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ZUN - Green-Eyed Jealousy

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Total Posts
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Topic Starter
Parachute

BounceBabe wrote:

Hi, M4M!

General

I cut one of these stars out in hope you might like and use it!


Normal

00:19:016 (3,4) - Not stacked onto each other, might be a mistake, fix this

00:34:668 (1) - NC needed? remove it
00:52:928 (1,1) - Spacing on Easy and Normal should be consistent even tiny bits, fix this
01:28:332 (1) - NC needed? remove it
done everything^^

Insane


I would complain about the spacing, but its fine due to you using it constantly and consistent!


00:37:555 (3) - This note is nonsense, delete it no.
00:43:984 (3,4,5,6,7,7) - The stream where no sound is, is also nonsense, and the note again hmm
no.
01:33:549 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Isnt readable enough in the centre due to hitbursts, i highly advise you to change this !
well ill change it a bit soon^^

Everything else is fine actually, GL :)
thanks alot for that mod.. and the star is amazing thanks so much for it (:


ill look at the other mod soon :3
Dai
update
SPOILER
osu file format v11

[General]
AudioFilename: ZUN - GREEN-EYED JEALOUSY.mp3
AudioLeadIn: 2500
PreviewTime: 70995
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 94294
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Green-Eyed Jealousy
TitleUnicode:Green-Eyed Jealousy
Artist:ZUN
ArtistUnicode:ZUN
Creator:Parachute
Version:Dai's Hard
Source:Touhou
Tags:lufi10 Mizuhashi Parsee Subterranean Animism th11
BeatmapID:187042
BeatmapSetID:54267

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"By LCyphre.jpeg"
//Break Periods
2,35985,43829
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
9,372.670807453416,3,1,0,45,1,0
754,-100,3,1,0,55,0,0
45847,-100,3,1,0,70,0,0
53673,-100,3,2,0,80,0,1
89449,-100,3,1,0,65,0,0


[Colours]
Combo1 : 180,255,147
Combo2 : 196,136,255
Combo3 : 122,122,122
Combo4 : 174,174,217

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Topic Starter
Parachute

-APXH wrote:

[GENERAL]
01:11:561 - Try putting the preview point here why^^
You're using the default sound effects right? Not everyone does. You should put in the default sound effects in the sond file, and use them as custom sound effects. Other sound effectss from other skins (EX: Niko's and White Wolf's past skin) just sound ugly. Ohyeah, and tell me if you want to use silent sliders. As for the soft sound effects, use the normal sound effects of whistle, clap and finish, and use them for the soft sound effects. They sound much better than the originals. i wont use custom hitsounds. but i maybe will do the option to take the normal claps to the soft hitsounds for the kiai time^^ i tried it now with just normal but im not sure if its that great ^^

[Insane]
00:08:953 - Try adding more after
00:11:189 - ^
00:13:425 - ^
00:29:077 - 00:32:431 - Try adding more, I like the sound of clap ;)
00:49:201 - Add more please
00:53:673 - Aside from what I said about the soft sound effects, why make it soft here?
01:07:462 - Good oppurtunity for streaming
01:10:443 (1,2,3,4,5,6) - Fix the star, making these stars are the most tedious thing I've ever done as a mapper.
01:39:512 - 01:44:915 - Isn't this overbuse of sound effects?
well from that i didnt fixed anything sry. i wont add more circles since i mapped them based on the song and i dont wanna have things in it which arent based on that song^^ what is wrong with the star? there are lots of stars in the bg and i will not remove that star without a good reason. ^^ but thanks anyways for these suggestions :D
[lufi's Hard]
00:25:723 Fix this slider so that both ends are EXACTLY on the same line

Yeah, I'm not good are modding non insane maps
RikiH_
m4m!

Easy

00:20:133 (4) - Uhm, its shape looks a bit odd, I'd make something like 00:13:425 (1) with the new algorhythm
01:23:487 (1,2) - For symmetry you should move this pattern 1 grid up (grid level 3)
01:33:922 (4) - I suggest you to remake this slider too with new algorhythm

Normal

00:05:971 (4) - Ctrl+g on this for a better flow, if you apply it, then ctrl+g also on 00:07:089 (2)
00:05:971 (4) - THe shape is a bit bad because when you use ctrl+g it bugs... Try to remake it manually
00:43:984 (2) - Avoid orizontal lines, try to curve this slider a bit
00:52:928 (1) - Maybe it is a bit fast for a normal, newbire players can get confused while they play it, I suggest you to make an unique slider without repeats
00:58:145 (1,2,3) - I don't like this slider... I'd do it like this, by copy pasting and flipping 00:55:909 (1)
01:00:381 (1) - Like this? With new algorhythm (I failed, I ended it on the blue tick but the important thing is the shape, lol)
01:11:561 (5) - Finish at the end?
01:20:133 (1) - 2 grid right for a better flow

Dai's Hard

00:01:499 (3) - ctrl+g?
00:02:804 (6) - Improve the blanket
00:04:481 (2) - I'd copy-paste and rotate the previous slider :P
00:22:928 (3) - Move 3rd sliderpoint to 320|184 for a better blanket
00:58:704 (3) - Move 3rd sliderpoint to 512|160 for a better blanket
01:01:499 (5) - The idea is good but it is asymmetrical, unfortunately I'm not good with sliders and I don't know how to fix it...
01:11:561 (1) - Stack it perfectly with the previous slider
01:39:512 (2,3) - This is a bit ugly, I'd move (2) 1 grid left and (3) 1 grid right to avoid the overlap

Insane

00:14:543 (1,2,3,4,5,6) - Put these notes in this order (nazi)
00:18:269 (2,3) - This is a bit ugly, I'd move (2) 1 grid left and (3) 1 grid right to avoid the overlap
00:22:369 (1,2,1,2,1,2,1,2) - Something like I said above, they are overlapping in an odd way... You should move these sliders somehow in order to avoid the overlap, your map will look much better without those overlapping. At the moment I'm lazy an I don't want to fix them, but feel free to contact me in game and I'll help you to fix this pattern :P
00:34:294 (x) - In my opinion a note here is necessary
00:36:903 (7) - NC here because it's the downbeat
00:37:276 (1) - Remove NC
00:38:021 (6) - NC for the same reason as above
00:39:884 (1) - Remove NC
00:40:257 (3) - NC here!
00:41:002 (3) - Move to 320|160, it will look better
01:04:108 (5,6) - Move (5) 1 grid right and (6) 1 grid left to avoid ugly overlaps
01:14:356 (1,2) - Select these notes and apply a ctrl+g (nazi)
01:23:487 (1,2,3,4) - Another pattern with od overlaps...
01:43:984 (1,2,3) - Again, move (1) 1 grid right, (2) 1 grid left and (3) 1 grid down
01:44:356 (2) - Please copy-paste and use ctrl+h on the previous slider to make this
If you followd my two last suggestions your pattern should look like this:
_________________________________________

Done. Star, good luck!
Topic Starter
Parachute

RikiH_ wrote:

m4m!

Easy

00:20:133 (4) - Uhm, its shape looks a bit odd, I'd make something like 00:13:425 (1) with the new algorhythm
01:23:487 (1,2) - For symmetry you should move this pattern 1 grid up (grid level 3)
01:33:922 (4) - I suggest you to remake this slider too with new algorhythm

Normal

00:05:971 (4) - Ctrl+g on this for a better flow, if you apply it, then ctrl+g also on 00:07:089 (2)
00:05:971 (4) - THe shape is a bit bad because when you use ctrl+g it bugs... Try to remake it manually
00:43:984 (2) - Avoid orizontal lines, try to curve this slider a bit
00:52:928 (1) - Maybe it is a bit fast for a normal, newbire players can get confused while they play it, I suggest you to make an unique slider without repeats
00:58:145 (1,2,3) - I don't like this slider... I'd do it like this, by copy pasting and flipping 00:55:909 (1)
01:00:381 (1) - Like this? With new algorhythm (I failed, I ended it on the blue tick but the important thing is the shape, lol)
01:11:561 (5) - Finish at the end? no about that. but i mapped the finishes new in the whole map
01:20:133 (1) - 2 grid right for a better flow

Dai's Hard

00:01:499 (3) - ctrl+g?
00:02:804 (6) - Improve the blanket
00:04:481 (2) - I'd copy-paste and rotate the previous slider :P
00:22:928 (3) - Move 3rd sliderpoint to 320|184 for a better blanket
00:58:704 (3) - Move 3rd sliderpoint to 512|160 for a better blanket
01:01:499 (5) - The idea is good but it is asymmetrical, unfortunately I'm not good with sliders and I don't know how to fix it...
01:11:561 (1) - Stack it perfectly with the previous slider
01:39:512 (2,3) - This is a bit ugly, I'd move (2) 1 grid left and (3) 1 grid right to avoid the overlap

Insane

00:14:543 (1,2,3,4,5,6) - Put these notes in this order (nazi)
00:18:269 (2,3) - This is a bit ugly, I'd move (2) 1 grid left and (3) 1 grid right to avoid the overlap
00:22:369 (1,2,1,2,1,2,1,2) - Something like I said above, they are overlapping in an odd way... You should move these sliders somehow in order to avoid the overlap, your map will look much better without those overlapping. At the moment I'm lazy an I don't want to fix them, but feel free to contact me in game and I'll help you to fix this pattern :P
00:34:294 (x) - In my opinion a note here is necessary i dont think so^^
00:36:903 (7) - NC here because it's the downbeat
00:37:276 (1) - Remove NC
00:38:021 (6) - NC for the same reason as above
00:39:884 (1) - Remove NC
00:40:257 (3) - NC here!
00:41:002 (3) - Move to 320|160, it will look better
01:04:108 (5,6) - Move (5) 1 grid right and (6) 1 grid left to avoid ugly overlaps
01:14:356 (1,2) - Select these notes and apply a ctrl+g (nazi)
01:23:487 (1,2,3,4) - Another pattern with od overlaps...
01:43:984 (1,2,3) - Again, move (1) 1 grid right, (2) 1 grid left and (3) 1 grid down
01:44:356 (2) - Please copy-paste and use ctrl+h on the previous slider to make this
If you followd my two last suggestions your pattern should look like this:
_________________________________________

Done. Star, good luck!
thanks very much for that mod and star (:
Dai
I fixed all stuff suggested
SPOILER
osu file format v12

[General]
AudioFilename: ZUN - GREEN-EYED JEALOUSY.mp3
AudioLeadIn: 2500
PreviewTime: 71561
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 94294
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Green-Eyed Jealousy
TitleUnicode:Green-Eyed Jealousy
Artist:ZUN
ArtistUnicode:ZUN
Creator:Parachute
Version:Dai's Hard
Source:Touhou
Tags:lufi10 Mizuhashi Parsee Subterranean Animism th11
BeatmapID:187042
BeatmapSetID:54267

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"By LCyphre.jpeg",0,0
//Break Periods
2,35985,43829
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
9,372.670807453416,3,1,0,45,1,0
754,-100,3,1,0,55,0,0
45847,-100,3,1,0,70,0,0
53673,-100,3,2,0,80,0,1
89449,-100,3,1,0,65,0,0


[Colours]
Combo1 : 180,255,147
Combo2 : 196,136,255
Combo3 : 122,122,122
Combo4 : 174,174,217

[HitObjects]
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DragonArchangel
my mod>>.<<

general:
try putting some more, hit sounds in some parts of your map ok

Easy:
nothing very relevant!

Normal:
01:33:176 - put a hit here
00:42:866 to 00:44:356 - I recommend putting a spinner here
00:26:841 (1,2) - extend the hit color up to 6
01:20:133 (1,2) - extend the hit color up to 4
Dai´s Hard:
nothing very relevant!

Insane:
00:51:810 - this slider should start here:00:51:437 in my opinion
01:10:443 - this sequence of jumps, are 3.0 x the distance snap, in my opinion, I believe to be far away from much each other, I recommend putting a maximum distance of 2.7, as it is soon to hit (is optional)

I will give more mod in your map so far is that :)

good luck
Topic Starter
Parachute

DragonArcanjo wrote:

my mod>>.<<

general:
try putting some more, hit sounds in some parts of your map ok

Easy:
nothing very relevant!

Normal:
01:33:176 - put a hit here
00:42:866 to 00:44:356 - I recommend putting a spinner here
00:26:841 (1,2) - extend the hit color up to 6
01:20:133 (1,2) - extend the hit color up to 4 no..^^
Dai´s Hard:
nothing very relevant!

Insane:
00:51:810 - this slider should start here:00:51:437 in my opinion
01:10:443 - this sequence of jumps, are 3.0 x the distance snap, in my opinion, I believe to be far away from much each other, I recommend putting a maximum distance of 2.7, as it is soon to hit i wont lower it now sorry ^^

I will give more mod in your map so far is that :)

good luck
thanks very much for that mod (:
Irreversible
HALLO PARA
Topic Starter
Parachute

Irreversible wrote:

HALLO PARA
Hallo. *facepalm* ;c
kajiyatta
M4M
[General]
using soft-whistle positively seems more nice tofoolow the piano.
[Easy]
Placement
00:54:791(1,2) like this? maybe it will be nice flow
01:32:804(1,2,3,4) a bit crowded, maybe it is difficult for newbie. so here is example
[Normal]
ths SV seems faster for Normal...
Placement
00:57:772(3) stack (2) better not (1)
Rhythm
00:59:263 unnecessary green line
01:28:331 ^
Hit Sonud
some default finish is missing I suppose.
00:26:095(4) add clap at end
[Hard]
Placement
01:33:176(1,3,5) put these notes on center line better
[Insane]
OD7 better
Placement
00:26:841~ I'll expect some jump
Rhythm
01:06:344(1) separete 2 sliders better since it's unexpectable.
Hit Sonud
00:09:698(1) add whistle
00:11:934(1)^
lazy modding since I'm so suck on instrumental song. good luck & star
Topic Starter
Parachute

kajiyatta wrote:

M4M
[General]
using soft-whistle positively seems more nice tofoolow the piano. well i won't change it to soft i already had it on soft at the beginning but it's much better with normal sounds for me..^^
[Easy]
Placement
00:54:791(1,2) like this? maybe it will be nice flow
01:32:804(1,2,3,4) a bit crowded, maybe it is difficult for newbie. so here is example
[Normal]
ths SV seems faster for Normal...
Placement
00:57:772(3) stack (2) better not (1)
Rhythm
00:59:263 unnecessary green line
01:28:331 ^
Hit Sonud
some default finish is missing I suppose. hmm not really..
00:26:095(4) add clap at end
[Hard]
Placement
01:33:176(1,3,5) put these notes on center line better
[Insane]
OD7 better well.. i made od 6 i dont think i'll make it to 7 ^^
Placement
00:26:841~ I'll expect some jump
Rhythm
01:06:344(1) separete 2 sliders better since it's unexpectable.
Hit Sonud
00:09:698(1) add whistle
00:11:934(1)^
lazy modding since I'm so suck on instrumental song. good luck & star
Thanks very much for the mod and the star (:
Dai
SPOILER
osu file format v12

[General]
AudioFilename: ZUN - GREEN-EYED JEALOUSY.mp3
AudioLeadIn: 2500
PreviewTime: 71561
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 94294
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Green-Eyed Jealousy
TitleUnicode:Green-Eyed Jealousy
Artist:ZUN
ArtistUnicode:ZUN
Creator:Parachute
Version:Dai's Hard
Source:Touhou
Tags:lufi10 Mizuhashi Parsee Subterranean Animism th11
BeatmapID:187042
BeatmapSetID:54267

[Difficulty]
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CircleSize:4
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Irreversible
para ich finds voll mies das du mich nicht für ne INSANE gd fragst
Topic Starter
Parachute

Irreversible wrote:

para ich finds voll mies das du mich nicht für ne INSANE gd fragst
-.-
Dai
changed all sliders by using new formula slider
SPOILER
osu file format v12

[General]
AudioFilename: ZUN - GREEN-EYED JEALOUSY.mp3
AudioLeadIn: 3000
PreviewTime: 71561
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 94294
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Green-Eyed Jealousy
TitleUnicode:Green-Eyed Jealousy
Artist:ZUN
ArtistUnicode:ZUN
Creator:Parachute
Version:Dai's Hard
Source:Touhou
Tags:Mizuhashi Parsee Subterranean Animism th11 lufi10 Dai
BeatmapID:187042
BeatmapSetID:54267

[Difficulty]
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CircleSize:4
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//Break Periods
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//Storyboard Sound Samples
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Yuki-kun
M4M via modreqs~

General

Nothing except the kiai times is consistent, but i think it's fine since that's GD

My Mod

[Insane]
00:13:052 (1,2,3) - This is better than.

00:35:040 (1,2) - Combo killer.
00:37:276 (3,4) - Distance error.
00:51:437 (1) - Boring. This pattern is used only when slider speed up to with 1/8. Your currently 1/4 is really annoying than made any sense.
How about divide it into 3 sliders ? Just an option. You can have many choice here.
01:17:151 (4,5,6,7) - What's wrong with this super jump? I can't feel any big change in music to make 01:17:151 (4,5) - different from 01:17:897 (6,7) -
01:45:102 (1,2,1,2,3,4,5,6,7,8,9) - There. This is better than your 00:51:437 (1). Try to apply this kind.

[Dai's Hard]
This map still using old slider style, that's somehow make it become a little bit ugly imo.
For example:
00:21:251 (1) - I think this will be better than your current.

01:14:915 (1) - From this to 01:18:269 (4) - Why don't you add some whistle to make more sense?

Style seem fine.

[Normal]

Unsnapped inherited (green) sections at:
01:28:231 - snap to 01:28:145
01:36:523 - snap to 01:36:530


00:04:482 (1,2,3,4,1,2,3,4) - Boring, why you only surround center?
01:39:512 (1) - From this... Too loud. Reduce volume a bit please.

[Easy]
Overall, this diff would be better if you used 0.9 slider velocity. Since you used only 0.8, this diff seem to be really strange with overlap pattern. For example.
00:00:009 (1,2,3,4) -
00:13:425 (1,1) -
00:32:431 (1,2,3) -
01:08:207 (1,2,3) -

Good luck~ <3
Dai

Yuki-kun wrote:

[Dai's Hard]
This map still using old slider style, that's somehow make it become a little bit ugly imo.
For example:
00:21:251 (1) - I think this will be better than your current.

01:14:915 (1) - From this to 01:18:269 (4) - Why don't you add some whistle to make more sense?

Style seem fine.
I didn't change anything since I already fixed all sliders and hitsounds on previous post
Topic Starter
Parachute

Yuki-kun wrote:

M4M via modreqs~

General

Nothing except the kiai times is consistent, but i think it's fine since that's GD

My Mod

[Insane]
00:13:052 (1,2,3) - This is better than.

00:35:040 (1,2) - Combo killer.why?
00:37:276 (3,4) - Distance error.its readable and not hard to read so i think its ok
00:51:437 (1) - Boring. This pattern is used only when slider speed up to with 1/8. Your currently 1/4 is really annoying than made any sense.
How about divide it into 3 sliders ? Just an option. You can have many choice here.
01:17:151 (4,5,6,7) - What's wrong with this super jump? I can't feel any big change in music to make 01:17:151 (4,5) - different from 01:17:897 (6,7) - no change. its just a bit more far away from the sliders before them and its not so hard so its ok
01:45:102 (1,2,1,2,3,4,5,6,7,8,9) - There. This is better than your 00:51:437 (1). Try to apply this kind.

[Dai's Hard]
This map still using old slider style, that's somehow make it become a little bit ugly imo.
For example:
00:21:251 (1) - I think this will be better than your current.

01:14:915 (1) - From this to 01:18:269 (4) - Why don't you add some whistle to make more sense?

Style seem fine.

[Normal]

Unsnapped inherited (green) sections at:
01:28:231 - snap to 01:28:145
01:36:523 - snap to 01:36:530


00:04:482 (1,2,3,4,1,2,3,4) - Boring, why you only surround center?its not boring o.O
01:39:512 (1) - From this... Too loud. Reduce volume a bit please.

[Easy]
Overall, this diff would be better if you used 0.9 slider velocity. Since you used only 0.8, this diff seem to be really strange with overlap pattern. For example.
00:00:009 (1,2,3,4) -
00:13:425 (1,1) -
00:32:431 (1,2,3) -
01:08:207 (1,2,3) -

well i dont think its a big problem but ill have that in mind when im doing future maps^^
Good luck~ <3
thanks for your mod (:
Irreversible
gl du fuzzyclap

xD

EDIT:
[
http://puu.sh/2Y5Z1.jpg
UND DAFÜR WILL ICH DAS DU MIR FRÜHER SO SACHEN MIT WORD ERKLÄRST XD
Thunderstorm
Hey!

Some suggestions

[Easy]
00:08:580 (1) - make it aligned w/ (2) in order to do not let this note go outside of the mapping grid
00:13:425 (1) - not so big prob, but this kind of super-long kick-sliders can be tiresome to play for newbs
Rest seems fine

[Normal]
00:32:431 (1,2) - making 00:33:549 (1,2) - hidden. It's quite intuitive, but I'd suggest to do not use any hidden notes in easy and normal diff's
00:04:481 (1,2,3,4,1,2,3,4,1) - same as before. These two is up to you, maybe I'm just wrong
00:55:909 (1,2) - ^
01:21:996 (2,3,1) - same as before, one hides another
00:42:493 - I'd start spinner here in order to follow the rhytm, instead of putting a note
01:36:158 - same suggestion for spinner as before

[Dai's Hard]
00:34:294 (7) - I'd replace it w/ a circle, and start spinner 00:34:667 here
00:51:437 (6) - I'd start spinner here instead of putting a note
01:45:102 - ^

[Insane]
00:58:518 (1,2) - It can be anti-jump, but I'd suggest to space it away in order to do not ruin the flow
01:36:158 - 01:37:276 - I'd put a spinner here in order to cover that empty space. Also you don't have one in this diff


That's all I can find. Great patterns in Insane. Good luk with it :)
Topic Starter
Parachute

Thunderstorm wrote:

Hey!

Some suggestions

[Easy]
00:08:580 (1) - make it aligned w/ (2) in order to do not let this note go outside of the mapping gridno its ok and better to play so ill not change it ^^
00:13:425 (1) - not so big prob, but this kind of super-long kick-sliders can be tiresome to play for newbs hmm wont change it now but ill keep that in mind for the future..^^
Rest seems fine

[Normal]
00:32:431 (1,2) - making 00:33:549 (1,2) - hidden. It's quite intuitive, but I'd suggest to do not use any hidden notes in easy and normal diff's
00:04:481 (1,2,3,4,1,2,3,4,1) - same as before. These two is up to you, maybe I'm just wrong both are readable enough so no change here^^
00:55:909 (1,2) - ^
01:21:996 (2,3,1) - same as before, one hides another hmm no i wont change these hiding things for now..^^
00:42:493 - I'd start spinner here in order to follow the rhytm, instead of putting a note
01:36:158 - same suggestion for spinner as before hmm no for both things too.. its ok like that i think but i changed it a bit

[Dai's Hard]
00:34:294 (7) - I'd replace it w/ a circle, and start spinner 00:34:667 here
00:51:437 (6) - I'd start spinner here instead of putting a note
01:45:102 - ^

[Insane]
00:58:518 (1,2) - It can be anti-jump, but I'd suggest to space it away in order to do not ruin the flow i dont really get the problem at these sliders.. they are not anti-jump? o:
01:36:158 - 01:37:276 - I'd put a spinner here in order to cover that empty space. Also you don't have one in this diff who needs spinners? ._. but ok i added one..


That's all I can find. Great patterns in Insane. Good luk with it :)
Thanks a lot (:
Dai
SPOILER
osu file format v12

[General]
AudioFilename: ZUN - GREEN-EYED JEALOUSY.mp3
AudioLeadIn: 3000
PreviewTime: 71561
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 94294
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Green-Eyed Jealousy
TitleUnicode:Green-Eyed Jealousy
Artist:ZUN
ArtistUnicode:ZUN
Creator:Parachute
Version:Dai's Hard
Source:Touhou
Tags:Mizuhashi Parsee Subterranean Animism th11 lufi10 Dai
BeatmapID:187042
BeatmapSetID:54267

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"By LCyphre.jpeg",0,0
//Break Periods
2,35985,43829
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
9,372.670807453416,3,1,0,45,1,0
754,-100,3,1,0,55,0,0
45847,-100,3,1,0,70,0,0
53673,-100,3,2,0,80,0,1
89449,-100,3,1,0,65,0,0


[Colours]
Combo1 : 180,255,147
Combo2 : 196,136,255
Combo3 : 122,122,122
Combo4 : 174,174,217

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275,320,7835,6,0,P|360:192|275:64,1,320,2|2,0:0|0:0,0:0:0:0:
128,64,8953,2,0,P|56:96|24:168,1,160,2|0,0:0|0:0,0:0:0:0:
48,248,9512,2,0,P|88:236|108:200,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
0,312,10071,2,0,P|80:324|160:312,1,160,2|2,0:0|0:0,0:0:0:0:
304,240,10816,2,0,P|344:240|384:256,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
48,48,11934,5,2,0:0:0:0:
104,104,12120,1,0,0:0:0:0:
152,40,12307,2,0,B|232:40|232:72|320:72,1,160,2|2,0:0|0:0,0:0:0:0:
464,108,13052,2,0,P|480:68|472:20,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
48,336,14543,6,0,P|80:264|150:213,1,160,2|0,0:0|0:0,0:0:0:0:
304,176,15288,2,0,P|272:248|201:298,1,160,0|2,0:0|0:0,0:0:0:0:
216,136,16033,2,0,P|248:64|318:13,1,160,0|2,0:0|0:0,0:0:0:0:
367,167,16779,2,0,B|368:208|327:233,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:
325,97,17338,2,0,B|288:122|288:164,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
384,43,17897,6,0,P|468:172|380:312,1,320,2|0,0:0|0:0,0:0:0:0:
232,312,19015,2,0,B|184:244,1,80,2|0,0:0|0:0,0:0:0:0:
220,172,19387,2,0,B|141:156,1,80,2|0,0:0|0:0,0:0:0:0:
86,217,19760,2,0,B|39:151,1,80,2|0,0:0|0:0,0:0:0:0:
80,40,20133,2,0,P|160:40|240:80,1,160,2|0,0:0|0:0,0:0:0:0:
304,112,20692,2,0,P|280:140|232:152,2,80
360,56,21251,6,0,P|452:172|360:296,1,320,2|0,0:0|0:0,0:0:0:0:
208,272,22369,2,0,P|204:192|256:131,1,160,2|0,0:0|0:0,0:0:0:0:
328,96,22928,2,0,P|340:136|320:184,2,80
254,64,23487,2,0,B|174:64|174:32|94:32,2,160,2|0|0,0:0|0:0|0:0,0:0:0:0:
360,184,24605,2,0,P|424:136|456:60,2,160,2|0|0,0:0|0:0|0:0,0:0:0:0:
200,256,25723,6,0,P|96:152|200:48,1,320,2|2,0:0|0:0,0:0:0:0:
344,40,26841,2,0,B|448:16|488:128,1,160,2|0,0:0|0:0,0:0:0:0:
448,176,27400,2,0,B|392:168|384:104,2,80,0|2|0,0:0|0:0|0:0,0:0:0:0:
504,232,27959,2,0,P|488:308|424:352,1,160,2|0,0:0|0:0,0:0:0:0:
272,320,28704,2,0,P|236:344|192:348,2,80,2|0|2,0:0|0:0|0:0,0:0:0:0:
488,88,29822,6,0,P|428:36|328:40,1,160,0|2,0:0|0:0,0:0:0:0:
208,104,30568,2,0,P|268:156|368:152,1,160,0|2,0:0|0:0,0:0:0:0:
489,207,31313,2,0,P|344:268|196:220,1,320,2|0,0:0|0:0,0:0:0:0:
48,184,32431,2,0,P|40:264|88:324,1,160,2|0,0:0|0:0,0:0:0:0:
200,208,33176,2,0,P|208:128|160:68,1,160,0|2,0:0|0:0,0:0:0:0:
0,80,33922,2,0,P|0:120|32:160,1,80,2|0,0:0|0:0,0:0:0:0:
96,192,34294,2,0,P|176:184|256:208,1,160,2|2,0:0|0:0,0:0:0:0:
256,192,34853,12,4,35785,0:0:0:0:
208,40,44729,6,0,P|84:120|36:280,1,320,2|0,0:0|0:0,0:0:0:0:
168,344,45847,1,2,0:0:0:0:
320,296,46220,1,0,0:0:0:0:
300,137,46592,1,0,0:0:0:0:
148,185,46965,1,2,0:0:0:0:
40,72,47338,2,0,P|108:32|187:26,2,160,0|2|2,0:0|0:0|0:0,0:0:0:0:
56,232,48456,1,0,0:0:0:0:
176,336,48828,6,0,P|248:304|297:241,2,160,2|2|0,0:0|0:0|0:0,0:0:0:0:
16,328,49946,1,0,0:0:0:0:
104,192,50319,1,0,0:0:0:0:
256,248,50692,1,2,0:0:0:0:
408,192,51064,1,2,0:0:0:0:
256,136,51437,1,0,0:0:0:0:
256,192,51810,12,4,53673,0:0:0:0:
112,48,54791,6,0,B|112:128,1,80,2|0,0:0|0:0,0:0:0:0:
192,136,55164,2,0,B|192:216,1,80,2|0,0:0|0:0,0:0:0:0:
272,216,55536,2,0,B|272:304,1,80,2|0,0:0|0:0,0:0:0:0:
352,296,55909,2,0,P|360:216|336:136,1,160,4|0,0:0|0:0,0:0:0:0:
278,88,56468,1,2,0:0:0:0:
209,48,56654,1,0,0:0:0:0:
129,46,56841,1,0,0:0:0:0:
54,74,57027,6,0,P|40:224|176:288,1,320,4|0,0:0|0:0,0:0:0:0:
326,278,58145,2,0,P|400:252|440:184,1,160,4|0,0:0|0:0,0:0:0:0:
453,103,58704,2,0,P|488:116|512:152,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:
373,95,59263,2,0,P|216:108|84:204,1,320,4|0,0:0|0:0,0:0:0:0:
39,369,60381,6,0,B|120:368|120:304|192:304,1,160,4|0,0:0|0:0,0:0:0:0:
251,344,60940,1,2,0:0:0:0:
332,332,61127,1,0,0:0:0:0:
392,272,61313,1,0,0:0:0:0:
408,192,61499,2,0,B|280:140|320:192|256:252|192:192|232:140|104:192,1,320,4|4,0:0|0:0,0:0:0:0:
48,340,62617,6,0,P|0:280|8:196,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
128,356,63549,1,2,0:0:0:0:
208,364,63735,2,0,P|276:324|312:252,1,160,4|4,0:0|0:0,0:0:0:0:
360,104,64481,2,0,P|396:120|424:160,2,80,4|0|4,0:0|0:0|0:0,0:0:0:0:
40,32,65599,5,0,0:0:0:0:
112,64,65785,1,2,0:0:0:0:
48,112,65971,2,0,P|24:188|76:264,1,160,4|4,0:0|0:0,0:0:0:0:
192,352,66717,2,0,B|168:384|112:376,2,80,4|0|4,0:0|0:0|0:0,0:0:0:0:
504,48,68207,6,0,B|504:128|456:128|456:200,1,160,6|0,0:0|0:0,0:0:0:0:
296,192,68953,2,0,B|295:122|343:122|343:42,1,160,2|4,0:0|0:0,0:0:0:0:
184,40,69698,2,0,B|184:120|136:120|136:189,1,160,2|0,0:0|0:0,0:0:0:0:
136,350,70443,2,0,B|96:334|88:288,2,80,4|0|0,0:0|0:0|0:0,0:0:0:0:
167,276,71002,2,0,P|200:300|216:344,2,80,0|4|0,0:0|0:0|0:0,0:0:0:0:
88,288,71561,6,0,P|-4:168|88:48,1,320,4|0,0:0|0:0,0:0:0:0:
248,48,72679,2,0,B|328:48,1,80,4|0,0:0|0:0,0:0:0:0:
402,190,73052,2,0,B|322:190,1,80,4|0,0:0|0:0,0:0:0:0:
285,119,73425,2,0,B|365:119,1,80,4|0,0:0|0:0,0:0:0:0:
439,261,73797,2,0,B|272:264,1,160,4|0,0:0|0:0,0:0:0:0:
199,269,74356,2,0,P|188:308|135:341,2,80,2|0|0,0:0|0:0|0:0,0:0:0:0:
176,192,74915,6,0,P|152:116|88:72,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
336,192,76033,2,0,P|360:116|424:72,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
336,352,77151,2,0,B|416:352|416:320|496:320,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
176,352,78269,2,0,B|96:352|96:320|16:320,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
352,192,79387,6,0,B|336:112|256:72|256:72|176:112|160:192,1,320,4|4,0:0|0:0,0:0:0:0:
336,352,80505,2,0,P|416:336|482:290,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
256,360,81437,1,2,0:0:0:0:
176,352,81623,2,0,P|96:336|30:290,2,160,4|0|2,0:0|0:0|0:0,0:0:0:0:
256,214,82741,1,4,0:0:0:0:
456,136,83487,6,0,P|404:74|328:40,1,160,0|2,0:0|0:0,0:0:0:0:
56,136,84232,2,0,P|108:74|184:40,1,160,0|2,0:0|0:0,0:0:0:0:
392,176,84977,2,0,P|256:104|120:176,1,320,4|0,0:0|0:0,0:0:0:0:
184,320,86095,6,0,P|256:352|328:320,1,160,2|0,0:0|0:0,0:0:0:0:
325,212,86841,2,0,P|256:180|184:212,1,160,2|0,0:0|0:0,0:0:0:0:
256,359,87586,5,2,0:0:0:0:
256,359,87772,1,0,0:0:0:0:
256,359,87959,2,0,B|256:200,1,160,4|4,0:0|0:0,0:0:0:0:
104,64,89449,6,0,B|48:104|112:152|112:152|48:192|112:232|112:232|48:280|104:320,1,320,2|0,0:0|0:0,0:0:0:0:
256,280,90568,1,2,0:0:0:0:
336,144,90940,2,0,P|400:188|412:268,1,160
176,144,91686,2,0,P|112:188|100:268,1,160,2|0,0:0|0:0,0:0:0:0:
256,288,92431,2,0,B|256:128,1,160,2|2,0:0|0:0,0:0:0:0:
106,192,93176,5,0,0:0:0:0:
176,336,93549,1,2,0:0:0:0:
256,192,93922,1,2,0:0:0:0:
336,336,94294,1,0,0:0:0:0:
406,192,94667,1,0,0:0:0:0:
256,192,95040,6,0,B|256:32,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
72,192,96158,2,0,P|256:324|440:192,1,480,2|0,0:0|0:0,0:0:0:0:
336,74,97648,1,0,0:0:0:0:
176,74,98021,1,0,0:0:0:0:
120,224,98394,6,0,B|160:272|216:272|216:224|232:168|280:168|296:224|296:272|352:272|392:224,1,320,2|0,0:0|0:0,0:0:0:0:
220,104,99512,2,0,B|140:104|140:136|60:136,1,160,2|0,0:0|0:0,0:0:0:0:
292,104,100257,2,0,B|372:104|372:136|452:136,1,160,0|2,0:0|0:0,0:0:0:0:
256,168,101003,2,0,B|256:336,2,160,2|0|2,0:0|0:0|0:0,0:0:0:0:
136,104,102120,2,0,P|92:164|134:231,1,160,0|2,0:0|0:0,0:0:0:0:
380,229,102866,2,0,P|420:164|376:104,1,160,2|0,0:0|0:0,0:0:0:0:
256,36,103611,5,0,0:0:0:0:
168,324,103984,1,0,0:0:0:0:
416,148,104356,1,2,0:0:0:0:
96,148,104729,1,2,0:0:0:0:
344,324,105102,1,0,0:0:0:0:
256,192,105475,12,4,107338,0:0:0:0:
P A N
hi heres m4m :3

Insane
00:16:779 (1) / 00:17:524 (1) - try to make it stack with 00:16:133 (2,3) I think its will better and cleaner
00:39:512 (5) - move this to 416|32 and move 00:39:884 (6) to 256|48. then move 00:40:071 (7) to 296|120 and move 00:40:257 (1) to 216|120 and make it like this
00:53:673 (9) - try to change the distance of this stream and make (9) stack with 00:52:555 (1)
00:55:723 (4,5) - 112|132 , 211|15 looks better
01:11:561 (7,8) - eh.. overlap maybe move it down far away from (6)

Dai's Hard
00:09:512 (3) - move to 40|248 for more blanket
00:27:400 (3) - move to 456|184 for more blanket
00:31:313 (3) - move tail to 192|224
00:58:145 (2) - move to 332|288 looks much better and don't forget to move the after note following this note
01:14:356 (6) - maybe try to make it blanket like this?
01:33:922 (3) - try to add finish here. sounds better for me
01:36:158 (2) - ^
ehh.. after this try to add finish as before :3 I think it has so many finish missing

Normal
00:57:400 (2,3,1) - I think this part the pattern is weird.. maybe remake it and sorry i don't have any idea how to fix it 0.0
this diff look fine except some overlap :3

Easy
00:24:605 (2) - remove finish?
hmm this diff is too good.

OK GL :3
Irreversible
Dai's Pard /me runs
Topic Starter
Parachute

Irreversible wrote:

Dai's Pard /me runs
omg xDDDDDD du bist echt doof.
Irreversible
NE DU BIST EIN PARD HAHAH ok bye
Topic Starter
Parachute

Irreversible wrote:

NE DU BIST EIN PARD HAHAH ok bye
jop da hast du recht. o.o
Mismagius
really sorry for the big delay, will mod it now
//
[General]
  • Ugh, the reverse arrow is so hard to see on the bright green combo colour... Not much you can do about it since it's more of a skin issue, but in any case, if you wouldn't like seeing a drama/unrank about it later, I'd recommend making the bright combos (that don't make black reverse arrows) a bit darker.

    It would be really nice to have whistles on high-pitched notes like 00:10:443 or 00:12:679. Would fit much better with the song and also would feel much less empty.
[Easy]
  • OD might be a bit high for an Easy diff since you have a normal diff as well in the mapset (and its settings are even lower than here), but it doesn't seem to make that much of a difference anyway. Up to you.
  1. 00:17:897 (3) - Kinda nazi, but would you mind moving this note 1 grid up? (x:464 y:128) Just for the sake of being aligned with (1).
  2. 00:26:468 (1) - Whistle on this note would fit in a much nicer way to the song. Also maybe in (2) if you don't find it abusing.
  3. 00:49:201 (2) - I think a whistle on the end of this slider would be as nice as having it on the start.

    Not much to say here. Well, it's an easy diff. I don't really agree with reverse arrows being used that often in easier diffs but I guess newbies now have a map to practice that :P
[Normal]

  • Should make these settings higher, since they're currently lower than Easy. Maybe AR/HP/OD +1?
  1. 00:14:544 (1,2) - Really straight flow right here. Why not make these sliders curved?
  2. 00:27:586 (1,2,3,4) - I feel this pattern plays a bit better when it's actually symmetrical, like this. The spacing changes don't really make the playing experience worse, so it shouldn't be a problem at all.
  3. 00:34:668 (3) - The volume at the start is way too low, and you can actually hear the note clearly here. Why not make this normal volume (or at least decrease only a bit)?
  4. 01:00:381 (1,2) - bad blanketing here ;_; You could fix this problem by moving (2) one grid right.
  5. 01:28:332 (5) - Same as 00:34:668.
  6. 01:45:102 (3) - I don't get the clap at the end of this slider. Doesn't make any sense to me...
Will do rest later because time
Yuii-
I really like this map... Hope mods can Rank this...

Best wishes :D
Kharotte
Vorab, die ist MEINE persönliche Meinung.

Schwierigkeit: Lunatic

Allgemeine Aussagen:

Störendes aufleuchten der Maus sowie KIAI-TIME


Zur Map:
Bei 00:33:549 (1,2,3,4,5,6,7) und 00:43:984 (3,4,5,6,7) sind die Streams unpassend auf einer Stelle.

01:11:748 Fühlt sich der Slider zur nächsten Note zu lang an.

01:20:505 Unangenehme/r Position/Übergang der letzten lilafarbenen Note zur ersten pinken.
BeatofIke
Mod Request via In-Game, #modreqs, and Mod 4 Mod! Since you are a new mapper, I will go easy on you! :D
EDIT: Finished modding map Enjoy!
EDIT: Fixed some grammar!


[General]
  1. Everything seems to be clear. No unrankable issues found! Although, the mapping style used here is quite similar to a 2009-2010 mapping style more or less. Also, you tend to spam combos in your mapset.
[Easy]
  1. Consider setting the circle size to 4? Most of the notes and the slider borders are touching too much.
  2. The Approach Rate fells too low while test playing the map. Consider increasing the Approach Rate to 3.
  3. 00:35:785 (1) - This single combo is not necessary needed because there is already a break time afterwards.
  4. 00:49:201 (2) - Optional suggestion, but you could center this slider for better visualization.
  5. 01:03:363 (1,2) - A nazi suggestion, but you can polish the spacing a tad bit by moving these sliders a grid up.
  6. 01:08:207 (1,2,3,4) - Good pattern, but the mini wave slider killed it. :< Consider rearranging it similar to 01:26:095 (1,2,3,4) so it looks better structured.
  7. 01:39:512 (1,2) - If you want, try vertically flipping either the first slider or the second slider so it has a similar structure as 00:45:847 (1,2,3).
[Normal]
  1. The Overall Difficulty is pretty low for a Normal difficulty. In addition, Easy difficulty has an Overall Difficulty of 3, which is the same as your Normal difficulty. Consider increasing the Approach Rate to 4 or 5.
  2. 00:16:780 (1) - This combo is inconsistent compare to 01:10:630 (4,5). Consider removing this combo and maybe rearrange the notes afterwards.
  3. 00:51:810 (1,2,3) - Try to avoid overlapping notes in easier difficulties. It's sometimes challenging for novice players to read. Consider rearranging this pattern to something else.
  4. 00:55:909 (1,2,3,1,2,3) - More overlapping sliders! ._. Make the pattern more interesting. Here is an example hehe 8-) :
    SPOILER



    Code:
    104,32,55909,6,0,B|88:112|16:128|16:128|70:192|16:256|16:256|88:272|104:352,1,420,8|8,0:0|0:0,0:0:0:0:
    200,296,57400,1,0,0:0:0:0:
    312,296,57772,1,8,0:0:0:0:
    408,352,58145,6,0,B|424:272|496:256|496:256|442:192|496:128|496:128|424:112|408:32,1,420,8|8,0:0|0:0,0:0:0:0:
    360,136,59636,1,0,0:0:0:0:
    264,192,60009,1,8,0:0:0:0:
[Dai's Hard]
  1. Nothing feels off while testplaying, so I'm just going to give you some suggestions.
  2. 00:09:512 (3,4) - The flow can be improved by a little bit if you if slider 3 was angled a few degrees counter clockwise and moving slider 4 a grid down.
  3. 00:54:791 (1,2,3) - These linear sliders could have some variation in structure. How about rearranging it similar to 01:12:679 (2,3,4).
  4. 01:27:586 (1) - This new combo is not necessary since it is still in the same musical section. Consider removing the combo.
[Lunatic]
  1. Consider increasing the Overall Difficulty to 7. OD6 is too low for an Insane difficulty and it's the same setting as Hard.
  2. 00:04:481 (1,2,3,1,2,3,1,2,3,1,2,3) - The linear triangle pattern is distroted and it is not visually pleasing. How about curving all of these sliders and making them symmetrical.
Mapset Feedback: There nothing much to tell you. It's just that this mapping style is outdated (lots of pauses and linear-based patterns) and it would be quite a challenge to mod this correctly without changing your mapping style. I wish you good luck with this map. :D
Irreversible

Parachute wrote:

Irreversible wrote:

NE DU BIST EIN PARD HAHAH ok bye
jop da hast du recht. o.o
pardy mc parachuty :3333
Topic Starter
Parachute

TehIronicz wrote:

I really like this map... Hope mods can Rank this...

Best wishes :D
Thanks very much :3

Vulpius wrote:

Vorab, die ist MEINE persönliche Meinung.

Schwierigkeit: Lunatic

Allgemeine Aussagen:

Störendes aufleuchten der Maus sowie KIAI-TIME Änder deinen skin <3


Zur Map:
Bei 00:33:549 (1,2,3,4,5,6,7) und 00:43:984 (3,4,5,6,7) sind die Streams unpassend auf einer Stelle. Hmm ne :D

01:11:748 Fühlt sich der Slider zur nächsten Note zu lang an.

01:20:505 Unangenehme/r Position/Übergang der letzten lilafarbenen Note zur ersten pinken.
Danke sehr für den mod :D

BeatOfIke wrote:

Mod Request via In-Game, #modreqs, and Mod 4 Mod! Since you are a new mapper, I will go easy on you! :D
EDIT: Finished modding map Enjoy!
EDIT: Fixed some grammar!

[General]
Everything seems to be clear. No unrankable issues found! Although, the mapping style used here is quite similar to a 2009-2010 mapping style more or less. Also, you tend to spam combos in your mapset.

[Easy]
Consider setting the circle size to 4? Most of the notes and the slider borders are touching too much. I changed it to 3 i think it's ok now :)
The Approach Rate fells too low while test playing the map. Consider increasing the Approach Rate to 3.
00:35:785 (1) - This single combo is not necessary needed because there is already a break time afterwards. Fixed everything besides this ^^
00:49:201 (2) - Optional suggestion, but you could center this slider for better visualization.
01:03:363 (1,2) - A nazi suggestion, but you can polish the spacing a tad bit by moving these sliders a grid up.
01:08:207 (1,2,3,4) - Good pattern, but the mini wave slider killed it. :< Consider rearranging it similar to 01:26:095 (1,2,3,4) so it looks better structured.
01:39:512 (1,2) - If you want, try vertically flipping either the first slider or the second slider so it has a similar structure as 00:45:847 (1,2,3).

[Normal]
The Overall Difficulty is pretty low for a Normal difficulty. In addition, Easy difficulty has an Overall Difficulty of 3, which is the same as your Normal difficulty. Consider increasing the Approach Rate to 4 or 5.
00:16:780 (1) - This combo is inconsistent compare to 01:10:630 (4,5). Consider removing this combo and maybe rearrange the notes afterwards. I don't get what you meant here o.o .. fixed all other things for that diff.
00:51:810 (1,2,3) - Try to avoid overlapping notes in easier difficulties. It's sometimes challenging for novice players to read. Consider rearranging this pattern to something else.
00:55:909 (1,2,3,1,2,3) - More overlapping sliders! ._. Make the pattern more interesting. Here is an example hehe 8-) :
collapsed text

[Dai's Hard]
Nothing feels off while testplaying, so I'm just going to give you some suggestions.
00:09:512 (3,4) - The flow can be improved by a little bit if you if slider 3 was angled a few degrees counter clockwise and moving slider 4 a grid down.
00:54:791 (1,2,3) - These linear sliders could have some variation in structure. How about rearranging it similar to 01:12:679 (2,3,4).
01:27:586 (1) - This new combo is not necessary since it is still in the same musical section. Consider removing the combo.

[Lunatic]
Consider increasing the Overall Difficulty to 7. OD6 is too low for an Insane difficulty and it's the same setting as Hard.
00:04:481 (1,2,3,1,2,3,1,2,3,1,2,3) - The linear triangle pattern is distroted and it is not visually pleasing. How about curving all of these sliders and making them symmetrical.

Mapset Feedback: There nothing much to tell you. It's just that this mapping style is outdated (lots of pauses and linear-based patterns) and it would be quite a challenge to mod this correctly without changing your mapping style. I wish you good luck with this map. :D
Well i don't see whats so bad about 2010 mapping style. :3

But thanks very much for that mod :D

Irreversible (-.-) wrote:

Parachute wrote:
Irreversible wrote:
NE DU BIST EIN PARD HAHAH ok bye

jop da hast du recht. o.o


pardy mc parachuty :3333
Dazu schreib ich jetz mal nix du kleiner lotus du >.<

(Wie osu mich hier verarschen will. aber zum glück hab ich den scheiß diesmal kopiert gehabt-.-)
10crystalmask01
Ello ^^ Random mod!

[Easy]
  1. I recommend increasing the DS to 1.1, a little space between the objects would look nice.
00:52:555-Consider adding a note here for consistency (so objects from 00:52:555 - 00:53:673 are equally spaced between the next and previous objects)
01:12:679 (1,2) - Don't curve them too much, and try adjusting their positions to something like this:

01:20:133 (2) - Try moving it up, Creates a more interesting flow:


[Normal]
  1. Lower slider velocity please, 1.20 would be better imo since sliders are looking way to fast for a Normal diff :S
00:05:971 (4) - Reverse, to make a more interesting flow
00:08:207 (4) - ^
00:17:898 (1) - Add finish
01:02:617 (4) - ^
01:11:189 (5) - ^ On the tail.
01:20:506 (2) - ^
01:28:332 (5) - NC

[Dai's Hard]
00:17:897 (1) - Add finish on the head.
00:26:841 (2) - ^
00:32:431 (4) - NC
01:13:052 (3) - Remove hitsound please, sounds really overused here
01:13:797 (5) - ^
01:33:922 (3) - Add finish
01:43:984 (2,5) - ^

[Lunatic]
00:12:120 (2,3) - Looks slightly higher compared to 00:12:679 (5,1) - try to make them exactly symmetrical.
01:33:549 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Not very neatly arranged imo, the flow doesn't look nice.
Hope this helps~! ^^
Topic Starter
Parachute

10crystalmask01 wrote:

Ello ^^ Random mod!

[Easy]
  1. I recommend increasing the DS to 1.1, a little space between the objects would look nice.
00:52:555-Consider adding a note here for consistency (so objects from 00:52:555 - 00:53:673 are equally spaced between the next and previous objects) This felt bad while playing so no ^^
01:12:679 (1,2) - Don't curve them too much, and try adjusting their positions to something like this:

01:20:133 (2) - Try moving it up, Creates a more interesting flow:


[Normal]
  1. Lower slider velocity please, 1.20 would be better imo since sliders are looking way to fast for a Normal diff :S
00:05:971 (4) - Reverse, to make a more interesting flow
00:08:207 (4) - ^
00:17:898 (1) - Add finish No to the finishes
01:02:617 (4) - ^
01:11:189 (5) - ^ On the tail.
01:20:506 (2) - ^
01:28:332 (5) - NC

[Dai's Hard]
00:17:897 (1) - Add finish on the head.
00:26:841 (2) - ^
00:32:431 (4) - NC
01:13:052 (3) - Remove hitsound please, sounds really overused here
01:13:797 (5) - ^
01:33:922 (3) - Add finish
01:43:984 (2,5) - ^

[Lunatic]
00:12:120 (2,3) - Looks slightly higher compared to 00:12:679 (5,1) - try to make them exactly symmetrical. I don't understand what you mean here. ^^ They are symmetrical i think o.o
01:33:549 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - Not very neatly arranged imo, the flow doesn't look nice.
Hope this helps~! ^^

Thanks very much for that mod, yes it helped :D
Agent cheiften
Look here, A Zun beatmap! I'll add this to my download later list. Then I'll reply with my thoughts and comments.
wmtokok
from#request M4M

[Easy]
well good...I can't mod this :)

[Normal]
00:11:934 (1) - move X:424: Y:168 and 00:12:679 (2) - move X:452 Y:288 so that can make a good triangle, this would look well.
00:45:848 (1) - move X:212 Y:148
00:48:084 (3) - move X:300 00:46:965 (2) - the hand is X:300
01:17:524 (2) - why this note put on here? make 01:15:288 (2) -

[Dai's Hard]
00:01:127 (2,3,4) - this is too easy of hard ....should jump more try this
00:55:164 (2) - ^ use CTRL+G
01:12:679 (2,3,4) - not fix <<<<<<<<<this is well good and do example too :)

[Lunatic]
01:19:760 (5) - X:416 Y:248?
01:43:238 (1) - delete clap

the end
good lucky :)
Topic Starter
Parachute

Agent cheiften wrote:

Look here, A Zun beatmap! I'll add this to my download later list. Then I'll reply with my thoughts and comments.
Aww i hope you'll do it, thanks :D

wmtokok wrote:

from#request M4M

[Easy]
well good...I can't mod this :)

[Normal]
00:11:934 (1) - move X:424: Y:168 and 00:12:679 (2) - move X:452 Y:288 so that can make a good triangle, this would look well.
00:45:848 (1) - move X:212 Y:148
00:48:084 (3) - move X:300 00:46:965 (2) - the hand is X:300
01:17:524 (2) - why this note put on here? make 01:15:288 (2) -

[Dai's Hard]
00:01:127 (2,3,4) - this is too easy of hard ....should jump more try this
00:55:164 (2) - ^ use CTRL+G
01:12:679 (2,3,4) - not fix <<<<<<<<<this is well good and do example too :)

[Lunatic]
01:19:760 (5) - X:416 Y:248?
01:43:238 (1) - delete clap

the end
good lucky :)
I think i changed everything thanks very much (:
Dai
hi sorry for the late reply

10crystalmask01 wrote:

[Dai's Hard]
00:17:897 (1) - Add finish on the head.
00:26:841 (2) - ^
00:32:431 (4) - NC
01:13:052 (3) - Remove hitsound please, sounds really overused here I think it really fits the song
01:13:797 (5) - ^ ^
01:33:922 (3) - Add finish
01:43:984 (2,5) - ^
others are accepted

SPOILER
osu file format v12

[General]
AudioFilename: ZUN - GREEN-EYED JEALOUSY.mp3
AudioLeadIn: 3000
PreviewTime: 71561
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 94294
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Green-Eyed Jealousy
TitleUnicode:Green-Eyed Jealousy
Artist:ZUN
ArtistUnicode:ZUN
Creator:Parachute
Version:Dai's Hard
Source:Touhou
Tags:Mizuhashi Parsee Subterranean Animism th11 lufi10 Dai
BeatmapID:187042
BeatmapSetID:54267

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.6
SliderTickRate:2

[Events]
//Background and Video events
0,0,"By LCyphre.jpeg",0,0
//Break Periods
2,35985,43829
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
9,372.670807453416,3,1,0,45,1,0
754,-100,3,1,0,55,0,0
45847,-100,3,1,0,70,0,0
53673,-100,3,2,0,80,0,1
89449,-100,3,1,0,65,0,0


[Colours]
Combo1 : 180,255,147
Combo2 : 196,136,255
Combo3 : 122,122,122
Combo4 : 174,174,217

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184,320,86095,6,0,P|256:352|328:320,1,160,2|0,0:0|0:0,0:0:0:0:
325,212,86841,2,0,P|256:180|184:212,1,160,2|0,0:0|0:0,0:0:0:0:
256,359,87586,1,2,0:0:0:0:
256,359,87772,1,0,0:0:0:0:
256,359,87959,2,0,B|256:200,1,160,4|4,0:0|0:0,0:0:0:0:
104,64,89449,6,0,B|48:104|112:152|112:152|48:192|112:232|112:232|48:280|104:320,1,320,2|0,0:0|0:0,0:0:0:0:
256,280,90568,1,2,0:0:0:0:
336,144,90940,2,0,P|400:188|412:268,1,160
176,144,91686,2,0,P|112:188|100:268,1,160,2|0,0:0|0:0,0:0:0:0:
256,288,92431,2,0,B|256:128,1,160,2|2,0:0|0:0,0:0:0:0:
106,192,93176,5,0,0:0:0:0:
176,336,93549,1,2,0:0:0:0:
256,192,93922,1,6,0:0:0:0:
336,336,94294,1,0,0:0:0:0:
406,192,94667,1,0,0:0:0:0:
256,192,95040,6,0,B|256:32,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
72,192,96158,2,0,P|256:324|440:192,1,480,2|0,0:0|0:0,0:0:0:0:
336,74,97648,1,0,0:0:0:0:
176,74,98021,1,0,0:0:0:0:
120,224,98394,6,0,B|160:272|216:272|216:224|232:168|280:168|296:224|296:272|352:272|392:224,1,320,2|0,0:0|0:0,0:0:0:0:
220,104,99512,2,0,B|140:104|140:136|60:136,1,160,2|0,0:0|0:0,0:0:0:0:
292,104,100257,2,0,B|372:104|372:136|452:136,1,160,0|2,0:0|0:0,0:0:0:0:
256,168,101003,2,0,B|256:336,2,160,2|0|2,0:0|0:0|0:0,0:0:0:0:
136,104,102120,2,0,P|92:164|134:231,1,160,0|2,0:0|0:0,0:0:0:0:
380,229,102866,2,0,P|420:164|376:104,1,160,2|0,0:0|0:0,0:0:0:0:
256,36,103611,5,0,0:0:0:0:
168,324,103984,1,4,0:0:0:0:
416,148,104356,1,2,0:0:0:0:
96,148,104729,1,2,0:0:0:0:
344,324,105102,1,4,0:0:0:0:
256,192,105475,12,4,107338,0:0:0:0:
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