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Shano x 40mP - Natsukoi Hanabi [Osu|Taiko]

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Total Posts
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Topic Starter
Alltur
This beatmap was submitted using in-game submission on Thursday, September 26, 2013 at 3:30:22 PM

Artist: Shano x 40mP
Title: Natsukoi Hanabi
Tags: Kin chano 40meterp
BPM: 158
Filesize: 5965kb
Play Time: 02:44
Difficulties Available:
  1. Hard (4.75 stars, 332 notes)
  2. Insane (4.93 stars, 214 notes)
  3. Normal (3.43 stars, 179 notes)
  4. Taikin Muzukashii (4.49 stars, 677 notes)
  5. Taikin Oni (4.67 stars, 894 notes)
Download: Shano x 40mP - Natsukoi Hanabi
Information: Scores/Beatmap Listing
---------------
Redownload if you have downloaded after 9.11.2013
シャノx 40㍍ - 夏恋花火
<Shano x 40mP - Natsukoi Hanabi> (Cut Ver.)

Normal
: Done
Hard : Done
Insane : Work in Progress (Half done)

Taiko Muzukashii / Oni by Kin >> Thank you xD
Taiko diffs are done :D


Update:
9.11.2013 -

9.11.2013 - Removed 'Easy' Difficulty temporarily (was GD) <will be recovered by next week(? I assume)

Modders don't mod insane diff just yet: it's wip.
모딩하시는 분들에게: 인세인 난이도는 아직 완성되지 않았사오니 아직은 모딩하지 말아주세요 :D
R e d
hi .33

irc mod

SPOILER
00:46 R e d: hey
00:46 Akashi_S: yes?
00:46 R e d: and irc mod
00:46 *R e d is editing [http://osu.ppy.sh/b/215493 Shano x 40mP - Natsukoi Hanabi [Fireworks]]
00:46 R e d: ?
00:46 Akashi_S: oh
00:46 Akashi_S: ok
00:46 R e d: want*
00:46 Akashi_S: yes
00:47 R e d: 00:15:171 - add circle?
00:47 R e d: maybe stacked with 00:14:981 (6)
00:48 Akashi_S: ok added*
00:48 R e d: 00:20:677 (4,1) -
00:48 R e d: i dont feel its a jumps
00:48 R e d: dont makes sense me being a jump
00:48 Akashi_S: oh
00:48 R e d: because its the same beat
00:49 R e d: in that part
00:49 Akashi_S: how about like
00:49 Akashi_S: http://puu.sh/1VAuZ
00:49 Akashi_S: this?
00:49 R e d: much better
00:50 R e d: 00:20:867 (1) - i would do a new combo
00:50 R e d: ups, delete new combo*
00:50 R e d: i mean
00:50 Akashi_S: remove new combo there?
00:50 R e d: yeah
00:50 Akashi_S: ok
00:50 Akashi_S: fixed there
00:51 R e d: 00:24:474 (1,2,3) - i dont think is good idea star with a triplet after a break
00:52 Akashi_S: how about removing 1,2
00:52 R e d: or start here:00:24:285 with stream of 5 beats
00:52 R e d: or removing 1 or 2
00:52 R e d: 1 and 2*
00:52 Akashi_S: stream of 5 beats will be really weird because
00:52 R e d: its better remove 1 and 2
00:52 R e d: i agree,
00:52 Akashi_S: that would be the only place in this whole entire song
00:52 R e d: yeah
00:52 R e d: so, just remove (1) and (2)
00:53 Akashi_S: fixed :)
00:53 R e d: 00:26:753 (4) - finish hitsounds
00:53 R e d: in slider start
00:54 Akashi_S: added
00:54 R e d: add circle here 00:32:449 (5) -
00:55 R e d: because helps keep rytme and flow
00:55 Akashi_S: added*
00:55 R e d: 00:33:778 (1) -
00:55 R e d: finish hitsound in start slider
00:55 Akashi_S: yes I do hear the finish there added*
00:56 R e d: 00:39:474 (7) - add circle here, looks good to me
00:56 R e d: + clap on it
00:57 R e d: 00:39:854 (1) - finish hitsound
00:57 Akashi_S: fixed*
00:57 R e d: 00:45:930 (1) - finish
00:58 Akashi_S: ok
00:58 R e d: 00:53:145 (3) - add circle
00:58 R e d: helps keep rytme and flow, makes all sense
00:59 Akashi_S: okay
00:59 Akashi_S: since the next combo has (3) so
00:59 Akashi_S: added*
00:59 R e d: 00:56:563 (1,2) - this can be confusing,
00:59 R e d: but keep it if you really like
01:00 Akashi_S: I think I'll keep that
01:00 R e d: ok
01:00 Akashi_S: it's pretty slow SV there so
01:01 R e d: 01:07:196 (1) - remove clap but keep finish
01:01 R e d: sounds better
01:02 Akashi_S: okay
01:02 Akashi_S: fixed*
01:03 R e d: 01:12:512 (6) - add circle here
01:03 R e d: to keep rytme and stuff
01:03 Akashi_S: added*
01:05 R e d: 01:21:626 (6) - add circle
01:05 R e d: same reasons
01:05 R e d: example: http://osu.ppy.sh/ss/592573
01:06 R e d: (6) to (7) can be a jumps
01:06 R e d: jump*
01:06 Akashi_S: ok fixed there*
01:06 R e d: 01:26:183 (1) - remove new combo?
01:07 Akashi_S: ok removed
01:07 R e d: 01:26:943 (1,1,1,1) - make all sabe combo?, its all the "same sound" and they are symetric
01:08 R e d: dont need 1 combo each just because it looks cool xD
01:08 Akashi_S: lol
01:08 Akashi_S: okay
01:08 R e d: 01:25:424 (1) -
01:08 R e d: add finish
01:09 Akashi_S: added*
01:09 R e d: done for this diff xD
01:09 Akashi_S: yay~ XD
01:09 Akashi_S: it's my first mod for this mapset
01:09 R e d: want other diffs too?
01:10 Akashi_S: xD
01:10 Akashi_S: yes please :)
01:10 R e d: ok :3
01:10 R e d: you dont have a background yet? :o
01:10 Akashi_S: no :(
01:10 Akashi_S: I wasn't able to find a good one yet
01:10 Akashi_S: actually I found one but
01:10 R e d: ahh ok :s
01:10 Akashi_S: it was like
01:10 Akashi_S: 300x200
01:10 Akashi_S: so..
01:11 Akashi_S: too small.
01:12 R e d: 00:07:766 (1) - remove new combo?
01:13 Akashi_S: no I'll keep it because of the pattern there and also the music
01:13 R e d: ok
01:13 Akashi_S: I think it's fitting there
01:13 R e d: 00:10:804 (1) - finish
01:13 R e d: 00:12:512 (1) - finish
01:14 Akashi_S: fixed*
01:14 R e d: 00:17:639 (4) -
01:15 R e d: delete circle
01:15 R e d: and add a reverse slideres
01:15 R e d: slider*
01:15 Akashi_S: repeat at 00:17:924 - ?
01:17 R e d: how i did http://osu.ppy.sh/ss/592581
01:17 R e d: spinner starts here 00:21:626 (1) -
01:17 R e d: and ends here: 00:22:955
01:18 R e d: yes you can^^
01:18 R e d: i did repeat at 00:17:829
01:19 R e d: btw dont forget fix the spacing
01:19 Akashi_S: the spinner would be too short there
01:19 Akashi_S: ok
01:20 R e d: make slider 00:30:361 (2) - start in 00:30:171
01:20 R e d: and make slider longer to 00:30:740
01:21 R e d: 00:39:854 (1) - finish
01:22 R e d: 00:45:930 (1) - finish
01:22 R e d: 00:52:006 (1) - finish
01:22 R e d: 00:54:664 (5) - add circle
01:22 Akashi_S: okay
01:22 Akashi_S: added already I was flipping through the map and
01:23 Akashi_S: there was something missing lol
01:23 R e d: ^^
01:23 R e d: good
01:24 R e d: end this diff
01:24 Akashi_S: xD
01:25 R e d: 00:10:804 (1) - finish
01:26 R e d: 00:16:690 (2) - add circle
01:26 R e d: 00:18:588 (1) - finish
01:27 R e d: 00:34:158 (2) - add circle
01:29 R e d: 00:52:006 (1) - finish instead of wistle
01:29 R e d: 00:58:082 (1) - finish
01:30 R e d: 01:02:069 (3) - add circle
01:30 R e d: 01:01:120 (1,2) - i think remove this 2 finish
01:32 R e d: 01:28:462 (5) - make this slider longer , to it end in 01:29:791
01:33 R e d: and then remove clap and add finish in the and of slider
01:33 R e d: and thats all
01:33 Akashi_S: thanks :D

Good luck :D
Topic Starter
Alltur
Thank you R e d for the irc mod xD
HabiHolic
Hello~
irc mod

09:35 HabiHolic: 님 지금 IRC 모딩할게요
09:35 HabiHolic: 가눙?
09:35 Akashi_S: spq
09:35 Akashi_S: 넵
09:35 HabiHolic: 섬머부터 여세요
09:35 Akashi_S: 넵
09:36 HabiHolic: 00:19:348 -
09:36 HabiHolic: 여기에 서클 추가하시는게 좋을거같아요
09:36 HabiHolic: 박자가 약간 엇나가는거 같은데;;
09:36 Akashi_S: 오프셋이 잘못됬낭 ;ㅅ;
09:37 HabiHolic: 00:25:044 - 여기부터 왜 브레이크가 있나요;;
09:37 HabiHolic: 채우세요
09:37 HabiHolic: 브레이크가 있다보니 이상한거같아요;;
09:37 Akashi_S: 넵
09:38 HabiHolic: 00:40:614 (2) - 초보자 기준에서 이런점프는;; 별로인데;;
09:38 Akashi_S: 아..
09:38 Akashi_S: 점프아닌뎅;
09:38 HabiHolic: 점프가 아니신가요
09:38 Akashi_S: 스페이싱 1.00x로
09:38 Akashi_S: 일정해용
09:39 HabiHolic: 네~
09:39 HabiHolic: 00:41:373 (1) - 뉴콤보 제거
09:39 Akashi_S: fixed~
09:40 HabiHolic: sp~
09:41 HabiHolic: 01:17:449 (2) - 흠...
09:41 HabiHolic: 01:17:449 (2) - 약간위로 올리세요
09:41 Akashi_S: 넵
09:42 HabiHolic: 이제 제가집을건 없네요
09:42 HabiHolic: 다고치셨으면 러브로 넘어와주세요~
09:42 Akashi_S: 넵
09:42 HabiHolic: 러브는 노멀인가여?
09:43 Akashi_S: 넵
09:43 HabiHolic: 제가 보기에는 하드의 패턴들이 약간 보이긴 하네요 ㅎㅎ
09:43 Akashi_S: 흐엌 그런가요
09:43 HabiHolic: 아니 너무 그렇다는건 아니고
09:43 HabiHolic: 약간이요
09:44 HabiHolic: 00:06:436 (1) -
09:44 HabiHolic: 저는 슬라이더에 서클겹치는걸 비추드리는데;;
09:44 HabiHolic: 노멀이나 이지에는
09:45 Akashi_S: 으으음..
09:45 HabiHolic: 00:11:563 (3) - 이것도 따로 뺴주는게 좋을듯;;
09:46 HabiHolic: 00:20:107 (3) - 되도록이면 반복은 한번 사용하시는게 좋은데;;
09:46 HabiHolic: 00:29:981 (1) - 이건 지워주세요
09:46 Akashi_S: 넵
09:46 Akashi_S: 반복부분은
09:46 Akashi_S: 반복 하나 줄이고
09:46 Akashi_S: 서클하나 추가
09:46 Akashi_S: 했어요
09:47 HabiHolic: ㅇㅋ!
09:47 HabiHolic: 제의미가 그거였습니다
09:49 HabiHolic: 01:01:690 (3) - 이사진처럼 고쳐보시는건? http://puu.sh/1Y6or
09:50 HabiHolic: 01:04:158 (1) - 스피너 01:06:816 - 여기까지
09:51 Akashi_S: 01:01:690 (3) - 은 사진과 비슷하게 고쳤고
09:51 Akashi_S: 스피너는 01:06:816 - 대신
09:51 Akashi_S: 01:06:626 -
09:51 Akashi_S: 까지
09:51 HabiHolic: ㅇㅋ
09:51 HabiHolic: 지적할건 이것까지고
09:51 HabiHolic: 파이어워드
09:51 HabiHolic: 열어주세요
09:52 Akashi_S: 제가 제일 못하는
09:52 Akashi_S: 어려운 난이도 맵핑
09:52 Akashi_S: 흙흙
09:52 Akashi_S: 그렇다고 쉬운거를 제가 다해버리고 어려운걸 GD 하긴
09:52 HabiHolic: 뭐임님?
09:53 *HabiHolic is editing [http://osu.ppy.sh/b/215493 Shano x 40mP - Natsukoi Hanabi [Fireworks]]
09:53 Akashi_S: 네?
09:53 HabiHolic: 지적할게 안보임;;ㅋㅋㅋㅋ
09:53 Akashi_S: 헐;
09:53 Akashi_S: 에이
09:53 HabiHolic: 하나발견
09:53 HabiHolic: ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
09:53 HabiHolic: 00:56:563 (1) - 이거
09:53 HabiHolic: 따로빼주세요
09:53 Akashi_S: 그건 일부러 그렇게 해놓은거예용
09:53 Akashi_S: 일단 SV가 느려서
09:53 Akashi_S: 처음에는 못읽을지 몰라도
09:53 Akashi_S: 충분히 읽혀요
09:54 HabiHolic: 흠
09:54 HabiHolic: http://puu.sh/1Y6vr
09:54 HabiHolic: 이게더 좋아보이는데;;
09:54 Akashi_S: 그렇게 할게요 ><
09:55 HabiHolic: 01:09:285 (6) - 반복한번에 서클추가해주세요
09:55 Akashi_S: 반복 대신에 서클 추가*
09:55 HabiHolic: 지적할거 이제 업서요;;
09:55 Akashi_S: 으앙..
09:56 Akashi_S: 하드가 제일 못한것같았는데
09:56 HabiHolic: 에이
09:56 HabiHolic: 갠차는데
09:56 HabiHolic: 왜그럼
09:56 HabiHolic: 제하드보시면
09:56 HabiHolic: 그런소리 안나오심ㅋㅋㅋㅋ
09:56 Akashi_S: 제 맵핑 스타일은
09:56 Akashi_S: 대칭이라
09:56 Akashi_S: 어딜 봐도 대칭
09:56 Akashi_S: 대칭
09:56 Akashi_S: 대칭대칭대칭대칭
09:57 HabiHolic: 나도 약간대칭인데;;ㅋㅋㅋ
09:57 Akashi_S: 전 심각한 대칭
09:57 HabiHolic: 이거 모딩내용
09:57 HabiHolic: 올릴게요
09:57 Akashi_S: 넵
Topic Starter
Alltur
Thank you Habiholic for IRC mod xD

For the future modders:

Please don't mention about BG.. I haven't find a good one yet.
shARPII
From my Queue!

[General]

Ok, I just need a background :p (I know that you haven't choose one yet ^^)
I don't like combo colors too but you don't have background so I can't check this now :p

[Summer]
  1. 00:20:487 (4) Snapping (x1.0)
  2. From 00:12:512 to 00:22:766 : I think you can add whistle on this part because without that, I think it sound loud, but maybe it was your choice.
    HS
    I give you the time when you have to put your hitsound.

    00:13:842 (2) whistle
    00:14:981 (3) ^
    00:15:550 (1) ^
    00:16:310 (1) ^
    00:17:069 (3) ^
    00:17:829 (4) ^
    00:19:348 (2) ^
    00:20:107 (3) ^
    00:20:867 (4) ^
    00:21:626 (1) ^
  3. 01:04:158 (1 2 3) Try this rythm instead of what you were doing : http://puu.sh/1YrRR
  4. 01:31:500 (1) I think you can end this spinner at 01:33:778 (personal opinion)
Nothing else, it was good!

[Love]

  1. 00:30:171 (1 2) reverse NC
  2. 00:31:500 (1) remove NC
  3. 00:31:500 (1 2 3 4 5) I think it doesn't match with the song. Try this : http://puu.sh/1Ysf1
  4. 01:29:221 (2) I think it could be better if you copy (1) and do a 180° rotation (better for the flow?) http://puu.sh/1Ysrz
  5. 01:31:500 (1) same thing (Summer)
It's okay for me ^^

[Fireworks]

  1. 00:12:512 (1) I think that you can add 2 circles before : 00:12:323 and 00:12:417. I think this is funnier to get more spam :p but here that's just an advice. I won't give you this advice again on this mod so just think about it and choose if you want to add it several times (or not) in this difficulty :)
  2. 00:29:221 (1) Why do you change spacing here?
  3. 00:36:816 (6 1) I don't really like this but yeah..
  4. 00:57:892 (2 3 4 1) Confusing spacing between these objects (especially between 3 and 4)
  5. 01:31:120 (5) remove reverse and go to 01:31:310
  6. 01:31:500 (1) same thing (Summer)
That's all for me! Good job and good luck for the next!
EDIT : please, send me a feed back (fixed/not fixed) to know what I have to improve in my future modz! Thank's in advance!
Topic Starter
Alltur

shARPII wrote:

From my Queue!

[General]

Ok, I just need a background :p (I know that you haven't choose one yet ^^)
I don't like combo colors too but you don't have background so I can't check this now :p

[Summer]
  1. 00:20:487 (4) Snapping (x1.0) < OMG. fixed.
  2. From 00:12:512 to 00:22:766 : I think you can add whistle on this part because without that, I think it sound loud, but maybe it was your choice.
    HS
    I give you the time when you have to put your hitsound. < I'll leave it as it is for the most part but some parts I added whistle and please specify when you are doing HS mod on slider, clarify which part, start/end/repeat of the slider

    00:13:842 (2) whistle
    00:14:981 (3) ^
    00:15:550 (1) ^
    00:16:310 (1) ^
    00:17:069 (3) ^
    00:17:829 (4) ^
    00:19:348 (2) ^
    00:20:107 (3) ^
    00:20:867 (4) ^
    00:21:626 (1) ^
  3. 01:04:158 (1 2 3) Try this rythm instead of what you were doing : http://puu.sh/1YrRR < At first your suggestion sounded okay but the repeat is really in awkward position so no fix here sorry :(
  4. 01:31:500 (1) I think you can end this spinner at 01:33:778 - (personal opinion) < I'll leave it as it is because the one that I have sounds better ><
Nothing else, it was good!

[Love]

  1. 00:30:171 (1 2) reverse NC < fixed
  2. 00:31:500 (1) remove NC < fixed
  3. 00:31:500 (1 2 3 4 5) I think it doesn't match with the song. Try this : http://puu.sh/1Ysf1 < I changed the pattern there, but not as you suggested see if you think it's okay
  4. 01:29:221 (2) I think it could be better if you copy (1) and do a 180° rotation (better for the flow?) http://puu.sh/1Ysrz < this was intentional not copy-paste here it wouldn't be fun right?
  5. 01:31:500 (1) same thing (Summer)
< same as summer

It's okay for me ^^

[Fireworks]

  1. 00:12:512 (1) I think that you can add 2 circles before : 00:12:323 and 00:12:417. I think this is funnier to get more spam :p but here that's just an advice. I won't give you this advice again on this mod so just think about it and choose if you want to add it several times (or not) in this difficulty :) < even though it says 'insane' for the star rating, it's supposed to be hard diff, not insane. So I will not be adding circles like that because it makes it harder.
  2. 00:29:221 (1) Why do you change spacing here? < jump there.
  3. 00:36:816 (6 1) I don't really like this but yeah.. < it's fine ><
  4. 00:57:892 (2 3 4 1) Confusing spacing between these objects (especially between 3 and 4) < because the SV increase back here again, so I think it's okay because it lets the player get used to spacing. And also because the vocal gets more tension from that point, so I placed it like that and also 3, 4, and head of slider 1 makes a triangle, that too.
  5. 01:31:120 (5) remove reverse and go to 01:31:310 < fixed :)
  6. 01:31:500 (1) same thing (Summer)


That's all for me! Good job and good luck for the next!
EDIT : please, send me a feed back (fixed/not fixed) to know what I have to improve in my future modz! Thank's in advance!
Thank you very much for the mod shARPII :D
Kuro
Thank you for using ~ Kuro's Taiko Modding & GD Queue ~

Now then, let's get started ~

[General]
What's with the abrupt cut off at the end of the mp3? It sounds awkward....
I think 01:31:500 would be the best spot to end Kiai time

[Taikin Muzukashii]
d = Don | D = Big Don | k = Kat | K = Big Kat
Anything with a question mark(?) is just a suggestion

No complaints

[Taikin Oni]
d = Don | D = Big Don | k = Kat | K = Big Kat
Anything with a question mark(?) is just a suggestion

01:14:126 (2) - delete
01:14:316 - add d ~ only do this if you deleted the previous one
01:19:356 (3) - change to K ~ cymbal crash would fit better here imo

A quick warning: The two inheriting sections at 01:06:247 and 01:06:626 are almost unnecessary. I don't have a problem with them but other taiko modders might have a problem with this in the future, just be careful with adding short SV changes like that.
Sorry for short mod, this is already very well mapped ~
Good luck, I hope it gets ranked ~
mintong89
O O
Topic Starter
Alltur
Thanks for the taiko mod, Kuro! < Kin will check it I guess..
And stars from mint xD Thank you it helps a lot T__T

Kuro wrote:

Thank you for using ~ Kuro's Taiko Modding & GD Queue ~

Now then, let's get started ~

[General]
What's with the abrupt cut off at the end of the mp3? It sounds awkward....
I think 01:31:500 would be the best spot to end Kiai time
< changed the kiai time end and I'm planning to change mp3 but I don't have mp3 editing skills trying though

Good luck, I hope it gets ranked ~
kajiyatta
M4M request from your queue
General
where is BG?
Normal
Placement
00:20:392(4) like this?
00:44:506(3) to be nice flow, you can move like this
01:10:139(1,2,3) maybe like this? of corse 01:12:797 is blank
01:23:430(2,3) make beautiful?
Rhythm
00:27:038(2) it's a bit weird, so you can put it at white line?
00:37:101(2,3,4,5) same suggestion. for newbie to follow the music is good not vocal.
01:20:772(3) end at 01:21:531
01:30:076(1,2) you should this
Hit Sonud
00:22:860(1) add finish
00:57:987(1) whistle→finish

Love
Placement
00:51:911(1) to be consistent, you can move at 140,228
Rhythm
00:21:341(1) listen carefully, this spinner should be this
00:28:367~ there are some blanks I don't think it's good. you can put some note better
Hit Sonud
00:26:658(4) add finish at head
00:29:126(3) delete finish, it's loud
00:39:190(4)^

Fireworks
Placement
00:11:468(5,6) I suppose you can put a jump here, it will be much
00:20:772(5,6,7,8) like this? more fun imo
00:29:126(1) spacing? useless jumping
00:34:253(2) Ctrl+G is nice
00:51:152(6,7) cerrent flow is ok, only suggestion
Hit Sonud
00:12:417(1) add finish at head
00:24:569(1)^
01:09:759(7) missing clap?
01:31:405(1) add finish

ok, seems fine. nice song & star~
Topic Starter
Alltur
I'll look at the kajiyatta-san's mod within a day whether or not to apply. And future modders: my hard diff 'fireworks' was 1/4 beat off, I set it back so it should be fine. Thank you for the mod~ Will update within 24 hours from this post xD

EDIT: Thanks for the star :D

kajiyatta wrote:

M4M request from your queue
General
where is BG?
Normal
Placement
00:20:392(4) like this?
00:44:506(3) to be nice flow, you can move like this
01:10:139(1,2,3) maybe like this? of corse 01:12:797 is blank < I'll keep it as it is for this part since it seems quite okay as it is but will change when other modders picks on this again.
01:23:430(2,3) make beautiful?
Rhythm
00:27:038(2) it's a bit weird, so you can put it at white line? < I think it's okay here
00:37:101(2,3,4,5) same suggestion. for newbie to follow the music is good not vocal.
01:20:772(3) end at 01:21:531
01:30:076(1,2) you should this
Hit Sonud
00:22:860(1) add finish
00:57:987(1) whistle→finish

Love
Placement
00:51:911(1) to be consistent, you can move at 140,228
Rhythm
00:21:341(1) listen carefully, this spinner should be this
00:28:367~ there are some blanks I don't think it's good. you can put some note better
Hit Sonud
00:26:658(4) add finish at head
00:29:126(3) delete finish, it's loud
00:39:190(4)^

Fireworks
Placement
00:11:468(5,6) I suppose you can put a jump here, it will be much
00:20:772(5,6,7,8) like this? more fun imo
00:29:126(1) spacing? useless jumping
00:34:253(2) Ctrl+G is nice
00:51:152(6,7) cerrent flow is ok, only suggestion
Hit Sonud
00:12:417(1) add finish at head
00:24:569(1)^
01:09:759(7) missing clap?
01:31:405(1) add finish

ok, seems fine. nice song & star~
Everything fixed but red. xD Thank you for the mod and star~ I'll mod yours soon!
Kin

Kuro wrote:

Thank you for using ~ Kuro's Taiko Modding & GD Queue ~

Now then, let's get started ~

[General]
What's with the abrupt cut off at the end of the mp3? It sounds awkward....
I think 01:31:500 would be the best spot to end Kiai time

[Taikin Muzukashii]
d = Don | D = Big Don | k = Kat | K = Big Kat
Anything with a question mark(?) is just a suggestion

No complaints

[Taikin Oni]
d = Don | D = Big Don | k = Kat | K = Big Kat
Anything with a question mark(?) is just a suggestion

01:14:126 (2) - delete
01:14:316 - add d ~ only do this if you deleted the previous one
I prefer kkddk here
01:19:356 (3) - change to K ~ cymbal crash would fit better here imo yeah fix'd

A quick warning: The two inheriting sections at 01:06:247 and 01:06:626 are almost unnecessary. I don't have a problem with them but other taiko modders might have a problem with this in the future, just be careful with adding short SV changes like that.
I think it's playable D:
Sorry for short mod, this is already very well mapped ~
Good luck, I hope it gets ranked ~
thanks for mod \o
Topic Starter
Alltur
Having snapping issue in Taikin Muzukashii: future modders please hold if you are modding taiko until this sentence changes into green

Clear. Updated~
quiz-chan_DELETED
Oh man, isn't this a lovely map~
Anyway, hi~ from my queue

[General]
Oooh my god, everything is only mapped to 34%. You should really, really, REALLY consider cropping that mp3. Or map moah~
Besides, the diff names don't really make sense, because they don't fit to each other. Summer.... Love... Fireworks?? Change it perhaps.
Maybe raise the audio lead-in time to one second?

[Summer]
You should really decrease Approach Rate by at least -1.
Therefore, increase HP drain rate by +1.

00:51:911 (1) - Mh.... no. This blanket is not really beautiful. Please remake this.
00:53:430 (2) - Maybe this too, although it is not blanketing anything? Just for the aesthetics~

That's already it! For this diff... *huehue*

[Love]
HP Drain Rate and OD are too low for a Hard. Maybe consider raising both or at least one of those.

00:22:860 - The break beginning here really ticked me off. Erase this. Pleez~
00:38:241 (3) - Ugly blanket.

[Fireworks]
00:44:127 (4) - Make a perfect wave, please

Really nice map!
Topic Starter
Alltur

Quiz-chan wrote:

Oh man, isn't this a lovely map~
Anyway, hi~ from my queue

[General]
Oooh my god, everything is only mapped to 34%. You should really, really, REALLY consider cropping that mp3. Or map moah~ < will cut the MP3 xP
Besides, the diff names don't really make sense, because they don't fit to each other. Summer.... Love... Fireworks?? Change it perhaps. < It comes from the song title, Natsu means summer, Koi means love, Hanabi means Fireworks.
Maybe raise the audio lead-in time to one second? < It already has audio lead-in.

[Summer]
You should really decrease Approach Rate by at least -1.
Therefore, increase HP drain rate by +1.

00:51:911 (1) - Mh.... no. This blanket is not really beautiful. Please remake this. < fixed little.
00:53:430 (2) - Maybe this too, although it is not blanketing anything? Just for the aesthetics~ < fixed little. It's symmetry against the center with the previous slider.

That's already it! For this diff... *huehue*

[Love]
HP Drain Rate and OD are too low for a Hard. Maybe consider raising both or at least one of those. < Did you read the first post of this thread? Love is supposed to be Normal.

00:22:860 - The break beginning here really ticked me off. Erase this. Pleez~ < OK removed.
00:38:241 (3) - Ugly blanket. < Fixed little

[Fireworks]
00:44:127 (4) - Make a perfect wave, please < fixed

Really nice map!
Thank you for the mod :3
MoodyRPG
Hi there.

General
  1. Add more tags please, name album, etc
  2. You decide, map all the song or cut the mp3, but I'd really prefer if you cut the mp3
  3. Adjust the Audio Lead-In to 1500, 1000 is too short
Summer
  • - 00:05:392 (3) - You forgot to add a clap here?
    - 00:15:455 (1) - Add a finish here for consistency
    - 00:27:607 (1) - Move this slider in another place because this is making a overlap with the other slider
    - 00:36:341 (1) - This slider sounds strange, I'd suggest to make a different rhythm
    - 01:03:493 (5) - nazi stuff* Maybe align this note with (3)?
    - 01:18:873 (4) - Not a good idea but maybe stack this note onto the (2)
Love
  • -- Nice but is this a Normal or a Hard? If it's a Normal, is really hard for being a Normal in my opinion
Fireworks
  • - 00:23:145 (x) - I'd prefer if you map this break because or just delete it
    - 00:26:658 (5) - Maybe make this slider more down to avoid the overlap between the others sliders?
    - 00:29:126 (5,1) - Is intentional this spacing? If not, reduce it
    - 01:15:076 (5) - I have a better idea for this, if you stack this slider underneath the slider, like this
That's all I got
Topic Starter
Alltur

MoodyRPG wrote:

Hi there. < Hello~

General
  1. Add more tags please, name album, etc < added some tags little bit based on http://osu.ppy.sh/s/62991 but I cannot find any album for this :(
  2. You decide, map all the song or cut the mp3, but I'd really prefer if you cut the mp3 < will try cropping the mp3 I am looking for some way to do this T_T
  3. Adjust the Audio Lead-In to 1500, 1000 is too short < fixed :D
Summer
  • - 00:05:392 (3) - You forgot to add a clap here? < added
    - 00:15:455 (1) - Add a finish here for consistency < added
    - 00:27:607 (1) - Move this slider in another place because this is making a overlap with the other slider < Instead of moving that slider, I moved the other slider so that 00:27:607 (1) keeps symmetry with (3).
    - 00:36:341 (1) - This slider sounds strange, I'd suggest to make a different rhythm < fixed a bit
    - 01:03:493 (5) - nazi stuff* Maybe align this note with (3)? < fixed
    - 01:18:873 (4) - Not a good idea but maybe stack this note onto the (2) < okay
Love
  • -- Nice but is this a Normal or a Hard? If it's a Normal, is really hard for being a Normal in my opinion < This diff is normal, yeah I kinda figured that the star rating shows it's hard but I think it's too easy for hard. I think it's like in the boundary of normal and hard. Since there's no jumps/anti-jumps or irregular spacings that will likely to be appeared in standards of Hard difficulty.
Fireworks
  • - 00:23:145 (x) - I'd prefer if you map this break because or just delete it < removed the break :D
    - 00:26:658 (5) - Maybe make this slider more down to avoid the overlap between the others sliders? < okay~
    - 00:29:126 (5,1) - Is intentional this spacing? If not, reduce it < intentional :D
    - 01:15:076 (5) - I have a better idea for this, if you stack this slider underneath the slider, like this<great :)
That's all I got
Thank you for the mod xD
YGOkid8

Akashi_S wrote:

Easy(SUMMER) : Done
Normal (LOVE) : Done
Hard (FIREWORKS) : Done
i'll tell you this right now.

fact: your easy is a normal
fact: your normal is an easy hard
fact: your hard is a harder hard than love

from what i can see, your difficulty settings in the lower diffs. are only there to lower star rating, but they don't suit the map at all. Summer diff. is too hard to be the easiest diff. with all those red tick usage, so an easy diff. is highly recommended.

i'm also not particularly fond of SV in your diffs. although it's pretty hard, your normal has the best suited SV of 1.2. your supposed easy diff. has a SV of 1.0 which is not much difference to to 1.2. would of liked fireworks to have SV of 1.6 for nice increasing increments, but i suppose it doesn't really matter.

i don't really have much else to say. if you needed help with mp3 cut, you should do that before moving it to pending, not while it's there. the place you stopped mapping is incredibly awkward anyway. if you want to cut, you should map to at least 02:44:316, any other place before that doesn't feel right, and again, just feels awkward.

personally, i say remapping is in order. if you really want to keep a ENH map, that's what you'll have to do. if you disagree, that's fine, it just means i won't be helping you with your map. if you do agree (or want to discuss it more), try to catch me in-game and we can talk about it.

that's it for now.
Topic Starter
Alltur

YGOkid8 wrote:

Akashi_S wrote:

Easy(SUMMER) : Done
Normal (LOVE) : Done
Hard (FIREWORKS) : Done
i'll tell you this right now.

fact: your easy is a normal
fact: your normal is an easy hard
fact: your hard is a harder hard than love

from what i can see, your difficulty settings in the lower diffs. are only there to lower star rating, but they don't suit the map at all. Summer diff. is too hard to be the easiest diff. with all those red tick usage, so an easy diff. is highly recommended.

i'm also not particularly fond of SV in your diffs. although it's pretty hard, your normal has the best suited SV of 1.2. your supposed easy diff. has a SV of 1.0 which is not much difference to to 1.2. would of liked fireworks to have SV of 1.6 for nice increasing increments, but i suppose it doesn't really matter.

i don't really have much else to say. if you needed help with mp3 cut, you should do that before moving it to pending, not while it's there. the place you stopped mapping is incredibly awkward anyway. if you want to cut, you should map to at least 02:44:316, any other place before that doesn't feel right, and again, just feels awkward.

personally, i say remapping is in order. if you really want to keep a ENH map, that's what you'll have to do. if you disagree, that's fine, it just means i won't be helping you with your map. if you do agree (or want to discuss it more), try to catch me in-game and we can talk about it.

that's it for now.
Thank you for the advice.

I'll try to remap (summer and love) diffs, and also I will consult with the GD mapper (taiko) also, whether mapping longer is okay or not.

Move to WIP x(

Hope I am lucky enough to catch you in-game.





Changelog:


  1. Will be mapped till 02:44:316
  2. Slight changes in Summer and Love difficulty: Summer will be 'EASY', the patterns will be changed (much simpler) and Love will be 'NORMAL', I'll try to keep it from being too hard for normal. Minor changes applied.
Kin
Hi ~

update taiko ~

http://puu.sh/24uCx
Topic Starter
Alltur

Kin wrote:

Hi ~

update taiko ~

http://puu.sh/24uCx
Thank you Kin~

Updated.

If I requested a mod from anyone who sees this post...

please hold until I finish the mapping since I am mapping more and cutting the MP3.
YGOkid8
checking diffs... lmao you uploaded my example diff. in the process :p delete that pl0x

Easy:
00:12:417 - I really recommend not mapping until this point in time (see my example). At the earliest, start from 00:09:379 (1) instead.

The reason? Overmapping. The parts you've mapped don't exist in the song at all, and it'd be difficult to map the beginning well and still keep it at a good difficulty. It's possible, but difficult. Again, we can discuss this on IRC in more detail if you wish.

00:13:936 - This is the downbeat, and should be mapped. Feels incredibly empty without anything here.
00:20:392 - The song builds intensity around this area, so placing a beat here fits well.
00:22:291 (2,3) - One of the parts where you should map to red ticks, otherwise it'd be boring and uneventful. Moving these two objects back 1/2 in the timeline fixes this quite nicely. Make sure to fix spacing.
00:27:228 - Add a beat here, as it leads into the first verse.
00:28:747 (2) - Delete this beat. I see you're mapping to vocals here, but notice how the piano plays only at 00:27:607 (1,3)? As you can hear, the music has calmed down quite a bit here, so making this section more chilled would create a nice effect, especially after the lead-in into the verse.
00:34:443 (2,3,4,1,2,3) - 2/1 slider, then 1/1 circle, and repeat. It is easier now than before, but you've gone and made it repetitively dull in the process.
00:36:721 - Listen to the rhythm here, there's 1/2 in the vocals, is there not? Therefore using some 1/2s here would be appropriate.

Well you're online right now, so we can talk about the Normal there.

EDIT: merry christmas

SPOILER
osu file format v12

[General]
AudioFilename: Natsukoi Hanabi.mp3
AudioLeadIn: 1500
PreviewTime: 67101
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 12417,27607,39759,51911,67101,79253,91405,97481,109633,121784,136974,149126,161278
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4

[Metadata]
Title:Natsukoi Hanabi
TitleUnicode:夏恋花火
Artist:Shano x 40mP
ArtistUnicode:シャノx 40㍍
Creator:Akashi_S
Version:Easy
Source:
Tags:Kin chano 40meterp
BeatmapID:222767
BeatmapSetID:76197

[Difficulty]
HPDrainRate:1
CircleSize:3
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,94643,95921
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
266,379.746835443038,4,2,1,50,1,0
67101,-100,4,2,1,50,0,1
85329,-100,4,2,1,50,0,0
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155202,-100,4,2,1,50,0,0
161278,-100,4,2,1,50,0,1
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[Colours]
Combo1 : 190,252,182
Combo2 : 248,204,171
Combo3 : 171,238,252

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416,120,104696,1,0,0:0:0:0:
464,196,105076,2,0,P|381:227|293:211,1,180,2|8,0:0|0:0,0:0:0:0:
116,248,106595,2,0,L|124:388,2,135,4|8|0,0:0|0:0|0:0,0:0:0:0:
32,280,108114,2,2,P|12:216|24:148,1,135
76,76,109064,1,2,0:0:0:0:
196,136,109633,5,4,0:0:0:0:
308,352,111152,2,0,L|304:216,1,135,2|0,0:0|0:0,0:0:0:0:
252,144,112102,2,0,P|304:178|372:166,1,135,8|4,0:0|0:0,0:0:0:0:
424,340,113431,1,8,0:0:0:0:
248,296,114190,2,0,L|112:300,1,135,2|0,0:0|0:0,0:0:0:0:
36,188,115329,2,0,L|128:192,1,90,8|4,0:0|0:0,0:0:0:0:
244,56,116469,5,8,0:0:0:0:
332,36,116848,1,0,0:0:0:0:
420,56,117228,2,0,P|455:141|426:219,1,180,2|8,0:0|0:0,0:0:0:0:
312,360,118747,2,0,L|300:224,1,135,4|2,0:0|0:0,0:0:0:0:
176,92,120076,2,0,P|232:112|304:96,1,135,4|2,0:0|0:0,0:0:0:0:
400,248,121405,1,0,0:0:0:0:
360,328,121785,6,0,P|192:352|140:196,1,360,4|2,0:0|0:0,0:0:0:0:
272,76,124064,1,0,0:0:0:0:
356,104,124443,1,0,0:0:0:0:
440,76,124823,2,0,P|388:230|220:206,1,360,4|2,0:0|0:0,0:0:0:0:
124,112,126912,2,0,L|112:248,1,135
56,316,127861,6,0,B|103:388|223:396|208:268|328:276|376:349,1,360,4|2,0:0|0:0,0:0:0:0:
456,184,130140,1,0,0:0:0:0:
392,240,130519,1,0,0:0:0:0:
360,156,130899,2,0,P|308:144|228:156,1,135,4|2,0:0|0:0,0:0:0:0:
120,300,132228,2,0,P|203:339|287:327,1,180,4|2,0:0|0:0,0:0:0:0:
256,192,133557,1,0,0:0:0:0:
256,192,133937,12,2,136026,0:0:0:0:
40,292,136975,6,0,P|116:332|204:312,1,180,4|8,0:0|0:0,0:0:0:0:
380,348,138494,2,2,L|372:212,1,135
416,84,139633,1,8,0:0:0:0:
416,84,140013,2,0,B|384:65|309:78|357:118|282:131|250:113,1,180,4|8,0:0|0:0,0:0:0:0:
80,52,141532,2,2,P|68:116|84:184,1,135
192,268,142671,1,8,0:0:0:0:
144,344,143051,6,0,P|284:332|272:148,1,360,4|2,0:0|0:0,0:0:0:0:
128,44,145329,1,8,0:0:0:0:
80,220,146089,2,2,P|136:216|208:248,1,135
292,352,147228,1,2,0:0:0:0:
376,320,147608,2,0,L|364:184,1,135,2|2,0:0|0:0,0:0:0:0:
476,108,148747,1,0,0:0:0:0:
428,32,149127,6,0,P|360:12|256:48,1,180,4|8,0:0|0:0,0:0:0:0:
80,32,150646,2,2,L|84:168,1,135
36,292,151784,1,8,0:0:0:0:
36,292,152164,2,0,P|104:312|208:276,1,180,4|8,0:0|0:0,0:0:0:0:
384,292,153683,2,2,L|380:156,1,135
256,104,154823,1,8,0:0:0:0:
184,156,155203,5,4,0:0:0:0:
256,320,155962,2,0,P|192:360|100:328,1,180,8|4,0:0|0:0,0:0:0:0:
16,356,157101,1,0,0:0:0:0:
16,264,157481,2,0,P|80:224|172:256,1,180,8|4,0:0|0:0,0:0:0:0:
256,228,158620,1,0,0:0:0:0:
328,284,159000,2,0,P|344:227|313:156,1,135,8|4,0:0|0:0,0:0:0:0:
160,72,160329,2,2,P|216:88|287:57,1,135,2|0,0:0|0:0,0:0:0:0:
256,192,161279,12,4,164316,0:0:0:0:
K i A i
From Modding Queues!

wow.. I love シャノx 40㍍ ㅠㅠ
-----
offset + 30~40

[Hard]
00:06:372 (1,2) - how about make this slider more flatly? -> http://puu.sh/2ae9Y
00:12:828 (2) - Ctrl + G?
00:15:866 (2) - ^
00:18:904 (2) - move 3 grid left?
+ 00:19:284 (3) - move 3 grid right?
00:21:562 (1) - finish!
00:26:689 (5) - how about make this slider more roundly?
00:30:676 (1) - Ctrl + G?
00:45:296 (6) - how about change this slider to 2 circle?
00:47:765 (5) - how about this? -> http://puu.sh/2aefO
00:56:118 (3,1) - ^ -> http://puu.sh/2aeh1
00:57:828 (4) - decrease distance to 'prev : 2, next : 2.4'



awesome..
good luck! + 1

Easy, Normal 난이도가 완성되면 PM주세요~~ ;)
해당 난이도 모딩해드릴게요 ㅎㅎ
Topic Starter
Alltur
Updated YGOkid's easy GD :D < Thank you Thank you Thank you xD xD xD (it's not an error that I typed this three times) and Merry Christmas xD

Just one thing that I noticed: 00:38:240 (5) - remove whistle on slider body.

I'll check K i A i 's mod whenever I get time (I am sort of busy recently since end of quarter is coming! But it won't be too long)

By the way, I am giving kds to YGOkid8, even though I got the easy GD, but I followed this advice on normal.


YGOkid8 wrote:

checking diffs... lmao you uploaded my example diff. in the process :p delete that pl0x


The reason? Overmapping. The parts you've mapped don't exist in the song at all, and it'd be difficult to map the beginning well and still keep it at a good difficulty. It's possible, but difficult. Again, we can discuss this on IRC in more detail if you wish.
Topic Starter
Alltur

K i A i wrote:

From Modding Queues!

wow.. I love シャノx 40㍍ ㅠㅠ
-----
offset + 30~40 < I won't change the offset since your suggestion is 'around this much' not 'exactly offset is this.

[Hard]
00:06:372 (1,2) - how about make this slider more flatly? -> http://puu.sh/2ae9Y < 비슷하게 고쳤습니다 :)
00:12:828 (2) - Ctrl + G? < fixed
00:15:866 (2) - ^ < fixed
00:18:904 (2) - move 3 grid left? < intentional jump here
+ 00:19:284 (3) - move 3 grid right? < ^
00:21:562 (1) - finish! < nice catch! fixed.
00:26:689 (5) - how about make this slider more roundly? < current one seems fine imo.
00:30:676 (1) - Ctrl + G? < intentional jump
00:45:296 (6) - how about change this slider to 2 circle? < slider is fine here.
00:47:765 (5) - how about this? -> http://puu.sh/2aefO < current seems fine :P
00:56:118 (3,1) - ^ -> http://puu.sh/2aeh1 < 약간 바꿨습니다 :)
00:57:828 (4) - decrease distance to 'prev : 2, next : 2.4' < this is jump as the music gets tension and the SV increases.



awesome..
good luck! + 1

Easy, Normal 난이도가 완성되면 PM주세요~~ ;)
해당 난이도 모딩해드릴게요 ㅎㅎ
감사합니다! :D < 쿠도스 2개네여 ㅋㅋㅋ
헐 별도 주셨군요 T___T

Moved to Pending!
koreapenguin
IRC Mod

랭크되길 바랍니다.

SPOILER
08:15 koreapenguin: hey
08:16 Akashi_S: hi
08:16 Akashi_S: 아
08:16 Akashi_S: 펭귄님이군
08:16 koreapenguin: ....
08:16 koreapenguin: IRC가능?
08:16 Akashi_S: 아..
08:16 Akashi_S: 전 IRC잘못하는
08:16 Akashi_S: 크
08:16 Akashi_S: ㅁㄴㅇㄹ
08:16 koreapenguin: ???
08:16 koreapenguin: 뭔소린지 잘모르겠는데
08:16 koreapenguin: 이해좀시켜주세요
08:17 Akashi_S: 전 보통 인게임 모딩은 잘 안해서
08:17 koreapenguin: 제가할껀데요?
08:17 Akashi_S: 아
08:17 Akashi_S: ㄹ
08:17 Akashi_S: 헐
08:17 koreapenguin: ACTION is listening to [http://osu.ppy.sh/b/225628 Shano x 40mP - Natsukoi Hanabi]
08:17 koreapenguin: 이거
08:17 Akashi_S: 모딩해주신다고요!
08:17 koreapenguin: 네.
08:17 koreapenguin: 똥이지만..
08:17 Akashi_S: 괜찮아요 제 맵이 더;;
08:17 koreapenguin: 힛사는 모딩안해여
08:17 Akashi_S: 똥인
08:17 Akashi_S: 넵
08:17 koreapenguin: 태고도앙해여
08:17 Akashi_S: 넵
08:17 Akashi_S: 이지는 제가 만든게 아니라서
08:18 Akashi_S: 노말 하드만 해주시면 되요
08:19 Akashi_S: 오프셋을 다시 정해야될라나 생각중이라 흠
08:20 koreapenguin: 오프셋
08:21 koreapenguin: 297어떰?
08:22 koreapenguin: 별로잉가여?
08:22 Akashi_S: 음 한번봐볼게요
08:25 Akashi_S: 더 낫네요
08:25 Akashi_S: 다 바꿔버려야지.
08:25 koreapenguin: 이거
08:25 koreapenguin: 인센 안만들어요?
08:25 Akashi_S: 네
08:26 Akashi_S: 이지-노말-하드 만 하게요
08:26 koreapenguin: 뭐라고하지않을까요?
08:26 koreapenguin: 하드 어려워보이는데.
08:26 Akashi_S: 음
08:26 koreapenguin: 제생각입니다 :)
08:27 Akashi_S: 하드는 인센수준은 아니라고 생각되서
08:28 Akashi_S: 일단 MAT에게는 전에 만들던 노말이 너무 어렵다고 꾸중을 들어서
08:28 Akashi_S: 다시 만든 ;ㅅ;
08:29 koreapenguin: 02:14:316 (2,3) -
08:29 koreapenguin: 이거 대칭맞춰주세요.
08:29 koreapenguin: 02:13:747 (1,1) -
08:29 Akashi_S: 어떤 난이도죠?
08:29 koreapenguin: 이거둘만 맞으면 안이쁘잖아요
08:29 koreapenguin: 하드요
08:30 koreapenguin: 02:14:886 (3) -
08:30 koreapenguin: 이걸 움직이는편이
08:30 koreapenguin: 좋다고 생각합니다.
08:30 Akashi_S: fixed :D
08:31 koreapenguin: 제가너무 주제넘어섰네요.
08:31 koreapenguin: 배치를 지적하고.
08:31 Akashi_S: 네?
08:31 Akashi_S: 괜찮아요 저는 대칭이 좋으니
08:31 Akashi_S: 그런 사소한 모딩도 좋습니다 xD
08:31 koreapenguin: 전에 어떤분계셨는데
08:31 Akashi_S: 오히려 사소한 모딩쪽이 좋..
08:31 koreapenguin: 맷이였던가 뱃이였던가
08:31 koreapenguin: 이런비슷한거한번 지적했었는데 필요없대요.
08:32 koreapenguin: 다음날 맵보니까 고쳐져있었다는..
08:32 Akashi_S: ㅋㅋㅋㅋㅋㅋ
08:32 Akashi_S: 츤데레맷이군..
08:33 koreapenguin: 하드끝
08:33 koreapenguin: 굉장히 좋은 잘만든 맵이네요..ㅜ
08:33 Akashi_S: 으잌.. 그렇게 잘만든것 같진 않은데 흠..
08:33 koreapenguin: 저보다 잘만들었으면 다 잘만든거
08:34 koreapenguin: 물론 제기준에서 말이죠
08:34 Akashi_S: ㅋㅅㅋ
08:34 koreapenguin: 솔직히 하드에
08:34 koreapenguin: 흐름이 좋지못한곳이몇군데있었는데.
08:34 koreapenguin: 플레이어 입장에서
08:34 koreapenguin: 그런 무빙을 싫어하는 유저들이 많아서 :)
08:34 Akashi_S: 어딘가요 두둥!
08:34 koreapenguin: 이건 그냥 솔직하게.
08:34 koreapenguin: 플레이어 니까 :)
08:35 Akashi_S: 02:23:081 (1,2) - 이런데인가?
08:35 koreapenguin: ㄴㄴ
08:35 koreapenguin: 02:35:202 (1,2,1,2,3,4,1,2,3,4,1) -
08:35 koreapenguin: 여기
08:35 Akashi_S: 아하
08:35 koreapenguin: 사각형도 사각형이지만
08:35 koreapenguin: 사각형 다음 슬라가 위로올라가잖아요
08:35 koreapenguin: 아래로가는구나
08:36 koreapenguin: 1번하고 2번하고
08:36 koreapenguin: 위치를 바꿔보시는게어떨런지
08:36 Akashi_S: 02:37:512 (1,2) -
08:36 Akashi_S: 이거요?
08:36 koreapenguin: 그럼앙대겠구나
08:36 Akashi_S: 3번땜에
08:36 koreapenguin: 플레이 커서 동선에 좋게 ?
08:37 koreapenguin: 잘모르겠네요
08:37 koreapenguin: 매핑을 많이 잘안해봐서
08:37 koreapenguin: 어떻게 배치했으면 좋을지는모르겠고
08:37 koreapenguin: 그냥 저런거보면 짜증나요
08:37 koreapenguin: 틀려요.
08:37 Akashi_S: 으잌
08:37 koreapenguin: 마지막에 퍽이나 좋은패턴나와서 틀리는곡이 매우많거든요.
08:37 Akashi_S: 마지막 ;ㅅ;
08:38 koreapenguin: 사각형두개말입니다.
08:38 koreapenguin: m을 그리는것보단
08:38 koreapenguin: 자연스레 흘러가는게 좋지않을까요?
08:38 Akashi_S: 02:36:562 (4,1) -
08:38 Akashi_S: 이부분
08:38 Akashi_S: 을 음
08:38 koreapenguin: 저부분도 저부분이지만
08:38 koreapenguin: 그냥 플레이어 입장에서 맘에안드네요.
08:38 koreapenguin: 매퍼입장에선
08:38 koreapenguin: 뭐든 다좋네요.
08:38 koreapenguin: 틀리든가말던가.
08:39 Akashi_S: ㅋㅋ;;
08:39 Akashi_S: 제가 플레이를 못해서 인센을 못만드는
08:39 Akashi_S: 이유중 하나가 내가 테스트 플레이를 못해..
08:39 koreapenguin: 텟은 저시키세요
08:39 koreapenguin: 매핑도 중2병 랭크시키면 접을껀데.
08:39 Akashi_S: 헠..
08:39 Akashi_S: 그
08:39 Akashi_S: 인사이드 아이덴티티요?
08:40 koreapenguin: 얍
08:40 koreapenguin: 할게음슴.
08:40 Akashi_S: 으엉..
08:40 Akashi_S: 저도 뭐 많이 요즘 하고싶은건 아니라
08:40 Akashi_S: 펜딩에 1개밖에
08:40 koreapenguin: 하이튼 하드는 끝.
08:40 Akashi_S: 넵
08:41 koreapenguin: 아카시 같은분들볼때마다느끼는거지만
08:41 Akashi_S: 넵
08:41 koreapenguin: 맵을잘만드는데 랭크맵이왜없는지
08:41 koreapenguin: 궁금해요.
08:41 Akashi_S: 음..
08:41 Akashi_S: 랭크될 퀄리티가 아니라서?;
08:42 koreapenguin: 허.
08:42 koreapenguin: 음.
08:42 koreapenguin: 그냥 그렇다고치죠.
08:42 koreapenguin: 모딩만열심히 받으시면
08:42 koreapenguin: 랭크시키실수있는데.
08:43 Akashi_S: 이번거는 반드시!
08:43 Akashi_S: 라는 생각으로 하지만
08:43 Akashi_S: 이번에도될라나
08:43 Akashi_S: 하는 생각도..
08:43 koreapenguin: 제가 아카시님처럼 영어만잘했다면.
08:43 koreapenguin: 분명 버블이라도 받아봤을텐데
08:43 Akashi_S: 으잌
08:43 koreapenguin: 영어를 못해서
08:43 koreapenguin: 큐를 못넣어요
08:44 koreapenguin: 그래서 사람적은큐가서
08:44 Akashi_S: 그저께인가
08:44 koreapenguin: T^T
08:44 Akashi_S: 모딩했는데 전부 no fix
08:44 Akashi_S: 받아서
08:44 koreapenguin: ㅋ
08:44 Akashi_S: 저 충격먹음..
08:44 Akashi_S: https://osu.ppy.sh/forum/p/2150352
08:44 Akashi_S: 이거..
08:45 koreapenguin: ???
08:45 Akashi_S: 하드난이도 만든 겟난맵퍼가
08:45 Akashi_S: 제 모딩 다 무시;
08:45 koreapenguin: 코도라?
08:45 Akashi_S: ㅇㅇ;;
08:45 Akashi_S: 딱보니까
08:45 koreapenguin: 다 저분도 생각이있으니까
08:45 Akashi_S: 랭크맵셋도없든데;
08:45 koreapenguin: 그렇겠죠?
08:45 koreapenguin: 매퍼마다 다른거니까 :)
08:45 Akashi_S: 그렇겠죠 ㅇㅅㅇ
08:46 koreapenguin: 해보고 맘에안드니까 그렇겠죠.
08:46 koreapenguin: 랭크안되면 저사람 잘못이고.
08:46 Akashi_S: ㅋㅋㅋㅋㅋ
08:46 koreapenguin: 흠.
08:46 koreapenguin: 끝 :)
08:46 Akashi_S: 에
08:46 Akashi_S: 에?!
08:46 koreapenguin: 완벽하네요.
08:46 Akashi_S: 이거 스레드에 올려주시면 kds드릴게요
08:46 Akashi_S: 으잌ㅋ
08:46 Akashi_S: 이지는...
08:46 Akashi_S: MAT님이
08:46 Akashi_S: 만들어주셨는데
08:46 koreapenguin: 이지겟난이라메여.
08:46 koreapenguin: 흠흠.
08:47 Akashi_S: 흠흠..
08:47 koreapenguin: 그리고 이런말씀드려도될진모르겠는데
08:47 Akashi_S: 네
08:47 koreapenguin: 저 매핑하면서 3번 칭찬받아봤는데.
08:47 Akashi_S: 네
08:47 koreapenguin: 하드겟난맵아시죠.
08:47 koreapenguin: 뱃이 fine 이래요 ><
08:47 koreapenguin: 꺅 :)
08:47 Akashi_S: 헐
08:47 Akashi_S: 맷도 아니고
08:47 Akashi_S: 뱃이?
08:47 Akashi_S: 어떤거요?
08:47 koreapenguin: lks?
08:47 Akashi_S: 아
08:47 Akashi_S: 엘케이에스
08:48 koreapenguin: 귀찮아서 그랬는지모르겠는데.
08:48 koreapenguin: 맷뱃 모딩온거보면 힛사말곤 없다는 ><
08:48 Akashi_S: 와우.
08:48 koreapenguin: 정작 본인맵은 똥이라는게.
08:48 Akashi_S: 저도 왠지 겟난하면 겟난이 더 잘 맵핑된것처럼
08:48 Akashi_S: 보이는 착각
08:48 Akashi_S: 혹은 진실.
08:48 koreapenguin: 착각이아니고
08:49 koreapenguin: 진실맞아요/
08:49 koreapenguin: ㅠㅜ
08:49 koreapenguin: 하드겟난만큼만했으면.
08:49 Akashi_S: 올해안에 랭크맵 1개가 목표인데
08:49 Akashi_S: 벌써 3월...
08:49 Akashi_S: ACTION is listening to [http://osu.ppy.sh/b/225186 Sagara Kokoro - Hoshizora no Ima]
08:50 Akashi_S: 이 맵에 있는 제 겟난이
08:50 koreapenguin: ㅗㅗㅗㅗ
08:50 Akashi_S: 제 다른 노말보다 훨나은듯
08:50 koreapenguin: 저노래 ㅗㅗㅗ
08:50 Akashi_S: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
08:50 Akashi_S: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
08:50 koreapenguin: 노말했다가 때려쳤다죠.
08:50 Akashi_S: 노말
08:50 koreapenguin: 짜증나서 죽어버릴뻔
08:50 Akashi_S: 맵핑
08:50 Akashi_S: 3.23 별
08:50 Akashi_S: 나왔..
08:50 koreapenguin: 그런건 다필요없고
08:50 koreapenguin: 박자를 모르겠음
08:50 Akashi_S: 그냥 저는 일반적으로
08:51 Akashi_S: 1/1에
08:51 Akashi_S: 놓고
08:51 Akashi_S: 1/2에 가끔 놓고..
08:51 koreapenguin: 그냥 싫어요.
08:51 koreapenguin: 애매해서.
08:51 Akashi_S: 하다보니 노말 2시간
08:51 Akashi_S: 걸린;
08:52 Akashi_S: 업로드나 해야징..
08:52 Akashi_S: 아..
08:52 Akashi_S: 업로드 버튼누르고
08:52 Akashi_S: 태고 오프셋
08:52 Akashi_S: 안바꿨다 다시ㅠㅠㅠㅠ
Topic Starter
Alltur
Thank you koreapenguin for the mod! :D It helped me a lot especially offsets.. (it changed btw)

Updated! :D
YGOkid8
nuuuu, re-add whistle on slider body and end please :(

and will take another look at Normal / Hard when i have time - watch this post.

EDIT: okay but just as a quick thing, timing sounds horribly off now, what happened? can't check it in detail atm, but i'm getting -15 over here. regardless, it's late as right now :o
Topic Starter
Alltur

YGOkid8 wrote:

nuuuu, re-add whistle on slider body and end please :(

and will take another look at Normal / Hard when i have time - watch this post.

EDIT: okay but just as a quick thing, timing sounds horribly off now, what happened? can't check it in detail atm, but i'm getting -15 over here. regardless, it's late as right now :o
Okay :D btw fixed the offset back xP and re-added whistle on slider body and end.
YGOkid8
mod starts now. also i just realised that you've had the mp3 cut (whoops), so change add +15 to it again, haha. also don't give me kudosu anymore, 2 is enough.

Normal:
00:12:433 (1) - No finish on slider head? I suggest adding.
00:18:889 (2) - Personal preference, I would remove this hitcircle. The melody kinda changes, so it'd be nice to change up placement/rhythm as well. Don't forget to fix spacing if you do.
00:21:547 (1) - Spinner doesn't play too well, I would remove it and map out that bit. If you insist on keeping it however, 00:22:876 - Start the spinner from here instead, and map the break. There's no need for a break there, and it's quite awkward tbh.
00:28:383 (2) - In this soft section, don't put claps on white ticks 2 and 4. I mean, there's not even a "clap" in the music, so it makes no sense to put it there.
00:29:522 (4) - And here: except for the slider end, it's being mapped to nothing, which is a no-no. You'll need to re-map this section a bit.
00:36:737 (1,2,3,4) - There's red tick usage in the melody, so I would map more red ticks here, like in (1). Also keeps it from getting boringly repetitive by adding more variety into mapping.
00:40:155 (2) - Delete. Also same comments as before. This section from 00:39:775 to 00:51:927 is all just 1/1 spam. I know I said to stick to 1/1, but this isn't what I meant. Anyway there's lots of variations in the melody, so try to map to that. I should have already explained what variations I'm talking about.
01:04:079 (1) - End @01:06:168 instead.
01:07:117 to 01:09:775 - If you listen to the melody, it repeats itself immediately afterwards, exactly the same. Therefore it should make sense to have it mapped the same way, shouldn't it? Check my diff, you'll see what I mean. Same thing for second half of the chorus.
01:16:231 (1,2) - Some 1/2 variation would be nice here.
01:25:345 (1) - Change of rhythm and feel in song, so again something to express that would be nice here, rather than just straight 1/1s. Furthermore, there's "clap" sounds on white ticks 1 and 3 now, so either put it on all white ticks, or what I did in Easy (i.e. only on ticks 1 and 3).
01:29:712 (3,4,5) - This felt a bit weird, I expected the (3) to end 1/2 earlier.
01:37:497 - No need to say so a 3rd time for the section, right? Well in summary, no claps, don't map to something that's not there, and no 1/1 spam.
01:50:408 (2,3,4) - Now this part is a great example of the variation of rhythm you SHOULD be doing~
02:03:319 (3,4) - Not sure what this is, sounds weird and doesn't play too great either. Do something else?
02:08:256 - I know why you left a gap here, but it isn't fantastic. Note for the future: Sliders are great to use to cover up silent spots in situations like these. Add a 3/2 slider at 02:07:876. Will play and sound a LOT better.
02:13:952 (1,2,3) - Had a spinner last time, why no spinner this time? Either spinner both times or no spinner both times (for consistency. yes, it matters). I suggest spinner both times though.
02:16:990 - Same comments on chorus as before.

Will look at Hard later, but do those changes first. There's a lot of suggestions I've listed which would apply to your Hard as well anyway, so see if you can do them before I mod it.
K i A i

K i A i wrote:

Easy, Normal 난이도가 완성되면 PM주세요~~ ;)
해당 난이도 모딩해드릴게요 ㅎㅎ
..라고는 했지만 사실 이지노멀 잘 볼 줄 몰라요 으헝엉어

[easy]
00:41:294 (2,3) - how about this? http://puu.sh/2cZJT
-> 00:41:294 (2) - move this slider's last point 1 grid left
-> 00:42:244 (3) - make this slider to centered mainly.
or, http://puu.sh/2cZN0
-> 00:41:294 (2) - make this slider roundly
+ 01:51:168 (2,3) - change these note's shape like 00:41:294 (2,3)

[normal]
00:12:433 (1) - finish to start point
00:16:990 (2,3) - how about make these slider more flatly?
+ 00:19:269 (3,4) - change these note's shape like 00:16:990 (2,3)
00:27:623 (1) - finish!
00:27:623 (1) ~ 00:29:522 (4) - don't use clap sound
+ 00:39:775 (1) ~ 00:42:054 (5) - ^
+ 01:37:497 (1) ~ 01:39:775 (4) - ^
+ 01:49:649 (1) ~ 01:52:117 (4) - ^
00:30:661 (1) - finish!
00:45:092 (4) - finish to last point
00:51:927 (1) - finish to start point
00:58:003 (1) - ^
01:25:345 (1,2,3,1,2) - clap to all! ('01:25:345 (1)'s start point is too)
+ 02:35:218 (1,2,3,4,5) - ^ (but, don't use only '02:38:636 (5)'s last point)
01:40:535 (1) - finish to start point
01:52:117 (4) - finish to last point


that's all! :D
good luck~ + 1
RikiH_
Request from my queue, I'm a bit late lol

Easy

HP +1. HP1 is ridiculous xD

01:09:775 (3,4) - Unstack these, stacking objects in easy is not recommended because newbie players can't read them
01:21:927 (3,4) - ^
01:46:611 (4) - This is nearly offscreen
02:31:800 (3,4) - You know

Normal

00:58:003 (1,2) - make them the same
01:50:408 (2,3) - Blanket them better
02:05:218 (2,3) - A blanket would be better here...
02:12:244 (3,4) - I don't like this, they are too near

Hard

00:13:383 (3,4) - Improve a bit this blanket
00:16:421 (3,4) - ^
00:34:649 (3) - Ctrl+g for a better flow
01:05:788 (1,2,3) - Make a triangole with these :p
01:28:383 (1,3) - They are stacked badly, fx please
02:13:763 (1,2,3,1) - I don't like the rhythm you used here...

Sorry for poor modding but the map is really good, what about calling a MAT? :P
Topic Starter
Alltur
Thanks for all the mods (MOD OVERLOAD! D:) I'll try to look at it as soon as I have time [uggghhhhh finallllexammmmm]
Kin
resnapped all note \o
http://puu.sh/2dDgj
Loooctav
Because it keeps coming back Kudosu A YGOkid8 if already gave you once?
Topic Starter
Alltur
Revived :D
HabiHolic
IRC MOD~


log
00:56 HabiHolic: dh
00:56 HabiHolic: 올
00:56 HabiHolic: 올만임 ㅋㅋ
00:57 Akashi_S: 안녕하세용
00:57 HabiHolic: 저
00:57 HabiHolic: 이제 랭크맵 3개 ㅋㅋㅋㅋㅋ
00:57 Akashi_S: 넹
00:57 Akashi_S: 굇수다!
00:57 HabiHolic: 노굇이다;;
00:57 Akashi_S: 야생의 굇수가 나타났다!
00:58 HabiHolic: ;;;
00:58 Akashi_S: ㅋㅋㅋㅋ
00:58 Akashi_S: 이거맵좀
00:58 *Akashi_S is editing [http://osu.ppy.sh/b/305700 Shano x 40mP - Natsukoi Hanabi [Insane]]
00:58 Akashi_S: 봐주세유 ㅜ
00:58 Akashi_S: 인센은 못찍겠어서
00:58 Akashi_S: 조언이 필요해유
00:58 HabiHolic: ㅋㅋㅋ
00:58 Akashi_S: 여태 맵셋에 인센없음
00:59 HabiHolic: 00:13:003 (3) -
00:59 HabiHolic: ctrl + g
00:59 Akashi_S: 수정 :D
00:59 HabiHolic: 원래껀 동선이 이상한듯
01:00 HabiHolic: 00:15:471 (1) -
01:00 HabiHolic: 완전히 겹치세요
01:00 Akashi_S: 일부러 안겹친건데 그러면 안대나요?
01:00 HabiHolic: 보기에는 좋아보이지 않네요
01:00 HabiHolic: 플레이하는 입장에서는 힘들어요
01:00 Akashi_S: 글쿤용
01:01 HabiHolic: 00:17:560 (8,9,10,11) -
01:01 HabiHolic: 리듬이 안맞는데요
01:01 HabiHolic: 00:17:750 (10) - 이거지우시고
01:02 HabiHolic: 00:17:845 (11) - 이걸
01:02 HabiHolic: 00:17:750 - 이곳에 놓고
01:02 HabiHolic: 00:18:130 - 여기까지 늘리는게
01:02 HabiHolic: 맞을거같아요
01:02 Akashi_S: 오 굳 수정
01:03 Akashi_S: xD
01:03 Akashi_S: 역시 랭맵있는 맵퍼는 다르군요 끌렁..
01:03 HabiHolic: 00:21:737 (2,3) - 위치 바꾸세요
01:03 HabiHolic: 쿨럭;;
01:03 HabiHolic: 동퀄맵퍼인데요저
01:03 HabiHolic: 똥퀄
01:03 Akashi_S: 으잉...
01:03 HabiHolic: 수정?
01:04 Akashi_S: 수정!
01:04 HabiHolic: 00:25:914 (5) - 피니쉬 추가
01:04 HabiHolic: 어색하면
01:04 HabiHolic: 안바꾸셔도됨
01:05 Akashi_S: 피니쉬는 안추가할게용
01:05 HabiHolic: 네네
01:05 Akashi_S: 그 앞뒤로 피니시가 막들어가서
01:05 HabiHolic: 00:29:142 (2) - ?
01:05 Akashi_S: ㅜ_ㅜ
01:05 HabiHolic: 00:29:142 (2) - 이걸
01:06 HabiHolic: 00:28:952 - 이리로 이동시켜서
01:06 HabiHolic: 00:29:712 - 여기에 노트추가하면 좋을듯
01:07 HabiHolic: 00:31:800 (3) - 점프 너무 멀어요
01:07 HabiHolic: 00:33:319 - 00:33:509 -
01:07 HabiHolic: 노트추가
01:07 HabiHolic: 00:45:471 -
01:07 HabiHolic: ^
01:08 HabiHolic: 00:48:509 (9) - 이건 안어울리는듯 차라리 짧게 만들어서 반복한번 추가하시는게 좋을듯
01:08 Akashi_S: 00:29:142 (2) 수정하고 노트 추가했고 점프 2.00x 으로 줄였고
01:09 Akashi_S: 00:33:319, 00:33:509 노트는 아직 생각중
01:09 Akashi_S: 으앜 저거 링크 왜저렇게떠
01:09 HabiHolic: 근데
01:10 Akashi_S: 인센보다 하드에 가깝나여 흠..
01:10 HabiHolic: 인센치고는 나쁘지는 않은데
01:10 HabiHolic: 어색한박자들이 있어서 좀 아쉽군요
01:10 Akashi_S: ㅜ_ㅜ
01:10 HabiHolic: 그래도 무난하게 잘 만드셨습니다><
01:11 Akashi_S: ;ㅅ; 1월달에 만들기 시작한 맵셋인데
01:11 Akashi_S: 아직도 있음
01:11 Akashi_S: ㅜ_ㅜ
01:11 HabiHolic: ㅜㅜ
01:11 HabiHolic: 미국은지금 몇시인가요
01:11 Akashi_S: 아침 9:11
01:11 Akashi_S: 이네용
01:12 HabiHolic: 헐;;
01:12 Akashi_S: 10시 30분에 강의가는!
01:12 HabiHolic: 님
01:12 Akashi_S: 근데 첫강의라 딱히
01:12 HabiHolic: 제맵도 모딩해주세요
01:12 Akashi_S: 네?
01:12 Akashi_S: 전
01:12 Akashi_S: 잉여인데
01:12 HabiHolic: ㄱㅊ
01:12 Akashi_S: 펭귄님맵에
01:12 Akashi_S: 모딩한것같이
01:12 Akashi_S: 모딩되는데
01:12 Akashi_S: 확인
01:12 Akashi_S: 해봐여
01:12 Akashi_S: ..
01:12 HabiHolic: 봄
01:12 HabiHolic: 근데지금졸린게함정;;
01:12 Akashi_S: 아 맞다 이거 스레드에 올리시믄 쿠돗후 드릴게요
01:12 HabiHolic: ㅇㅋㅇㅋ
01:12 Akashi_S: ㅜ^ㅜ
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