So, yesterday I finished my first map. My first concern is the quality of the audio sample on the webpage https://osu.ppy.sh/beatmapsets/1068047#osu/2236055
The audio is perfectly normal inside the game, but the sample on the internet sounds like it's been made 20 years ago.
Next question. When using sliders (and spinners), they have a hitsound at the end of them by default. But I've noticed in many maps that the end of a slider is silent. Because of this, I avoided using sliders too much, because the second hitsound doesn't sync with the song most of the time. Do people just replace the second hitsound with a silent one? And how do I do that?
Now about my map. I already know that the difficulty of the first and second halfs are inconsistent. However, a higher difficulty suits the second half. So do you think I should remake the first half to make it a little closer to the difficulty of the second half, or is it fine even like this?
At last, if any of you are kind enough to use a little of your time to try it out and give some feedback, I'd appreciate it.
The audio is perfectly normal inside the game, but the sample on the internet sounds like it's been made 20 years ago.
Next question. When using sliders (and spinners), they have a hitsound at the end of them by default. But I've noticed in many maps that the end of a slider is silent. Because of this, I avoided using sliders too much, because the second hitsound doesn't sync with the song most of the time. Do people just replace the second hitsound with a silent one? And how do I do that?
Now about my map. I already know that the difficulty of the first and second halfs are inconsistent. However, a higher difficulty suits the second half. So do you think I should remake the first half to make it a little closer to the difficulty of the second half, or is it fine even like this?
At last, if any of you are kind enough to use a little of your time to try it out and give some feedback, I'd appreciate it.