Normal:
-00:00:67 (1,1) - Line these two sliders up symmetrically.
-00:03:20 (1,1) - ^
-00:09:83 (1) - It just seems awkward to stack these beats, given the timeline distance between the beats. Other mods, feel free to chime in if you feel like this should be able to stay.
-00:31:31 (2) - Notice how this is the only beat in this song to have a combo number beyond 1? I think you should change it so it fits the theme of the map.
-00:34:15 (1) - Remove 1 repeat.
-00:34:94 (1) - Move back 1/2 a beat, add a repeat, then Reverse Selection.
-01:27:04 (1) - Another one of those weird stacks.
-01:40:15 (1) - Realign this so the endpoints match up.
-01:42:67 (1) - ^
-01:47:41 (1,1) - ^
-01:51:99 (1) - Again, weird stack.
Hard:
-00:23:57 (1,1,1) - Align this stack with the endpoint of the previous slider.
-00:30:52 (1) - Add a Clap.
-00:31:15 (1) - ^
-00:31:30 (1) - Add a Finish.
-00:35:25 (1) - Add a Clap.
-00:36:20 (1) - ^
-00:36:36 (1) - Add a Finish.
-00:39:67 (1) - Add a Clap.
-00:40:30 (1) - ^
-00:40:46 (1) - Add a Finish.
-00:43:62 (1,1,1,1) - This might be intentional on your part, but the spacing on this part is different from the spacing from a pattern similar to it near the beginning. I'd probably change it to that size spacing just for the sake of consistency.
-00:46:15 (1,1,1,1) - ^
-00:48:67 (1,1,1,1) - ^
-01:33:04 (1,1,1) - I know that this pattern isn't really that tough, it's just the fact that it's underneath a slider that might annoy some of the mods. It's perfectly doable on the first try, though. (or at least it was for me) Still, due to the stack leniency, the edges of the circles tend to pop out onto the sides.
-01:34:30 (1,1,1) - ^, and the stack leniency makes this stack especially come out of where it's supposed to be. You can either move the beats manually to try to avoid this or lower stack leniency.
-01:35:57 (1,1,1,1) - Now here comes this pattern. First, why is it underneath that slider? I think it could benefit from being moved. Second, I feel like this pattern should have 3 1s in a stack, then 1 upwards to end it.
Starred, despite the long post. The core map is solid, but there are just a bunch of tiny problems.