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Atari Kousuke - Natsu Yuuzora (TV Size)

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Total Posts
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Topic Starter
Colin Hou
This beatmap was submitted using in-game submission on 2012年11月11日 at 17:05:32

Artist: Atari Kousuke
Title: Natsu Yuuzora (TV Size)
Source: Natsume Yuujinchou
Tags: ED Ending theme
BPM: 67
Filesize: 11886kb
Play Time: 01:26
Difficulties Available:
  1. Hard (3.65 stars, 117 notes)
  2. Normal (2.68 stars, 101 notes)
Download: Atari Kousuke - Natsu Yuuzora (TV Size)
Download: Atari Kousuke - Natsu Yuuzora (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Ending theme of「夏目友人帐」
Vocal: 中孝介

Best with Nightcore.
Saten
Hai~
attempting M4M
PM me if you found it helpful or something~


[General]
The mp3 sounds abit corrupt. But I suppose it should sound like that, because I've checked several videos and even the full ver. sounds like that lol

[Hard]
00:25:690 (1) - make it 3 shaped instead? 00:59:720 (3) - I don't know what kind of grid snap you're using but move it to x:136 y:280 01:10:466 (6) - x:52 y:176 01:19:421 (1) - whistle on the head?
01:22:332 (6) - whistle on the tail?
01:24:907 (1) - silence from here
01:26:474 (1) - extend this abit more? To 01:29:272 for example

[Normal]
AR6? isn't it abit much for a [Normal]? -1 if possible~
01:18:974 (7) - whistle on the tail
01:22:332 (5) - as above
01:26:362 (1) - like I mentioned on [Hard]


Not much to mod, and I'm not picky about stuff either.
It looked nice~
Topic Starter
Colin Hou
all fixed I suppose :3
Poggo
Hi ^^

Hard

00:16:287(4,5) - stack it better http://puu.sh/11Y9J
00:25:690(1) - I think better if you end slider on red tick and add note on blue~
00:43:153(5) - Maybe remove this note? Will be follow for vocal~
01:06:436(3,4) - big distance between this notes( maybe a little stack it?

Normal

Sounds amazing *-* but maybe you add whistles at interval 00:00:616 - 00:54:347 on white tick before big white tick? sounds better and not monotonically~

Good luck ^^
Yasora
General
  1. Kiai time: why kiai time start in 00:52:556 ? I think kiai time in here seems weird to look when gameplay really.. be better if just adding in 00:54:347 imo
  2. Countdown: maybe disable this? I think that's annoying..
  3. Letterbox during breaks: disable this too?
Normal
  1. 00:09:123 (3) - I think overlapped with (4) is not good to see when gameplay.. maybe do something like this?
  2. 00:10:914 (5) - use distance snap in here? more easier to understand if this 1/2 too.. but up to you lol
  3. 00:20:317 (6) - make this more curve blanketing (5) maybe? just fix a bit with this code~
    504,260,20317,2,0,B|504:184|412:148|352:188,1,200,2|0
  4. 00:45:392 (4) - this too... sorry for nazi ><
    352,37,45392,2,0,B|284:56|267:157|327:204,1,200,2|0
  5. 00:50:765 (6,1) - I think more better if follow the long vocal from 00:50:765 .. maybe, use this rhythm instead?
  6. 00:56:138 (3) - move the 2nd point into x:352 y:88 for more make this slider symmetry? also, fix this in grid lv 4
  7. 01:22:332 (5) - add new combo in here?
Hard
  1. 00:10:914 (1) - I think be better if remove new combo in here and add in the next note..? for the jump from here into slider (2)
  2. 00:25:690 (1) - I guess following the guitar properly like this rhythm is comfortable to click when gameplay~
  3. 01:01:063 (1) - this too, remove new combo in here and add in the next note? similar reason with before about this~
  4. 01:18:974 (8) - I think this more be good if move it into 2 grid down for make same spacing with 01:17:630 (5,6,7) - ?
  5. 01:24:795 (3) - add jump for this is good too imo.. maybe try to put into x:80 y:264?
I think add some whistle when guitar sound was hear is better ;w; but just my opinion..
uhh.. for m4m.. but I think i want to post the link if mod above is help you.. (:
Good luck desu~


I hope you are not mad cuz i post after katty pie's mod.. since when I'm mod this that mod is not yet posted..
Topic Starter
Colin Hou
@Katty Pie: I read all you post but no change, thank you very much.

@Yasora: Fixed some new combo things and added the jump in Hard, PM your link if you want a M4M.
termerys
M4M :3

Easy: It's funny how the AI mod sees it as Hard diff LOL
00:16:157 (1) - I think it's a little too close to the spinner, extend the spinner instead?
00:32:397 (2) - Extend another 1/2 a beat to 00:33:074?
01:06:683 (2) - Repeat?
01:28:563 (4) - Finish at the end and
01:29:465 (5) - finish at start? (They sound better to me)

Normal
00:04:427 (1) - Remove new combo here and
00:05:330 (2) - new combo here?
00:13:450 (2) - Add finish at the repeating sign?
00:32:397 (5) - Repeat?
00:43:675 (1) - Start the spinner earlier and end at the same point? I saw this in Easy, so maybe you can apply it in Normal too
00:49:991 (1) - Remove new combo here and
00:50:442 (2) - new combo here?

Hard: Wow, I admire your skill!

Insane: ....WOW THIS IS AWESOME!!
00:22:698 (10,1) - I'm not sure if this gonna get complained or not

I wish I had a kudo to give you, because this map totally deserves it :/
Topic Starter
Colin Hou
a bit funny to find a mod for shin ai here lol. fixed the spinner thing in Easy and one combo fix in Normal.
Zejky
Hi

[General]
00:52:556 - I do not understand why there is 1 kiai
you can add more hit sound whistle to the song can hit better
[Hard]
00:51:436 - and 00:51:884 - i think should add note and add sound for notefor example
if you do this 00:51:213 - add timing point and sound 15%

00:57:033 - remove silder instead 1 note it will be better with song
01:01:511 (1) - hit clap
01:16:287 (3) - remove note - If you do this 01:16:735 (4) - new combo here

this sound if you can
hit sound
00:02:407 (3) - add hit sound whistle
00:04:198 (1) - same ^
00:05:093 (2) - ^
00:05:093 (2) - ^
00:14:720 (1) - ^
00:14:944 (2) - ^
00:15:839 (3) - remove hit sound whistle
00:19:421 (3) - add hit sound whistle
00:24:795 (3) - ^
00:26:586 (2,3) - ^
00:27:481 (4) - ^ and 00:27:481 (4) -
00:28:824 (5) - ^
00:29:720 (1) - remove hit sound whistle
00:32:854 (2) - add hit sound whistle
00:33:750 (3) - ^
00:36:436 (1) - ^
00:38:227 (5) - ^
00:40:914 (3) - ^
00:43:601 (1) - ^
00:45:392 (3) - ^
00:57:481 (5) - ^ and 00:57:481 (5) -
01:20:765 (2) - ^
01:21:660 (4) - ^
01:23:899 (2) - ^

[Normal]

00:00:616 (1) - you can do it much better, at least it's not one straight line < for example >
00:14:496 (1) - remove slider and add note this + new combo note this , next here 00:15:392 (2) - remove note . and 00:14:944 - add slider I see this as better

00:26:138 (1) - 00:26:138 (1) - 00:26:138 (1) - 00:27:033 (2) -00:28:377 (3) - add hit sound
01:00:615 (1) - i thinkshould be like this it would be better with song! if you do this . change the distance
01:11:362 (1) - I do not like this slider, i think you should change
01:20:765 (2) - 01:21:660 (4) - add hit sound whistle

I like the gentle song
good luck
Topic Starter
Colin Hou
fixed some hitsounds and 1 pattern, thanks for modding
Diasios
Hi again, modding this map too because you're a pro mapper. :P



Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Try these combo colours:
    Combo1 : 137,181,254
    Combo2 : 255,228,79
    Combo3 : 154,255,79
    Combo4 : 255,136,79

[Normal]

  • Overall difficulty: 4
    00:50:765 (6) - Add NC.
    00:51:213 (1) - Remove NC.

[Hard]

  • Overall difficulty: 6

That's all!
Awesome, this song is so relaxing.
Breeze
[All difficulties]

  1. 00:52:556 - 00:53:899 - Why KIAI?
Others fine
Get 12 SP and call me back for a bubble
Topic Starter
Colin Hou
当时蛋疼就加了个 于是还是删掉了

谢谢!
Breeze
Andrea
I fell asleep while modding this and ended up with find nothing wrong :/

Ranked~
Yuji Tokaji
Congratulations!! o/
Topic Starter
Colin Hou
233 max
[CSGA]Ar3sgice
233
Suzully
Natsume! Congrats!!
Suimya
o.o
Gratz~
Breeze
这个有点厉害
bakabaka
:233
Pokie
多謝惠顧
Topic Starter
Colin Hou
\格力高/
meiikyuu
natsume :D ~
alacat
congrats :) :)
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