about that D, no changes
I like that K :<
I like that K :<
you can't imagine how thankful I am. Such an excellent mod. Thanks a lot.grumd wrote:
Saturday modding time! \:D/
Oni
New combos are completely wrong, just saying..^applied everything
- 00:23:737 - Remove this note? Everything around this timelink got too intense comparing to the rest, additionally this place has nothing to emphasize.
- 01:05:670 - Really a strange suggestion, but try to add a note here? This may play weird, but kinda fits the song. hm, after considering to refuse, I'll give it a try since you showed another spot where to add it. and making this rhythm appear more often can work. and yes, it fits the music
- 01:10:004 - Rework pattern after this note: first note at 01:10:004
awesome ;_;- 01:14:537 - 01:14:604 - Add two notes here?
- 01:18:470 - Add a note here again? If you place 3/4 notes like this one in several places in this map it will not be confusing imo.. And for some reason it really fits!
- 02:10:137 - Try to end a spinner here, then add kats at 02:10:270 and 02:10:404. I guess ending spinner not at a sound is fine for taiko since it anyway ends in a different place..
- 02:40:137 - Move this note to 02:40:270, this kinda fits better
- 03:29:070 - This note has no "finish" sound in the music which previous kats emphasized... Change this to don.
Futsuu^applied everything
- 00:14:270 - kat? okay, made the note in front of it to a don.
- 00:32:137 - kat?
- 00:37:337 - don? the sound is similar to don at 00:37:070 - and it's more toned down comparing to next kat
- 00:46:270 - Comparing it to 00:44:004 (3,1) - , change this to kat and add a kat at 00:46:804 maybe? That sounds nice.
- 00:48:404 - As above, kat due to consistency with 00:44:004
- 00:50:404 (3,4) - 00:52:537 (3,4) - 00:55:737 (3,4) - 00:56:804 (6,7) - Again. It really calls for a kat imo..
- 02:46:537 (2) - I feel like these dons should be changed to kats.. They are more pitched up than 02:46:804 (3) - so you know.. Do it on all followign similar patterns if you like it.
- Finally, not every player will enjoy such copypaste as you did.. At least in second kiai, it's quite boring to play. Bring some variety maybe? That's not a pain anyway.. yeh, lol. Changed/added some stuff.
Kantan^applied everything else here.
- 00:21:470 (1) - Hm, imo kat fits here better.
- 00:27:070 (11,12) - Change them to kats. It's a constant don spam, feels so boring :s
- 00:29:737 (15) - kat please
- 00:31:337 (18,19) - kats?
- 00:54:004 - Try to add a note here this would appear to be too difficult for this kind of Kantan.
- 02:05:204 (1) - kat? it will follow your d d d ~ d d k k d d ~ pattern (when you was placing dons every 2/1 and then two kats and again dons)
- 03:34:270 - Remove this one and add kats at 03:34:137 and 03:34:537 to emphasize finishes
^ 01:36:404 onwards - Seems the difficulty increased quite a lot ? I suggest simplifying to balance the diff spreadgrumd wrote:
Part right after the kiai looks too pumped up, it's really too hard compared to other parts. Even kiai has no 1/2 streams over 5 notes in a row, but this... You should tone it down.
Thanks grumd <3grumd wrote:
Saturday modding time!
Inner OniFatal Oni
- Hitsounds are nice, rhythms too, and the only thing that can be improved in my opinion is breakpoints placement. You'd better use breakpoints where they can emphasize some sounds in the background of music, make it more consistent and fitting. Well, actually what I want you to check:
- 00:22:937 - This breakpoint has some noticeable sounds in it, please map it and remove 00:22:404 - this note to have a break still. k
- 00:25:937 - Hm, add a note here? k
- And my main reason for modding this: I want you to add some accent at notes like 00:27:070 k and 00:27:470 I see no reason to use finish here. Add finishes on them and remove 00:27:604 k. After this you maybe could add something at this breakpoint: 00:28:004 - maybe drumroll or something else. It sounds nice without notes
- 00:31:337 - 00:31:737 - Now listen to these two notes. They sounds similar to two above, and I wish you could use similar pattern on such stuff. Again, add breakpoints right after them and map everything else. Maybe this picture will help: first note is at 00:31:070. Notes 00:31:337 and 00:31:737 are big dons. Maybe you'll like big kats more, I just have a feeling that big note will fit it anyway.
..??? can't understand what you want me to do but seems like you're suggesting to delete notes where are beats? o.o this pattern is perfect the wayt it is now anyways (?)- 00:35:737 - Remove this note and set a finisher at 00:35:604 for the same patter as above. there is a beat, won't delete it and no reason to finisher too
- 00:39:870 - Again on this note. Screenshot: first note is at 00:39:737, big dons at 00:39:870 and 00:40:404
?- 00:52:670 - Why big kat here, not don? All finishers are dons in this part of the map... Maybe change this single kat to don? k
- 00:55:337 - Big note please, right before a breakpoint it's even more fitting. k
- 00:57:870 - I don't like this sudden slowdown, honestly... Notes are overlapping when they appear, so I dunno.. Not sure about this one. Overlap happens in taiko, hue. If fits the song and the overlap is minimal. The player will not miss anything because of this minimal overlap
- 01:00:670 - Maybe remove this note and add two at 01:00:537 and 01:00:804? Imo sounds better.. didn't like it
- 01:34:337 - You should add a note here, it sounds weird without it. Drum there is quite loud. If you don't want to make too long streams, you can remove 01:34:604 whoops, missed it. fixed
- Hm, I think this 01:39:604 (33,34,35,36,37) - can be improved too. Try to remove 01:39:737 can't. loud beat there. and move 01:40:137 to 01:40:270. This fits the way I suggested to emphasize notes before. Hope you like this rhythm too ^^k
- 02:01:070 - Change this to don. k
- 02:05:337 - And this too, similar pattern. It's the only hitsound that bothers me in this part of the song, hah. k
- 02:30:804 - Again same breakpoint stuff with finishers as in the start of this mod! Try this: (first note at 02:30:670, finishes at red (3), (1), (1))
this keep sounding extremely weird ._. did it on my own way (?)- 02:39:337 - Same pattern as above! Remove 02:39:470 and 02:39:870 k. If you do this, you'll also be able to map 02:38:404 - it needs some drums imo k
- 02:46:004 - Remove this and add two notes at 02:45:870 and 02:46:137 ? too similar to loctav's
- 02:48:137 - ^ same action with this one. ^
- 02:50:271 - Move this 1/2 earlier, for the same pattern as above. ^
- 02:52:404 - Same action around this one. And maybe add a note here 02:53:070 ^
- 02:54:537 - 02:56:671 - 02:58:804 - Again. ^
- Last kiai needs breaks. Really. Needs.
My suggestions for breakpoints in second kiai:SPOILER03:06:137 - Remove it k
03:10:404 - ^ k
03:14:670 - ^ k
03:17:870 - ^ n
03:23:137 - 03:23:204 - These too k
03:27:470 - ^ k
03:29:604 - 03:29:670 - ^ kFor the difficulty I guess the breaks are okay. Last kiai has no breaks, yeah, but dunno if they're really needed on this difficulty. I need more opinions about this D:
- Oh shit, it's just Fatal... Too hard to find something to mod D: Breaks fit good, hitsounds are fine (as much as I can hear), so the only few things:
- 00:27:470 (3) - Lonely 3/4 spacing over all this map :> Add notes at 00:27:337 and 00:27:737 please! Loctav's
- 01:05:537 - 01:05:737 - Try to remove these notes, pattern sounds cool that way :s ^
- Luanny's parts and second kiai especially need more breakpoints. Though it's fucking insane difficulty so I'm not sure
Sorry for such a poor mod here, but well.. It's impossibru
Muzukashiiapplied everything except the last one. for me this is really a note o.o
- 00:21:470 - Change this to don or delete at all.. Sound under this one is kinda tricky.
- 00:32:270 - Add a kat here
- 00:38:137 - Delete this to separate 00:37:737 - from 00:38:270 - , they all sound too different
- Part right after the kiai looks too pumped up, it's really too hard compared to other parts. Even kiai has no 1/2 streams over 5 notes in a row, but this... You should tone it down. will do it after checking aabc's mod
- 03:23:470 (134) - Change it to don I think. You almost never start a stream from kk, it's always kd
- 03:37:070 - Remove this last note. It's like an echo, it's not a drum imo.
grumd wrote:
00:27:470 (3) - Lonely 3/4 spacing over all this map :> Add notes at 00:27:337 and 00:27:737 please!kk
01:05:537 - 01:05:737 - Try to remove these notes, pattern sounds cool that way :s did it elsewise by removing only 1 note. Else it sucks to play and sounds really weird.
really thanks ;DDaabc271 wrote:
As requested by Loctav, I'm coming for a Taiko mod ~
I'm really sorry that my mod is soooo late. You know, my school is too busy and now I'm actually in test period ;w;
Anyway, let's go :3
Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions / thoughts only. Change only if you want to
Grey~ Suggestions that have no effects on gameplay
-----------------------
[Overall]
I'll say Kantan ~ Oni are more like 1 level higher ? I really think that they're harder than the name suggests. Not really a problem, just only what I think ~
Hard mapset \;D/ hue
[Muzukashii]
I'll say this is too hard for muzu. Some parts ( esp the 2nd half ) are in oni level ( If this is 112.5 BPM you'll know why ) going to downtone it
When comparing with oni diff, muzu has quite a lot similar parts ( eg long, dense 1/2s at last kiai) going to fix^ 01:36:404 onwards - Seems the difficulty increased quite a lot ? I suggest simplifying to balance the diff spreadgrumd wrote:
Part right after the kiai looks too pumped up, it's really too hard compared to other parts. Even kiai has no 1/2 streams over 5 notes in a row, but this... You should tone it down.
02:44:670 ( 308 ) - Try not to include x0.8 for this note as players could be mislead by the previous 1/2 section ( See this ) I don't remember using any sv changes here ._. deleted it
Other seems fine
-----------------------
[Inner Oni]
Just saying that there's a significant difficulty increase, starting from later parts of 1st kiai
00:57:604 ( 425 ~ 428 ) - Similar problem with oni. Try using more notes to decelerate ( eg 429 ~ 434 ) it is ok for me o_o
01:00:137 ( 441 ) - I think it's better to use x0.8 instead of x0.9 for this note. Alternatively use gradual acceleration ? I like this like fatal oni
01:52:670 ( 149 ~ 150 ) - Delete one of them as they're stacked by error what the fuck, how this happened? ._. fixed and deleted triplet. since when I used triplet here?
02:44:670 ( 261 ) - Try not to include x0.9 for this note. x1 is just good enough ~ deleted these sv changes. they shouldn't be there anyways
03:17:470 ( 151 ~ 163 ) - Similar to oni, I think the speed down -> up is unnecessarily misleading. I really suggest removing them ~ deleted
03:34:537 ( 312 ~ 318 ) - Try to use more notes to decelerate to avoid confusion. ( eg 313 ~ 318 ) it is ok for me
-----------------------
[Fatal Oni]
This diff is too hard for me, esp the 1/6s x_x
1st kiai seems to be a lot harder than other parts
00:57:604 ( 131 ~ 135 ) - Again, please use more notes to decelerate ( eg 134 ~ 143, -x0.2 for each notes) same as inner
01:00:137 ( 151 ) - Try not to use x0.9 for this note ? ^
02:44:537 ( 159 ~ 161 ) - I suggest starting the slower part at 161 ( and use gradual speed-down )
03:17:470 ( 151 ~ 163 ) - Similar to oni, I think the speed down -> up is unnecessarily misleading. I really suggest removing them ~ I will keep it on fatal for now. I may change if someone else point it out
This is too hard for me, so I can't comment much
-----------------------
Basically all things are technically fine except the stacked notes, but I'd like to see improvements on speed-ups / downs
Seems grumd already pointed out quite a lot of hitsounds suggestions, so I think I can focus on gameplay issues more
Star and good luck ~
thanks I will edit and give linksKurosanyan wrote:
[Muzukashii][Inner Oni]
- Your map really looks random... :I You really should avoid following the randomness of the music and try to fit more with the main beat of it and to make consistent pattern. A Muzukashii should definitively be consistent. I can't really give a good mod because the map looks too random to me D:
- 00:14:004 - Why a sudden lack of a note here? It breaks the rhythm for no reasons, there's a drum sound like in previous patterns here. Can I has Katsu pls? nope. sounds bad and I kept using this two dons pattern lol
- 00:18:004 (57) - The drum sounds obviously like a katsu here imo, and it makes a better pattern. Same than 00:17:604 (54) - k
- 00:26:670 (101) - d? :I it is obviously a kat
I will edit to check fatal mod
- Same than Oni about the SV :I sv is ok o-o
- 00:37:937 (270) - d? ok
- 02:42:537 (240,241,242) - ddd? This kdk sounds really wrong imo the onyly thing I could do here is deleting 241 because the kats should stay but I don't think it is the case
- 03:35:670 - Add a d and remove 03:35:804 (313) - ? The 1/4 sounds misplaced. There's not even sound at 03:35:804 (313) - :I k
- 03:36:070 - Add a d? Sounds like 1/4 drums here. k
- 03:36:404 - to 03:36:804 - How about a stream here? The drums sounds streamy. I don't like finishing a map with long streams... I want at least the end to be normal, that's why I followed only the main beats here
- 03:37:004 - Add a katsu? ^same, I guess
Nice map too, actually the only one that is bad in the mapset is the Muzukashii imo.
[Fatal Oni]
- Oh god. Well I don't think the weird SV matters anymore at this level. ;_;
- 00:11:537 - Add a don here? We can clearly hear a drum sound not really necessary.. this is just a low note between two strong beats... sounds weird
- 00:23:137 - ^ k
- 00:25:604 (4) - d?
- 00:26:137 (2,3,1,1,1,1,1) - Sounds like a long 1/4 stream here instead of this, something like ddddkdkkd or kkddkdkkd. Anyway I suggest kd for 00:26:604 (1,1) - because it fits better to the drums and make a better pattern imo.
- 00:25:737 (1) - k? Sounds like the next notes.
- 00:28:270 (1,2,1) - Sounds like ddk imo :I
- 00:29:404 - Add a k and remove those 1/6 notes? 00:29:515 (3,4) -
- 00:30:137 (2,3,4,5) - sounds more like 1/4 imo :I
- 00:30:404 (1,1,2,3,4,1,2,1) - Here a 1/6 stream and then 1/4 stream fit better imo:
00:30:404 - to 00:30:537 - dddk 1/6
00:30:581 (2,3) - Remove these
00:30:737 - add a note- 00:32:670 (5) - k?
- 00:32:937 (1) - move it to 00:33:070 - ? There's no sound where it is, sounds like it was misplaced.
- 00:33:604 (1,2,3,4,5,6) - Hmm, I think it's better to follow the previous pattern ( 00:32:537 (2,3,4,5,6) - ) and then add a k or a d at 00:33:937 - and a d at 00:34:004 -
- 00:34:270 (1) - d?
- 00:34:804 (3) - k? Because of the drums
- 00:34:937 (1,1,2,3,4,1,2,1,1,2) - Wow, the timing looks totally messed up there D: 00:35:004 - lack of a note here and 00:35:204 (3) - should totally be a k and 00:35:270 (4) - , 00:35:404 (2) - , maybe 00:35:537 (1) - those 3 sound overmapped.
- 00:35:870 (2) - k?
- 00:38:204 (2) - Remove this note maybe?
- 00:39:670 - add a k? I can hear the lack of a note for a drum sound again.
- 00:42:204 - 00:43:270 - add notes here? I find the lack of 1/4 disturbing this is only 1/2 like the song suggests
- 00:43:470 (25,26) - making a break between those two red ticks isn't a good idea imo. If you want a break I would suggest to remove 00:42:937 (20) - instead of this, and then add a note at 00:43:604 - . I barely can hear this noe.. not every beat here is meant to be followed because this map would be full of 1/4. I like the way the breaks are on this part
- 00:44:870 (36) - imo the 1/4 should be at 00:44:737 - ok
- 00:45:404 - add a note? nope
- 00:45:604 (42,43) - here the break is ok imo. same as before
- 00:46:470 - add a note? 1/2
- 00:47:537 - ^ ^
- 00:48:604 - ^ ^
- 00:53:270 - ^ k
- 00:55:470 - maybe a don there? I think it's not necessary to do a break here :I it is not necessary but I like this cut
- 01:03:070 (2,3,4,1,1) - kdkkd? kddkd? Anyway the last note should be a d here D:
- 01:04:337 (2) - This note sound overmapped, I can't here any beat here
- 01:05:470 (1,2,1,1,1,2) - I here katsu at 01:05:670 (1) - and 01:05:804 - (missing a note here). Try dddkdkd? ddkkdkd?
- 01:07:870 (6,1) - Totally sounds like a great place for a 1/6 stream, why not?
- 01:08:404 (1,2,3,4) - And here more like a 1/4
- 01:10:270 (2,1,1,1,1,1,1,1) - I'm sure you love this pattern but it's not fitting, it sounds off. D:
imo it should be a ddkddkd from 01:10:270 - to 01:10:670 - then removing those 2 01:10:737 (1,1) - and make a D at 01:10:804 - .
Or maybe a ddkddkdkd or a ddkddkddk or a ddkddkddd instead of ddkddkd D- 01:11:204 - to 01:11:470 - and 01:11:604 - to 01:11:870 - sound like constant stream of 1/4 and 1/6 and 01:11:537 (3) - should be removed imo.
Also 01:11:204 (2,3,4,1) - would be better with 1/4 imo but the next 1/6 is fitting ( 01:11:737 (1,2,3,1) - )- 01:18:937 (1,2,3,4,5) - imo the 1/6 should start at 01:19:070 -
- 01:28:004 - and 01:28:270 - add K? I want to make breaks between the big notes.. the streams are hard enough, I don't want to kill the players even more
- 03:37:004 - k and 03:37:070 - d?
And like I said I'll stop there, if you like the suggestions I made then I recommend both of you to check your parts on the fatal oni and trying to make it more fitting to the sounds and rhythm of the drums. And I'll accept to do a recheck on this hell later.
What did you expect lol[ JJ-core ] wrote:
Wow i wish i could play taiko.... This looks damn awesome! No standart diff? D:
Done.Bittersweet wrote:
You should add [Luanny] to the tags now that she changed her nick, dont forget it ^-^
DIE TAIKO PLAYERSLoctav wrote:
It's about doom.