (1,3) - these two looks too close. Make them like this
00:06:346 (1,3) - same problem. And if you fix them, don't forget these two 00:06:916 (3,4) -
00:09:764 (6,7,8) - About these three, you can copy one of them and use ctrl+shit+R to rotate it by 120°
00:11:853 - here you should add a note
00:12:802 (2,4) - same problem
00:14:321 (3,4) - blanket them well
00:17:359 (2,3) - ^
00:28:846 (10,11) - check the distance
00:33:498 (7,8,1) - make the distance equal
00:42:897 (1,2,3,4,5,6,7,8,9,10,11,12,13,1) - looks ugly
00:54:195 (1,2,3) - make it as a triangle
00:55:239 (3,4) - these two are too close imo, since here are some large jumps 00:54:195 (1,2,3) -
00:55:619 (5,6) - ^
00:57:423 (10,1,1) - too close imo
01:26:473 (1,1) - ^
01:34:637 (2,3) - ^
It seems too boring after 01:36:726 . 01:36:726 (1,2,3) - for example, you have used this triangle many times. try new patterns
01:46:789 (2,3,4,5,6,7) - check the distance
其实我也是中国人也是英语渣……
yf_bmp
如果不能十分理解我的意思那我下次重新用中文说一遍吧 以及其他diff的mod.
这两天考试 暂时没空
ZZHBOY
to 爱抚

yf_bmp wrote:

如果不能十分理解我的意思那我下次重新用中文说一遍吧 以及其他diff的mod.
这两天考试 暂时没空
我操 你有时间写英文mod不来给我好好做gd 我要打爆你

好 之前的request 抱歉来晚了
sp这么多我就挑点有意义的看看了啊废话什么的就少说点了
[General]
01:26:853 - 我建议kiai在这里结束 在长白线结束会让kiai感觉完整一点
[Basic]
低难度里最好全程ds保持一致如果没有什么特别需要的话 感觉一下1.1x一下1.2x有点乱
而且00:54:574 (4,1,2) - 这里好像有点遮挡有点丑可以考虑稍微移开一点
00:45:081 (4) - 好像没包好可以修一下o.o
[Medium]
01:47:549 (5) - 和ez里一样也是不建议忽然让ds变大好多.-.
01:33:688 (2,3) - 弄一下blanket
没啥
[Advance]
01:00:650 - 这里建议可以把01:00:271 (7) - 加一个折返然后在这里加上个whistle之类的音效后面接上转盘感觉好一点
01:22:296 (7,1) - 交换nc?
[Another]
00:50:207 (4) - 这里感觉也可以nc因为前后都是4拍左右一组combo这样可以看起来统一一点
00:53:245 (5) - ^
[5s]
00:05:777 (4,5) - 可以考虑交换一下位置因为5和下一个滑条空了一拍距离这么近感觉不太好
00:13:562 (5) - 考虑reverse selection一下可以顺flow感觉会好些
01:26:473 (1) - 可以不要让滑条尾碰到前面的滑条身不然感觉不太好看
01:43:562 (1,2,3,4,5) - 可以往左上移一点和01:44:321 (1) - 摆整齐一些好看点
美丽 摸得有点水因为感觉没啥可说的good luck .-.
MirinH
for m4m
好久没听过这么带感的歌了
[Basic]
00:12:421 (3,1) - ez不是说不让碰撞么
01:26:094 (4,1) - idk
01:43:562 (2,3,4) - ds貌似不一样
very nice easy
[Advanced]
ar建议8
[Another]
01:09:764 (2) - 建议ctrl+g
01:14:701 - kial 应该加大ds和节奏密度,反而觉得这个kial比前面简单
02:00:081 (8) - 感觉不适合finish
[5's Extreme!]
00:15:555 (1,2) - 还是太难
01:26:473 (1) - 建议滑条尾不碰到滑条
01:29:511 (9,10,11,12,1,2,3,4,5) - ds
01:56:663 (1) - 同2
this map too good i can‘t tell any problems
Topic Starter
_Stan
yf’s mod
Hi! m4m

[5's Extreme]
Your thought is good, but you should notice some nazis.
Try to make the hitsounds more, not only the normal-hitnormal

00:03:309 (1,2) - this is your standard distance, but 00:04:828 (1,3) - these two looks too close. Make them like this Image
00:06:346 (1,3) - same problem. And if you fix them, don't forget these two 00:06:916 (3,4) -
00:09:764 (6,7,8) - About these three, you can copy one of them and use ctrl+shit+R to rotate it by 120°
00:11:853 - here you should add a note
00:12:802 (2,4) - same problem
00:14:321 (3,4) - blanket them well
00:17:359 (2,3) - ^
00:28:846 (10,11) - check the distance
00:33:498 (7,8,1) - make the distance equal
00:42:897 (1,2,3,4,5,6,7,8,9,10,11,12,13,1) - looks ugly
00:54:195 (1,2,3) - make it as a triangle
00:55:239 (3,4) - these two are too close imo, since here are some large jumps 00:54:195 (1,2,3) -
00:55:619 (5,6) - ^
00:57:423 (10,1,1) - too close imo
01:26:473 (1,1) - ^
01:34:637 (2,3) - ^
It seems too boring after 01:36:726 . 01:36:726 (1,2,3) - for example, you have used this triangle many times. try new patterns
01:46:789 (2,3,4,5,6,7) - check the distance
基本上改正了, 但保留了5的某些意图
[Another]

思路不错 排列也挺整洁的

00:03:119 (8,9,1,2,3,4,5,6,7,8,9) - 这个圆弧没摆好, 到后面 00:03:783 (6,7,8,9) - 这里的时候 ok
00:09:764 (3,4,5) - 等距,现在这种似等非等的实在不好 ok
00:12:612 (2,3,4) - ^ ok
00:14:131 (2,3) - 现在这两个看起来太近了.. 这两个00:13:941 (1,2) - 逆时针转一点就行了 ok
00:39:764 (1,2,3,4,5) - 圆弧摆好 ok
00:43:182 (3,4,5,6,7,8,9) - ^ 4,5,6有些偏 ok
01:00:650 (1,1) - 那个圆拉的再大点, 再把后面的圈放到中间会比较好..Image ok

别的没什么了 剩下的难度由于我实在累的不行了明天再摸...

zzhboy' mod
好 之前的request 抱歉来晚了
sp这么多我就挑点有意义的看看了啊废话什么的就少说点了
[General]
01:26:853 - 我建议kiai在这里结束 在长白线结束会让kiai感觉完整一点 ok
[Basic]
低难度里最好全程ds保持一致如果没有什么特别需要的话 感觉一下1.1x一下1.2x有点乱
而且00:54:574 (4,1,2) - 这里好像有点遮挡有点丑可以考虑稍微移开一点 没啥大碍吧
00:45:081 (4) - 好像没包好可以修一下o.o ok
[Medium]
01:47:549 (5) - 和ez里一样也是不建议忽然让ds变大好多.-. ok
01:33:688 (2,3) - 弄一下blanket ok
没啥
[Advance]
01:00:650 - 这里建议可以把01:00:271 (7) - 加一个折返然后在这里加上个whistle之类的音效后面接上转盘感觉好一点 ok
01:22:296 (7,1) - 交换nc? ok
[Another]
00:50:207 (4) - 这里感觉也可以nc因为前后都是4拍左右一组combo这样可以看起来统一一点ok
00:53:245 (5) - ^ok
[5s]
00:05:777 (4,5) - 可以考虑交换一下位置因为5和下一个滑条空了一拍距离这么近感觉不太好 ok
00:13:562 (5) - 考虑reverse selection一下可以顺flow感觉会好些 ok
01:26:473 (1) - 可以不要让滑条尾碰到前面的滑条身不然感觉不太好看 ok
01:43:562 (1,2,3,4,5) - 可以往左上移一点和01:44:321 (1) - 摆整齐一些好看点 ok

美丽 摸得有点水因为感觉没啥可说的good luck .-.

- D a s z x -'s mod
for m4m
好久没听过这么带感的歌了
[Basic]
00:12:421 (3,1) - ez不是说不让碰撞么 不知道哎.. 我先没改 改了要变化很多
01:26:094 (4,1) - idk 我先没改 改了要变化很多
01:43:562 (2,3,4) - ds貌似不一样 ok
very nice easy
[Advanced]
ar建议8 ok
[Another]
01:09:764 (2) - 建议ctrl+g ok
01:14:701 - kial 应该加大ds和节奏密度,反而觉得这个kial比前面简单 ok
02:00:081 (8) - 感觉不适合finish ok
[5's Extreme!]
00:15:555 (1,2) - 还是太难 保持了5的意图吧 - -
01:26:473 (1) - 建议滑条尾不碰到滑条 ok
01:29:511 (9,10,11,12,1,2,3,4,5) - ds ok
01:56:663 (1) - 同2 ok

this map too good i can‘t tell any problems

liaoxingyao‘s advice
Uninherited timing points conflict with 5's Extreme! diff. 哦!
Another的CS不应该比EX的小吧...(我个人认为)改成一样了

非常感谢啊!!! :) :) :) :)
Crystal
from m4m
sorry for late!

[General]
looks fine.

[5's Extreme]
推荐去掉感叹号,看起来怪怪的;w;
00:01:790 (1,2,3) - 开头这样子会看不清楚节奏啊,容易开门杀
00:03:119 (8,9,1) - 这三个物件之间DS保持一致吧,表现节奏
00:15:081 (1,1,2,3,4) - lol...对于1/4这个梗有点太难了
00:36:916 (2) - NC
01:08:625 (1,2,3) - 推荐这样
01:10:144 (1,2,3) - ^

[Another]
整体来说,形似这样的梗挺难读也比较卡手 00:12:043 (5,1) - 我的建议是00:29:321 (2,3) - 没有对称;w;
00:30:650 (5,1) - blanket
00:42:327 漏音
00:52:106 (2,3) - blanket?
01:02:549 (1) - 个人认为有点突兀,建议去掉这个 把break拉到这里
01:29:131 (7) - 最后一个点改成circle?
01:35:017 (5,6,7,1) - 间距可以拉大点
01:56:093 (3) - 最后一个点改成circle
01:56:663 (4,1) - NC互换?

[Advanced]
没啥问题 不太会摸这种style的(?)

[Medium]
00:19:638 (3) - 最后的点改成circle,有重音
00:43:941 (3) - 感觉这个没压到什么音啊 长白线最好circle
01:13:182 (1,2,3,4) - stack太难了

[Basic]
00:24:195 (2,3) - 替换成一个slider?
00:50:018 (2,3) - blanket
01:28:373 (2) - DS不一致 (check AiMod)
01:35:967 (1,2,3,4) - 其实可以一个note一个NC?

good luck!
Number5

[_Crystal] wrote:

from m4m

[5's Extreme]
推荐去掉感叹号,看起来怪怪的;w; 和ExtrA一个道理啦 恶趣味大家都懂
00:01:790 (1,2,3) - 开头这样子会看不清楚节奏啊,容易开门杀 Fixed
00:03:119 (8,9,1) - 这三个物件之间DS保持一致吧,表现节奏 Fixed
00:15:081 (1,1,2,3,4) - lol...对于1/4这个梗有点太难了 Fixed. This is Bug.
00:36:916 (2) - NC Fixed
01:08:625 (1,2,3) - 推荐这样 Fixed
01:10:144 (1,2,3) - ^ Fixed


no kd now, will continue soon
http://puu.sh/9UwyZ/0b01b046af.osu
Topic Starter
_Stan
_Crystal's mod

[_Crystal] wrote:

from m4m
sorry for late!

[General]
looks fine.

[Another]
整体来说,形似这样的梗挺难读也比较卡手 00:12:043 (5,1) - 我的建议是 ok00:29:321 (2,3) - 没有对称;w; ok
00:30:650 (5,1) - blanket ok
00:42:327 漏音 ok
00:52:106 (2,3) - blanket? ok
01:02:549 (1) - 个人认为有点突兀,建议去掉这个 把break拉到这里 这样挺好
01:29:131 (7) - 最后一个点改成circle? 这个后面的对应
01:35:017 (5,6,7,1) - 间距可以拉大点 ok
01:56:093 (3) - 最后一个点改成circle ok
01:56:663 (4,1) - NC互换?没有, 我把那两部分看成整体, 没按小节来

[Advanced]
没啥问题 不太会摸这种style的(?)

[Medium]
00:19:638 (3) - 最后的点改成circle,有重音 ok
00:43:941 (3) - 感觉这个没压到什么音啊 长白线最好circle嗯 这里不用
01:13:182 (1,2,3,4) - stack太难了 ok

[Basic]
00:24:195 (2,3) - 替换成一个slider?
00:50:018 (2,3) - blanket
01:28:373 (2) - DS不一致 (check AiMod) 都是1.2x 没问题
01:35:967 (1,2,3,4) - 其实可以一个note一个NC?
其他的在你指出之前我自己测试的时候就已经改正了 :)

good luck!

非常感谢~~ :)
liaoxingyao

才想起来忘射星了
宋颗性
jogfi2002
[General]
可能是曲子本身的节奏太过平稳,你的图的节奏和排列也显得很平稳,打起来有点闷。并且会有

点在节奏上偷懒的感觉。可以试着用不同的梗安排同一个旋律来增加变化。

offset方面,我个人的感觉是谱比曲要稍微慢了一点一点,也就是offset应该往前调。


[Advanced]

排列比较单调,大部分都是在用1/4长条。
00:59:891 (6,7) - 不是很清楚这个遮挡放在hard难度可不可以。
01:50:397 (3,4,5) - 这三个NOTE还是挺有迷惑性的,可能比较难读。


[Another]

说几句总体排列方面的。根据我的理解,这首曲子你是想以直线滑条为主的,因为节奏比较硬朗

。但实际上你所用的滑条是直弯各半,而且弯的滑条没有规律,都是随意拉出来的,弧度看着也

不怎么舒服。建议重新调整一下滑条的安排。

00:15:081 (5) - 这个地方滑条的结尾处有待商榷,我感觉应该在红线上结束。
00:29:891 (3) - 这里开始的半拍长度的滑条都可以考虑换成1/2拍的折返滑条,中间明显有一个

重拍,这样节奏感更强些。
00:37:486 (7,8,9,1,2,3,4,5) - 这里的排列有点乱来。
00:47:359 (1,2) - 这个梗前面就想说,比较迷惑,第一个是折一下,第二个是折两下,也许很容

易断。不过节奏是对得上的。
01:26:853 (1,2,3,4,5,6,7,8,9,10) - 这一段安排得不好,可以用连打+滑条的形式来做。


[5's Extreme!]

这个图的节奏变化就多很多了,挺不错的。

00:28:562 (7,8,9,10,11,12) - 没排直
00:33:119 (5,6) - NOTE排歪了

就这么多,拖了两个月才给MOD不好意思!
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