Hey, just a few things I noticed:
There is some weird spacing in Normal; 00:09:635 (3) and others like that should be the spaced the same as everything else in the map.
Also, the hitsounds are pretty repetitive; they are quite rigid throughout the map, especially in Normal. When the song itself is so plain, hitsounds are very important in keeping it interesting. Here's an example of how I would do (well, did actually lol) the hitsounds for Normal. This is just a guideline, I'm not saying to use this exact layout, but honestly, interesting hitsounds really do make a world of difference.
Looks fine other than that, I love the custom hitcircles and combobreak. Good luck!
EDIT: I thought of this right after I turned my computer off last night. Normal has the same pattern throughout the whole map (sli-der sli-der sli-der hit), it would be nice if you could mix it up a bit after your first bookmark (sli-der hit hit sli-der hit, etc)
Download: Merv Griffin - Think! NES edition (chaosanime) [Normal (sounds)].osu
There is some weird spacing in Normal; 00:09:635 (3) and others like that should be the spaced the same as everything else in the map.
Also, the hitsounds are pretty repetitive; they are quite rigid throughout the map, especially in Normal. When the song itself is so plain, hitsounds are very important in keeping it interesting. Here's an example of how I would do (well, did actually lol) the hitsounds for Normal. This is just a guideline, I'm not saying to use this exact layout, but honestly, interesting hitsounds really do make a world of difference.
Looks fine other than that, I love the custom hitcircles and combobreak. Good luck!
EDIT: I thought of this right after I turned my computer off last night. Normal has the same pattern throughout the whole map (sli-der sli-der sli-der hit), it would be nice if you could mix it up a bit after your first bookmark (sli-der hit hit sli-der hit, etc)
Download: Merv Griffin - Think! NES edition (chaosanime) [Normal (sounds)].osu