Sleep:
oh this is ranked already though SNB just agreed on me rechecking, apparently BAT does not give a fuck about what the mapper just said and about indepth polishment in general.
- 00:24:126 (1) - move to 87|237 to have it lead into 2 better
00:25:626 (2) - can let that blanket 3's start better (gridsnap off and move the endpoint a bit)
00:28:626 (4) - move to 175|184, similar reason as with the moving of 1, 3 leads into it better at the new position
00:36:126 (1,2) - move to 17|149 / 193|112 for a better transition into 3's curve
00:40:626 (3) - either move it to 50|155 OR change the sliderpoints to 68|261 (middle one), 73|329 for better transition from 2
00:51:126 (1) - can blanket 3 better
00:52:626 (2) - ^
01:00:126 (1) - I suggest adding another sliderpoint in-before the red one to make the beginning curve more smooth, right now it feels too harsh
01:06:126 (1) - the current bows here feel somewhat unbalanced as they have weak parts (close to the red point) and "overly strong" parts (close to start and end)comparison + suggestion
Current:
I suggest bows that are more like this:
01:09:126 (1) - similar to 01:00:126, just not as harsh
01:11:126 (3) - I can hear the sound the slider currently ends on, either way, this does not really suit the pattern you followed before as you focussed more on the consistent sound whereas this "bellish" (?) one is kinda not-so-common and thus feels a bit sudden to have a hit on; if you want to keep it, use a softer volume and add a whistle on there or something to let it have less impact
01:16:376 (3) - curve could be better, set 2nd sliderpoint to-
oh this is ranked already though SNB just agreed on me rechecking, apparently BAT does not give a fuck about what the mapper just said and about indepth polishment in general.
quality wrote:
It's done when it's done.