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Nobuo Uematsu - To Zanarkand

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Lumiere
This map has been deleted on the request of its creator. It is no longer available.
peppy
The timing for this only seems correct perceptually because the overall difficulty is set low. It is in fact totally wrong and hurts my head so much I would personally graveyard this. If it gets ranked in its current state, be sure to see an unranking/delete from me :).

Shame on any BATs who starred this without questioning the timing.

I should also mention the Kiai section should definitely be removed - it is horrible.

Download: AU - Infinite of Nuclear Fusion (OnosakiHito) [baba's Insane].osu
v0xtrot
Starring this. Sick amount of timing sections but, it sounds good. : >

EDIT: Shit, sorry, didn't see peppy's post. It really is a shame though, I hadn't much trouble playing normal and getting S, with touchpad. (But because of the touchpad, I couldn't really give a fair judgement of hard)
Bluethefox
I liked the map. Sorry about it.
James

peppy wrote:

The timing for this only seems correct perceptually because the overall difficulty is set low. It is in fact totally wrong and hurts my head so much I would personally graveyard this. If it gets ranked in its current state, be sure to see an unranking/delete from me :).

Shame on any BATs who starred this without questioning the timing.

I should also mention the Kiai section should definitely be removed - it is horrible.
QFT

edit:

random stranger wrote:

well he pmed everyone and asked indirectly "star me"
wow if i were a bat im so going to nuke this.
deepsea
Well, quote as a "player", the red lines work on this map is cool and awesome, this star is for the respects of work.

Other than that, I wont comment anything as a "mod", its no need here I think.


My opinion as a player.

peppy
Quote as the "creator": the "red lines" work means stuff all when he could have just not made any at all and timed using his ear with no snapping (this is pretty much what this map is).
James
This map has been deleted on the request of its creator. It is no longer available.
Yuukari-Banteki
[Normal]
00:31:07 (8,1) - sudden volume change is kinda wtf
00:41:52 (1) - align horizontally w prev note
01:21:73 (10) - whistle
01:29:80 (7) - align w 6
01:30:31 (1) - ending is a bit late?
needs more hitsounds imo


[Hard]
00:39:56 (4) - align the endpoints
01:05:18 (2,3,4) - not sure on timing of these three notes...
01:27:49 (5) - align w 4
01:29:80 (7) - align w 6
and the last spinner ends correctly here so fix it to w/e it is here in Normal
fartownik
There are 52 stars, why it isn't ranked? oO Now 53 : D
Eureka_old
A vid wouldn't hurt, but anyway i loved the timing, kinda hard to make it for such song :D
Lef
Star... Needs it...
Starrodkirby86
This map has been deleted on the request of its creator. It is no longer available.
cjpendola
...i love this map
Larto
Download: Nobuo Uematsu - To Zanarkand.rar

unrar in your folder and voila storyboard.
Jarby

Larto wrote:

[attachment=0:3e319]Nobuo Uematsu - To Zanarkand.rar[/attachment:3e319]

unrar in your folder and voila storyboard.
I was expecting Yuna to get headshot as a sectionfail. You suck.
peppy
14:35 < peppy> oh man Larto
14:35 < peppy> that storyboard is... so... awkward
14:36 < peppy> and what is with people storyboarding credits that appear throughout the song
14:36 < peppy> i dont want to see that crap --;
14:36 < peppy> i guess larto left
14:36 * peppy posts in thread

As for the map; it is cymbal heavy. That is all I have to say.

offset 3,980 (both difficulties have different offsets atm).
Pandemonium_old
sounds, and plays good... have a star ^__^
Kyocciola
Perfect. Well, hope it will be ranked... Now? o.o xD Starred~.
An64fan
Oooomigod that's a lot of stars. :?

Circle size wouldn't hurt by being a bit larger on Normal, and some of the small spacing inconsistencies (I mean small stuff) could do with touching up, but I honestly see nothing wrong with this beyond that.

The fact that you used the same slider velocity for Normal and hard is kinda...meh...but still, I don't see any real problems with this. Just resnap all notes (some aren't quite snapped) on both difficulties and I'm ready to bubble this.

You know, to be honest, just how you've got the beats going to the music, this reminds me quite a bit of Gekkjouka. :P
ztrot
:cry: such a sad song but it is mapped perfectly good Job Sir Minelli
Lilac
This probably demonstrates a good type of mapping. The hitsounds are a little soft but I'll leave it up to you whether to change it.

You get Star. Take it before I start crying. :cry:
peppy
I agree hitsounds are way too soft.
Al-Azif
wow, the mp3 changed, no more 3856703845 red lines
good job
Ultimate
Verry nice!! this truely deserves a star! =D
WyndII
Shiny shiny stars!
Sinistro
Are you kidding me? The two difficulties have seperate offsets! XD And no, they're not on different ticks of the same timeline, I checked.

Hard has a kajillion timing points to control volume (which btw I think is rather unneeded) while Normal has only one! (and at rather low volume, again in my opinion)

Set a better preview point.

This map seems to be undergoing some revamping at present. Did the people giving their stars to this even notice? :?
peppy
Posted: Mon Apr 13, 2009 2:37 pm
offset 3,980 (both difficulties have different offsets atm).
The people starring are just people minelli has bugged to star the map really. Most don't have a technical sense of beatmap creation and probably didn't even open it in the editor. No BAT has looked since my post about offsets so all is good really. Someone just hasn't bothered to fix their stuff.

tbh i don't really like the style of this map and kinda question as to why there are so many stars on it - it feels like an average attempt and nothing special. I guess this is one of the situations the star system can kinda get out-of-hand/abused.

Anyways don't let my post take this thread off-topic. Minelli needs to fix what has been mentioned so this can be removed from the queue already.
Takuma
rofl at the amount of stars.
I guess just one more won't hurt.
Ekaru
Both offsets are the same now.

However, not going to bother starring it. I liked the song, but the map kinda... I'll leave it at that. ;P

Also, there are a few things that bug me, like 00:37:31 (1) on hard (it makes no sense to me why the spacing is like that. @.@), but they're probably just fine.

EDIT: It's not a bad map at all, just that it didn't entertain me that much. That's all. Before anyone kills me for that.
James
30 stars to go~ マホ~~
kokopalmera
i liked the beatmap =) :P
hyperluigi
me encanta!!!

(I like this song) XDD

Star!!!
Doomsday
This map has been deleted on the request of its creator. It is no longer available.
Rena-chan
AdvanceBoy
0_o "Current Priority: +78"

Ow... well... STAR!!!

P.S:You can add some more hitsounds? (some parts like at the end, in Normal the spinner no have hitsounds, bu in Hard, have a finish) And... Offset: 3.984? :| Thats it's a no really important change...
Henkie
/me looks at priority.
I have no words for this, just this: " o.o "
Shinxyn
-joins the fray-


Seems there are still places to nazi... but no one is bothering, oh well, guess I shouldn't either.

Me wants Insane...-falls asleep at 27sec gap before able to hit skip button-

I'm sorta a hitsound freak, so I have to say this, could you please silence out sliders and spinners with custom hitsounds?
0_o
This map has been deleted on the request of its creator. It is no longer available.
Sinistro
You haven't set the different preview point on both difficulties. Set it on Normal as well.

I'm still not sure why Hard has the green timing sections while Normal does not.
Topic Starter
Sir Minelli

0_o wrote:

lol @ the pink kudosu star

honestly, was that really necessary :P

Hahah man, that star, i totally missed and instead of clicking "show beatmap's thread" i clicked "Shoot kudosu star"
It didn't ask for a confirmation so the star just appeared.
But now that i think about it, it looks cool, in a fashion way hahah, besides im the creator so i guess my star should be there.


Sinistro wrote:

You haven't set the different preview point on both difficulties. Set it on Normal as well.

I'm still not sure why Hard has the green timing sections while Normal does not.
I'll fix that Sinistro.
Skullboss
Lovely map, i really like this

great to do with DT

Star... ^^
Sinistro
This map has been deleted on the request of its creator. It is no longer available.
beatmastermap
very cool map...i love final fantasy! star'd
Sinistro
Bubbled, I guess...
Pasonia
Sinistro, my apologies.

Through IRC, I have officially advised Minelli on aesthetic fixes (mostly symmetry issues) to which he has agreed upon. Therefore, to prevent ranking of a map that is still being fixed on an aesthetic level, I will officially pop this bubble.

This is partially in response to the Techno Syndrome issue, since some objections were being raised after I stated some matters in #osu.

As an example, in Insane, 01:20:64 (8,9,10) is bad spacing and bad patterning.
Topic Starter
Sir Minelli
Thx for those fixes Pasonia, map looking really good now.

<3
Pasonia
This map has been deleted on the request of its creator. It is no longer available.
Sinistro
Ranked.
Grapeslizzle
This beatmap is glitching on my game. The sliders will become invisible, and i'll see parts of my browser. I recently had to reformat my computer, and thus, also had to reinstall Osu! entirely, would this have anything to do with this? please help!!!

This is also the only beatmap i've installed since that is doing this.

Louis Cyphre
i guess it's wrong place to discus your issue.
try to ask here viewforum.php?f=5
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