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AiRI - Dreamer (TV Size)

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Total Posts
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Topic Starter
EmPao
This beatmap was submitted using in-game submission on 2012年10月1日 at 上午 02:56:03

Artist: AiRI
Title: Dreamer (TV Size)
Source: TARI TARI
Tags: opening Takagaki Ayahi Seto Asami Hayami Saori gina darknessangel
BPM: 176
Filesize: 12090kb
Play Time: 01:26
Difficulties Available:
  1. D.N.Angel (5 stars, 253 notes)
  2. Easy (2.39 stars, 91 notes)
  3. GiNa's Normal (4.18 stars, 138 notes)
  4. Hard (4.94 stars, 223 notes)
Download: AiRI - Dreamer (TV Size)
Download: AiRI - Dreamer (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
*My 3rd Map!
TARI TARI OP

mapset
Easy - By Me - 100%
GiNa's Normal - By GiNa - 100%
Hard- By Me - 100%
D.N.Angel - By DarknessAngel - 100%

modder<3
GiNa
DarknessAngel
Yoru-SAN
h-728
jamxx
Nagisawa
hibarirailwayz
l1106188
jonathanlfj
W h i t e
RoxasGrylls94
Frostmourne
Byakugan249
Leorda
JudgeTheDude
Katty Pie
- t e n n y a -
Crok425
-kevincela-
pieguy1372
Chewin
Spread Wings
Lizbeth
spboxer3
intoon
Lizellota
Laurier
BeatofIke
GiNa
Can I make Normal ?
Of course you will have the premission from me to change anything after I finished it.
Topic Starter
EmPao

GiNa wrote:

Can I make Normal ?
Of course you will have the premission from me to change anything after I finished it.
好~
GiNa
Hi, Hard test play as request 8-)
No mod
Hidden
其他模式我不會 :cry:
[Hard]
00:15:866 (4) - 這個是多餘的,仔細聽的話這裡沒有音,建議刪掉
00:44:527 (4) - 刪clap
00:49:884 (2,3) - 尾部去clap
00:51:669 (5,6,1) - play時這裡的auto stack很難看,請移到x:212 y:284
01:08:991 (1) - 頭換成finish比較好
01:26:223 (1) - 這個不如別加finish,然後把尾部靜音
[Easy]
AR+1
Topic Starter
EmPao

GiNa wrote:

Hi, Hard test play as request 8-) :D
No mod
Hidden
其他模式我不會 :cry: 沒關係xD
[Hard]
00:15:866 (4) - 這個是多餘的,仔細聽的話這裡沒有音,建議刪掉 去掉了
00:44:527 (4) - 刪clap 我在這有聽到一個聲音的說... 不過還是拿掉了,自己後來多聽幾遍發現上clap怪怪的,於是去掉了
00:49:884 (2,3) - 尾部去clap Fixed
00:51:669 (5,6,1) - play時這裡的auto stack很難看,請移到x:212 y:284 Ok~我換擺法了
01:08:991 (1) - 頭換成finish比較好 我放whistle是覺得跟歌詞比較合,也有想過finish...這個我先不改好了
01:26:223 (1) - 這個不如別加finish,然後把尾部靜音Fixed
[Easy]
AR+1Ok
謝謝Mod & Test :D
Fumika
BG at preview page didn't show yet D:
Topic Starter
EmPao

Netsukawa wrote:

BG at preview page didn't show yet D:
I update the BG after I first time submit.

so it can't show at preview page ;_;
GiNa

Netsukawa wrote:

BG at preview page didn't show yet D:
Well ... I can see the preview image though

01:24:705 - kiai should end here because there's a heavy sound at this time
No kds
GiNa
Sorry for double post

Finished o-o
http://puu.sh/I2uO
有問題的話fourm pm我應該就可以了,現在好像很難在遊戲裡catch到我lol

EDIT:
Changed something.
use this one: http://puu.sh/I5yS
Topic Starter
EmPao

GiNa wrote:

Sorry for double post

Finished o-o
http://puu.sh/I2uO
有問題的話fourm pm我應該就可以了,現在好像很難在遊戲裡catch到我lol

EDIT:
Changed something.
use this one: http://puu.sh/I5yS
Ok~

上傳好了:D
DarknessAngel
恩,終於這在禮拜內完成..= =
sry晚了點
Here are my diff and some sounds

你的diff我看到幾個不大順眼的地方
01:01:669 (1) - 這個轉盤有點太短,而且finish很突兀
建議把它延長到01:02:919,然後用綠線轉成預設normal的正常的聲音,這樣好很多
01:11:312 (3,4) - 這兩個note沒跟到任何東西,應該要刪掉空下來
01:25:241 (1,2,3) - 這3個claps跟人聲的話會掩蓋掉01:25:777 (4,5)跟鼓聲的效果(而且太多clap聽起來略吵),建議刪掉
然後01:26:134 (6)的clap換成finish,這樣有「finish」的效果:p

先這些,如果有需要我mod可以call我(騙2次kd)xD
Topic Starter
EmPao

DarknessAngel wrote:

恩,終於這在禮拜內完成..= =
sry晚了點
Here are my diff and some sounds

你的diff我看到幾個不大順眼的地方
01:01:669 (1) - 這個轉盤有點太短,而且finish很突兀
建議把它延長到01:02:919,然後用綠線轉成預設normal的正常的聲音,這樣好很多
01:11:312 (3,4) - 這兩個note沒跟到任何東西,應該要刪掉空下來
01:25:241 (1,2,3) - 這3個claps跟人聲的話會掩蓋掉01:25:777 (4,5)跟鼓聲的效果(而且太多clap聽起來略吵),建議刪掉
然後01:26:134 (6)的clap換成finish,這樣有「finish」的效果:p

先這些,如果有需要我mod可以call我(騙2次kd)xD
Okay~~~~~

All fixed

你的diff也上傳了.

你隨時想mod都可 xDD
DarknessAngel
啊啊,我今天摘掉耳機聽音效
發現soft-whistle2幾乎聽不到
所以我給它加大2倍音量~
http://puu.sh/KRG1
Yoru-hide
HI! from my mode queue~

[General]

  • There is only 1924 ms of audio lead-in, which is less than the minimum of 2000 ms.
    Please add GiNa to all tags.

    Unsnapped inherited sections at : 01:03:277 and 01:24:527 , please fix this.
[D.N.Angel]

  • Circle Size at 5.

    00:20:777 (1) - move to x:236 , y:324.
    00:33:991 (3) - new combo.
    01:15:062 (4) - move to x:112, y:260
[Hard]

  • Start mapping from 00:05:777 so
    00:00:420 (1) - i think will be better if you delete this note.
    00:51:669 (5,6,1) - oh.. you should definitely change this moment. Try this
    01:14:527 (3) - NC ?
[GiNa's Normal]

  • Circle Size 3. 'cause with 4 too hard for easy/normal diffs. Approach Rate 5 for Normal? lol.

    00:00:420 (1) - delete note, you know why.
    00:07:205 (1) - NC
    00:08:991 (4) - old combo
    00:08:991 (1) - NC
    00:11:134 (1) - ^
    00:14:705 (4) - old combo
    00:10:419 (1) - ^
    00:15:062 (2) - NC

    I can not understand your logic in setting Combo :(
[Easy]

  • 00:00:420 (1) - delete note.

    Fine.
Good luck!
DarknessAngel

Yoru-SAN wrote:

[D.N.Angel]

  • Circle Size at 5.

    00:20:777 (1) - move to x:236 , y:324.
    00:33:991 (3) - new combo.
    01:15:062 (4) - move to x:112, y:260
Thank for modding ~ :)

http://puu.sh/KZxK
h-728

Thank you for request

[General]
  • add creator's name of guest diff to the tags.
    how about add custom slidertick sound? especially for Easy.
[Easy]
  • 00:18:277 (1) ~ 00:40:419 (1) - there is no time to take a rest.
    how about reduce the sounds and make a little break? for example, reduce the time of reversing of 00:27:919 (3).
    00:45:419 (1,2,3,4) - this four circles shouldn't consist square. how about reverse 00:43:277 (5) one more time and remove 00:45:419 (1), then make square with 00:46:134 (2,3,4,5) ? and it will follow the lyric well.
    01:03:277 (1) ~ same as 00:18:277
[GiNa's Normal]
  • 00:13:277 (2) - replace with 2/1 slider? I think the sound of here in the song is continuing.
    00:15:777 (3,1) - it's better to remove this stack, because you often use stacking in 1/2 rhythm.
    to make stacking in some timing may be confusing for newbie players.
    00:18:812 (1,2,3) - to put circles on the red tick continually may be hard for newbie players. how about replace 2 of them with 1/1 slider?
    00:24:527 (1,2) - same as 00:15:777
    00:30:241 (1,2) - replace with 1/1 slider?
    00:34:705 (1) ~ 00:40:062 - why the rhythm become so simple? it isn't bad thing, but just I wondered.
    00:45:419 (1) - be upside down and avoid overlapping with the previous circle.
    00:48:991 (1,2,3,4,1,2) - I feel the arrangement of these notes are random.
    you use the red tick so many times, so you should arrange the notes more easy to follow and read rhythm in visual.
    00:53:455 (1) - move to below and it will be connected well.
[Hard]
  • 00:51:669 (5,6,1) - it's a little hard to regard that the stream is consisted by this 3 circles, because the distance between (4) and (5), and between (5) and (6) is not so different. so how about stack these 3 notes? and it becomes easy to find this pair in visual.
    00:56:312 (2,3) - sudden large jump seems a little hard. how about a little more closer them?
    and consider the balance, you make stack in 00:57:562 (1,2,3,4,5,6,7,8) at many times, so how about remove this stacking?
    01:13:634 (1,2) - this jump is alright, but I feel the flow of the cursor is not so good.
    rotate (2) to clockwise and it will be connected well.
[D.N.Angel]
  • 00:05:598 (7,1) - I think this suddenly large jump isn't match with the song. if you use this jump for the sign that the song go fast, but it's too large.
    00:10:955 (2,3) - I don't like this arrangement, because the flow of cursor is curved to the opposite direction.
    00:17:652 (2) - I think there is no sound to emphasize at the head of this slider and hard to understand this rhythm. put 1/2 slider at 00:17:741 is better. or put circles at 00:17:741 and 00:17:919.
    01:00:419 (1) - it's hard to expect this changing of SV. if you change the SV, 0.75x is enough imo.
    01:24:616 - only this diff's Kiai Time ends at here. how about move this green section to 01:24:527 ?
that's all.
AiRI~
GiNa

Yoru-SAN wrote:

[GiNa's Normal]

  • Circle Size 3. 'cause with 4 too hard for easy/normal diffs. Approach Rate 5 for Normal? lol. Okay, fixed

    00:00:420 (1) - delete note, you know why. Sorry, I don't know why D:
    00:07:205 (1) - NC
    00:08:991 (4) - old combo
    00:08:991 (1) - NC
    00:11:134 (1) - ^
    00:14:705 (4) - old combo
    00:10:419 (1) - ^
    00:15:062 (2) - NC
    No change for all these

    I can not understand your logic in setting Combo :(  I can't understand your logic in this mod either :< My NCs are usually on the long white ticks, if you have my other ranked maps, they are all done in the same way
Thank you anyways.
Topic Starter
EmPao

Yoru-SAN wrote:

HI! from my mode queue~

[General]

  • There is only 1924 ms of audio lead-in, which is less than the minimum of 2000 ms. Fixed
    Please add GiNa to all tags. ^

    Unsnapped inherited sections at : 01:03:277 and 01:24:527 , please fix this.Fixed
[Hard]

  • Start mapping from 00:05:777 so
    00:00:420 (1) - i think will be better if you delete this note. I start mapping from 00:00:420 now.
    00:51:669 (5,6,1) - oh.. you should definitely change this moment. Try this Fixed
    01:14:527 (3) - NC ? x
[Easy]

  • 00:00:420 (1) - delete note. x

    Fine.
Good luck!
Thanks mod :) :)

h-728 wrote:


Thank you for request :)

[General]
  • add creator's name of guest diff to the tags. Fixed
    how about add custom slidertick sound? especially for Easy. Fixed
[Easy]
  • 00:18:277 (1) ~ 00:40:419 (1) - there is no time to take a rest. Fixed
    how about reduce the sounds and make a little break? for example, reduce the time of reversing of 00:27:919 (3).
    00:45:419 (1,2,3,4) - this four circles shouldn't consist square. how about reverse 00:43:277 (5) one more time and remove 00:45:419 (1), then make square with 00:46:134 (2,3,4,5) ? and it will follow the lyric well. x
    01:03:277 (1) ~ same as 00:18:277Fixed
[Hard]
  • 00:51:669 (5,6,1) - it's a little hard to regard that the stream is consisted by this 3 circles, because the distance between (4) and (5), and between (5) and (6) is not so different. so how about stack these 3 notes? and it becomes easy to find this pair in visual.Fixed
    00:56:312 (2,3) - sudden large jump seems a little hard. how about a little more closer them? Fixed
    and consider the balance, you make stack in 00:57:562 (1,2,3,4,5,6,7,8) at many times, so how about remove this stacking? I make stack to doing on purpose~
    01:13:634 (1,2) - this jump is alright, but I feel the flow of the cursor is not so good.
    rotate (2) to clockwise and it will be connected well.x, I think it is ok.


that's all.
AiRI~
Thanks mod & star :) :)
DarknessAngel

h-728 wrote:

[D.N.Angel]
  • 00:05:598 (7,1) - I think this suddenly large jump isn't match with the song. if you use this jump for the sign that the song go fast, but it's too large.
    00:10:955 (2,3) - I don't like this arrangement, because the flow of cursor is curved to the opposite direction. //I don't think it is a suddenly large jump.it is to emphasize the drums,and the spacing do9esn't that huge.
    00:17:652 (2) - I think there is no sound to emphasize at the head of this slider and hard to understand this rhythm. put 1/2 slider at 00:17:741 is better. or put circles at 00:17:741 and 00:17:919. //no,it should follow the vocals well.
    01:00:419 (1) - it's hard to expect this changing of SV. if you change the SV, 0.75x is enough imo. //SV 0.75 is too fast for me
    01:24:616 - only this diff's Kiai Time ends at here. how about move this green section to 01:24:527 ? ops,fixed
that's all.
AiRI~
Thank for modding ~ :)
http://puu.sh/L9d2
jamxx
Easy
GiNa's Normal
Hard
D.N.Angel
  • nothing...
    dnangel is pro :3
thanks request.
nice map.
Topic Starter
EmPao

jamxx wrote:

Easy
  • 00:00:420 (1,1) - remove? x
    00:23:634 (1) - suggestion. http://osu.ppy.sh/ss/380644 x, I make it symmetry with 00:20:777 (2)
    00:26:134 (1) - ^ http://osu.ppy.sh/ss/380647 ok
    00:30:419 (4) - remove whistle at slider end Fixed
    01:07:919 (2,3) - Ctrl+R is better imo ok
    01:17:562 (1) - ^ ok


Hard
thanks request.
nice map.
Thanks for modding :) :)
Nagisawa
HI! from my Q

General
~delete .osb file in your folder
~As far as I know, the video should be must be in the format 'AVI'
~Why this unnecessary note in the beginning for easy?How about making offset 4705 or make a different rhythm, a this note, it is not necessary.


Easy
00:15:419 (1) - remove finish
00:39:705 (3) - Such rhythms are difficult for beginners
00:50:241 (1) - remove nc
01:19:705 (3) - difficult for beginners
01:23:277 (1) - remove nc and correct slider

Normal
00:15:955 (1) - drag one tick ahead
00:17:384 (3) - delete note
00:31:134 (3) - drag on the white tick
00:36:134 (4) - remove nc
00:45:241 (3,1) - should not be crossed. fix it
00:47:562 (1) - remove nc
00:53:455 (1) - ^
01:00:419 (1) - delete this note and delete this 01:491 (2) - . add a spinner. 01:00:433 - on 01:02:205 - end
01:15:777 (1) - remove nc

Hard
00:13:277 (1) - remove nc
01:06:134 (1) - remove nc
01:25:241 (1,2,3,4,5,6) - Try to do so http://puu.sh/LiDD


~good map. good luck! ;)
Topic Starter
EmPao

Nagisawa wrote:

HI! from my Q

General
~delete .osb file in your folder Fixed
~As far as I know, the video should be must be in the format 'AVI' I think .AVI is ok (maybe?)
~Why this unnecessary note in the beginning for easy?How about making offset 4705 or make a different rhythm, a this note, it is not necessary. I think the note is ok...
If I start mapping at 00:00:420 ,I think the rhythm is hard for beginners to play



Easy
00:15:419 (1) - remove finish x
00:39:705 (3) - Such rhythms are difficult for beginners Fixed
00:50:241 (1) - remove ncx
01:19:705 (3) - difficult for beginners Fixed
01:23:277 (1) - remove nc and correct slider^

Hard
00:13:277 (1) - remove nc x
01:06:134 (1) - remove nc^
01:25:241 (1,2,3,4,5,6) - Try to do so http://puu.sh/LiDD ^


~good map. good luck! ;)
Thanks for modding and star :) :) :)
GiNa
h-728's Mod

h-728 wrote:

[GiNa's Normal]
  • 00:13:277 (2) - replace with 2/1 slider? I think the sound of here in the song is continuing. Fixed
    00:15:777 (3,1) - it's better to remove this stack, because you often use stacking in 1/2 rhythm. Fixed
    to make stacking in some timing may be confusing for newbie players.
    00:18:812 (1,2,3) - to put circles on the red tick continually may be hard for newbie players. how about replace 2 of them with 1/1 slider? Fixed
    00:24:527 (1,2) - same as 00:15:777 Fixed
    00:30:241 (1,2) - replace with 1/1 slider? Fixed
    00:34:705 (1) ~ 00:40:062 - why the rhythm become so simple? it isn't bad thing, but just I wondered. Idk either LOL
    00:45:419 (1) - be upside down and avoid overlapping with the previous circle. Fixed
    00:48:991 (1,2,3,4,1,2) - I feel the arrangement of these notes are random.
    you use the red tick so many times, so you should arrange the notes more easy to follow and read rhythm in visual. Changed them a little
    00:53:455 (1) - move to below and it will be connected well. Fixed
jamxx's Mod

jamxx wrote:

GiNa's Normal
  • 00:00:420 (1,1) - remove? Nope
    00:24:527 (1,2) - no stack.its too difficult for newbie imo The previous modder mentioned this, already fixed
    01:02:741 (3) - suggestion.http://osu.ppy.sh/ss/380654 Good idea, changed
Nagisawa's Mod

Nagisawa wrote:

Normal
00:15:955 (1) - drag one tick ahead No
00:17:384 (3) - delete note ^
00:31:134 (3) - drag on the white tick ^
00:36:134 (4) - remove nc Fixed
00:45:241 (3,1) - should not be crossed. fix it Already fixed this because the previous modder mentioned this
00:47:562 (1) - remove nc Fixed
00:53:455 (1) - ^ ^
01:00:419 (1) - delete this note and delete this 01:491 (2) - . add a spinner. 01:00:433 - on 01:02:205 - end Nope
01:15:777 (1) - remove nc Fixed
Thank you guys !
http://puu.sh/LjPx
hibarirailwayz
from modding queues~
There are my opinions, so you need not follow.
[General]
clear

[Easy]
00:50:241 (1) - NC and, this is difficult... suggestion↓
SPOILER
   00:48:991 (6) - finish=00:49:527 and return once
01:08:634 (4,1) - change NC

[Normal]
00:05:777 (1) - 3 grid up because of It's easy for beginner to AIM.
00:17:384 (3,1) - change NC because of starting voice.
00:39:348 (1,2,3) - not visual...
00:45:241 (3,1) - change NC. same 00:17:384 (3,1) -
00:51:312 (4,1) - ^
00:54:527 (5,1) - ^

[Hard]
clear

[D.N.Angel]
clear

nice map!!☆~

Good luck!!
Loneight
咱是路過的渣mod


  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[Easy]

  1. 咱絕對要吐槽一下那bookmark的作用何在 (被打

  2. 00:10:419 (2) - 第2個點在x:140 y:232 最後1個點在x:300 y:192 ?感覺比較好看些 (被打
  3. 00:18:634 (2) - 最後1個點在x:240 y:184 ? (若有改記得調一下後面的間距噢~) >w<
  4. 00:38:277 (2) - 第2個點在x:212 y:112 最後1個點在x:324 y:48 ?! 理由差不多一樣了 (被打

[GiNa's Normal]

  1. 這normal感覺有點難?!空檔時間外加各種1/2拍在一起..不過只是咱的個人感覺(被打 . 話說那bookmark....

  2. 00:31:848 (1,2) - 稍微overlap了,調一下 ?! x:384 y:276 似乎不錯 (若有改後面的間距記得調噢~)
  3. 00:36:848 (5) - 尾巴似乎碰到了 QAQ!
  4. 01:17:384 - 總覺得可以加個note

[Hard]

  1. 00:35:419 (4) - 不知道你是不是故意ctrl+R ? 若不是就ctrl+R吧~ 感覺這邊的跳 讓咱有點不舒服 .

[D.N.Angel]

  1. 00:16:669 (2) - 咱絕對要吐槽這slider! 沒有對稱 (被打 . 第2個點在 x:308 y:232 ,第4個點 x:204 y:232 (若是故意的就別改了QAQ)
  2. 00:52:384 (2) - 第4個點 x:148 y:96 看看?!
  3. 01:07:384 (6) - NC ~
  4. 01:13:098 (7) - ^
  5. 01:15:955 (7) - ^ 若有改的話01:17:205 (1,2) - 交換NC
  6. 01:25:241 (1,2,3,4) - (1)在x:200 y:192 (3)在x:164 y:292 然後 (2)跟(4)咱應該不用說了(被打 , 原因是比較像星星?! (被打x2
good map & good song & good luck~
加油!>w<
DarknessAngel

l1106188 wrote:

[D.N.Angel]

  1. 00:16:669 (2) - 咱絕對要吐槽這slider! 沒有對稱 (被打 . 第2個點在 x:308 y:232 ,第4個點 x:204 y:232 (若是故意的就別改了QAQ)
  2. 00:52:384 (2) - 第4個點 x:148 y:96 看看?!
  3. 01:07:384 (6) - NC ~
  4. 01:13:098 (7) - ^ //這以上都改了
  5. 01:15:955 (7) - ^ 若有改的話01:17:205 (1,2) - 交換NC //我故意的 !! lol 要不然數字變2位數不好看OAQ
  6. 01:25:241 (1,2,3,4) - (1)在x:200 y:192 (3)在x:164 y:292 然後 (2)跟(4)咱應該不用說了(被打 , 原因是比較像星星?! (被打x2
    //其實你換個角度想,「對稱倒五角形不好嗎 ? 」=w=
    到處都星星難道看不膩??
謝謝MOD ~ :)
http://puu.sh/MbDy
Topic Starter
EmPao

l1106188 wrote:

咱是路過的渣mod


  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[Easy]

  1. 咱絕對要吐槽一下那bookmark的作用何在 (被打沒作用xDD

  2. 00:10:419 (2) - 第2個點在x:140 y:232 最後1個點在x:300 y:192 ?感覺比較好看些 (被打
  3. 00:18:634 (2) - 最後1個點在x:240 y:184 ? (若有改記得調一下後面的間距噢~) >w<
  4. 00:38:277 (2) - 第2個點在x:212 y:112 最後1個點在x:324 y:48 ?! 理由差不多一樣了 (被打
    All Fixed

[Hard]

  1. 00:35:419 (4) - 不知道你是不是故意ctrl+R ? 若不是就ctrl+R吧~ 感覺這邊的跳 讓咱有點不舒服 .ok~Fixed
good map & good song & good luck~
加油!>w<
Thanks mod~ :) :)
jonathanlfj
From my birthday queue :)
直接上中文吧

黑色为建议
蓝色推荐修改
红色一定要改

[General]
这个mp3伤不起...换一个从andrea的图拿来的 http://puu.sh/Mlzl
offset可以借鉴 http://osu.ppy.sh/s/55494, bpm不是稳定的 orz
为什么slider velocity都是小数点 (汗-_-!)


mod以旧mp3为准~~
[Easy]
00:14:348 (5) - 中间加finish
00:21:848 (3) - 把红色的node上移一格可以完美对称
00:37:562 (1) - 前面加finish
00:46:134 (2) - 改成finish
01:00:419 (1) - 用whistle好听一些
01:26:312 (1) - 这个应该从 01:26:669 开始
AI mod说有些note间距不对,有时间改一下吧

[GiNa's Normal]
00:11:848 (1) - 做个blanket?
00:43:277 (1) - 前面加finish
00:45:419 (1) - 中间从whistle改成finish
00:51:312 (4) - 这个改成repeat slider应该好一些
00:57:206 (2,3) - 往后半拍好一些
01:11:848 (1) - 去掉clap

[Hard]
00:17:562 (1,2,3,4,5) - 这个星星能做的更好看一些(可以用神器polygon tool)
00:43:277 (1) - 前面加finish
00:46:134 (4) - ^
00:48:991 (1) - ^
00:51:669 (5) - 移到00:51:312 (4) 正下方 (连带之后的)
00:57:562 (1) - 改finish
00:58:991 (1) - 前面改finish
01:21:491 (4) - 中间改finish
01:22:919 (1) - 这个slider可以做成这样 01:24:527 (9) - 前面改finish

[D.N.Angel]
00:17:205 (3) - 放到正下方?现在有点偏
00:22:919 (4) - 后面加个finish
00:46:134 (1) - 前面加finish
01:02:652 - 加个note,听着stream像从这里开始
01:20:062 (1) - 后面加finish
01:21:848 (5) - 前面加finish
这diff跳的好销魂~~

非常好的mapset! 祝早日rank ^_^
DarknessAngel

jonathanlfj wrote:

[D.N.Angel]
00:17:205 (3) - 放到正下方?现在有点偏
00:22:919 (4) - 后面加个finish
00:46:134 (1) - 前面加finish
01:02:652 - 加个note,听着stream像从这里开始 //這邊的話,我感覺從vocal開始連擊節奏會比較好抓一點,所以就保留了~
01:20:062 (1) - 后面加finish
01:21:848 (5) - 前面加finish
这diff跳的好销魂~~

非常好的mapset! 祝早日rank ^_^
其他的都照你的做了
謝謝MOD ~ ^^

http://puu.sh/MmWc

To Pao :
Andrea版本的紅線和mp3讓我疑惑了...
看你要不要找個offset expert來看這首的offset
Andrea那首的是方塊測的,我覺得可以找他看看
Beige
From my queue, I'm late sorry~

GiNa's Normal


01:11:848 (1) - : turn delete clap

01:20:419 (1,3) : How about tick sound?

Hard


00:05:598 (4,1) - : I think these are so far

D.N.Angel


01:15:419 (5) - : NC?

01:15:955 (7) - : How about make symmetry?

That's all

If you hate this mod, ignore this

whatever, good luck :)
Topic Starter
EmPao

jonathanlfj wrote:

From my birthday queue :) HBD~~ xD
直接上中文吧

黑色为建议
蓝色推荐修改
红色一定要改

[General]
这个mp3伤不起...换一个从andrea的图拿来的 http://puu.sh/Mlzl
offset可以借鉴 http://osu.ppy.sh/s/55494, bpm不是稳定的 orz
为什么slider velocity都是小数点 (汗-_-!)

OK~MP3已換.Offset改255我覺得ok了.

mod以旧mp3为准~~
[Easy]
00:14:348 (5) - 中间加finish Fixed
00:21:848 (3) - 把红色的node上移一格可以完美对称Fixed
00:37:562 (1) - 前面加finishFixed
00:46:134 (2) - 改成finishx
01:00:419 (1) - 用whistle好听一些x
01:26:312 (1) - 这个应该从 01:26:669 开始 x
AI mod说有些note间距不对,有时间改一下吧 Ok=w=

[Hard]
00:17:562 (1,2,3,4,5) - 这个星星能做的更好看一些(可以用神器polygon tool)先留著吧,擺正的星星我還能接受
00:43:277 (1) - 前面加finishx
00:46:134 (4) - ^x
00:48:991 (1) - ^x
00:51:669 (5) - 移到00:51:312 (4) 正下方 (连带之后的)Fixed
00:57:562 (1) - 改finish x
00:58:991 (1) - 前面改finishx
01:21:491 (4) - 中间改finish x
01:22:919 (1) - 这个slider可以做成这样 Fixed
01:24:527 (9) - 前面改finishFixed

非常好的mapset! 祝早日rank ^_^
謝謝Mod :) :)


W h i t e wrote:

From my queue, I'm late sorry~

Hard


00:05:598 (4,1) - : I think these are so far

Fixed


That's all

If you hate this mod, ignore this

whatever, good luck :)
Thanks Mod :) :)
GiNa
hibarirailwayz's Mod

hibarirailwayz wrote:

[Normal]
00:05:777 (1) - 3 grid up because of It's easy for beginner to AIM. Fixed
00:17:384 (3,1) - change NC because of starting voice. Nope
00:39:348 (1,2,3) - not visual... Changed it a little I guess
00:45:241 (3,1) - change NC. same 00:17:384 (3,1) -  Nope
00:51:312 (4,1) - ^ ^
00:54:527 (5,1) - ^ ^
l1106188's Mod

l1106188 wrote:

[GiNa's Normal]

  1. 這normal感覺有點難?!空檔時間外加各種1/2拍在一起..不過只是咱的個人感覺(被打 . 話說那bookmark....  我是用easy傳承下來的,所以bookmark還在LOL 話說應該不會太難,很多人都能隨手2.3 mods的
  2. 00:31:848 (1,2) - 稍微overlap了,調一下 ?! x:384 y:276 似乎不錯 (若有改後面的間距記得調噢~) No change
  3. 00:36:848 (5) - 尾巴似乎碰到了 QAQ! ^
  4. 01:17:384 - 總覺得可以加個note ^
jonathanlfj's Mod

jonathanlfj wrote:

[GiNa's Normal]
00:11:848 (1) - 做个blanket? Fixed
00:43:277 (1) - 前面加finish Fixed
00:45:419 (1) - 中间从whistle改成finish Fixed
00:51:312 (4) - 这个改成repeat slider应该好一些 Fixed
00:57:206 (2,3) - 往后半拍好一些 Nope
01:11:848 (1) - 去掉clap Fixed
W h i t e's Mod

W h i t e wrote:

GiNa's Normal

01:11:848 (1) - : turn delete clap Fixed
01:20:419 (1,3) : How about tick sound? Nope
Thank you everyone !
Roxas
Hi from Riki's and Roxas' queue

[General]

Put normal-sliderslide like soft-sliderslide.

[Easy]

00:12:040 - Why don't you use slidertick2 in this tick like other sliders ( 00:05:969 (2) - ) ?
00:54:540 (1) - Last slider point 1~2 grid down

[GiNa's Normal]

00:54:540 (1) - Move 2nd slider point in x:96 y:108

Haven't found ohter errors really good job :3
Topic Starter
EmPao

RoxasGrylls94 wrote:

Hi from Riki's and Roxas' queue

[General]

Put normal-sliderslide like soft-sliderslide. I think the default normal-sliderslide stayed better with no-sound.

[Easy]

00:12:040 - Why don't you use slidertick2 in this tick like other sliders ( 00:05:969 (2) - ) ? x
00:54:540 (1) - Last slider point 1~2 grid down Fixed


[GiNa's Normal]

00:54:540 (1) - Move 2nd slider point in x:96 y:108 Fixed

Haven't found ohter errors really good job :3
Thanks mod~ :)
Frostmourne
Hello \:D/ , from my queue

Easy
00:57:397 (1) - I feel like it should be added finish since this is pre-part and will be kiai part soon. don't you think so :P?

GiNa's Normal
00:14:897 (2) - try changing volume and hitsound type to 25% and normal hit, I find it very fit with tom(drum) sound much >w<
00:30:076 (1) - ehh.. why no whistle at the end? since it does fit very well with vocal , end with that empty sound feel lonely ;_;
00:33:826 (2) - same.. whistle here sounds very nice :3 b
01:04:362 (4) - .... use this as slider and end at 01:04:897 (2) - instead? , I feel it kinda forced me while playing and not intuitive much
01:12:576 (2,3) - add finish at these two sliders at the last point of it (finish combine with vocal is better than nothing I think :P)
01:17:397 (2) - if you would like to follow the vocal, I think the slider should be started at red point before 1/2 beat like this ?
and I think that slider will flow better with (3) too

Hard
00:11:504 (4,5) - add clap these two notes :P , it will sound very nice because the song also represent that sound in the first place :3
00:15:254 (3) - maybe same as GiNa diff , add 25% normal hit at the start of this slider would be nice :lol:
00:38:469 (5) - why don't add whistle at the tail ? since you used this at 00:30:433 ,00:36:147 and vocal are kinda same so

D.N. Angel
I am get used to your style :D:D , modded many of your diffs so I guess it may hard to find problem in your diff =_=
00:11:504 (1) - miss a clap here or not but I think it doesn't sound good though ;o
00:16:326 (1) - this note shouldn't be soft hitsound seriously, it will be better with normal clap ? :P , let you consider it
00:19:719 (3) - whistle at the end of this slider here :P , I don't know why it's good, it comes from my feeling though ;D
00:56:683 (3) - whistle at (4) is better ?
01:14:897 (4) - why you break the flow here !!!! , make slider like this instead :D so this will follow the vocal and flow very good =w=b

pretty neat map :3 , star and good luck :D
DarknessAngel

Frostmourne wrote:

01:14:897 (4) - why you break the flow here !!!! , make slider like this instead :D so this will follow the vocal and flow very good =w=b
evreything fixed except that.
I know your idea is good,but I still wanna keep my pattern cuz I like it >< (btw,I think it doesn't break the flow at all :O)
Thank for modding and star ~ \:D/

http://puu.sh/Na2r
Topic Starter
EmPao

Frostmourne wrote:

Hello \:D/ , from my queue

Easy
00:57:397 (1) - I feel like it should be added finish since this is pre-part and will be kiai part soon. don't you think so :P?

Hard
00:11:504 (4,5) - add clap these two notes :P , it will sound very nice because the song also represent that sound in the first place :3 Fixed
00:15:254 (3) - maybe same as GiNa diff , add 25% normal hit at the start of this slider would be nice :lol: ok, but I use soft-clap(custom1) here.
00:38:469 (5) - why don't add whistle at the tail ? since you used this at 00:30:433 ,00:36:147 and vocal are kinda same so Fixed


pretty neat map :3 , star and good luck :D
Thanks mod & star :) :) :)
YTYuyu
Alright let's get started. mod requested on my queue :)

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
the lead in time should be the same for all diffs. set the easy's lead in to 1500 like the other diffs.
Preview times are inconsistent. remember they must be the same for all diffs.

[Easy]
consider increasing every setting except for the CS by 1 for a smoother flow to the song.
00:08:826 (1) - maybe make the slider like this so that it'd somewhat form a blanket for the next slider. i think doing this would flow smoother to the next note durung gameplay.
00:11:683 (1) - since you have a slidertick file, make that slidertick before the repeat is hit a clap for consistency.
00:15:254 (1) - idk about this...instrumental is still going and i feel that this is placed at an awkward spot. move this spinner up by 1/1, and ofc reduce the spinner by 1/1. also add notes at that empty spot to follow the instrumental in the song. it makes me feel comfortable on where this note is placed since it flows to the instrumental nicely IMO.
00:30:254 (4) - maybe it's just me, but this 2/1 slider breaks the flow in this combo since (1) is a 1/1 slider and the flow should keep going if this is a 1/1 slider, so reduce this slider by 1/1 and either add a repeat or add a circle to keep the flow doing from the previous pattern.
00:37:397 (1) - maybe make this a curved slider to blanket the beginning of the next slider? again i think doing this would make a smooth path to the next note during gameplay IMO.
00:45:969 (2) - i think i heard cymbals on this note, so either add a finish with the whistle, or replace the whistle for a finish to match it.
00:48:826 (6) - make this a NC. this is where the lyrics change in this note.
00:50:076 (1) - remove the NC if you follow the suggestion above. the lyrics are still going from the previous note, and replace the claps for finishes to not only match the vocals, but to match the cymbals in the background music.
01:00:254 (1) - personally, i don't like where this spinner ends. for me, it ends at an awkward spot in which the vocals continue at the 1/2 tick. i suggest ending this spinner at 01:01:504 because that's where the instrumental starts all over again in the song.
01:25:076 (1) - this slider should start 1/2 ahead because it looks odd starting that note at "se". it follows "sekai", but if you move it 1/2 up, it'll end at "kai" in which it'll flow to the map and it'll make a nice ending to the song before the spinner.

[GiNa's Normal]
00:11:683 (1) - *nazi* not a big deal but think you can stack the repeat on (1) perfectly? i think it'd look neater during gameplay.
00:17:219 (3) - maybe you can move this note 1/2 back to follow the piano? i think moving it here might cause players to hit this note too early IMO even though it's following the vocals here.
00:30:790 - maybe add a circle to follow the guitar in this part of the song?
00:41:326 - maybe add a circle to follow the drums in the song?
00:43:647 (2) - remove the finish at the beginning. it sounds unfitting to me and no cymbals are heard in this part.
00:45:254 (1) - replace the whistle for a finish. i feel that the whistle isn't loud enough to match the cymbals in the song.
00:51:147 (4) - add a repeat on this slider to not be consistent with the previous slider, but to follow the vocals accurately during gameplay.
01:11:683 (1) - remove that clap at the repeat arrow. i find it unfitting with this part and it ruins the consistency in the claps.
01:13:290 (3) - maybe add a clap at the repeat for consistency purposes?
nice diff, and i gotta respect your mapping style in this...

[Hard]
00:04:362 (2,3) - add whistles here but not at the sliderbody of (2) to match the piano in the song.
00:22:040 (2) - i feel that this is unrankable because the repeat arrow is being covered by the hitburst. find a way to make this repeat arrow fully visible for players to see.
00:45:969 (4) - same as normal, but replace the whistle for a finish.
01:25:076 (1,2,3,4,5) - i think this star's spacing can be bigger because during gameplay, it looks clumped up IMO.
other than that, this is a good diff.

[D.N.Angel]
00:02:754 (2) - replace this for a 1/2 repeat slider or 3 circles because it'll follow the piano and guitar nicely. it feels odd following this slider when the instrumental changes in this part.
00:40:612 - maybe add a circle to follow the drums in this part of the song?
same comment as hard.

I guess that's it. Star and GL :D
Topic Starter
EmPao

Byakugan249 wrote:

Alright let's get started. mod requested on my queue :)

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. I'll give you my opinion, advice, or if i'm curious about something.

[General]
the lead in time should be the same for all diffs. set the easy's lead in to 1500 like the other diffs.Fixed
Preview times are inconsistent. remember they must be the same for all diffs.Fixed

[Easy]
consider increasing every setting except for the CS by 1 for a smoother flow to the song. OD+1
00:08:826 (1) - maybe make the slider like this so that it'd somewhat form a blanket for the next slider. i think doing this would flow smoother to the next note durung gameplay. Fixed
00:11:683 (1) - since you have a slidertick file, make that slidertick before the repeat is hit a clap for consistency. x
00:15:254 (1) - idk about this...instrumental is still going and i feel that this is placed at an awkward spot. move this spinner up by 1/1, and ofc reduce the spinner by 1/1. also add notes at that empty spot to follow the instrumental in the song. it makes me feel comfortable on where this note is placed since it flows to the instrumental nicely IMO. I think it's ok... I follow the lyrics
00:30:254 (4) - maybe it's just me, but this 2/1 slider breaks the flow in this combo since (1) is a 1/1 slider and the flow should keep going if this is a 1/1 slider, so reduce this slider by 1/1 and either add a repeat or add a circle to keep the flow doing from the previous pattern. Fixed
00:37:397 (1) - maybe make this a curved slider to blanket the beginning of the next slider? again i think doing this would make a smooth path to the next note during gameplay IMO. Fixed
00:45:969 (2) - i think i heard cymbals on this note, so either add a finish with the whistle, or replace the whistle for a finish to match it.Fixed
00:48:826 (6) - make this a NC. this is where the lyrics change in this note. I follow the lyrics o.o
00:50:076 (1) - remove the NC if you follow the suggestion above. the lyrics are still going from the previous note, and replace the claps for finishes to not only match the vocals, but to match the cymbals in the background music.^
01:00:254 (1) - personally, i don't like where this spinner ends. for me, it ends at an awkward spot in which the vocals continue at the 1/2 tick. i suggest ending this spinner at 01:01:504 because that's where the instrumental starts all over again in the song.I follow the lyrics.. the vocal's end
01:25:076 (1) - this slider should start 1/2 ahead because it looks odd starting that note at "se". it follows "sekai", but if you move it 1/2 up, it'll end at "kai" in which it'll flow to the map and it'll make a nice ending to the song before the spinner. x

[Hard]
00:04:362 (2,3) - add whistles here but not at the sliderbody of (2) to match the piano in the song. Fixed
00:22:040 (2) - i feel that this is unrankable because the repeat arrow is being covered by the hitburst. find a way to make this repeat arrow fully visible for players to see. ..it is ok?(maybe...) - http://puu.sh/Nyb5
00:45:969 (4) - same as normal, but replace the whistle for a finish. Fixed
01:25:076 (1,2,3,4,5) - i think this star's spacing can be bigger because during gameplay, it looks clumped up IMO.
other than that, this is a good diff. I think it's ok~ the spacing is 1.5x o.o

I guess that's it. Star and GL :D
thanks.. you forget to shoot star to me T.T
Thanks mod :) :)
YTYuyu
oh whoops...sorry :(. here you go.
GiNa
Frostmourne's Mod

Frostmourne wrote:

GiNa's Normal
00:14:897 (2) - try changing volume and hitsound type to 25% and normal hit, I find it very fit with tom(drum) sound much >w< I think 25% is too low, so I use 50%
00:30:076 (1) - ehh.. why no whistle at the end? since it does fit very well with vocal , end with that empty sound feel lonely ;_; Fixed
00:33:826 (2) - same.. whistle here sounds very nice :3 b Fixed
01:04:362 (4) - .... use this as slider and end at 01:04:897 (2) - instead? , I feel it kinda forced me while playing and not intuitive much Nope, but I still moved it a little
01:12:576 (2,3) - add finish at these two sliders at the last point of it (finish combine with vocal is better than nothing I think :P) Fixed
01:17:397 (2) - if you would like to follow the vocal, I think the slider should be started at red point before 1/2 beat like this ? and I think that slider will flow better with (3) too Nope, I tried to keep them as 1/1
249's Mod

Byakugan249 wrote:

[GiNa's Normal]
00:11:683 (1) - *nazi* not a big deal but think you can stack the repeat on (1) perfectly? i think it'd look neater during gameplay. Fixed
00:17:219 (3) - maybe you can move this note 1/2 back to follow the piano? i think moving it here might cause players to hit this note too early IMO even though it's following the vocals here. Nope
00:30:790 - maybe add a circle to follow the guitar in this part of the song? k
00:41:326 - maybe add a circle to follow the drums in the song? Nope
00:43:647 (2) - remove the finish at the beginning. it sounds unfitting to me and no cymbals are heard in this part. Fixed
00:45:254 (1) - replace the whistle for a finish. i feel that the whistle isn't loud enough to match the cymbals in the song. Fixed
00:51:147 (4) - add a repeat on this slider to not be consistent with the previous slider, but to follow the vocals accurately during gameplay. Fixed
01:11:683 (1) - remove that clap at the repeat arrow. i find it unfitting with this part and it ruins the consistency in the claps. Fixed
01:13:290 (3) - maybe add a clap at the repeat for consistency purposes? Fixed
nice diff, and i gotta respect your mapping style in this... Glad to hear that from a experienced modder like you ^-^

Thanks again
http://puu.sh/NJm9
Topic Starter
EmPao

Byakugan249 wrote:

oh whoops...sorry :(. here you go.
Thank you xD
-

Updated.~
Leorda
Yo


[Easy]
* AR +1?

00:18:112 (1) - Overlapped by spinner-osu while gameplay. It can be hidden for beginners (sometimes, beginners are slowly to read)
00:50:076 (1) - Remove new combo
01:03:469 (2) - Overlapped by hitbursts from spinner. May hidden for beginners (sometimes, beginners are slowly to read)


[GiNa's Normal]
* AR +1?

00:13:826 - Add note here?
00:41:326 - ^
01:02:576 (3) - Add clap at repeating slider?


[Hard]
00:51:147 (4) - Add whistle at head slider?
00:59:719 (3) - Remove 1 repeating slider, so players are able to click the next object with perfect timed


[D.N.Angel]
01:15:076 - Add note here?


Good luck!!!
Topic Starter
EmPao

Leorda wrote:

Yo


[Easy]
* AR +1?

00:18:112 (1) - Overlapped by spinner-osu while gameplay. It can be hidden for beginners (sometimes, beginners are slowly to read)
00:50:076 (1) - Remove new combo
01:03:469 (2) - Overlapped by hitbursts from s pinner. May hidden for beginners (sometimes, beginners are slowly to read)

[Hard]
00:51:147 (4) - Add whistle at head slider?
00:59:719 (3) - Remove 1 repeating slider, so players are able to click the next object with perfect timed

Good luck!!!
all fixed

thank you~ :) :)
DarknessAngel

Leorda wrote:

[D.N.Angel]
01:15:076 - Add note here? //this stop is good to me.

Byakugan249 wrote:

[D.N.Angel]
00:02:754 (2) - replace this for a 1/2 repeat slider or 3 circles because it'll follow the piano and guitar nicely. it feels odd following this slider when the instrumental changes in this part. //I think the rhythm is fine
00:40:612 - maybe add a circle to follow the drums in this part of the song? //no,I just wanna follow the vocal here.
same comment as hard.
Thank for modding ~ :)

訂閱功能怪怪的...我沒收到訊息通知的說
JudgeTheDude
Hi, from my modding queue

Useless mod from an noob modder :P
I didn't find anything to report

Good work, good luck with rankings ^^
Poggo
Hi ^^ Random m4m xD

Hard

00:01:862 - add note here, it will be better follow the music
00:50:254 - ^
00:37:576 - remove 1 repeat and put this slider on white tick.

Normal

• Distance spacing should be 0.8 on normal diff's

00:44:897 - better add note, it will make a smooth transition
00:54:183 - ^
01:14:183 - ^
01:11:683 - http://puu.sh/Q1go will be sounds better

Easy fine~~

P.S Here multi timing, Open this http://osu.ppy.sh/s/55494 and look

Good luck~~
Topic Starter
EmPao

Katty Pie wrote:

Hi ^^ Random m4m xD

Hard

00:01:862 - add note here, it will be better follow the music Fixed
00:50:254 - ^ x
00:37:576 - remove 1 repeat and put this slider on white tick. ^ , I follow the lyrics

Easy fine~~:)

P.S Here multi timing, Open this http://osu.ppy.sh/s/55494 and look

Good luck~~
thanks mod :) :) :)
GiNa

Leorda wrote:

[GiNa's Normal]

* AR +1? No, people complained AR 5 is too fast for a Normal
00:13:826 - Add note here? No
00:41:326 - ^ Added
01:02:576 (3) - Add clap at repeating slider? Fixed

Katty Pie wrote:

Normal

• Distance spacing should be 0.8 on normal diff's ??? Is this a rule ???

00:44:897 - better add note, it will make a smooth transition Nope
00:54:183 - ^ ^
01:14:183 - ^ ^
01:11:683 - http://puu.sh/Q1go will be sounds better Fixed
http://puu.sh/Q99u
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