forum

Speed up for hitsounds when play DT|NC

posted
Total Posts
3
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
OKoLenMi
(my English is bad)
When I play maps with NC it to hard for synchronize game rhythm and hitsounds when I hit circles. I think it will be good to speed up hitsounds when playing NC for best game performance. If it possible - fix this problems, please. Or add this option to game(speed up all hitsounds when play dt/nc).

I know about "samples match playback rate" feature in editor but it should be on every map as default. Option in editor must have name "samples NOT match playback rate.
xenal
It is really personnal to think if hitsound speed should be increased or not. There maps where having it enabled by default will be messed up and it could slip in modding stage since NM is used as default. I think if you would want to speed up or not would be a player option (default, always on, always off) similar to turninf off custom skin and hitsounds.

The already existing alternative is to get a dt skin with speed up hitsounds for the occasion.
Topic Starter
OKoLenMi
So you want to say dt map with slow hitsounds which crash the game rhythm it's a normal? What?!

Dt skin is very bad idea... I play with original hitsounds from beatmap and it increase my accuracy in 95% of cases. Skin hitsounds it's everlasting offsets on every beatmap… so it's not good.


I think a new option in game will be a good idea in any case.


xenal wrote:

There maps where having it enabled by default will be messed up and it could slip in modding stage since NM is used as default.

Are you having fun thinking of programmers as some kind of stupid chimpanzee? It's not hard to make a fix that won't affect the old beatmaps...
Please sign in to reply.

New reply