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BIGBANG - Intro (Alive)

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I'm still alive.

[General]

The background you currently have should be 640x480 in terms of dimensions. Here's a fixed version.
You have unused timing sections at 00:09:503 and 00:18:367.

[Sleeping]

00:03:094 (2,1) - These sliders almost overlap slightly. It looks rather odd, so please space (1) just a bit farther.
00:03:094 (2) - This should have a NC to be consistent with all of the other combos in the song, like what you did at 00:18:367 (1,1).
00:07:458 (1,2) - The sliders here in this volume section are barely audible. Since there are vocals at this point, you should raise the volume to at least 30%. This goes for all of the other difficulties, also.
00:23:822 (3,4) - These should be spaced slightly farther apart.

[Walking]

00:15:094 (2) - It would look more visually appealing if you made the curve of this in the opposite direction.
00:27:094 (1) - Same as above.

[Dancing]

00:41:549 (1,1) - Having these overlap is odd as to how you mapped the rest of the difficulty. It's uncharacteristic.

Nice work. Good luck!
Topic Starter
Lissette

Magicphoenix wrote:

Yo -w- ~

[General]

-The background should be 640x480 if you want it the correct size. Of course, no one would notice because of the only black colour beside the blue logo, but for the sake of perfectionist you might stretch it just a little :) ok ><

[Dancing]

*(NAZI)00:00:912 (1,2,3,4,1,2,3,4) - Move this whole pattern to the right by 1 Lv3grid so (1) & (4) have the same amount of off-grid -> looks more symmetric Done
*(KIAI) 00:27:094 - Increase the volume for the KIAI by 10~15 % I don't want to do this
*00:30:640 - On patterns like these, how about forming one with this timeline : *00:34:731 (4) - New Combo this one Liz will take care

[Walking]

*00:21:640 (2) - Make this not hit off-grid its ok ><

[Sleeping]

*00:31:458 (1) - Remove the new combo here and add it to the next note combo will be too long ><
*00:40:185 (1) - ^
*00:42:912 If you followed the upper suggestion - Remove the new combo here. Instead do it on the last note(or not)

This map is as good as flawless. There aren't any major mistakes to see at all, and as a Intro would be, this map is held relaxing yet interesting by clean mirrored patterns. The hitsounds are simple but solid and are nothing to complain about.
I was honestly surprised that this map turned out rather non-jump-existent but I guess that's my personal icing on the cake.
Good luck on ranking !



I do hope this qualifies for a m4m as there's barely anything to point out : http://osu.ppy.sh/s/40940
Thanks~

Jacob wrote:

I'm still alive.

[General]

The background you currently have should be 640x480 in terms of dimensions. Here's a fixed version. yay! thanks~
You have unused timing sections at 00:09:503 and 00:18:367. Removed

[Sleeping]

00:03:094 (2,1) - These sliders almost overlap slightly. It looks rather odd, so please space (1) just a bit farther. Done, I think @.@
00:03:094 (2) - This should have a NC to be consistent with all of the other combos in the song, like what you did at 00:18:367 (1,1). ok
00:07:458 (1,2) - The sliders here in this volume section are barely audible. Since there are vocals at this point, you should raise the volume to at least 30%. This goes for all of the other difficulties, also. increased to 20%
00:23:822 (3,4) - These should be spaced slightly farther apart. ok

[Walking]

00:15:094 (2) - It would look more visually appealing if you made the curve of this in the opposite direction. Liz will take care
00:27:094 (1) - Same as above. ^

[Dancing]

00:41:549 (1,1) - Having these overlap is odd as to how you mapped the rest of the difficulty. It's uncharacteristic. mmm i have to agree.... changed >.>

Nice work. Good luck!
Thanks~
Lizbeth
[Dancing]
00:34:731 (4) - New Combo this one
I dont wanna, all this: 00:33:912 (1,2,3,4,5,6) - should be in same set

[Walking]
00:15:094 (2) - It would look more visually appealing if you made the curve of this in the opposite direction. Liz will take care
00:27:094 (1) - Same as above.
Already mentioned this before, I prefer them as they are.
wcx19911123
checked and all fine
bubbled
Aurele
Yay :D!
Kurai
\:D/

[General]
  1. 00:08:003 - You can't silence hitsounds because they provide a feedback to the player (10% isn't audible with the soft sampleset here). So without them it is confusing. Thus increase the volume of this section to 30% at least.
  2. You should consider adding a spinner in each difficulty to make varied scores if different players SS it. (Maybe start it at 00:44:150 and end it at 00:46:195 or 00:46:741).
Topic Starter
Lissette

Kurai wrote:

\:D/

[General]
  1. 00:08:003 - You can't silence hitsounds because they provide a feedback to the player (10% isn't audible with the soft sampleset here). So without them it is confusing. Thus increase the volume of this section to 30% at least. Done
  2. You should consider adding a spinner in each difficulty to make varied scores if different players SS it. (Maybe start it at 00:44:150 and end it at 00:46:195 or 00:46:741). I thought of this when we were mapping it, but song is so short that I didn't find a good place to one, and didnt like the one you suggested either, so ill keep it without spinners ><
Thanks for modding *.*
Kurai
Yay! Ranked :3
Sure
I'm still alive
spboxer3
congratz~
Mizzii
Gratz!
Stefan
That was fast~
deadbeat
<3 yay. another BIGBANG map ranked. gogo liss and liz o/
Winshley
I thought the title is supposed to be "Alive (Intro)" and not the other way around? o3o

Just a minor thing tho... *nazi-slapped*
Sure

Winshley wrote:

I thought the title is supposed to be "Alive (Intro)" and not the other way around? o3o

Just a minor thing tho... *nazi-slapped*
The Title is fine.
http://www.ygfamily.com/artist/Album.as ... BzmbR8rEjY.
Winshley
I guess Wikipedia is to blame tho. :P
Topic Starter
Lissette
Thank you guyss!! *.*
Darksonic
Graaatz ! <3
Aurele
IkkiMinami
Star :)
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djown
Grats (:
Ceani
Impossible to get into the top 40.
Lol
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