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Lindsey Stirling and Pentatonix - Radioactive

posted
Total Posts
43
Topic Starter
Ayu
This beatmap was submitted using in-game submission on zondag 14 juli 2013 at 21:51:40

Artist: Lindsey Stirling and Pentatonix
Title: Radioactive
Tags: nemis imagine dragons continued silence ep cover
BPM: 135
Filesize: 6480kb
Play Time: 03:43
Difficulties Available:
  1. Ayu (4,88 stars, 340 notes)
  2. Nemis (3,16 stars, 206 notes)
Download: Lindsey Stirling and Pentatonix - Radioactive
Information: Scores/Beatmap Listing
---------------
13-06-2013: Re-download because new BG!

Ayu difficulty by Ayu
Nemis difficulty by Nemis

Also check out GladiOol's awesome map of the original song here: https://osu.ppy.sh/s/82896
Nemis
:3 #1
Topic Starter
Ayu
:3 #2
[Luanny]
stop being a lazy bitch and make an insane for it.
Topic Starter
Ayu

[Luanny] wrote:

stop being a lazy bitch and make an insane for it.
hypocrite
Nemis
SPOILER
osu file format v12

[General]
AudioFilename: Radioactive - Lindsey Stirling and Pentatonix (Imagine Dragons Cover).mp3
AudioLeadIn: 0
PreviewTime: 59999
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 32887,61332,89776,109332,125332,153776,182221,224887
DistanceSpacing: 1.1
BeatDivisor: 1
GridSize: 4

[Metadata]
Title:Radioactive
TitleUnicode:Radioactive
Artist:Lindsey Stirling and Pentatonix
ArtistUnicode:Lindsey Stirling and Pentatonix
Creator:Ayu
Version:Nemis
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"wallpaper-390658.jpg",0,0
//Break Periods
2,153976,180901
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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ryuu
hi :3
i just like song and u (both of u) ;w;

[General]

add nemis imagine dragons continued silence ep (<-- album) cover in tags
ur bg in 1024x768 if u want :о

map is too perfect for me
so..may i be nazi?

[Nemis]

00:47:110 (1) - 1 grid right
01:03:110 (3) - 1 grid down
01:15:554 (1) - 3rd point on x:300, y:188
01:27:999 (3) - 2nd point on x:222 y:259, 3rd - x:232, y:233, 4th - x:269, y:282
02:07:110 (3) - 1 grid up
02:19:554 (1) - 3rd point on 216, 196
02:31:999 (3) - just copy 01:27:999 (3)
03:18:221 (3) - 1 grid down
03:30:665 (1) - 3rd point on x:300, y:188

[Ayu]

your style reminds me niva :о

00:50:443 (2) - 3rd point on x:184, y:264
01:09:332 (4) - 3rd point on x:204, y:128
01:12:887 (4) - 3rd point on x:164, y:136
01:14:665 (8) - 3rd point on x:440, y:134
01:18:221 (2) - 3rd point on x:180, y:216
01:57:332 (4) - 1-2 grid down
02:29:332 (2) - 3rd point on x:400, y:100
03:14:665 (8) - clap?
03:14:776 (1) - finish?
03:41:665 (1,1) - make the volume quieter :о

cool song and mapset!
simple and cute :3
good luck ~
Yoeri
Hi Ayu I hate you.
Map too perfect, let's complain about hitsounds and other stupid things.

1 = Remove clap.
2 = Add clap.

[Ayu]
00:39:999 (6) - 1
00:45:332 (1) - 2
00:53:776 (5) - 1
01:21:776 (4) - 1
01:57:776 (5) - 1
03:14:776 (1) - This spinner is just asking for a finish.
03:14:665 (8) - 2
03:43:221 (1) - Put this spinner further by 1/4th so it lines up with the vocals.

[Nemis]
00:39:999 (1) - 1
00:45:332 (3) - 2
00:54:221 (1) - 1
00:59:554 (4) - 2
01:43:999 (1) - 1
01:58:221 (1) - 1
03:02:221 - Useless Inheriting Section.
03:11:110 - ^
03:12:887 - ^
03:14:665 - ^
Topic Starter
Ayu

ryuu wrote:

hi :3
i just like song and u (both of u) ;w; aww >///<

[General]

add nemis imagine dragons continued silence ep (<-- album) cover in tags
ur bg in 1024x768 if u want :о

[Ayu]

your style reminds me niva :о

00:50:443 (2) - 3rd point on x:184, y:264 moved first point instead, otherwise it would break the blanket
01:09:332 (4) - 3rd point on x:204, y:128 Moved 2nd & 3rd, without grid snap to fix blanket instead hurr
01:12:887 (4) - 3rd point on x:164, y:136 This one seems alright to me
01:14:665 (8) - 3rd point on x:440, y:134 Fixed blanket by moving it a little instead
01:18:221 (2) - 3rd point on x:180, y:216 Fixed blanket by moving it a little instead
01:57:332 (4) - 1-2 grid down Moved 1 grid down
02:29:332 (2) - 3rd point on x:400, y:100 ehh what
03:14:665 (8) - clap? y
03:14:776 (1) - finish? y
03:41:665 (1,1) - make the volume quieter :о downed volume to 30%

cool song and mapset!
simple and cute :3
good luck ~ Thaaaanks ryuu <3
Fixed my shit from ryuu's mod
Fixed everything from Yoeri's mod except for the spinner suggestion
cheesiest

Ayu wrote:

[Luanny] wrote:

stop being a lazy bitch and make an insane for it.
hypocrite
stop being a lazy bitch and make an insane for it.

mod:
hehe
14:02 Ayu: cheesiest
14:02 Ayu: can you
14:02 Ayu: mod my map
14:02 Ayu: plzzzzzz
14:02 cheesiest: idk can i?!?!!?
14:02 cheesiest: ?!??!? maybe
14:02 cheesiest: ;~:
14:02 *Ayu is listening to [http://osu.ppy.sh/b/262555 Lindsey Stirling and Pentatonix - Radioactive]
14:02 cheesiest: quick irc mod\
14:02 cheesiest: fuck u
14:02 Ayu: wot
14:02 Ayu: why
14:02 cheesiest: dling
14:03 *cheesiest is editing [http://osu.ppy.sh/b/261703 Lindsey Stirling and Pentatonix - Radioactive [Ayu]]
14:03 cheesiest: ur map only
14:03 cheesiest: nig
14:03 Ayu: nig ok
14:03 Ayu: post though
14:03 Ayu: for kd n shiz
14:03 cheesiest: yes
14:03 cheesiest: ofc duh
14:03 cheesiest: why else am i modding
14:04 cheesiest: jk :3c i love you
14:04 Ayu: :3c
14:04 Ayu: also lol elly and snb
14:04 Ayu: need popcorn
14:04 Ayu: im enjoying this
14:04 cheesiest: omg ayu wtf
14:05 cheesiest: im gonna have to flame you on some shit
14:05 Ayu: ok
14:05 Ayu: what is it
14:05 cheesiest: ok look
14:05 cheesiest: 00:33:776 (3,4,5) -
14:05 Ayu: WAIT
14:05 cheesiest: slider end of 3
14:05 *cheesiest is editing [http://osu.ppy.sh/b/261703 Lindsey Stirling and Pentatonix - Radioactive [Ayu]]
14:05 cheesiest: SLDIER END OF 4
14:05 cheesiest: 3
14:05 cheesiest: imean
14:05 Ayu: yes
14:05 Ayu: sup
14:05 cheesiest: and slider start of 4
14:05 cheesiest: and slider start of 5
14:05 cheesiest: make a triangle omg
14:05 Ayu: yes
14:05 cheesiest: i guess not because inconsistant spacing
14:06 Ayu: its triangle
14:06 cheesiest: almost a triangle
14:06 cheesiest: use 1x ds makes like so simple and easy
14:06 Ayu: i made triangle now
14:06 Ayu: rly nice find
14:06 cheesiest: again
14:06 cheesiest: 00:40:665 (1,2,3) -
14:06 cheesiest: LOL
14:06 cheesiest: start of 1
14:06 cheesiest: end of 2
14:06 cheesiest: start of 3
14:07 cheesiest: because you have 1x spacing from end of 2 to start of 3
14:07 Ayu: man they weren't even supposed to be real triangles though
14:07 cheesiest: but they make u look so nice and structured
14:07 cheesiest: and srsbsns mapping skillz
14:08 Ayu: fixed
14:08 cheesiest: 00:42:443 (5,6,7) - line this shit up
14:08 cheesiest: or something
14:08 Ayu: no
14:08 cheesiest: kk
14:08 Ayu: k stop nazi now
14:08 cheesiest: 00:47:110 (1,2) - reverse/!?!?
14:08 cheesiest: actually no lol
14:08 Ayu: no
14:09 cheesiest: 00:56:887 (5) - this could be good on tick of 00:55:776 (2) -
14:09 cheesiest: but w/e :-)
14:09 Ayu: wat
14:09 Ayu: no wtf are you high
14:10 cheesiest: perhaps
14:10 cheesiest: omg the way i did it is genius
14:11 cheesiest: haha wtf am i doing http://puu.sh/3eUQH.png
14:11 Ayu: LOL
14:12 cheesiest: radioactive patterns omg
14:12 cheesiest: all i mod is nazi ogm
14:13 Ayu: omg
14:13 Ayu: map 2 perfect
14:13 cheesiest: no
14:13 cheesiest: 02:00:665 (4) -
14:13 Ayu: brb getting BAT
14:13 cheesiest: move to 192, 368
14:13 cheesiest: and then it makes a nice quadrilateral shape :-)
14:13 Ayu: lel
14:13 cheesiest: kk or nn??!?
14:14 Ayu: fixd
14:14 Ayu: cuz i luv u
14:14 Ayu: so this pattern
14:14 Ayu: is dedicated to u
14:14 cheesiest: yes put me in tags
14:14 cheesiest: you copied patterns
14:14 Ayu: lel
14:14 cheesiest: like gladi
14:14 Ayu: no
14:14 cheesiest: for radioactive
14:14 cheesiest: and some parts
14:14 Ayu: I just did triangles
14:14 cheesiest: yes u did
14:14 cheesiest: :!!:!:!
14:14 Ayu: gladi told me
14:14 Ayu: to
14:14 cheesiest: LOL
14:14 Ayu: increase spacing
14:15 cheesiest: 03:02:221 (1,2,3,4) - bad way of doing it
14:15 cheesiest: 03:02:665 (3,4,5) - and then you didn't continue the pattern
14:15 Ayu: no
14:15 Ayu: es LC flow
14:15 cheesiest: u did
14:15 cheesiest: it wrong stillanyways
14:15 cheesiest: amg
14:15 Ayu: no
14:15 Ayu: its good
14:15 Ayu: this way
14:15 Ayu: even RLC
14:15 cheesiest: 4 should be same spacing to 1
14:15 cheesiest: and 2
14:15 Ayu: mentioned this pattern
14:15 Ayu: saying it was good flow
14:16 Ayu: no
14:16 Ayu: wtf
14:16 Ayu: u dont get the pattern
14:16 cheesiest: 4 should be equidistant to 2 and 1
14:16 cheesiest: nigga~ u asked me 2 mod map but w/e :3c
14:16 Ayu: it is wtf
14:16 Ayu: no dont stop
14:16 cheesiest: :3c
14:16 Ayu: they're equally spaced
14:16 cheesiest: ignore the 5
14:16 cheesiest: http://puu.sh/3eV5c.png
14:17 cheesiest: i mean
14:17 cheesiest: like
14:17 Ayu: oh that
14:17 cheesiest: make 1 2 and 4 equilateral
14:17 cheesiest: and then fix 5 lel
14:17 cheesiest: 03:03:110 (5) -
14:17 cheesiest: or move
14:17 cheesiest: 03:02:221 (1,2,3,4) -
14:17 cheesiest: up
14:18 Ayu: fixd
14:18 Ayu: help
14:18 Ayu: ok
14:18 Ayu: ty
14:19 cheesiest: np :3c
14:19 cheesiest: ok done let me check other stuff
14:20 cheesiest: letterbox on breaks looks ugly
14:20 cheesiest: put sb
14:20 cheesiest: kd plz
14:20 Ayu: put sb
14:20 Ayu: wat
14:20 cheesiest: what
14:20 cheesiest: that part was joke
14:20 cheesiest: about letterbox
14:21 cheesiest: ok i guess that is good
14:21 cheesiest: good map
14:21 Ayu: letterbox
14:21 Ayu: o
14:21 Ayu: i actually removed them
14:21 Ayu: disabled
14:21 Ayu: remove
14:21 Ayu: same shit
14:21 cheesiest: lel
14:21 *cheesiest is editing [http://osu.ppy.sh/b/262555 Lindsey Stirling and Pentatonix - Radioactive [Nemis]]
14:21 cheesiest: nemis
14:22 Ayu: lel
14:22 cheesiest: are you ranking
14:22 cheesiest: w/ just those diffs
14:22 Ayu: yes
14:22 cheesiest: kk gl
14:23 cheesiest: i wonder if some mappers notice that
14:23 cheesiest: offbeats and onbeats can be scaled
14:24 cheesiest: like some people seem to ignore that 1/1 level has its own onbeats and offbeats
14:24 cheesiest: and end up like ending sldiers on big white ticks
14:24 cheesiest: gladi needs to rank
14:24 *cheesiest is listening to [http://osu.ppy.sh/b/237478 Imagine Dragons - Radioactive]
14:24 cheesiest: amg
14:25 Ayu: ya ikr
14:25 Ayu: also post log get kd
14:25 Ayu: etc
14:25 cheesiest: oh almost forgot
Topic Starter
Ayu

cheesiest wrote:

stop being a lazy bitch and make an insane for it.

mod:
hehe
14:02 Ayu: cheesiest
14:02 Ayu: can you
14:02 Ayu: mod my map
14:02 Ayu: plzzzzzz
14:02 cheesiest: idk can i?!?!!?
14:02 cheesiest: ?!??!? maybe
14:02 cheesiest: ;~:
14:02 *Ayu is listening to [http://osu.ppy.sh/b/262555 Lindsey Stirling and Pentatonix - Radioactive]
14:02 cheesiest: quick irc mod\
14:02 cheesiest: fuck u
14:02 Ayu: wot
14:02 Ayu: why
14:02 cheesiest: dling
14:03 *cheesiest is editing [http://osu.ppy.sh/b/261703 Lindsey Stirling and Pentatonix - Radioactive [Ayu]]
14:03 cheesiest: ur map only
14:03 cheesiest: nig
14:03 Ayu: nig ok
14:03 Ayu: post though
14:03 Ayu: for kd n shiz
14:03 cheesiest: yes
14:03 cheesiest: ofc duh
14:03 cheesiest: why else am i modding
14:04 cheesiest: jk :3c i love you
14:04 Ayu: :3c
14:04 Ayu: also lol elly and snb
14:04 Ayu: need popcorn
14:04 Ayu: im enjoying this
14:04 cheesiest: omg ayu wtf
14:05 cheesiest: im gonna have to flame you on some shit
14:05 Ayu: ok
14:05 Ayu: what is it
14:05 cheesiest: ok look
14:05 cheesiest: 00:33:776 (3,4,5) -
14:05 Ayu: WAIT
14:05 cheesiest: slider end of 3
14:05 *cheesiest is editing [http://osu.ppy.sh/b/261703 Lindsey Stirling and Pentatonix - Radioactive [Ayu]]
14:05 cheesiest: SLDIER END OF 4
14:05 cheesiest: 3
14:05 cheesiest: imean
14:05 Ayu: yes
14:05 Ayu: sup
14:05 cheesiest: and slider start of 4
14:05 cheesiest: and slider start of 5
14:05 cheesiest: make a triangle omg
14:05 Ayu: yes
14:05 cheesiest: i guess not because inconsistant spacing
14:06 Ayu: its triangle
14:06 cheesiest: almost a triangle
14:06 cheesiest: use 1x ds makes like so simple and easy
14:06 Ayu: i made triangle now
14:06 Ayu: rly nice find
14:06 cheesiest: again
14:06 cheesiest: 00:40:665 (1,2,3) -
14:06 cheesiest: LOL
14:06 cheesiest: start of 1
14:06 cheesiest: end of 2
14:06 cheesiest: start of 3
14:07 cheesiest: because you have 1x spacing from end of 2 to start of 3
14:07 Ayu: man they weren't even supposed to be real triangles though
14:07 cheesiest: but they make u look so nice and structured
14:07 cheesiest: and srsbsns mapping skillz
14:08 Ayu: fixed
14:08 cheesiest: 00:42:443 (5,6,7) - line this shit up
14:08 cheesiest: or something
14:08 Ayu: no
14:08 cheesiest: kk
14:08 Ayu: k stop nazi now
14:08 cheesiest: 00:47:110 (1,2) - reverse/!?!?
14:08 cheesiest: actually no lol
14:08 Ayu: no
14:09 cheesiest: 00:56:887 (5) - this could be good on tick of 00:55:776 (2) -
14:09 cheesiest: but w/e :-)
14:09 Ayu: wat
14:09 Ayu: no wtf are you high
14:10 cheesiest: perhaps
14:10 cheesiest: omg the way i did it is genius
14:11 cheesiest: haha wtf am i doing http://puu.sh/3eUQH.png
14:11 Ayu: LOL
14:12 cheesiest: radioactive patterns omg
14:12 cheesiest: all i mod is nazi ogm
14:13 Ayu: omg
14:13 Ayu: map 2 perfect
14:13 cheesiest: no
14:13 cheesiest: 02:00:665 (4) -
14:13 Ayu: brb getting BAT
14:13 cheesiest: move to 192, 368
14:13 cheesiest: and then it makes a nice quadrilateral shape :-)
14:13 Ayu: lel
14:13 cheesiest: kk or nn??!?
14:14 Ayu: fixd
14:14 Ayu: cuz i luv u
14:14 Ayu: so this pattern
14:14 Ayu: is dedicated to u
14:14 cheesiest: yes put me in tags
14:14 cheesiest: you copied patterns
14:14 Ayu: lel
14:14 cheesiest: like gladi
14:14 Ayu: no
14:14 cheesiest: for radioactive
14:14 cheesiest: and some parts
14:14 Ayu: I just did triangles
14:14 cheesiest: yes u did
14:14 cheesiest: :!!:!:!
14:14 Ayu: gladi told me
14:14 Ayu: to
14:14 cheesiest: LOL
14:14 Ayu: increase spacing
14:15 cheesiest: 03:02:221 (1,2,3,4) - bad way of doing it
14:15 cheesiest: 03:02:665 (3,4,5) - and then you didn't continue the pattern
14:15 Ayu: no
14:15 Ayu: es LC flow
14:15 cheesiest: u did
14:15 cheesiest: it wrong stillanyways
14:15 cheesiest: amg
14:15 Ayu: no
14:15 Ayu: its good
14:15 Ayu: this way
14:15 Ayu: even RLC
14:15 cheesiest: 4 should be same spacing to 1
14:15 cheesiest: and 2
14:15 Ayu: mentioned this pattern
14:15 Ayu: saying it was good flow
14:16 Ayu: no
14:16 Ayu: wtf
14:16 Ayu: u dont get the pattern
14:16 cheesiest: 4 should be equidistant to 2 and 1
14:16 cheesiest: nigga~ u asked me 2 mod map but w/e :3c
14:16 Ayu: it is wtf
14:16 Ayu: no dont stop
14:16 cheesiest: :3c
14:16 Ayu: they're equally spaced
14:16 cheesiest: ignore the 5
14:16 cheesiest: http://puu.sh/3eV5c.png
14:17 cheesiest: i mean
14:17 cheesiest: like
14:17 Ayu: oh that
14:17 cheesiest: make 1 2 and 4 equilateral
14:17 cheesiest: and then fix 5 lel
14:17 cheesiest: 03:03:110 (5) -
14:17 cheesiest: or move
14:17 cheesiest: 03:02:221 (1,2,3,4) -
14:17 cheesiest: up
14:18 Ayu: fixd
14:18 Ayu: help
14:18 Ayu: ok
14:18 Ayu: ty
14:19 cheesiest: np :3c
14:19 cheesiest: ok done let me check other stuff
14:20 cheesiest: letterbox on breaks looks ugly
14:20 cheesiest: put sb
14:20 cheesiest: kd plz
14:20 Ayu: put sb
14:20 Ayu: wat
14:20 cheesiest: what
14:20 cheesiest: that part was joke
14:20 cheesiest: about letterbox
14:21 cheesiest: ok i guess that is good
14:21 cheesiest: good map
14:21 Ayu: letterbox
14:21 Ayu: o
14:21 Ayu: i actually removed them
14:21 Ayu: disabled
14:21 Ayu: remove
14:21 Ayu: same shit
14:21 cheesiest: lel
14:21 *cheesiest is editing [http://osu.ppy.sh/b/262555 Lindsey Stirling and Pentatonix - Radioactive [Nemis]]
14:21 cheesiest: nemis
14:22 Ayu: lel
14:22 cheesiest: are you ranking
14:22 cheesiest: w/ just those diffs
14:22 Ayu: yes
14:22 cheesiest: kk gl
14:23 cheesiest: i wonder if some mappers notice that
14:23 cheesiest: offbeats and onbeats can be scaled
14:24 cheesiest: like some people seem to ignore that 1/1 level has its own onbeats and offbeats
14:24 cheesiest: and end up like ending sldiers on big white ticks
14:24 cheesiest: gladi needs to rank
14:24 *cheesiest is listening to [http://osu.ppy.sh/b/237478 Imagine Dragons - Radioactive]
14:24 cheesiest: amg
14:25 Ayu: ya ikr
14:25 Ayu: also post log get kd
14:25 Ayu: etc
14:25 cheesiest: oh almost forgot
I'm not 'too lazy' to make an insane. If I'd be too lazy to make a difficulty, it's either a Normal or Easy. I'm seriously not going to make an insane for this "just because there is a bit of 'potential'"

anyway kd given etc ty for mod i really appreciate it
Hard
just for protocoll: I WAS FORCED TO DO THIS SORRY

nice map

let's do nazi mod because already perfect. ~

Ayu (sux)

  1. 00:45:332 (1) - the end isn't perfectly stacked! i'm proud i found it. nobody would see that but i did. i want something special now. move it to x:47 and y:140
  2. 01:17:554 (1,2) - HAHAHHAHA fix that
  3. 01:19:332 (1) - x needs to be 420 to stack perfect with 01:20:665 (5) -
  4. 01:25:999 - there's this tschlllripppp sound that shouldn't be ignored. make some awesome strange slider for awesome strange sound, maybe? :3
  5. 01:27:110 (2) - move this slider a bit to the right, so it looks like an extension of the one before. that fits better, looks better and dunno. i just need something to point out i think. imo you should change that!
  6. 02:01:332 (6,1,2,3) - i dunno. this somehow feels wrong imo. the violin should be exaggerated but you don't do that with the way you put the circles. maybe change 6 into a circle and then make two sliders with its end and 1,2 and 3.
  7. 03:04:887 (3,1) - 1 isn't perfectly stacked with the end of 3. change that pls, thxbye
  8. and now just an opinion: maybe you should use hitsounds to accompany the bassdrum sometimes. would fit and sound good and aww bassdrum is sexy

Nemis

  1. 00:39:999 (1) - delete HS. sounds strange.
  2. 01:01:332 (1) - i dont know. that slider doesn't fit the image. it has edges. they don't fit with the rest of your map, imo.
  3. i dont wanna mod this anymore. it's good and changes wouldn't improve it but only make it different. so fark this shit i'm outta here
[Luanny]
Ayu lrn2 hitsound
M4M


[Kankerayu]

First of all, Nemis mapped where you made breaks. Be consistent and map them as well (stop being a lazy ass bitch)

hitsound mod
00:39:554 - you should use custom slidertick with clap here, this sounds empty pls (don't forget to mix the clap hitsound with soft hitnormal to make it sound better (ask me if you don't know what the shit i am talking about))
00:45:332 (1) - add whistle to slider body, gives nice effect :3
00:53:999 - slidertick clap
00:53:776 (5) - remove the clap from the end
00:57:999 (1) - add clap
00:59:554 - you know what to do
01:07:110 (6) - remove clap from the end
01:10:665 (1) - remove whistle from the end
01:12:221 (2) - remove whistle
damn your whistles are rly inconsistent
01:12:443 (3) - remove whistle
01:14:665 (8) - remove clap from repeat
01:17:554 (1) - add whistle on repeat
01:19:554 (2) - add whistle
01:18:887 (3) - add whistle in the end like you did here 01:20:665 (5) -
01:21:776 (4) - add clap in the head and remove from the end. also add whistle in the end
01:24:665 (1) - whistle in the repeat
01:57:776 (5) - remove clap from both head and end
02:03:110 (5) - add clap in the head
02:03:554 (6) - add clap in the end
02:03:999 (1) - remove clap from the end
02:11:110 (6) - ^
02:12:665 (2) - remove whistle
02:14:665 (1) - remove whistle from the end
02:16:221 (2) - remove whistle
02:18:665 (8) - remove clap from repeat
02:21:554 (1) - add whistle in the repeat
02:22:887 (3) - add whistle in the end
02:25:776 (4) - remove clap from the end
02:28:665 (1) - whistle in the repeat
03:09:332 (2) - drum hitnormal in the head
03:09:776 (3) - ^
03:10:221 (4) - drum hitnormal in the head, repear and end
03:11:554 (1) - drum hitnormal in the head
03:11:999 (2) - drum hitnormal in the head and end
03:12:887 (1,2,3) - drum hirnormal in all of those heads damn
03:14:221 (4,5,6,7) - DRUM ALL THIS SHIT
...srsly the next kiai has the same hitsound stuff
just apply the same thing again and again
03:30:665 (5) - starting from here, add drum hitfinished everywhere when the drums sounds like this like here
03:31:332 (2) -
03:32:221 (4) -
03:32:665 (1) - repeat and end
03:33:332 (2) - end
etc etc
oh.
well, when you finish, copy all of this to the normal diff using grumd's tool

00:53:332 (4) - ctrl g?
01:01:332 (2) - weird anti-jump, i'd rather stack it with 01:01:776 (1) -
01:15:776 (1) - remove repeat and add a note here 01:16:221 -
01:17:554 (1) - remove repeat and..
SPOILER

cool jump k
01:55:332 (4,1) - weird flow, do eet
02:27:554 (3) - ctrl g
02:47:999 - damn violins here are epic, map this. srsly. this break is as big as the kiai wtf lol
03:27:554 (3) - ok

omg orz

[Nemis]

Apply the same break stuff here.
Also the hitsounds.
CS +1 since this is the lowest diff.

00:56:887 (5) - half of the circle is covered by the previous slider. please make it more visible
01:53:776 (5) - ^
02:31:999 (3) - make this a better blanket
ARE YOU SERIOUS about the kiais? this is a copy from the first kiai lol. Seriously, map it decently.
all of my lol.

Good luck.
Stefan
I'm waking up.

[General]
(-:)

[Nemis]
00:59:554 (4) - Normal Sampleset at the Begin.. quite obvious why.
01:04:443 (5,1) - Meh.. I really do not perfer this pattern in lower Diffs. Actually I wouldn't mind about that but we got here the lower Diff of the Mapset. Try to change it with this Idea: http://puu.sh/3rEeM.jpg
376,144,63999,1,8,0:0:0:0:
444,88,64443,1,0,0:0:0:0:
372,40,64887,6,0,L|200:32,1,160,0|8,0:0|0:0,0:0:0:0:
132,68,66221,1,0,0:0:0:0:

01:06:665 (3) - Whistle at the End because it gives a nice Hitsound Combo with the Whistle before.
01:43:999 (1) - I find that the Clap is fitting bad here. Keep this blank here.
02:08:443 (5,1) - Same thing with 01:04:443 (5,1).
03:19:554 (5,1) - ^
02:10:665 (3) - Same thing with 01:06:665 (3).
03:21:776 (3) - ^

Duh.. nothing to complain, I find the Diff a bit too repetitive (and not because of the Copy+Paste, I have nothing against it as long it's good).

[Ayucrazy]
Eh.. I find it way better and confortable to play with AR7. AR8 sucks balwz here.
00:53:776 (5) - Clap at the Begin sounds pretty nice and gives a good own rhythm.
00:57:999 (1) - Add Clap or Normal Sampleset? This Circle feels too distracted.
00:59:332 (4) - Eh.. that's a big derp niggur. Short it to the white Tick. wtf are you made at the red tick noob
01:21:776 (4) - omg noob y u no clap on begin noob lrn2hitsound pls
01:29:776 - 01:49:332 - I find this is absolutely worth to map. Nemis did it too and I (and for sure many other people) find it weird if the Hard Diff has more Breaks as the Normal Diff. I don't call it as laziness but as not used potential.
03:41:332 (5) - The Circle is not needed. I suggest to remove it.

Pretty decent Diff, I like it. lrn2hitsound
Nemis
ARE YOU SERIOUS about the kiais? this is a copy from the first kiai lol. Seriously, map it decently.
all of my lol.
Ayu wanted a difficulty, I said him to give me more time but he wanted it asap, so I needed to copy-paste kiais and another part.

Learn to use words next time, they have got a signification, and map decently doesn't mean be less lazy if this is what you wanted to say. Go laugh somewhere else, not on my work. Anyway thanks for mod.

---

@all: Applied almost all, thanks! I'll probably remap some parts a bit in the next update. For the breaks I'll talk with Ayu :3

http://puu.sh/3sbaS.osu

sorry for bad english
Kyshiro

Nemis wrote:

ARE YOU SERIOUS about the kiais? this is a copy from the first kiai lol. Seriously, map it decently.
all of my lol.
Ayu wanted a difficulty, I said him to give me more time but he wanted it asap, so I needed to copy-paste kiais and another part.
Copy pasting whole parts just to finish it fast is simply called being lazy, even if Ayu said he wanted it asap, asap doesn't mean right now. A mapset should have the highest quality possible, having the same things over and over by copying whole parts kills this.

Nemis wrote:

@all: Applied almost all, thanks! I'll probably remap some parts a bit in the next update. For the breaks I'll talk with Ayu :3
In other words, all the previous mods did not count for your diff since you'll be remapping it? I sure hope you're remapping it but next time just map the whole thing without copying in the first place.

Not even properly replying to the mods either?
Nemis

Kyshiro wrote:

Copy pasting whole parts just to finish it fast is simply called being lazy, even if Ayu said he wanted it asap, asap doesn't mean right now. A mapset should have the highest quality possible, having the same things over and over by copying whole parts kills this.
Ayu was rushing me. I love mapping and I find it a fun thing to do, but sometimes I find it a bit boring if the difficulty is easy or asked by a friend...

I fully agree that copypasting is a wrong thing, but I don't accept that someone comes here and tells me to map decently, especially in the way how Luanny has wrote her/his comment.

Kyshiro wrote:

In other words, all the previous mods did not count for your diff since you'll be remapping it? I sure hope you're remapping it but next time just map the whole thing without copying in the first place.
The previous mods count for my diff: I'll remap only the copypasted parts, not the original ones :)
Shohei Ohtani
Modding time woo woo woo

Overall:
I feel that you could do so much more with the hitsounds. Possibly do a hitnormal or drumfinish on the bass drum notes. Especially since it's such a slow song, it'll make a bigger difference.

Hard:
00:53:776 (5) - Remove clap
01:08:887 (3) - Why this jumps here?
01:21:776 (4) - Add clap on beginning of slider.
01:39:110 (5) - Remove clap
02:03:110 (5) - Why is this curved for (4) is straight?
03:43:221 (1) - Add something here instead of just having it end with a random sound. Maybe a softwhistle?

Normal:
Tick Rate 1
01:43:999 (1) - Remove clap on beginning
01:58:221 (1) - ^
I'm fine with copy-pasting the 2nd chorus. However, the third one, it'd be a lot better to just map that newly rather than having copypaste

Woo woo. Sorry it took so long for me to get to D:.
Aurele
if you think your map is decent enought to be ranked, fucking poke me.
Topic Starter
Ayu

Gabe wrote:

if you think your map is decent enought to be ranked, fucking poke me.
I think it can use some more work first
Nemis
http://puu.sh/3AFY5.osu fixed these things :>
Leader
Hello

[Ayu]
  1. 00:51:110 (3) - It would be better if you make similar and opposite (2), like by moving middle and end sliderpoint up
  2. 01:04:887 (1,2,3,4,5) - You should move this pattern a bit to the left in my opinion, as a 1024x768 player it's frustating to play that right in the corner.
  3. 01:24:665 (1) - Try to move down a bit
  4. 01:33:110 - Not necessary but a 1/2 slider wouldn't hurt here.
  5. 02:03:999 (1,2,1) - You should space as you did before imo, gives a better effect to the gameplay
  6. 02:12:887 (3) - What about making it linear? Fits better imo.
  7. 03:30:443 (4,5,1) - Kinda nazi, is it intentional or are they supposed to be on the same diagonal line?
  8. 03:43:332 (1) - Shouldn't it start on the red tick?
[Nemis]
  1. 01:24:443 (4) - Così dritto è un po' bruttino secondo me
  2. 03:27:998 (2) - Qualche grid più in giù?
Nice map, I can only say this bunch of suggestions, go for rank.
Mystyk
Hey! Mod4mod :3

Nemis:

At some places you could also use more soft whistles.

00:39:999 (1,2) - these notes feel kind of monoton (?), I think this would fit better - http://puu.sh/3B5yN.jpg - so remove (1,2) and add a repeat to (5), or simply remove (2) maybe, you just have to rotate (4,5) a bit to adjust the distance
00:48:443 (2,3) - I think you should make (2) a longer slider and end it at the beginning of (3), and remove (3), because you can hear that he sings long, but you just end the slider halfway through, and like this, it sounds like you started (3) on "nothing" basically, and this is a Normal diff, it is not necessary to follow the sounds in the background, that can be hardly heard
00:54:221 (1) - remove clap (?), it doesn't sound good to me, you already used 2 claps before
00:53:332 (4,1,2) - this would fit so much better - http://puu.sh/3B5Wj.jpg - there is a long vocal, but your slider (4) ends at the beginning of that long vocal
00:56:887 (5) - it is not really nice that it is stacked that much, try to put it up a bit - http://osu.ppy.sh/ss/862579
01:30:221 (2) - it would fit better to the melody, if you removed the reverse from (2) and used ctrl+G on it (for correct distance), and place (3) earlier, like this - http://puu.sh/3B67B.jpg
01:53:776 (5,1) - the same that I mentioned here 00:56:887 (5)

Ayu:

In general I think you should use some soft whistles, they sound nice, for example at places like these:
SPOILER
00:32:887 (1) - beginning of the slider
00:34:443 (4) - ^
00:36:221 (2) - ^
00:37:999 (2) - ^
00:38:665 (3) - (?)
etc....
You can hear that most of those places have a higher voice (well hard to explain), he sings higher, so that's why you could use some soft whistles to emphasize them a little, and that the difficulty won't feel so empty.

00:39:332 (5) - I think you could make a shorter slider here and a hit circle, because I can hear a beat during the slider, so it would be nice if you hit that beat - http://puu.sh/3B40s.jpg
01:30:332 - add hit circle? it would fit quite well to the violin imo :3
01:31:665 (5) - I think you should replace this to here 01:31:887 - it would sound a lot better imo, because that's the place where I can hear the fast violin sound
01:32:887 (3,1) - actually a reverse slider might fit here, instead of the hit circle and slider, because I hear long violin, and not short (so the hit circle doesn't fit so well), well here is an example of how you could change it - http://osu.ppy.sh/ss/862477
02:23:332 (1,2,3,4) - these are so fun to play :3 I like them xD
03:36:887 (4) - the flow might be better if you used ctrl+G on this, for me it would be better, because this - http://puu.sh/3B4CW.jpg - feels more comfortable to play
03:41:110 (4) - this hit circle feels a little bit unnecessary, it fit well at the previous combo, but here not that much imo, so maybe consider removing it (?)
03:41:554 (1) - this hit circle also feels unnecessary, you should remove it and put the spinner to it's place, you also start this spinner 03:43:332 (1) - on a red tick, so you should do the same with this one :P
03:43:332 (1) - remove whistle from the end? there are no loud sounds, and Nemis difficulty doesn't have a whistle either

I quite enjoyed the Ayu diff, very neat, and follows vocals and beats very nicely, good luck with the mapset!
Nemis
Fixed almost all from Mystyk, thanks for mods! :3 http://puu.sh/3BUHu.osu
Konei
[General]

  1. Are you sure that you want to keep KIAI playing during that Spinner on 03:41:554 - ? It feels pretty weird to have KIAI while spining, also I feel like the song already calmed down while the Spinner plays

  2. Gap between the two diffs is pretty high, in fact; the SV change from 0,80 to 1,80 is not acceptable. Nemis' diff should be considered to be an Easy, so you should make a difficulty between Nemis' and your diff.

[Nemis]

  1. 00:32:887 (1) - Sounds a bit empty, using a whistle would be cool but then again it would be a bit lonely if you only use it once. So either just leave it or try to add some whistles to the downbeats, hue.
  2. 00:44:887 (2) - You can try to place that on the middle of the grid, just for a neater look.
  3. 00:45:332 (3) - I understand why this Slider looks like it looks, but it looks a bit untidy to me. Try to move the second wavepoint away from the other one.
  4. 00:48:443 (2) - You should try not to let the Sliders end on heavy beats, you could try to replace it with 2 circles.
  5. 01:04:887 (1) - Add a finish to the start, it will be consistent with the one on 01:01:332 -
  6. 01:07:554 (4) - Remove the clap on the end; the song doesn't really call for an emphasize here, and it breaks consistency.
  7. 01:08:443 (1) - Eh, I don't think you did that on purpose, but remove the whistle from the Sliderbody and add it on the parts of it only? Sounds way better to me.
  8. 01:11:999 (1) - Not a big deal here aswell, but remove the whistle from the body? Sounds way too noisy.
  9. 01:15:110 (6) - Same as 01:07:554 (4) -
  10. 01:22:221 (4) - Same as above
  11. 01:27:999 (3) - I don't know if you did that on purpose, but anyways, this is a good chance to improve the blanket with 4.
  12. 01:51:110 (1) - Whistle seems to work well here, since you can try to show that a new part starts again.
  13. 02:02:221 (1,2) - Try a whistle on 1 and 2's end, it will follow the melody becoming higher in a pretty cool way.
  14. 02:08:887 (1) - Same as 01:04:887 (1) -
  15. 02:12:443 (1) - Same as 01:08:443 (1) - but you have it on the body aswell, so I'd say just add the whistles on the Slider parts for the one I mentioned before.
  16. 02:19:554 (1) - Try to add either a whistle or a finish to the start, the beat feels too heavy to be empty.
  17. 02:26:665 (1) - Same here
  18. 03:09:332 (1) - You can delete all the timing points which are during the Spinner, they are unused.
  19. 03:16:443 (1) - I feel as if this Slider looks a bit wry, hue, try to align the wavepoints and move the end a bit up. Or just try to make the shape smoother all in all.
  20. 03:19:999 (1) - Same as 01:04:887 (1) -
  21. 03:30:665 (1) - Same as 02:19:554 (1) -
  22. 03:37:776 (1) - And same as above.

[Ayu]

  1. 01:43:999 (1) - Try to shape it the same way as 5? Just an idea, but it could work well.
  2. 03:41:332 (5) - Try to place this circle somewhere else, it's not well readable on that Slider's end. Besides that, it will be easily to just move somewhere else.


I'm fine with the mapset, but the gap from Nemis to Ayu is pretty much too high.

Good luck :>
Aurele
I will have to agree with Konei for the Slider Velocity of both maps, the gasp is pretty giant even tho it's acceptable.
Ayu's diff is somewhat, a masterpiece. I really love your flows on it.

Get a star for now, the bubble is close.
Rukario
[Nemis]
01:08:443 (1) - I feel like this sliderwhistle is unintenional.

[Ayu]
I am afraid to even say anything about this diff. It's just so good.
Nemis
I added whistles in normal parts and some finishes in the KIAIs (some finishes are drum finishes, they should fit better than the soft ones), 01:08:443 (1) - these whistles are done voluntarily (in this one were missing whistles on each part, now I fixed it). I added drums from 03:30:665 (1) - here.

http://puu.sh/3CPPW.osu

Thanks for mod, really useful on hitsounds :>
Aurele
Close enought.


Lindsey ♥
Shohei Ohtani
omg a bubble

i haven't seen one of those in forever
dkun
welcome to the new age.
LunarSakuya
Congrats 8-)
Megurine Luka

LunarSakuya wrote:

Congrats 8-)
69653863
ayu pls

grats niggur
Kyouren
Gratz!!! Ayu!!!
Topic Starter
Ayu
Thanks all. c:
Mystyk
wow that was quick! good job, very nice mapset, congrats!
Aurele
I hate you Ayu♥
Floki_old
Could you give me a link to the background picture? I really like it. c:
_Typhoon_
Thought this was a really good map, well done and the timing was amazing!
TyziekCyziek
1 ***** punkt próbuje 6 razy już z rzędu !!!
thevitinn0
I love this song <3
octoru
SOOOOOOOOOOOOOO GGGGGGGGGOOOOOOOOOOOOOOOOOOOOOOODDDDDDDDDDDDDDDDDD!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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