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Hatsune Miku - Everwhite

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Topic Starter
sohueasy
This beatmap was submitted using in-game submission on 2009年6月23日 at 21:33:29

Artist: Hatsune Miku
Title: Everwhite
BPM: 140
Filesize: 7977kb
Play Time: 03:13
Difficulties Available:
  1. Al-Azif's MiX (4.92 stars, 584 notes)
  2. Sohueasy's Relaxing (3.99 stars, 153 notes)
  3. Yaya's Relaxing (4.3 stars, 333 notes)
Download: Hatsune Miku - Everwhite
Information: Scores/Beatmap Listing
---------------
I made a bad map for this so I deleted one.

But Al-Azif Mix is quite good and I suggest you try it. Enjoy!!
Al-Azif
Thank you to james039 for the english translation of the lyrics

To replace the chinese translation :
1 ) download and unzip the files to the "osu!\Songs\Hatsune Miku - Everwhite\"
that will be replace the "SB\layer2" folder

Download: Eng_SB.zip
Topic Starter
sohueasy
Thank you for modding, Al.

I have fixed all the problems except for:

Normal:
01:43:92 (6) - If im not mistaken, this should start at 01:44:034 and end at 01:44:356.

I will check later. xD
Al-Azif
Leave it there, it doesn't really mess anything up :D

and , i have finish my mix

edit: check out my last post
Topic Starter
sohueasy

Al-Azif wrote:

Leave it there, it doesn't really mess anything up :D

I upload my diff for backup, and just finish a half
Many thanks, Al!

I am busy with my work these days, so please take your time to finish it. When you finish it, please tell me and I will upload it.

Thank you again!
yaya
This map has been deleted on the request of its creator. It is no longer available.
Al-Azif
Hard :
00:51:21 - sound like miss one note here :idea:
Wizard Of Orz
sohueasy:
00:37:499 i feel that this is too random
03:13:713 this is too close to 5
Yaya:
02:04:499 (12) is this jump necessary :<?
02:06:856 um 31 long combo?
02:18:213 imo this jump is not needed
02:23:356 9 is too close to 9

the maps are very pretty :3
Krystal-n
Easy is way too hard for beginners >__>; Easier difficulty needed. The notes at 2:01 feel a bit overmapped for that difficulty as well.

Sohuesy's Fighting's break is really really really long, it could do with maybe shorter but more breaks.

I got a wristache playing Al-Azif's Mix, could do with more breaks.
Al-Azif
This map has been deleted on the request of its creator. It is no longer available.
yaya

supergarlic wrote:

sohueasy:
00:37:499 i feel that this is too random
03:13:713 this is too close to 5
Yaya:
02:04:499 (12) is this jump necessary :<?
02:06:856 um 31 long combo?
02:18:213 imo this jump is not needed
02:23:356 9 is too close to 9

the maps are very pretty :3

my difficulty not finished yet. :P
just make it. and ill place after
Al-Azif
There are one lyrics 遠い未来に咲く "ユーフォルビア"
that I can't translation it really well...

In english, that is a plant named "Euphorbia"
http://www.engeinavi.jp/db/html/04_37_01.html

---------------
yaya: your slider art looks fun :lol:
but im too lazy to list out where the spacing need to fix, so I mod it myself
and add / changed few notes that more fit to the song

waiting your sound works

Download: Hatsune Miku - Everwhite (sohueasy) [Yaya's Relaxing].osu
Topic Starter
sohueasy

supergarlic wrote:

sohueasy:
00:37:499 i feel that this is too random
03:13:713 this is too close to 5
Yaya:
02:04:499 (12) is this jump necessary :<?
02:06:856 um 31 long combo?
02:18:213 imo this jump is not needed
02:23:356 9 is too close to 9

the maps are very pretty :3
Thank you very much for your careful modding!

00:37:499 i feel that this is too random - This is a trick I specially set, so I don't quite want to change it, but thank you for your sugesstion!
03:13:713 this is too close to 5 - I have changed, thank you!
Pasonia
Yaya:
No apparent faults.

Sohueasy:
Generally speaking, a technically sound map with too little in hitsounds.

00:37:49 (1) - I don't fancy this speed-up. Since it's linked with the 1/4 stack in front, this would be a (rather unfair, don't you think?) sudden shock move.
01:07:82 (1) - Shorten by 1/2 beat and add finish
01:14:46 (1) - ^
01:18:32 (1) - Shorten by 1/4 beat and add finish

Azif:
Generally speaking, very well done! Mostly compensated by the fact that there's shifts between soft and normal.

02:15:42 (11) - Add a finish hitsound to this? Just a general suggestion, but I think this adds oomph because it's at the end of a techno sequence.
Al-Azif

Pasonia wrote:

Azif:
Generally speaking, very well done! Mostly compensated by the fact that there's shifts between soft and normal.

02:15:42 (11) - Add a finish hitsound to this? Just a general suggestion, but I think this adds oomph because it's at the end of a techno sequence.
Thanks for modding ;)
Few hitsounds add / changed
Topic Starter
sohueasy

Pasonia wrote:

Sohueasy:
Generally speaking, a technically sound map with too little in hitsounds.
It's my virgin map, so maybe not very good at this.. But I have tried my best.

00:37:49 (1) - I don't fancy this speed-up. Since it's linked with the 1/4 stack in front, this would be a (rather unfair, don't you think?) sudden shock move.
As everyone told me to change this, I will change.
01:07:82 (1) - Shorten by 1/2 beat and add finish
01:14:46 (1) - ^
01:18:32 (1) - Shorten by 1/4 beat and add finish
Originaly, I did as you said, but I thought the spinner is too short to finish, so I changed... I will ask more people to mod my map, if what you suggested is better, I will change back. ^^
Thank you for your modding!
Larto
This map has been deleted on the request of its creator. It is no longer available.

Topic Starter
sohueasy

Larto wrote:

Sohueasy:
01:27:42 (7) - That slider is a bit stupid, you can't see where it's going. I suggest removing it~
I changed to another style.
Thank you for modding~!

yaya
Al-Azif
What's going on with the update here?
Things are roll back to early version. :?

When doing the submission, Make Sure you have all the latest version in your PC.

I upload my latest version here
Topic Starter
sohueasy
This map has been deleted on the request of its creator. It is no longer available.
mattyu007
<33333333333333333333

Easier difficulty please

And you might want to crop the audio or re-compress it since it is >10 MB
yaya
This map has been deleted on the request of its creator. It is no longer available.
Al-Azif
The new offset for the mp3 : 8,178 ms
that mean +36 ms to everything

-------------

yaya:
Maybe I'm so scrupulous about minor details. (I realize you want to finish this quickly)
So I tech once.. how to fix this better next time. ;)

Fixing the offset like this beatmap, Isn't simply select the first (one) timing point , and then change to the new value.
When you check the time line carefully, you can notice some Green Lines (timing sections) and the Break Time is on the incorrect position.


* Some timing sections isn't place on the tick. Also, the break time isn't start at red tick.

While fixing the offset, open the "timing and control points" window, hold down the shift key then,
highlight all the timing points, and then change the offset.


*If you doing this, all the timing sections will be resnap to the new value.

After fixed the offset, resnap all notes.
Then, remove all the Break Time and add it again.

Download: Hatsune Miku - Everwhite (sohueasy) [Al-Azif's MiX].osu
FurukawaPan
This map has been deleted on the request of its creator. It is no longer available.
Al-Azif
WOW Thank you james039 ! That really help. And I think your translation pretty close to that meaning. :D

I can make the english lyrics SB now
Metroid
Yaya's Relaxing

00:55:749(6) - It's to far with your .8 spacing...
01:38:820(1) - or (2) - the 1 is overlapping 2, Fix it please since it makes me fell like it's 1/4 of a bat away, not 1/2.
02:12:035(1) - You don't have to do this but for neatness make it align with the last hit beforehand.
02:22:964(4) - It's touching 3 Like the 01:38:820(1) thing, fix it please?
02:25:107(1) - or (2) Is a little too far with that small yet noticeable gap...
02:34:320(6,1) - You don't have to do this but for neatness you can align them horizontally.


sohueasy's Fighting - Less of a HP drain, it's a little harsh.

00:21:463(the whole stream) It's to close and it fells like a 1/8 death stream, it's closer then the first 4 quad 1/4th beat streams, fix please? (I recommend just pure stacking...)
00:36:249 - Same as above ^
00:49:749(3) - It feels badly placed, put it above the next beat numbered 4....
00:59:392(2) - This is to hard to actually read under the slider and it might be unrankable, move it into view and beats alike it?
01:04:749 - Same as the first and second issue....
02:33:356(1) - Move the starting of the spinner onto the white tick since I see no reason to have it on a blue tick....
02:40:213(1) - Same as above and miku says that stressed lyric on the white tick to me....
02:45:463 - Another of those different from normal streams like the first and second issue?

Now for Al- Azif's remix
.. I can't find anything to bother about or RAGE...Nice Work!

EDIT: Now it is a real star :D
yaya
all done . includ sohueasy's difficulty
m980
This map has been deleted on the request of its creator. It is no longer available.
Al-Azif
This map has been deleted on the request of its creator. It is no longer available.
FurukawaPan
With regards to English translation, why not have all 3 be shown on screen at the same time? Show Japanese, Chinese, and English. There is plenty of room at the bottom there, so I would see no problem with crowding.

What do you think?
FurukawaPan
Bump and star, (because I couldn't do it beforehand, and this map is perfect!)
Al-Azif
argh... where is sohueasy
we are still waiting for easier difficulty to make this rank
Topic Starter
sohueasy

Al-Azif wrote:

argh... where is sohueasy
we are still waiting for easier difficulty to make this rank
I..am...here.... :?

Easy difficulty in progress...
mtmcl
Markstarred. I need sohueasy's relaxing difficulty fixed. I play it and it continues waaaay after the map itself is over and never actually goes to the ranking system.
Al-Azif
ok, those SB code has been add into the .osu, so it will be end correctly

to sohueasy:
remove the .osb , and replace those .osu , and re-upload again :P
kioukiou
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
sohueasy
This map has been deleted on the request of its creator. It is no longer available.
Dangaard
Where to start....
Nice map! Not regarding yaya's and Al's difficulties ( I already know they are good mappers), I pretty like the map you made here. Anyway for the sake of a nearly flawless result, I felt free to nazi mod this a bit:

[Sohueasy's Relaxing]
placement:
00:08:17 (1,2,3,4,5) - 2 up
00:10:32 (6,7,8,1) - 1 up
00:22:32 (1,1,1,1,1,1) - 1 up
then 00:24:46 (1) - 1 left
00:29:17 (1,1,1,1,1,1,1,1,1,1) - 1 down ( everything till the double bpm slider)
then 00:32:17 (1) - 1 left
00:57:03 (2,3) - 1 right (together with the whole section till the spinner)
01:05:17 (1) - 3 down
01:06:03 (2,3) - 2 down
01:07:74 (4) - 1 down
01:10:32 (3) - 1 left ( together with the whole section till the spinner)

general:
Maybe you can reduce the slider tick rate to 2. 4 is not really necessary and also no real score boost, with 2 it looks nicer.


[Yaya's Relaxing]
placement:
02:06:89 (1,2,3) - 1 right
(02:20:39 (6) - 1 down)


[Sohueasy's Fighting]
timing:
01:18:35 (1) - end 1/4 earlier (on the blue line on 01:19:428)
02:44:07 (1) - ^
01:42:03 (1) - end 1/4 later (on the blue line on 01:42:356)

placement:
00:49:74 (3) - hm no suggestion how to change since i dont know how you want this pattern to be like, but (3) is a bit too far from (2) so fixing this is your part (or you keep it as it is now)


[Al-Azif's MiX]
nothing to complain. ;)

I'm looking forward to have this map ranked and I hope my suggestions are helpful.
STAR
Alace
good map
star it
Topic Starter
sohueasy

Dangaard wrote:

Where to start....
Nice map! Not regarding yaya's and Al's difficulties ( I already know they are good mappers), I pretty like the map you made here. Anyway for the sake of a nearly flawless result, I felt free to nazi mod this a bit:

[Sohueasy's Relaxing]
placement:
00:08:17 (1,2,3,4,5) - 2 up fixed
00:10:32 (6,7,8,1) - 1 up fixed
00:22:32 (1,1,1,1,1,1) - 1 up
then 00:24:46 (1) - 1 left
00:29:17 (1,1,1,1,1,1,1,1,1,1) - 1 down ( everything till the double bpm slider)
then 00:32:17 (1) - 1 left from 00:22:32, I changed and rearranged the notes
00:57:03 (2,3) - 1 right (together with the whole section till the spinner) fixed
01:05:17 (1) - 3 down
01:06:03 (2,3) - 2 down
01:07:74 (4) - 1 down I kept these three xD
01:10:32 (3) - 1 left ( together with the whole section till the spinner) fixed

general:
Maybe you can reduce the slider tick rate to 2. 4 is not really necessary and also no real score boost, with 2 it looks nicer. I used 4 to make the 00:36:03 (1) slider hear the same with the piano beat, but I changed and listened again, your suggestion is great, so I changed to 2. Thx!


[Yaya's Relaxing]
placement:
02:06:89 (1,2,3) - 1 right
(02:20:39 (6) - 1 down) I kept


[Sohueasy's Fighting]
timing:
01:18:35 (1) - end 1/4 earlier (on the blue line on 01:19:428)
02:44:07 (1) - ^ You are very carefully listesing, thx!
01:42:03 (1) - end 1/4 later (on the blue line on 01:42:356) I kept this because I was doing as you said and later changed like this xD

placement:
00:49:74 (3) - hm no suggestion how to change since i dont know how you want this pattern to be like, but (3) is a bit too far from (2) so fixing this is your part (or you keep it as it is now)


[Al-Azif's MiX]
nothing to complain. ;)

I'm looking forward to have this map ranked and I hope my suggestions are helpful.
STAR
happy30
This needs to be ranked!
FurukawaPan
The storyboarding for the map never used the English translation :cry:

please confirm if you intend to use it or not??

I see it in your second post, but it is not added to the official map. Also, the instructions posted to install English manually will become impossible when osz2 is implelented, so please consider adding all 3 languages to the main storyboard.
Wizard Of Orz
hurry up and rank this

garlicstar
Alace
reviewed
malcom1985
Is this still alive?
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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