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Nuage - Don't Hide These Feelings

posted
Total Posts
53
Topic Starter
spboxer3
This beatmap was submitted using in-game submission on 2012年12月11日 at 下午 08:55:24

Artist: Nuage
Title: Don't Hide These Feelings
Tags: JauiPlaY bossandy boss LC La_Cataline La Cataline
BPM: 173
Filesize: 3721kb
Play Time: 01:56
Difficulties Available:
  1. Boss' Easy (2.95 stars, 119 notes)
  2. Fantasy (5 stars, 375 notes)
  3. Hard (4.76 stars, 212 notes)
  4. Insane (4.91 stars, 290 notes)
  5. JauiPlaY's Normal (4.24 stars, 156 notes)
  6. LC (4.97 stars, 312 notes)
Download: Nuage - Don't Hide These Feelings
Information: Scores/Beatmap Listing
---------------
Boss' Easy By bossandy
JauiPlaY's Normal By JauiPlaY
Hard By spboxer3
LC By La Cataline
Insane By spboxer3
Fantasy By spboxer3
It's my 19th Ranked map^^
Scorpiour
沙发
Lan wings
板凳
LKs
timing check via irc.

27820,346.820809248555,4,1,0,50,1,0
31997,346.820809248555,4,1,0,50,1,0
61151,346.820809248555,4,1,0,50,1,0
72264,346.820809248555,4,1,0,50,1,1
93081,346.820809248555,4,1,0,50,1,1
98638,346.820809248555,4,1,0,50,1,1
116665,-100,4,1,0,50,0,0
Topic Starter
spboxer3

LKs wrote:

timing check via irc.

27820,346.820809248555,4,1,0,50,1,0
31997,346.820809248555,4,1,0,50,1,0
61151,346.820809248555,4,1,0,50,1,0
72264,346.820809248555,4,1,0,50,1,1
93081,346.820809248555,4,1,0,50,1,1
98638,346.820809248555,4,1,0,50,1,1
116665,-100,4,1,0,50,0,0
ty;^^
No_Gu
SPOILER
21:02 No_Gu: HP有没有高了点。。
21:02 spboxer3: 才8阿D:
21:02 spboxer3: 好啦 等等去調低點...
21:02 No_Gu: HP8很低吗。。
21:03 spboxer3: 因為我一般來說都是用8...
21:04 spboxer3: 每張都是Orz...
21:04 No_Gu: 怎么感觉好久没看你图你又换了个我不懂的style
21:06 spboxer3: 這張嗎...這張不算我的style...
21:06 spboxer3: 算是grumd的風格吧...
21:06 No_Gu: 累成翔了
21:06 spboxer3: OJZ
21:06 No_Gu: 第一遍打感觉不太适应
21:06 No_Gu: 第二遍好多了
21:07 No_Gu: 然后稍微说点细节
21:07 spboxer3: 好
21:07 No_Gu: 00:26:779 (3,4) - 其实这段虽然有猜出来会是1/4但是打的时候完全没辨认出来是1/2还是1/4
21:07 No_Gu: 不过也好
21:08 spboxer3: 玩起來比較有挑戰感 不會很無聊(?)
21:08 No_Gu: 也还好啦
21:08 spboxer3: w
21:08 No_Gu: 反正我没热手反应稍迟钝
21:08 No_Gu: 然后前面推荐加点音量
21:08 spboxer3: 嗯嗯
21:08 No_Gu: 打的时候完全没注意到这里有音效..
21:08 No_Gu: 其次normal的clap
21:09 No_Gu: 虽然音乐里是拍手音,但是感觉默认这个拍手还是太重
21:09 No_Gu: 我的话应该会找个轻一点的当custom
21:09 No_Gu: 不过音效这方面还是仁者见仁好了...
21:09 spboxer3: 這事好辦 反正我都用custom的~
21:09 spboxer3: 不過要找找看
21:09 No_Gu: 恩
21:10 No_Gu: 反正我一般是打死都不用默认clap
21:10 spboxer3: 或是直接拿這音效改低一點
21:10 spboxer3: 音量改低一點...
21:10 No_Gu: 00:33:905 (3,5) - 我还是不习惯这样overlap..
21:11 No_Gu: 我的话大概这样
21:11 spboxer3: 我能理解 本來我也不愛這樣排的
21:11 No_Gu: http://puu.sh/1a1Q5
21:11 spboxer3: 但是這邊感覺蠻適合 所以我才擺這樣的
21:12 spboxer3: 我試著擺好看些了
21:13 spboxer3: 00:32:864 (2,5) - 不過本來是想讓這個stack的
21:14 spboxer3: 話說後頭的流星超不顯眼233
21:14 No_Gu: 其实这AR轮到5的时候就看不见2的痕迹了
21:14 No_Gu: 所以感觉没必要去压那个位置
21:14 No_Gu: 嘛流星的话打图时候有注意到
21:15 spboxer3: http://osu.ppy.sh/ss/447274
21:15 No_Gu: 后面那1再往右边点让三个slider看起来有点规律那样?
21:16 No_Gu: 右上1格的样子
21:16 spboxer3: 00:34:772 (1) - 嗎?
21:16 No_Gu: 是
21:16 No_Gu: 正好还能和00:35:292 (3) - 稍微错开点
21:16 No_Gu: 其他别的没了
21:16 No_Gu: 整体感觉就是三连缩B了点
21:16 No_Gu: 然后看着蛮乱但是还能打的感觉
21:16 No_Gu: 反正我是不太习惯这样的233
21:17 spboxer3: 00:34:772 (1,2,3) - 我是想讓這三個的開頭位置做出等間距的樣子
21:17 No_Gu: 也行但是我个人偏向前一组
21:17 No_Gu: 然后音效做完没
21:19 No_Gu: 不鸟我了。。
21:19 spboxer3: D:
21:19 spboxer3: 我看成你說沒了Orz...
21:19 spboxer3: 音效做完了
21:20 No_Gu: 音效我觉得像我图那样分出大鼓和军鼓那样比较好
21:20 No_Gu: 这歌跟鼓点走应该蛮有感
21:20 No_Gu: 当然还是随你
21:20 spboxer3: 我找不到軍鼓
21:20 spboxer3: 適合的找不到...
21:20 No_Gu: 我指把别的音和鼓音分开
21:20 No_Gu: 像我图那样
21:21 spboxer3: 恩? 鼓我是有分開的...可能是聽不太出來吧
21:21 No_Gu: 没了
21:21 No_Gu: 用post么
21:22 spboxer3: 好
IRC
tutuhaha
←_←老板,来个地窖
AngelHoney
好图
bossandy
完成~ 難度名稱改叫Boss了 :)

改難度名叫做Boss' Easy了

Boss' Easy
osu file format v9

[General]
AudioFilename: Nuage - Don't Hide These Feelings .mp3
AudioLeadIn: 0
PreviewTime: 71772
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Don't Hide These Feelings
Artist:Nuage
Creator:spboxer3
Version:Boss' Easy
Source:
Tags:JauiPlaY bossandy boss

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:1
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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61151,346.820809248555,4,1,1,60,1,0
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72264,346.820809248555,4,1,1,60,1,1
93081,346.820809248555,4,1,1,60,1,1
98638,346.820809248555,4,1,1,60,1,1
116672,-100,4,1,0,60,0,0


[Colours]
Combo1 : 152,95,231
Combo2 : 0,128,255
Combo3 : 211,211,211
Combo4 : 255,128,64
Combo5 : 215,0,215
Combo6 : 0,217,217

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加油!
Rotte
Boss's Easy

No problem!

JauiPlaY's Normal

01:28:737 - 加个note?

Hard

01:55:111 (9) - 这个从节奏上讲删掉可能好点

LC

00:56:014 (3) - delete it,bacause this note is not fit this rhythm
01:00:089 (6,7,8) - sound effect is strange,
01:03:926 (1) - 5/16slider instead,and delete 01:04:186 (2) -
01:07:047 (2) - delete it,and adjust clap to fit this music
01:22:321 (8,9,10) - sound effect is strange
01:33:081 (5) - 9/16 slider
01:44:534 (5,6,7) - sound effect and rhythm is strange
01:55:632 (6,7,8) - 6,7and8's start is strange

Fantasy

完全找不到问题


啃光今天才买的薯片零食

|||Ory
bossandy
記得把mapper們都補齊 ~ :3
tags
Rue
<3

also LC's diff is somehow bugged, trice redl'd - trice failed to show up on the mapset list after extraction
might be the problem on my side though


forget it, works fine on another PC
the tags could use 'liquid dnb' included btw
DarknessAngel
as your request via in-game PM ~ :)


抱歉晚了一天 !! >"<


Red words = Unrankable stuff
Blue words = the thing I think it must be fixed
Black words = If I were you,I would do that.
Green words = some of my comment,or something I want you to notice



Fantasy



  • (以下建議是我覺得改了以後會好一丁點的,如果懶得改或是不同意儘管無視)
  1. 01:09:127 (6) - ctrl + g ? 我個人覺得挺不錯的0 0
  2. 00:37:200 (5) - nazi個,這slider移到(368,152),這樣00:37:026 (4,5,1)同間距看起來美觀點
  3. 00:37:893 (3,4) - 我想跟你說我對這個pattern的看法,當初我打shiirn的solar
    遇見這個pattern後反應不及(因為加上AR9的關係),retry 3次才把這pattern全接
    除了稍微不好讀外(像這樣頭頭相疊的),按法上也有一種窘迫的感覺,雖說我之後看到這pattern後也能悠然面對
    但我做圖還是不會放這樣的形式
    然而01:01:151 (1,2)和01:36:376 (2,3)的形式我都還滿喜歡的:>
  4. 01:27:870 (2) - 移到(72,288) ? 感覺01:27:524 (1,2,3)會稍微美觀點,而且也沒影響flow

LC



  • (I just point out some things which looks not good to me,feel free to reject them if there are specail reasons that you don't want to change.)
  1. 01:22:495 (10) - I don't know why the spaing is changed.move it to (392,304) to make the spacing consistent.
  2. 01:01:151 (1) - move it to (272,216) to make the patterns prettier ?
  3. the diff (include hitsounds,flows and rhythms) is awesome.love it. <3

Hard



  • (以下的建議我希望你能認真地思考下,對我來說滿重要的)
  1. 00:37:892 (2) - ctrl + g 然後slider頭部放回原位,我不覺得這沒差,現在這樣打起來卡卡的呢
  2. 01:55:285 (1,2,3,4,5,1) - 這pattern有很大的兩個問題
    對hard來說太難 ? 不,我要說的是
    第一個,這個pattern打起來很"拗手",尤其是像這樣連續使用的時候
    我還依稀記得,在我還不是mapper的時候,遇上這種排法時,打起來都不是很順心,右手會被壓迫到
    特別是01:55:632 (2,3)的連接點,如果是45度角可能還好,90度就很不順
    第2點是,你對照一下Fantasy結尾,會發現Hard的結尾比Fantasy難上許多
    就這點來看,就能強迫你改它了呢lol

JPY's Normal



  • (here are just some comments for you.)
  1. 我覺得"JPY's Normal"這名稱比較有個性xD
  2. 前面開場就讓我感嘆:「神節奏!」了說:O
  3. 於是後面沒找到東西orz,GJ ~ =w=b

Boss' Easy



  • (nothing big problem in this diff,I just notice a thing and others look good to me.)
  1. 才發現你好會做Easy喔,那些slider的用法很讚<3
  2. 00:38:586 (3,1,2) - 比較一下這之間的間距,00:38:933 (1,2)看起來大了點O_o


overall the beatmap is nice.
star.

這堅強陣容絕對在考驗modder們的能力,頭疼啊...orz
Topic Starter
spboxer3

DarknessAngel wrote:

as your request via in-game PM ~ :)


抱歉晚了一天 !! >"<


[notice]Red words = Unrankable stuff
Blue words = the thing I think it must be fixed
Black words = If I were you,I would do that.
Green words = some of my comment,or something I want you to notice



Fantasy



  • (以下建議是我覺得改了以後會好一丁點的,如果懶得改或是不同意儘管無視)
  1. 01:09:127 (6) - ctrl + g ? 我個人覺得挺不錯的0 0 恩...我的想法是把這兩個音樂性相同的slider做出類似的擺法 從音樂本身思考 不是從打法上思考
  2. 00:37:200 (5) - nazi個,這slider移到(368,152),這樣00:37:026 (4,5,1)同間距看起來美觀點
  3. 00:37:893 (3,4) - 我想跟你說我對這個pattern的看法,當初我打shiirn的solar
    遇見這個pattern後反應不及(因為加上AR9的關係),retry 3次才把這pattern全接
    除了稍微不好讀外(像這樣頭頭相疊的),按法上也有一種窘迫的感覺,雖說我之後看到這pattern後也能悠然面對
    但我做圖還是不會放這樣的形式
    然而01:01:151 (1,2)和01:36:376 (2,3)的形式我都還滿喜歡的:>
  4. 01:27:870 (2) - 移到(72,288) ? 感覺01:27:524 (1,2,3)會稍微美觀點,而且也沒影響flow

Hard



  • (以下的建議我希望你能認真地思考下,對我來說滿重要的)
  1. 00:37:892 (2) - ctrl + g 然後slider頭部放回原位,我不覺得這沒差,現在這樣打起來卡卡的呢 恩...可是slider擺在那flow就有差了... 與後頭的間距不夠大
  2. 01:55:285 (1,2,3,4,5,1) - 這pattern有很大的兩個問題
    對hard來說太難 ? 不,我要說的是
    第一個,這個pattern打起來很"拗手",尤其是像這樣連續使用的時候
    我還依稀記得,在我還不是mapper的時候,遇上這種排法時,打起來都不是很順心,右手會被壓迫到
    特別是01:55:632 (2,3)的連接點,如果是45度角可能還好,90度就很不順
    第2點是,你對照一下Fantasy結尾,會發現Hard的結尾比Fantasy難上許多
    就這點來看,就能強迫你改它了呢lol
    好~這個改了
感謝mod~
bossandy
好 改好了~

Boss' Easy
osu file format v10

[General]
AudioFilename: Nuage - Don't Hide These Feelings .mp3
AudioLeadIn: 0
PreviewTime: 71772
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1

[Editor]
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Don't Hide These Feelings
TitleUnicode:Don't Hide These Feelings
Artist:Nuage
ArtistUnicode:Nuage
Creator:spboxer3
Version:Boss' Easy
Source:
Tags:JauiPlaY bossandy boss LC La_Cataline La Cataline
BeatmapID:181453
BeatmapSetID:60092

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:1
ApproachRate:3
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
25045,346.820809248555,4,2,1,50,1,0
25391,-100,4,1,1,50,0,0
25478,-100,4,2,1,50,0,0
26085,-100,4,1,1,50,0,0
26172,-100,4,2,1,50,0,0
26779,-100,4,1,1,50,0,0
26865,-100,4,2,1,50,0,0
27299,-100,4,1,1,50,0,0
27559,-100,4,2,1,50,0,0
27819,-100,4,1,1,60,0,0
31997,346.820809248555,4,1,1,60,1,0
61151,346.820809248555,4,1,1,60,1,0
70861,-100,4,2,0,60,0,0
72264,346.820809248555,4,1,1,60,1,1
93081,346.820809248555,4,1,1,60,1,1
98638,346.820809248555,4,1,1,60,1,1
116672,-100,4,1,0,60,0,0


[Colours]
Combo1 : 152,95,231
Combo2 : 0,128,255
Combo3 : 211,211,211
Combo4 : 255,128,64
Combo5 : 215,0,215
Combo6 : 0,217,217

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Loneight
早灣 >w<
Request from myself..lol?!



  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[general]

  1. 不一樣的PreviewTime噢~~(逃
    PreviewTime
    Inconsistency in PreviewTime: -
    [Boss' Easy] : 71772 -
    [Fantasy] : 71729 -
    [Hard] : 71729 -
    [JauiPlaY's Normal] : 71772 -
    [LC] : 71772

    [Easy]

    1. 01:10:341 (2) - 這結尾用S的音效讓咱覺得有些奇怪,感覺用N然後調降音量會比較好
    2. 01:50:603 (3,1) - 感覺這裡節奏突然亂了一下 >~< , 試看看這張圖的節奏?~

    [JauiPlaY's Normal]

    1. 無用的綠線:
      01:10:861 -

    2. 沒問題~

    [Hard]

    1. 01:22:668 (3) - 這結尾的finish,好突兀,刪掉?;w;

    [LC]

    1. i find some snap notes
    2. fine to me ~

    [Fantasy]

    1. 沒問題~
太可怕了 ;w;
各種神難度...簡直是神譜面 ;w;
good map & good song & good luck ~star !
不過好像有看到偷懶方式(逃
Skystar
[General]
  1. LC diff有很多note在紅線前 建議將紅線提早到00:16:721
  2. 考虑将sliderslide静音?
[Easy]
  1. Unsnapped objects:
    SPOILER
    01:33:073 (2) - Unsnapped slider (repeat).
    01:33:073 (2) - Unsnapped slider (end).
    01:38:630 (2) - Unsnapped slider (end).
  2. 00:34:771 (3) - 感覺沒必要折紅點
  3. 00:41:707 (1,3) - 這個blanket可以做好點
  4. 01:56:672 (4) - NC
[Normal]
  1. 鴨子吃電視
  2. 00:52:286 (1) - NC
[Hard]
  1. KIAI段作為一個AR7 OD5的hard來說實在太難了...anyway
[LC]
  1. Unsnapped objects:
    SPOILER
    01:00:978 (10) - Unsnapped circle.
    01:49:744 (4) - Unsnapped slider (start).
    01:49:744 (4) - Unsnapped slider (repeat).
    01:49:744 (4) - Unsnapped slider (end).
    01:50:611 (5) - Unsnapped circle.
    01:50:784 (6) - Unsnapped circle.
    01:50:957 (7) - Unsnapped circle.
    01:51:131 (1) - Unsnapped slider (start).
    01:51:131 (1) - Unsnapped slider (end).
    01:51:478 (2) - Unsnapped circle.
    01:51:651 (3) - Unsnapped slider (start).
    01:51:651 (3) - Unsnapped slider (end).
    01:51:998 (4) - Unsnapped circle.
    01:52:171 (5) - Unsnapped slider (start).
    01:52:171 (5) - Unsnapped slider (end).
    01:52:518 (6) - Unsnapped slider (start).
    01:52:518 (6) - Unsnapped slider (end).
    01:53:559 (8) - Unsnapped slider (start).
    01:53:559 (8) - Unsnapped slider (end).
    01:53:905 (1) - Unsnapped slider (start).
    01:53:905 (1) - Unsnapped slider (end).
    01:54:252 (2) - Unsnapped circle.
    01:54:426 (3) - Unsnapped slider (start).
    01:54:426 (3) - Unsnapped slider (end).
  2. 01:22:495 (10) - spacing?
[Fantasy]
  1. 雖然只有60%音量但是總覺得還是比較吵怎麼回事...?
  2. 還是建議AR9 ;_;
  3. 01:03:579 (6) - x:352 y:248?
  4. 01:22:842 (4) - 漏了個finish在折返上? 或者是故意不加的?
  5. 01:23:362 (1) - 這個可以再彎一點然後跟後面的(3)做個blanket
Nice map. sorry I can't find anymore... really awesome mapset. lol
raririn
纯nazi...QAQ

[General]

AIBat v3.1 wrote:

Codeless SB Elements
bg.jpg

AIBat v3.1 wrote:

SB Elements Not .png
sb\sb1.jpg
sb\sb_blur.jpg
sb\sb.jpg
[Normal]

AIBat v3.1 wrote:

Spinner New Combo
00:52:286 (2) - Consider adding a NC here, since this note follows a spinner.
[Fantasy]
00:33:904 (3) - Ctrl+G?
00:35:291 (3) - ^
00:37:892 (3) - 尾去掉clap 吧 好吵
00:58:615 (3) - 违和 往右一点?
00:59:135 (6) - ^
虽然是故意的但是好难看=_=

[LC]
00:21:923 (7) - prev 0.02x 0.0..
00:26:085 (5) - 0.01x
01:10:515 (4) - clap on the head?
wcx19911123
from my queue

[Hard]
00:43:962 - 去掉clap听上去带感点,跟00:32:864 - 这里一样

[LC]
01:10:688 - better to volume down a bit at the section, the N-whistle is really too loud and suddenly, and doesn't fit the song too much imo

我本来打算直接泡的不过这spread实在无法接受,我个人认为Hard其实比LC难点0.0
然后那N又太简单0.0..
Nymph
request from pm.

nothing I can found, so here is a star for support。

btw I don't think hard diff is harder than LC, I think it is fine.
wcx19911123
bubbled
Niva
(no kudosu)

Just checking errors, this mapset is really neat already:

Uhm, Hard and Boss' Easy doesn't use combo color hax on the first part, is it intentional?
JauiPlaY's Normal is missing new combo on 00:52:286 (1) orz... (idk if this is intentional)

And, uh, what happened to the normal hitsamples on LC's diff (for example, why 00:34:771 (5,6)'s start now gives soft hitsound instead of normal o.o)

Anything else were fine though (:
Rue
confirming LC to have lost a heap of hitsound amount :(
Topic Starter
spboxer3

Niva wrote:

(no kudosu)

Just checking errors, this mapset is really neat already:

Uhm, Hard and Boss' Easy doesn't use combo color hax on the first part, is it intentional? fixed it, you're mod always attentive xD
JauiPlaY's Normal is missing new combo on 00:52:286 (1) orz... (idk if this is intentional) yep~ It's intentional, so I will keep it. (01:12:264 - is the beginning for this sentence, so I doesn't want used NC at 01:12:957 (1) - )

And, uh, what happened to the normal hitsamples on LC's diff (for example, why 00:34:771 (5,6)'s start now gives soft hitsound instead of normal o.o) I contact La cataline already :3

Anything else were fine though (:
waiting LC to check her diff, thanks your attentive mod, really ><
Niva
Okay, fixed the green line errors on La Cataline's diff, however:

Set the preview time in LC to 71729, so it'll become consistent with other diffs? (idk why the preview time changed o.o)

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EDIT : Added NC on that post-note spinner as well after some talk via in-game PM (due to 'There must be a new combo either on or after a group of spinners, so that the objects on opposing sides of the spinner(s) don't form a single combo' rule)

Lovely mapset xD

Ranked ~
Topic Starter
spboxer3

Niva wrote:

Okay, fixed the green line errors on La Cataline's diff, however:

Set the preview time in LC to 71729, so it'll become consistent with other diffs? (idk why the preview time changed o.o)

----------------------------------------

EDIT : Added NC on that post-note spinner as well after some talk via in-game PM (due to 'There must be a new combo either on or after a group of spinners, so that the objects on opposing sides of the spinner(s) don't form a single combo' rule)

Lovely mapset xD

Ranked ~

Thank you~ Niva ><!!!
Frostmourne
oh yeahh
Colin Hou
オメデトウ(^▽^)ゴザイマース
Stefan
Kinda funny how this and this Map have the same BG. xD
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