ah i will remap my taiko...
because this mint's taiko is suck
because this mint's taiko is suck
modありがとうございまーす><!ReySHeL wrote:
来ました!(requested via in-game pm)
[Taiko Easy]
good!
[Taiko Normal][Taiko Hard]
- 00:26:302 (1) - finishでもいいと思います
- 00:27:437 - dを追加
- 00:30:033 - ^
- 00:32:628 - ^
- 00:35:223 - ^
- 01:10:097 - kを追加
- 01:11:395 - ^
good!
[Taiko Oni][mint's Taiko]
- 01:21:452 (1) - d
- 01:26:643 (1) - ^
以上です!
- 01:10:584 (1,2,3) - ddk
- 01:28:102 (1) - d
ランク頑張ってください(*>ω<*)
thx for your modding LoveLove wrote:
[General]
Center the settings for all of the settings. There's no need to change any settings as the difficulty of the map will adjust how hard it plays. You can however raise the HP/OD of the Oni difficulties so that it's harder to pass and to make sure players are accurate. HP/OD 5, 6, or 7 will do. already done
[Easy]
Nothing here.
[Normal]
Nothing here.
[Hard]
00:39:927 (2) - d instead? That will decrease consistency. sry
00:53:552 - 01:08:800 - this plays a bit too hard, maybe remove some notes to your taste so that it's a little easier? I think it's difficulty is adequate for Hard compared to both Normal and Oni.
01:27:454 - 01:29:076 - try d k D instead? good idea
[mint's]
00:08:946 (1) - d? This will match 00:06:351 (3).
00:18:192 (1) - You can remove this note. Since you're following the guitar, this will look/sound better.
01:16:910 (1) - Extend this spinner to 01:19:343? Since spinners are really easy to hit, you can extend it here.
01:28:102 (1) - d? This will only match the other d k D patterns, there's no need for variety on this part.
[Oni]
00:26:302 (5) - D? Just matches the crash in the song. that will spoil silence. sry
01:03:609 - add k kk here? It will add a little variety in the kiai and it rolls into the next part of the chorus. Good added
01:23:723 - 01:24:696 - This part is pretty unnecessary so please remove some 1/4s. I added those 1/4s for variation
01:29:238 (3,4,5,6,1) - dddkd instead? Only something I'd like to see. hmm... no change
- Racoon - wrote:
안녕하세요 ~ 모딩큐에서 왔습니다~
호리에 유이곡이라 합니다 핰핰Taiko Easy00:41:225(3) - k? - 앞 뒤로 일관성 지키는것도 좋아보이네요. 보컬음 끝이 내려가는 부분이어서 동으로 처리했었는데, 이지라는 난이도를 생각하면 똑같이 유지하는 게 나을 지도 모르겠네요. 감사합니다!Taiko Normal00:06:026(2) - K? - 단조로움을 피하고, 반주의 음이 올라갔습니다. 전부 큰동으로 처리하는 편이 도입부로서 깔끔하고 좋다고 생각해요.
00:08:621(7) - K? - ^ ^
00:33:115(1) - d? - 앞 뒤를 생각해 봤을때 캇은 살짝 어색한것 같습니다. 그런 것 같네요. 보컬의 음이 올라가는 것에만 주목했던 것 같습니다
00:47:064(1) - d? - 저렇게 노트 중간에 큰노트가 있는것은 후쯔(노말)라는 난이도에 비해 살짝 어려워 보입니다. 저도 그렇게 생각은 하지만, 역시 일관성같은 보면의 퀄리티 요소를 생각하면 큰 노트인 편이 좋다고 생각합니다ㅜㅠ
00:48:524(3) - k? - 보컬의 톤이 올라갔고, 뒤와 같이 하는게 듣기 좋아보입니다. 그 편이 난이도도 내릴 겸 좋을 것 같네요. 수정했습니다Taiko Hard역시 호리에 유이 노래는 ;; 모딩하면서 치유받았습니다..00:06:026(2) - K? - 노말 난이도와 같습니다. 노말과 같습니다.
00:07:324(5) - K? - ^ 노말보다 어려워도 될거같네요. ^
00:08:621(7) - K? - ^ ^
00:09:919(10) - K? - ^ ^
Good Luck~
- Love1yV1ruS - wrote:
Modding from my modding queue
I was shocked when i get this map(It has a really long history )Oni00:47:389 (1) - d to k? that pattern is same with 00:49:822 (1,1,1,2,1,1,2,1) . I can't change only that note and, former, I think this pattern is well fit :33
00:52:093 (2) - K to D that background sound is same with following 00:52:417 (3,4)
And nothing else, great map
Nothing on hard.taiko Normal01:11:395 (5) - d to k considering that it's a 'Normal' diff, I think this simple 'ddd d d' pattern is the best ;3
And nothing...
Nothing on easy..
almost perfect, star shooted..
TKS wrote:
no kds.i couldnt find "(TV Size)" from official website. therefore, you must remove a label like that. ok all done!
- Artist : 堀江由衣
Romanised : Horie Yui- Title : 夏の約束
Romanised : Natsu no Yakusoku- Source : DOG DAYS'
- Tags : should be removed "mintong69" also you can add "ending" to tags.
qoot8123 wrote:
hi, as requested via in forum pm
[General][ Kantan]
- The diff name is unrankable now ,you should use the correct one( easy→Kantan , normal →Futsuu , hard →Muzukashii) fixed ;w;
- remember to move the BG's position It's okay. I can't find better BG orz
[ Futsuu]
- change the HP to 4 instead 3 , current hp is too low done
- 00:06:675 (3,4) - this part is almost same as muzu, try to remove these two notes considering Kantan, to delete 00:06:999 (4,5) and 00:09:595 (9,10,11) is more better. so deleted by this way :3
- 00:24:355 (1) - move to 00:22:409 - and change to d it would more fit the song considering vocal sound, that's reasonable. ok fixed!
- 01:15:937 (1) - remove, this pattern is almost same with oni and muzu that's right. deleted
[ Muzukashii]
- 00:15:921 - ~ 00:24:355 - this part is too similar with easier diffs, try this would be better great! fixed and added 'd' in 00:19:651
- 00:47:226 (1) - remove and move 00:47:875 (1) - to 00:48:037 - , i think it would be more fit the song Nice recomend =w=b fixed and changed pattern appropriatly
- 00:50:633 - add k here? this gap is not really need i think ^
- 00:53:552 (2,3,4,1,1,2,3,1,1,2,3,4,1,1,2,3,1) - this pattern is too long, i think you can make some break like this Good. I think that's better for Muzu too
- 00:57:445 (2,3) - remove, the reason is same as above ^
- 01:07:827 (2,3) - ^ ^
- 01:03:934 (3,4,5,1,1,2,3,1,1,2,3,4,1,1,2,3,1) - same as 00:53:552 (2,3,4,1,1,2,3,1,1,2,3,4,1,1,2,3,1) - ^
- 01:15:937 (1) - same as futsuu done
[ Oni]good mapset!
- 00:15:921 - ~ 00:24:355 - same as muzu, try this thanks fixed
call me back
example : https://osu.ppy.sh/s/196049Nwolf wrote:
why "taiko" in front of diff names?
Nwolf wrote:
ok
[General]
As I mentioned earlier, consider taking "taiko" out of the diff names since most (not all!) sets don't use that anymore. Not going to force this, just saying.
[Taco Kantan]
00:37:981 (1,2) - Since we are going to clean up this part a bit in higher diffs, might as well do that here too. Playing non-stop 2/1 is quite harsh already for new players, a break won't hurt.
00:43:171 (1,2) - ^
Following two suggestions contradict and probably do not make sense if both are applied
~ 00:47:064 (7,1) - Change 7 to a finisher and delete the kat cause all diffs have that finisher (and again, makes Kantan a bit easier. Does not hurt spread since difference is equally big between each diff anyway)
~ 00:50:308 (1) - idk it feels like this should be a kat (unless I get the pattern wrong) since ddd ddd dkd dkd dkk dkk
01:03:123 (2) - Delete this to have a 4/1 break
01:13:666 (2,1) - After the slider it might also be better to delete at least the 2nd note
01:16:910 (1) - Reduce duration by 1/1 since it overlaps too much with the next notes
[Taco Futsuu]
00:48:524 (3) - 00:49:822 (1) - 00:51:119 (1) - Delete these note since they use a too different and unexpected rhythm. It's a bit too hard here.
01:19:505 (1,2,1,2,3,1,2,1,2,3,1,2,1,2,3,1,2,1) - This pattern is harder than the rest of the map... which seems a bit unfitting imo. A suggested deletion would be 01:22:425 (2) - .
[Taco Muzukashii]
To free up song a bit more: 00:33:763 (2) - 00:36:359 (2) - and if you don't want to follow vocals also 00:36:196 (1) - . Gives each part more emphasis.
[Taco Oni]
00:38:792 (2,1) - Change the first note to kat and delete the other note since the 2nd note plays too much against the music and disturbs more than doing something positive. Also, small break, cutting 1/1 a bit.
00:41:225 (1,2,3) - It would also be nice to have this break the same across all diffs. It fits the song quite well and gives player some time to rest. Also avoids spread issues a bit more since Oni becomes a bit more friendly. And the break also serves a bit as transition between the easier and the harder part.
01:24:128 (1,3) - Doesn't play all too well imo, might want to delete these
Call me back after you checked mod
Nwolf wrote:
[Kantan]
00:37:981 (2) - idk if you really want to have d k d k d k d k d k d k d k d k on-going. Also doesn't go well with the reason why I suggested the deletion... since purpose was to have even larger break (4/1)
00:43:171 (2) - Same here
01:16:910 (1) - Also, after talking with Ono, I really suggest shortening this by 1/1