Solo Registration
Team Registration
Discord | Sheets | Stream
joining the Discord server is required ! !
- This is a 2v2, osu! standard tournament.
- Only players with the country flag of Singapore may participate.
- Teams can only have 2 players.
- There is no solo rank range. (no BWS will be used)
- There is a team rank range.
- The 2 players must have an average rank of 1k-99999.
- The tournament will be played in scorev2.
The tournament will hold either 16 or 32 teams based on signups.If there are at least 24 teams, group stages will be held.- Update: This tournament will now support up to 40 teams.
- If there are over 40 teams, the top 40 teams based off average pp will play.
- If or once there are 16 teams, they will move on to double-elimination brackets.
- If there are group stages, brackets will be seeded based off performance.
- Otherwise, teams will be seeded by average pp.
- The bracket stage will be seeded as follows: 1st vs 16th, 2nd vs 15th, etc.
- Grand Finals will have a bracket reset if the team coming from loser's bracket wins the first match.
- Match schedules and mappools will be released on the Monday before those matches should be played.
- Match schedules will be written in UTC+8.
- Staff members are not allowed to play in the tournament, other than streamers and commentators.
Please know, these are Subject To Change and any changes will be announced in the Discord server.
If there are no group stages, schedules will be shifted up two weeks.
Remember, all times and dates are in UTC+8.
For Loser's Bracket match formats, it will follow with the current Winners' match format on that week.
If there are no group stages, schedules will be shifted up two weeks.
Remember, all times and dates are in UTC+8.
- Team Registration | June 1 ~ 15
- Group Stage | June 22 ~ 30 | Best of 7
- Round of 16 | July 6 ~ 7 | Best of 9
- Quarter Finals | July 13 ~ 14 | Best of 9
- Semi Finals | July 20 ~ 21 | Best of 11
- Finals | July 27 ~ 28 | Best of 11
- Grand Finals | August 3 ~ 4 | Best of 13
For Loser's Bracket match formats, it will follow with the current Winners' match format on that week.
- The match lobby will be created by the referee, and all four players will be invited.
- Teams have a strict 15 minute grace period to have both players available to play the match. If 15 minutes pass and a team does not have enough players to play the match, the other team will receive a win by default.
- The referee can give host to the players for warmups only. The referee will have host for the entire match after warmups. A team will select a map by naming the map in the multiplayer chat for the referee to select.
- The referee is not allowed to play in the match.
- Once both teams are in the lobby, both captains will !roll. The higher number rolling captain can select 1st ban 2nd pick, or 1st pick 2nd ban.
- Each team is allowed 2 bans per match, except for Group Stage, having one ban per team. Banned maps are effectively removed from the mappool for the duration of the match and are not allowed to be picked. A team is allowed to ban 2 maps from the same mod pool.
- Teams have 2 minutes to select a map; if they fail to choose in the allotted time, the map choice will pass to the other team. This will have no effect on the order of picks afterward.
- Teams may pick maps freely from any mod, barring the maps that have been banned.
- Once the map choice is locked in, players will have 90 seconds to ready up. The referee will start the match when all players are ready. If the 90 second timer ends, the referee will force an !mp start 15 command, and the match will start with whoever is in the lobby.
- In the case of a freemod being chosen, all players will have to choose a mod. Mods allowed: Hidden, Hard Rock, Flashlight, Easy. (Scores with Easy are mutliplied by 1.5x)
- The winner of a map is determined by which team's scores add up to a higher number. Basically, that just means failed scores count.
- If all players on a team are failing at the same time (team fail), common sense will be applied: if the team that failed was clearly (very obviously) going to win the map, they will get the point; if it is at all ambiguous, the other team will get the point; if the fail occurred in the first few seconds, the map will be replayed.
- In the case of a disconnection, common sense will be applied: if proof exists of the disconnected player's score (or a rough estimate of their hypothetical score if they finished the map), it will be added to their team's total score; if it is at all ambiguous, the other team will get the point; if the disconnection occurred in the first few seconds, the map will be replayed.
Currently TBD, stay up to date in the Discord !!
- 1st: ~S$20 Cash or Supporter Each
- 2nd: ~S$10 Cash or Supporter Each
- 3rd: huge hug
- Host: youi
- Admin: Ayucchi
- Poolers: Ayucchi | nik | Tekkito | youi
- Testers: Harpy | Tekkito
- Sheeter: youi
- Streamers: youi
- Commentators: youi
- Graphics: youi
- Super Referee: Nopekjk
- Referees: GDLenny | M1keL | nya10 | Plaiceholder | samosita | smh | spaghetti cat | youi
(pooling is full)