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ClariS - Dreamin'

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Total Posts
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Topic Starter
jesse7419
This beatmap was submitted using in-game submission on 2012年9月20日 at 上午 12:35:30

Artist: ClariS
Title: Dreamin'
Source: AKIBA'S TRIP
Tags: opening Alice Clara kz livetune Connect psp game ikari_kyon ACQUIRE
BPM: 142
Filesize: 11393kb
Play Time: 01:20
Difficulties Available:
  1. Hard (4.84 stars, 215 notes)
  2. Insane (4.99 stars, 295 notes)
  3. Normal (2.55 stars, 79 notes)
  4. Taiko Oni (4.83 stars, 440 notes)
Download: ClariS - Dreamin'
Download: ClariS - Dreamin' (no video)
Information: Scores/Beatmap Listing
---------------
My 2nd ranked map!

Normal---100% done by ikari_kyon
Taiko---100% done by ikari_kyon
Hard---100% done
Insane---100% done

6/21 add new sound,redownload plz.
6/28 remap Insane (just fix distance for more part)
6/29 add silent sliderbody,redownload plz.
9/13 change new Video.

Thanks modder
jossieP
OH GOD
Separe the "Dreamin'" and "(Short Ver.)" please
add "Alice" "Clara" tags
no kds, can I make something here please? QAQ

Edit: oh yeah "Connect" tag, this is included on that single
Topic Starter
jesse7419
OMG ~ thanks star!!
Title fixed and add Alice &Clara in tags.
ok~ you can make diff. in here ~
jossieP
I made a mapset but I have no slot to submit it, so you can use any diff that you want
http://puu.sh/xXpQ < i_k' pack contains [Normal], [Insane] not so insane and [Taiko] with bg included
please use my tags ;o
make me know wich diff you will use
Shameimaru-
Hi ><

I come to mod because this is request of Siesta- 0.0

I'm Siesta-'s friend :)

Normal


  • SPOILER
    1. 00:22:263 (1) - remove NC
    2. 000:32:404 (1) - ^
    3. 00:42:545 (1) - ^
    4. 00:45:925 (1) - ^
    5. 00:47:615 (3) - NC
    6. 00:47:615 (3) - remove NC
    7. 01:22:263 (3) - I thint that end time is 01:23:108. 0.0

Insane


  • SPOILER
    1. 00:13:813 (1) - end point move to (x:275, y:300)
    2. 00:22:052 (1,2) - I think that note move to right more ... 0.0
    3. 00:27:334 (5) - end point move to (x:187, y:280)
    4. 00:27:968 (1) - start point is (x:113, y:207), end point is (x:153, y:139)
    5. 00:29:024 (5) - end point move to (x:312, y:310)


//
jossieP

Shameimaru- wrote:

Hi ><

I come to mod because this is request of Siesta- 0.0

I'm Siesta-'s friend :)

Normal


  • SPOILER
    1. 00:22:263 (1) - remove NC this new combo is because of 00:19:728 (2,3,4) - was the same shape, just (4) had a repeat and next combo starts new pattern
    2. 000:32:404 (1) - ^ this are at the same vocal scale
    3. 00:42:545 (1) - ^ 00:40:855 (1,2,1,2,1,2) - can you see the (1~2)
    4. 00:45:925 (1) - ^
    5. 00:47:615 (3) - NC
    6. 00:47:615 (3) - remove NC just up you pointed to add this new combo :/
    7. 01:22:263 (3) - I thint that end time is 01:23:108. 0.0 changed, Im very confused in this part x_x

//
slider :o
Athena Tennos
A-tan's mod.....

[General]
♪~~~


[Hard]
00:08:108 (4) - 。。。。一点点小距离罢了。。。试下这个?~↓
SPOILER
392,288,8108,2,0,B|322:288,2,70,0|2|0
232,288,8742,6,0,B|156:288,1,70,2|0
124,212,9165,1,0
44,184,9376,2,0,B|8:156|8:126,1,70,2|0

00:13:390 (5,6) - 距离~
00:24:693 - 加一个note?~
00:36:418 (6) - ~形状。。。
SPOILER
260,92,36418,2,0,B|240:48|176:44|140:76,1,140,2|2

00:38:320 (3,2) - 结尾对齐?~
SPOILER
260,88,38320,2,0,B|200:36|128:72,1,140,2|8

00:51:630 (4,5,6,7,8) - hmm~改了下位置罢了。。。~感觉flow一些~
SPOILER
452,136,51630,1,2
493,209,51841,1,0
440,276,52052,1,2
367,232,52263,1,8
377,149,52475,1,0

[insane]
00:15:503 - nc~
00:17:193 - nc~
00:16:348 - remove nc~
00:29:552 - delete note...然后移开后面的slider~这里的连打偶尔会卡住。。。
01:09:482 (10) - move to x:136 y:240~
00:58:918 - delete note?这里感觉总是卡住。。。

thats all~~
QAQ....
Star~☆♪~
Good Luck~
Topic Starter
jesse7419

Athena Tennos wrote:

A-tan's mod.....

[General]
♪~~~


[Hard]
00:08:108 (4) - 。。。。一点点小距离罢了。。。试下这个?~↓ fixed
SPOILER
392,288,8108,2,0,B|322:288,2,70,0|2|0
232,288,8742,6,0,B|156:288,1,70,2|0
124,212,9165,1,0
44,184,9376,2,0,B|8:156|8:126,1,70,2|0

00:13:390 (5,6) - 距离~ fixed
00:24:693 - 加一个note?~ 前面接了緊湊的節奏 這邊緩和對Vocal感覺不錯 所以就不加了
00:36:418 (6) - ~形状。。。 fixed
SPOILER
260,92,36418,2,0,B|240:48|176:44|140:76,1,140,2|2

00:38:320 (3,2) - 结尾对齐?~ ok 但不是用妳那個對齊 用後面(2) slider對齊 因(3)是用前面對稱的
SPOILER
260,88,38320,2,0,B|200:36|128:72,1,140,2|8

00:51:630 (4,5,6,7,8) - hmm~改了下位置罢了。。。~感觉flow一些~ fixed 但我自己調了下位置 有跟前滑條對到了
SPOILER
452,136,51630,1,2
493,209,51841,1,0
440,276,52052,1,2
367,232,52263,1,8
377,149,52475,1,0

[insane]
00:15:503 - nc~ fixed
00:17:193 - nc~ fixed
00:16:348 - remove nc~ fixed
00:29:552 - delete note...然后移开后面的slider~这里的连打偶尔会卡住。。。 保留吧 刪掉音效對起來很怪
01:09:482 (10) - move to x:136 y:240~ fixed
00:58:918 - delete note?这里感觉总是卡住。。。刪了 這我之前開DT感覺也有點卡=口=

thats all~~
QAQ....
Star~☆♪~
Good Luck~
感謝A-tan's mod and star ><
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this



SPOILER
Inconsistency in Kiai Times
Hard
Kiai #1: Starts on 00:56:066, ends on 01:23:109
Insane
Kiai #1: Starts on 00:56:066, ends on 01:23:109
Normal
Kiai #1: Starts on 00:56:066, ends on 01:23:108


Normal
make notes and sliders symmetrically? just suggestion
Hard
00:06:630 (4,5,1,2) - how about square pattern?
00:23:954 (1,2,3) - how about this timing pattern? http://puu.sh/CRiG
01:10:221 (1) - make slider's shape to more round


Insane
HP-1
00:33:883 (6,7,8) - Cntrl + r
00:29:235 (5,6,7,8,1) - how about making stream pattern more round?
01:02:827 (5) - add finish in front of slider
01:16:348 (1) - ^

Good luck! xD
Topic Starter
jesse7419

HelloSCV wrote:

Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this



SPOILER
Inconsistency in Kiai Times
Hard
Kiai #1: Starts on 00:56:066, ends on 01:23:109 My Hard & Insane are in that time 0.0
Insane
Kiai #1: Starts on 00:56:066, ends on 01:23:109
Normal
Kiai #1: Starts on 00:56:066, ends on 01:23:108


Hard
00:06:630 (4,5,1,2) - how about square pattern? reserve
00:23:954 (1,2,3) - how about this timing pattern? http://puu.sh/CRiG reserve
01:10:221 (1) - make slider's shape to more round I think the slider is not so weird


Insane
HP-1 7 not too high
00:33:883 (6,7,8) - Cntrl + r fixed
00:29:235 (5,6,7,8,1) - how about making stream pattern more round? fixed
01:02:827 (5) - add finish in front of slider fixed
01:16:348 (1) - ^ fixed

Good luck! xD
Thank for your mod !!
nanda2009
Hello from my modding queue~ owo ClariS

[Normal]
  1. 00:00:292 (1) - finish at the start? (00:00:292)
  2. [optional] 00:35:784 (2) - you didn't encircling it properly . ., make it like this :
  3. [optional] 01:01:982 (3) - shape doesn't really look good, try to make it like this :
  4. 01:23:108 - make this inherited point's hitsounds volume to 5% (make it silence)
[Hard]
  1. 01:23:108 - make this inherited point's hitsounds volume to 5% (make it silence)
[Insane]
  1. 01:23:108 - make this inherited point's hitsounds volume to 5% (make it silence)
Can I make a GD >w< / I love this song~

Great map~
Topic Starter
jesse7419

nanda2009 wrote:

Hello from my modding queue~ owo ClariS

[Hard]
  1. 01:23:108 - make this inherited point's hitsounds volume to 5% (make it silence) fixed
[Insane]
  1. 01:23:108 - make this inherited point's hitsounds volume to 5% (make it silence) fixed
Can I make a GD >w< / I love this song~

Great map~
Thank for mod~
The GD I think those diff are enough 0.0
If this map must have Easy diff. I will inform you (I just lack the Easy)..
forevehappy
forevehappy's mod
Taiko

The difficulty of name have to be changed


00:09:904 (1) - d
00:12:122 (3) - k?
00:26:489 (1,2) - dd?
00:40:010 (1,2,3) - KKK
00:42:545 (1) - D
00:44:235 (1) - ^
00:45:925 (1) - ^
00:54:799 (4) - k
01:00:608 (2) - ^
01:11:277 (2) - ^
01:11:489 (1) - d
01:23:003 (3) - ^



nice TK,The above is only recommended..

Shoot >_> :)
nanda2009
Well, I think [Normal] is easy enough for beginners, so you don't need to make Easy diff
forevehappy
My idea is the same
Topic Starter
jesse7419
To:nanda2009

umm...so I think 3 diff. are OK . sorry :(
To:forevehappy

他有跟我說選他2難度就不用加他的ID了
感謝射星!!
jossieP
@nanda2009
can you give me code for that first slider? also silence is unrankable :P

forevehappy wrote:

Taiko

The difficulty of name have to be changed nope


00:09:904 (1) - d sounds better, yeah
00:12:122 (3) - k? piano or something is on same scale to my ears
00:26:489 (1,2) - dd? there is an instrument on bg that sounds like this pattern
00:40:010 (1,2,3) - KKK nope :w
00:42:545 (1) - D
00:44:235 (1) - ^
00:45:925 (1) - ^ nope :w
00:54:799 (4) - k not sure, Ill keep it for now
01:00:608 (2) - ^
01:11:277 (2) - ^
01:11:489 (1) - d
01:23:003 (3) - ^ dunno wwww

wuuush
Chewin
Hi :3

[General]
Inconsistency in PreviewTime in the taiko diff. Set it 55221
Inconsistency in Kiai Times:

Hard:
Kiai #1: Starts on 00:56:066, ends on 01:23:109

Insane:
Kiai #1: Starts on 00:56:066, ends on 01:23:109

Normal:
Kiai #1: Starts on 00:56:066, ends on 01:23:108

Taiko:
Kiai #1: Starts on 00:56:066, ends on 01:23:108

[Normal]
Since this is the easiest diff you should to use large Circle Size here
00:12:545 (1) - Finish, also because you used it in the hard and insane
00:56:066 (1) - Use finish instead of whistle
01:22:263 (3) - Listening the music with 50% playback rate you can hear that this slider should end 1/2 before, I mean at 01:22:897

[Hard]
00:15:503 (5) - What ugly slider. Move the 2nd waypoint to x:140 y:207
00:50:996 (3) - What about to use finish instead of whistle here
01:20:468 (1) - Same of normal, you should to end this spinner to 01:22:897

[Insane]
00:35:785 (5) - New combo to avoid 00:37:263 (11)
01:20:362 (1) - Start at 01:20:256 like the hard diff, and the same thing I wrote above

That's all, good luck ;3
Topic Starter
jesse7419

Chewin wrote:

Hi :3 Hi~

[General]
Inconsistency in PreviewTime in the taiko diff. Set it 55221
Inconsistency in Kiai Times:

Hard:
Kiai #1: Starts on 00:56:066, ends on 01:23:109 end fixed to 01:22:897 according to your mod

Insane:
Kiai #1: Starts on 00:56:066, ends on 01:23:109 ^

Normal:
Kiai #1: Starts on 00:56:066, ends on 01:23:108

Taiko:
Kiai #1: Starts on 00:56:066, ends on 01:23:108

[Hard]
00:15:503 (5) - What ugly slider. Move the 2nd waypoint to x:140 y:207 fixed
00:50:996 (3) - What about to use finish instead of whistle here I think no.
01:20:468 (1) - Same of normal, you should to end this spinner to 01:22:897 fixed

[Insane]
00:35:785 (5) - New combo to avoid 00:37:263 (11) fixed
01:20:362 (1) - Start at 01:20:256 like the hard diff, and the same thing I wrote above fixed

That's all, good luck ;3
Thank you for mod!!
[CSGA]Ar3sgice
from my queue


Insane

  1. it's too easy i fc'd it
  2. 00:02:616 (4) - make like this? http://osu.ppy.sh/ss/353898 flows better if not too much curved
  3. 00:06:630 (5,6,7,8,1) - kinda random 5-note stream
  4. 好吧我错了._.
  5. 00:34:306 (9) - 往左一格..?
  6. 00:43:179 (1) - 这样用个reverse http://osu.ppy.sh/ss/353914
  7. 01:14:552 (9) - 往上两格
  8. 01:15:080 (2,3,4,5,6) - 这三角形没对齐... http://osu.ppy.sh/ss/353916
Hard

  1. 00:06:841 (5) - 放(184,56)这里
  2. 00:19:306 (5,6,7) - 和前面那个对称的长slider好像比较合适
  3. 00:32:193 (1) - 太弯了感觉 o.o
  4. 01:14:869 (2,3,4,5,6,7) - 这形状不科学
  5. 图还不错, 就是如上所说insane比较简单, hard相对jump稍多, 能不能再稍微简单些
Normal

  1. 00:07:052 (1,2) - maybe better if it can blanket that slider :3
  2. 00:33:249 (2,1) - ^
  3. nice map :3
ClariS :)

Good luck~
jossieP
fixed blankets http://puu.sh/DWij

yeah osu is boring when you are not a famous/generic mapper
Topic Starter
jesse7419

[CSGA]Ar3sgice wrote:

from my queue


Insane

  1. it's too easy i fc'd it
  2. 00:02:616 (4) - make like this? http://osu.ppy.sh/ss/353898 flows better if not too much curved 因是跟6對稱的0 0
  3. 00:06:630 (5,6,7,8,1) - kinda random 5-note stream reserve
  4. 好吧我错了._. ><
  5. 00:34:306 (9) - 往左一格..? 不清楚用意=口=
  6. 00:43:179 (1) - 这样用个reverse http://osu.ppy.sh/ss/353914 reserve 這樣用應該也可以吧0.0
  7. 01:14:552 (9) - 往上两格 fixed
  8. 01:15:080 (2,3,4,5,6) - 这三角形没对齐... http://osu.ppy.sh/ss/353916 fixed
Hard

  1. 00:06:841 (5) - 放(184,56)这里 fixed
  2. 00:19:306 (5,6,7) - 和前面那个对称的长slider好像比较合适 fixed
  3. 00:32:193 (1) - 太弯了感觉 o.o reserve
  4. 01:14:869 (2,3,4,5,6,7) - 这形状不科学 半圓應該是還好
  5. 图还不错, 就是如上所说insane比较简单, hard相对jump稍多, 能不能再稍微简单些 果然還是被搓到了XD 我也覺得Insane沒什麼難度-.- Hard跳的部分基本上都不遠 有跳的遠也是滑條代替了 可能不改Hard 把Insane改一點距離吧 ._.

ClariS :)

Good luck~
感謝 [CSGA]Ar3sgice 的mod~~
ertyukjh010


Yo~ jessssssss
Request from Modding Queue

[General]

  1. 預覽點不一致,您的Taiko難度與其他Solo難度不一樣
  2. Lead-in我覺得要2.5
  3. 關於您的Offset,Normal是用292很好,只是Hard和Insane是292.123287671233 (? 也因此導致您放了note在第一條紅線前好吧其實這也不是重要
[Normal]

  1. Why don't add your ID in your diff name? For example, ikari_kyon's Normal。
[Layout]
  1. 00:19:728 (2,3,4) - make symmetry http://osu.ppy.sh/ss/354766
  2. 00:35:784 (2) - you're not surround it completely http://osu.ppy.sh/ss/354768
[rhythm]
  1. 01:22:263 (3) - End at 01:22:897 followed other solo diff
[Hitsound]
  1. 00:56:066 (1) - Finish instead because it's start of kiai
  2. 01:22:263 (3) - Mute? or 10% finish is okay
[Hard]

[Layout]
  1. 01:02:616 (2) - 這樣放被前面的300hit爆炸擋住太多, 閱讀上很困難 http://osu.ppy.sh/ss/354809
  2. 01:14:869 (2,3,4,5,6,7) - 為甚麼不排成弧型? http://osu.ppy.sh/ss/354812
[rhythm]
  1. 00:27:122 (5) - 不重要但是沒有對齊,搬到00:27:123
[Insane]

[Layout]
  1. 00:57:545 (7,8) - 嘛,根據我的經驗,某些玩家對於這種遠距離連點會給予低Rate~ 雖然我第一張rankmap也是這樣放(炸
[rhythm]
  1. 00:29:552 (8) - 個人偏好刪掉比較好聽
GJ 真心覺得做得不錯
需要Easy難度叫我
Good Luck
popner
Hi ~ Mod request from My Queue.

Just suggestions:

[General]
Use silent sliderbody sound?
Set LeadIn to 2000 in [Taiko].
Set PreviewTime to 55221 in [Taiko].
End Kiai at 01:23:109 in all diffs.

[Normal]
00:06:207 (4) - curve it like this? http://puu.sh/EfND
00:14:658 (1) - make a shape like this? http://puu.sh/EfOg

[Hard]
01:05:362 (5) - delete?
01:20:468 (1) - end at 01:23:109

[Insane]
00:08:109 (4,1) - the overlap doesn't looks good
00:35:785 (1) - curve it to fit (4) better like this? http://puu.sh/EeSa
00:36:418 (3) - ^
00:56:066 (4,5) - make shape like this? http://puu.sh/Efr2
01:05:151 (7,8) - ^ curve (8) to a better shape


That's all I can find. GL~
Topic Starter
jesse7419

ertyukjh010 wrote:



Yo~ jessssssss Yooooo~~
Request from Modding Queue

[General]

  1. 預覽點不一致,您的Taiko難度與其他Solo難度不一樣 幫他改好了~
  2. Lead-in我覺得要2.5 我覺得2秒就等好久了 :?
  3. 關於您的Offset,Normal是用292很好,只是Hard和Insane是292.123287671233 (? 也因此導致您放了note在第一條紅線前好吧其實這也不是重要 果斷改的跟Normal一樣了 .12328XXXXX刪了 -.- (因為會影響kiai的結束時間)
[Hard]

[Layout]
  1. 01:02:616 (2) - 這樣放被前面的300hit爆炸擋住太多, 閱讀上很困難 http://osu.ppy.sh/ss/354809 fixed 真的擋好大~
  2. 01:14:869 (2,3,4,5,6,7) - 為甚麼不排成弧型? http://osu.ppy.sh/ss/354812 fixed
[rhythm]
  1. 00:27:122 (5) - 不重要但是沒有對齊,搬到00:27:123 offset改了所以沒影響了
[Insane]

[Layout]
  1. 00:57:545 (7,8) - 嘛,根據我的經驗,某些玩家對於這種遠距離連點會給予低Rate~ 雖然我第一張rankmap也是這樣放(炸 額..不然真的沒難度~ 我也只有這張這樣放 ._.
[rhythm]
  1. 00:29:552 (8) - 個人偏好刪掉比較好聽 fixed
GJ 真心覺得做得不錯 Thx
需要Easy難度叫我 真的有需要的一定call你 XD
Good Luck
感謝ERT的MOD~~
Topic Starter
jesse7419

popner wrote:

Hi ~ Mod request from My Queue.

Just suggestions:

[General]
Use silent sliderbody sound? OK!!
Set LeadIn to 2000 in [Taiko]. fixed (I remember that I already fixed?)
Set PreviewTime to 55221 in [Taiko]. fixed
End Kiai at 01:23:109 in all diffs. offset fix to 292.00,is the same with Normal,and all diff. fix Kiai at 01:23:108

[Hard]
01:05:362 (5) - delete? reserve
01:20:468 (1) - end at 01:23:109 fixed to 01:23:108

[Insane]
00:08:109 (4,1) - the overlap doesn't looks good fixed
00:35:785 (1) - curve it to fit (4) better like this? http://puu.sh/EeSa fixed
00:36:418 (3) - ^ ^
00:56:066 (4,5) - make shape like this? http://puu.sh/Efr2 fixed
01:05:151 (7,8) - ^ curve (8) to a better shape ^


That's all I can find. GL~
Thanks popner mod ><

Edit:後來還是覺得 滑條靜音有必要XD
Flower
iroseka's modding from tha queue
歌的最后突然停了……如果是MAT会怒戳泡吧 建议找个完整版什么的剪剪修修(如果本来就是剪的 那就多剪几拍,最后搞个渐出)
因为soft的声音百分比设的大,Slider滑动音也太大 建议自定义声音把sliderslide用录音机程序减少2次音量

[Taiko]

HP=OD=6
sound volume: non-kiai=55% kiai=70%
SV=1.5 (then adjust slider lengths)
00:08:320 (1,1) - swap normalhit and clap
00:29:235 (1,1) - ^
然后没了








怎么可能没了……

[Normal]
00:00:292 (1) - Finish; add new timing section, reduce volume to 60% and add another 80% section later on
00:12:122 (3) - Whistle
00:12:545 (1) - add a 60% timing section at spinner end. Spinner -> finish. (the part after the spinner should be 60 cause 80% is noisy)
00:19:728 (2,3,4) - not symmetric. code:
172,140,19728,2,0,B|140:192|172:244,1,110,0|2
256,192,20573,1,0
340,140,20996,2,0,B|372:192|340:244,2,110,2|0|2
00:22:263 (1) - whistle on slider end
00:25:644 (4) - remove whistle on slider begin
00:37:475 (1,2) - add whistle on both ends of both sliders
00:42:122 (2,1) - move half a beat backward
00:43:813 (2) - move one beat backward (then fill the space XD)

[Hard]
我觉得做得很好就不多讲了……
01:09:482 (6) - Clap

[Insane]
这些只是hitsound的建议,如果你听几遍觉得不同意我的 完全可以不采用 就这样了
00:01:137 (5) - 去掉whistle
00:02:615 (4) - ^
00:04:306 (3,4,5) - ^, 用section增加音量
00:15:503 (1) - 去掉whistle
00:17:615 (2) - ^
00:17:932 (3) - whistle
00:20:362 (8) - clap
00:31:348 (3) - 去掉whistle
00:32:827 (2) - 滑条头whistle+clap
kiai都把whistle加上去比较好 不然反而感觉安静
jossieP
woot, cant read this^ @w@

/me copy paste name @ertyukjh010 silent is unrankable hur durrr

@Popner taiko diffs can have different lead-in

@jess can you change the preview by your own, those are general settings >w<
and having this: [i_k's Taiko] and [i_k's Normal], I think is not pretty, so dont really want that, I think is ok right now
Topic Starter
jesse7419

iroseka wrote:

iroseka's modding from tha queue
歌的最后突然停了……如果是MAT会怒戳泡吧 建议找个完整版什么的剪剪修修(如果本来就是剪的 那就多剪几拍,最后搞个渐出)這本身完整影片就是這樣了 我覺得這影響不大 ._.
因为soft的声音百分比设的大,Slider滑动音也太大 建议自定义声音把sliderslide用录音机程序减少2次音量 fixed

[Hard]
我觉得做得很好就不多讲了……
01:09:482 (6) - Clap fixed

[Insane]
这些只是hitsound的建议,如果你听几遍觉得不同意我的 完全可以不采用 就这样了 額..是真的都沒用到 ><
00:01:137 (5) - 去掉whistle
00:02:615 (4) - ^
00:04:306 (3,4,5) - ^, 用section增加音量
00:15:503 (1) - 去掉whistle
00:17:615 (2) - ^
00:17:932 (3) - whistle
00:20:362 (8) - clap
00:31:348 (3) - 去掉whistle
00:32:827 (2) - 滑条头whistle+clap
kiai都把whistle加上去比较好 不然反而感觉安静 這邊副歌跟前面整個音效做區別 也是OK的 這點保留~
Thank for your mod (話說Normal & Tiako 要用英文 他解讀不能 =口=)
Edit: Thanks change to English :)
Meru
SPOILER
hello, M4M from Athena Tennos's queue o.0 Modding Queues » >_<moemoemoemoe~[1st-3rd pending beat♪~ & M4M~♪~]~

[General]
  1. it is strongly recommended that you combine the hitsounds with the song, besides it would make the beatmap feel more living IMO

[Normal]
  1. 00:02:404 (3) - add clap
  2. 00:03:249 (4) - ^
  3. 00:05:784 (3) - ^
  4. 00:06:630 (4) - ^
  5. 00:10:855 (1) - ^
  6. 00:11:700 (2) - ^
  7. 00:12:122 (3) - add finish
  8. 00:15:925 (2) - add clap
  9. 00:16:770 (3) - ^
  10. 00:19:306 (1) - ^
  11. 00:20:151 (2) - ^
  12. 00:22:686 (1) - ^
  13. 00:23:531 (2) - ^
  14. 00:26:277 (4) - add finish
  15. 00:27:756 (2) - add clap
  16. 00:28:601 (3) - ^
  17. 00:29:446 (4) - ^
  18. 00:30:292 (1) - ^
  19. 00:32:827 (1) - ^
  20. 00:33:672 (2) - ^
  21. 00:37:897 (1) - ^
  22. 00:38:742 (2) - ^
  23. 00:39:799 (3) - add finish
  24. 00:42:122 (2) - add clap
  25. 00:43:813 (2) - ^
  26. 00:45:503 (2) - ^
  27. 00:46:348 (1) - ^
  28. 00:47:193 (2) - ^
  29. 00:51:841 (3) - add finish
  30. 00:58:179 (2) - add clap
  31. 00:59:024 (3) - ^
  32. 01:01:559 (2) - ^
  33. 01:02:404 (3) - ^
  34. 01:02:827 (1) - add finish, it would make the map more living :D
  35. 01:03:461 (1) - ^
  36. 01:04:517 (2) - ^
  37. 01:05:151 (2) - ^
  38. 01:08:320 (5) - add clap
  39. 01:09:165 (5) - ^
  40. 01:10:221 (1) - add finish
  41. 01:11:277 (2) - ^
  42. 01:11:911 (2) - ^
  43. 01:13:390 (1) - add clap
  44. 01:14:235 (2) - ^
  45. 01:14:658 (3) - add finish
  46. 01:15:292 (3) - ^
  47. 01:16:770 (1) - add clap
  48. 01:17:615 (2) - ^
  49. 01:18:461 (3) - ^
  50. 01:19:306 (4) - ^
  51. 01:19:728 (1) - add finish
  52. 01:20:362 (1) - ^
  53. 01:20:996 (1) - add clap
  54. 01:21:841 (2) - ^
  55. 01:23:108 (1) - Lower the volume just like in [Hard] and [Insane]

[Hard]
  1. 00:00:714 (2) - add clap
  2. 00:01:559 (4) - ^
  3. 00:03:249 (3) - ^
  4. 00:04:094 (2) - ^
  5. 00:04:939 (4) - ^
  6. 00:05:784 (2) - ^
  7. 00:06:630 (4) - ^
  8. 00:07:475 (2) - ^
  9. 00:08:320 (4) - ^
  10. 00:09:165 (2) - ^
  11. 00:10:010 (4) - ^
  12. 00:10:855 (2) - ^
  13. 00:12:545 (2) - ^
  14. 00:14:235 (1) - ^
  15. 00:15:925 (6) - ^
  16. 00:17:615 (6) - ^
  17. 01:09:376 (5) - move it up a little for good-looking streams owo

[Insane]
  1. since you use smaller circle size then I suggest HPDrain -1
  2. 00:01:559 (7) - add clap
  3. 00:03:249 (6) - ^
  4. 00:04:939 (7) - ^
  5. 00:06:630 (5) - ^
  6. 00:08:320 (5) - ^
  7. 00:10:010 (6) - ^
  8. 01:03:461 (7) - add finish
  9. 01:04:517 (5) - ^
  10. 01:05:151 (7) - ^
  11. 01:10:221 (2) - ^
good luck with this song ;)
jossieP

iroseka wrote:

[Taiko]

HP=OD=6 my usual settings are 5 on everything
sound volume: non-kiai=55% kiai=70% my usual is use the same volume on all map
SV=1.5 (then adjust slider lengths) my usual is 1.40
00:08:320 (1,1) - swap normalhit and clap nope :w
00:29:235 (1,1) - ^ ↑ :w

[Normal]
00:00:292 (1) - Finish; add new timing section, reduce volume to 60% and add another 80% section later on
00:12:122 (3) - Whistle
00:12:545 (1) - add a 60% timing section at spinner end. Spinner -> finish. (the part after the spinner should be 60 cause 80% is noisy)
00:19:728 (2,3,4) - not symmetric. code:
172,140,19728,2,0,B|140:192|172:244,1,110,0|2
256,192,20573,1,0
340,140,20996,2,0,B|372:192|340:244,2,110,2|0|2
00:22:263 (1) - whistle on slider end
00:25:644 (4) - remove whistle on slider begin
00:37:475 (1,2) - add whistle on both ends of both sliders
00:42:122 (2,1) - move half a beat backward
00:43:813 (2) - move one beat backward (then fill the space XD)
no, I dont like hitsounds on those objects, this: 00:22:263 (1) - whistle on slider end; it already have whistle, didnt used code cuz 2 sliders are symmetrical and that is enough for me <: and those patterns are following some drum and that clap effect on the song, fits perfectly


Matoryoshika wrote:

[Normal]
  1. 00:02:404 (3) - add clap Im not using claps
  2. 00:03:249 (4) - ^
  3. 00:05:784 (3) - ^
  4. 00:06:630 (4) - ^
  5. 00:10:855 (1) - ^
  6. 00:11:700 (2) - ^
  7. 00:12:122 (3) - add finish sounds awful >:
  8. 00:15:925 (2) - add clap
  9. 00:16:770 (3) - ^
  10. 00:19:306 (1) - ^
  11. 00:20:151 (2) - ^
  12. 00:22:686 (1) - ^
  13. 00:23:531 (2) - ^
  14. 00:26:277 (4) - add finish already have finish
  15. 00:27:756 (2) - add clap
  16. 00:28:601 (3) - ^
  17. 00:29:446 (4) - ^
  18. 00:30:292 (1) - ^
  19. 00:32:827 (1) - ^
  20. 00:33:672 (2) - ^
  21. 00:37:897 (1) - ^
  22. 00:38:742 (2) - ^
  23. 00:39:799 (3) - add finish already have finish
  24. 00:42:122 (2) - add clap
  25. 00:43:813 (2) - ^
  26. 00:45:503 (2) - ^
  27. 00:46:348 (1) - ^
  28. 00:47:193 (2) - ^
  29. 00:51:841 (3) - add finish I cant listen a good sound here that support finish
  30. 00:58:179 (2) - add clap
  31. 00:59:024 (3) - ^
  32. 01:01:559 (2) - ^
  33. 01:02:404 (3) - ^
  34. 01:02:827 (1) - add finish, it would make the map more living :D living wuut?
  35. 01:03:461 (1) - ^
  36. 01:04:517 (2) - ^
  37. 01:05:151 (2) - ^
  38. 01:08:320 (5) - add clap
  39. 01:09:165 (5) - ^
  40. 01:10:221 (1) - add finish
  41. 01:11:277 (2) - ^
  42. 01:11:911 (2) - ^
  43. 01:13:390 (1) - add clap
  44. 01:14:235 (2) - ^
  45. 01:14:658 (3) - add finish
  46. 01:15:292 (3) - ^
  47. 01:16:770 (1) - add clap
  48. 01:17:615 (2) - ^
  49. 01:18:461 (3) - ^
  50. 01:19:306 (4) - ^
  51. 01:19:728 (1) - add finish
  52. 01:20:362 (1) - ^
  53. 01:20:996 (1) - add clap
  54. 01:21:841 (2) - ^
  55. 01:23:108 (1) - Lower the volume just like in [Hard] and [Insane] [Hard] n [Insane] are not mine <;
Topic Starter
jesse7419

Matoryoshika wrote:

SPOILER
hello, M4M from Athena Tennos's queue o.0 Modding Queues » >_<moemoemoemoe~[1st-3rd pending beat♪~ & M4M~♪~]~

[General]
  1. it is strongly recommended that you combine the hitsounds with the song, besides it would make the beatmap feel more living IMO oh.. I think those sound more enough. (This song is feel comfortably.)

[Hard]
  1. 00:00:714 (2) - add clap This part I don't want to use clap :?
  2. 00:01:559 (4) - ^
  3. 00:03:249 (3) - ^
  4. 00:04:094 (2) - ^
  5. 00:04:939 (4) - ^
  6. 00:05:784 (2) - ^
  7. 00:06:630 (4) - ^
  8. 00:07:475 (2) - ^
  9. 00:08:320 (4) - ^
  10. 00:09:165 (2) - ^
  11. 00:10:010 (4) - ^
  12. 00:10:855 (2) - ^
  13. 00:12:545 (2) - ^
  14. 00:14:235 (1) - ^
  15. 00:15:925 (6) - ^
  16. 00:17:615 (6) - ^
  17. 01:09:376 (5) - move it up a little for good-looking streams owo OK fixed

[Insane]
  1. since you use smaller circle size then I suggest HPDrain -1 reserve
  2. 00:01:559 (7) - add clap Same with Hard
  3. 00:03:249 (6) - ^
  4. 00:04:939 (7) - ^
  5. 00:06:630 (5) - ^
  6. 00:08:320 (5) - ^
  7. 00:10:010 (6) - ^
  8. 01:03:461 (7) - add finish nope
  9. 01:04:517 (5) - ^ fixed
  10. 01:05:151 (7) - ^ nope
  11. 01:10:221 (2) - ^ ^
good luck with this song ;)
Thanks mod 0.0~
alacat
Hi :3

from my queue.

[General]
fine

[Normal]
●HP Drain Rate -1 too hard for beginner.
●00:00:292 (1) - add finish on the slider's head
●00:12:122 (3) - add whistle
●00:12:545 (1) - add finish
●00:48:038 - remove finish . finish is too much and whistle sounds better
●00:56:066 (1) - add finish on the slider's head
●01:06:207 (3) - add new combo

[Hard]
●00:19:728 - remove whistle.i dont think this whistle sounds that good
●00:32:827 (2) - like this ? http://osu.ppy.sh/ss/359219 it'll look better imo
●00:40:432 (5) - move to y:128
●00:47:615 (4) - replace with a slider to 00:47:615 (1) -
●00:48:672 (3) - like this? http://osu.ppy.sh/ss/359231 same reason as previous one
●00:59:235 (1) - too hard jump o.o
●01:09:587 (7,1) - switch these newcombos? although i think the current one looks better.
●01:16:348 - add finish

[Insane]
●01:16:348 (1) - add whistle on the slider's head ?

nice diff !
Sry that I can't find any suggestion.

good luck :3
Topic Starter
jesse7419

alacat wrote:

Hi :3

from my queue.

[General]
fine

[Hard]
●00:19:728 - remove whistle.i dont think this whistle sounds that good fixed
●00:32:827 (2) - like this ? http://osu.ppy.sh/ss/359219 it'll look better imo fixed
●00:40:432 (5) - move to y:128 fixed
●00:47:615 (4) - replace with a slider to 00:47:615 (1) - fixed
●00:48:672 (3) - like this? http://osu.ppy.sh/ss/359231 same reason as previous one This part I want small jump ~
●00:59:235 (1) - too hard jump o.o fixed
●01:09:587 (7,1) - switch these newcombos? although i think the current one looks better. fixed
●01:16:348 - add finish fixed,well..same confuse with Insane

[Insane]
●01:16:348 (1) - add whistle on the slider's head ? fixed~ This is confuse me ..I delete finish before,but I add again now. If someone feel should delete it I will remove.

nice diff ! Thx
Sry that I can't find any suggestion. That's ok ><

good luck :3
Thank you for mod!!~
Chewin
Hi jesse, from my queue ;3

[Insane]
00:05:996 (3) - Instead to use this slider just flip horizontally this one: 00:05:362 (1) for symmetry
00:06:630 (5,6,7,8,1) - Why don't you center it and make this stream symmetric? http://osu.ppy.sh/ss/360201
296,268,6630,1,2
276,272,6735,1,0
256,276,6841,1,2
232,272,6946,1,0
212,268,7051,5,2
00:12:545 (2) - Same above. Instead to use new slider just flip vertically this one for symmetry: 00:12:122 (1)
00:55:432 (1,2,3) - Mh, I wouldn't use claps here since the vocal's volume is increasing and so it sounds too loud. It's better if you start to use clap hitsounds from here 00:56:066 (4)

Okay that's all, just insane as we decided in my queue ;3
Good luck!
Lizellota
Hi~ from my queue

Hitsound mod from me as always ~ sorry

[Insane]

00:11:277 - remove whistle
00:11:911 (6) - ^
00:21:630 (6) - ^
00:23:108 - ^
00:33:566 (4,9) - ^
00:36:630 - ^
01:18:038 - maybe finish?
01:19:728 - ^

[Hard]

01:02:615 - maybe finish?
01:04:306 - ^

[Normal]

00:13:813 - add finish
00:56:066 - ^
01:23:108 - remove whistle

Good luck~
meiikyuu


Normal
00:19:728 (2) - why not try to make a more perfect blanket around 3 by moving the center point of the slider 4 grids up? c:
00:20:996 (4) - ^
nice diff. :)

Hard
00:36:418 (6) - make slider a neater blanket around 4? o.o like this: http://puu.sh/FC90
00:29:658 - add a note to fit rhythm

Insane
00:02:510 - add a note here to make a triplet? (so that it matches with parts like at 00:00:925 (3,4,5) - )
00:49:306 (1) - new combo? starts new line of vocal..i think..
01:18:038 (6) - add whistle at beginning of slider
01:19:728 (3) - ^

that's all i guess, nice song ^^ good luck
Topic Starter
jesse7419
Chewin's mod reply

Chewin wrote:

Hi jesse, from my queue ;3

[Insane]
00:05:996 (3) - Instead to use this slider just flip horizontally this one: 00:05:362 (1) for symmetry fixed
00:06:630 (5,6,7,8,1) - Why don't you center it and make this stream symmetric? http://osu.ppy.sh/ss/360201 fixed,but note 8 ,1 I move 1 gird right...0.61x is not better ><
296,268,6630,1,2
276,272,6735,1,0
256,276,6841,1,2
232,272,6946,1,0
212,268,7051,5,2
00:12:545 (2) - Same above. Instead to use new slider just flip vertically this one for symmetry: 00:12:122 (1) ?? is the same
00:55:432 (1,2,3) - Mh, I wouldn't use claps here since the vocal's volume is increasing and so it sounds too loud. It's better if you start to use clap hitsounds from here 00:56:066 (4) fixed,change to whistle

Okay that's all, just insane as we decided in my queue ;3
Good luck!
Thank you mod again >w<

KersiTyan's mod reply

KersiTyan wrote:

Hi~ from my queue

Hitsound mod from me as always ~ sorry That's ok 0.0

[Insane]

00:11:277 - remove whistle fixed
00:11:911 (6) - ^ ^
00:21:630 (6) - ^ ^
00:23:108 - ^ nope ~
00:33:566 (4,9) - ^ fixed
00:36:630 - ^ nope ~
01:18:038 - maybe finish? ^
01:19:728 - ^ ^

[Hard]

01:02:615 - maybe finish? nope ~
01:04:306 - ^ ^

Good luck~
Thanks for sounds mod~

meiikyuu's mod reply

meiikyuu wrote:



Hard
00:36:418 (6) - make slider a neater blanket around 4? o.o like this: http://puu.sh/FC90 fixed
00:29:658 - add a note to fit rhythm reserve

Insane
00:02:510 - add a note here to make a triplet? (so that it matches with parts like at 00:00:925 (3,4,5) - ) nope (white line make triplet is not better,if make triplet 00:02:721 - this place is better)
00:49:306 (1) - new combo? starts new line of vocal..i think.. I think this part is not NC.. reserve ~~
01:18:038 (6) - add whistle at beginning of slider fixed
01:19:728 (3) - ^ ^

that's all i guess, nice song ^^ good luck
Thank you for mod !!

Thanks everyone'mod >w<
Sure
[General]
  1. I wonder why you didn't capitalize 'i' on the source.
    http://akbstrip.jp/1st/information.html
  2. Add tag "ACQUIRE"

[Insane]
00:27:334 (5) - NC
00:27:968 (1) - Remove NC
00:28:813 (4) - NC here or next note
01:15:292 (3,4) - Switch position? Flow would be better imo.
01:20:256 (1) - Start from 01:20:362 to fit lyrics.


[Hard]
Fine


[Normal]
You didn't use custom sampleset in this diff.
00:13:813 ~ 00:27:228 - At least, you should use custom sampleset for this part. That default soft-sliderslide sounds bad.

00:12:545 (1) - Add finish
00:42:122 (2) - Put clap instead of whistle
00:43:813 (2) - ^
00:45:503 (2) - ^
00:46:770 (2) - Put clap to tail instead of whistle
00:56:066 (1) - Add finish to head
01:22:263 (3) - Remove whistle from tail. Also end point sounds too loud. At least reduce by half.


Good luck ;)
Topic Starter
jesse7419

ykcarrot wrote:

[General]
  1. I wonder why you didn't capitalize 'i' on the source. OK,I change~
    http://akbstrip.jp/1st/information.html
  2. Add tag "ACQUIRE" Add~

[Insane]
00:27:334 (5) - NC fixed
00:27:968 (1) - Remove NC fixed
00:28:813 (4) - NC here or next note fixed
01:15:292 (3,4) - Switch position? Flow would be better imo. fixed
01:20:256 (1) - Start from 01:20:362 to fit lyrics. fixed


[Hard]
Fine


Good luck ;)
Thanks ykcarrot for mod :)
Shameimaru-
I give a star to you ♥


> <"
10nya
hello from n y a -'s queue
Black means suggestion

[General]
the bg seems LQ, consider to change it?
i suggest to use muted slider slide

[Normal]
- 00:40:855 : move the 2nd point to x256 y244 ?

[Hard]
nothing o.o

[Insane]
- 00:02:510 : add circle?
- 00:23:320 : move the 2nd point to x56 y96 ?

thats all I can find, rank good luck :)
Topic Starter
jesse7419

- t e n n y a - wrote:

hello from n y a -'s queue
Black means suggestion

[General]
the bg seems LQ, consider to change it?
i suggest to use muted slider slide I have already add the mute sliderslide...I full submission again~

[Hard]
nothing o.o

[Insane]
- 00:02:510 : add circle? fixed
- 00:23:320 : move the 2nd point to x56 y96 ? not big problem..

thats all I can find, rank good luck :)
Thank you for mod~

@Shameimaru- Thank star!!
Nagisawa
HI!=3
From my Q

General
will be good

Normal
00:08:742 (2,2) - maybe symmetry
00:14:658 (1,3) - ^
00:34:094 (1) - remove whistle
00:52:686 (1) - end spinner here 00:55:221 -
00:56:066 (1) - no whistle, finish

Hard
nothing, fine

Insane
^

good luck for ranking
Topic Starter
jesse7419
@Nagisawa
Thanks mod and star >w<
jossieP

Nagisawa wrote:

Normal
00:08:742 (2,2) - maybe symmetry what?
00:14:658 (1,3) - ^ what?
00:34:094 (1) - remove whistle the whistle on next slider become unconcistant, also I like this whistle 3:
00:52:686 (1) - end spinner here 00:55:221 - no, where your suggest is supporting to?
00:56:066 (1) - no whistle, finish finish sounds awful for me
@jesse, kds the mod post when it is helpful <_<
h-728

Thank you for request

[General]
  • fix the source of Insane(AKiBA'S TRiP → AKIBA'S TRIP)
    add "ACQ UIRE" to the tags.
[Normal]
  • 00:05:362 (3,4) - this step between sliders may not be kind for newbie players.
    00:12:545 (1) - how about start spinner at 00:12:334 or remove 00:12:122 (3) and start at 00:12:122 ? this spinner seems too short for the lowest diff.
    00:27:756 (2,3) - same as 00:05:362
    01:18:883 (4,1) - ^
    01:22:263 (3) - I think the song is end at 01:22:897. how about cut this slider at that time?
sliders you made look pretty nice. but newbie players may feel difficult to follow them that were curved in a right angle like 00:07:052 (1).

[Hard]
  • 00:23:953 (1,2) - why the rhythm become so simple though you put sliders at 00:20:573 (1,2)? I feel here lonely.
    00:47:404 (3) - a bit close to previous slider. 1 grid left.
    01:02:193 (1,2) - the flow of cursor is suddenly curved, and I feel it not so good. how about put (2) on an extension line of (1) ?
    01:03:883 (1,2) - according to previous section and melody, this jump is a little unnatural. how about to do Ctrl+R to (1) ?
    01:06:418 (2,3) - this angle may be difficult, because the direction of the large jump and the slider are different.
    01:07:263 (4,5) - ^
    01:18:038 (1) - how about rotate like this? I think it will get better flow.01:20:468 (1) - I think it's cool if you cut this slider at 01:22:897 and add finish at volume of 40%.
[Insane]
  • 00:26:489 (1) - remove NC to be symmetric with 00:12:968 (3).
    00:30:714 (1,2) - according to the previous flow, this short slider is unnatural for me. how about this rhythm like this?00:59:446 (1,3) - remove grid snap and stack them perfectly.
    01:16:348 (1) - I think this straight slider doesn't match with the flow, how about change like this one?01:20:362 (1) - same as Hard's last spinner.
that's all. sorry for delay
many mods are already here, and there are nothing left for me to say. good luck
Topic Starter
jesse7419

h-728 wrote:


Thank you for request

[General]
  • fix the source of Insane(AKiBA'S TRiP → AKIBA'S TRIP) fixed
    add "ACQ UIRE" to the tags. fixed
[Hard]
  • 00:23:953 (1,2) - why the rhythm become so simple though you put sliders at 00:20:573 (1,2)? I feel here lonely.fixed. same rhythm with 00:20:573 (1,2)
    00:47:404 (3) - a bit close to previous slider. 1 grid left. fixed. but is move previous slider.
    01:02:193 (1,2) - the flow of cursor is suddenly curved, and I feel it not so good. how about put (2) on an extension line of (1) ? nope~
    01:03:883 (1,2) - according to previous section and melody, this jump is a little unnatural. how about to do Ctrl+R to (1) ? fixed
    01:06:418 (2,3) - this angle may be difficult, because the direction of the large jump and the slider are different. fixed. remap this section.
    01:07:263 (4,5) - ^ ^
    01:18:038 (1) - how about rotate like this? I think it will get better flow. nope~01:20:468 (1) - I think it's cool if you cut this slider at 01:22:897 and add finish at volume of 40%. fixed
[Insane]
  • 00:26:489 (1) - remove NC to be symmetric with 00:12:968 (3). fixed
    00:30:714 (1,2) - according to the previous flow, this short slider is unnatural for me. how about this rhythm like this? fixed00:59:446 (1,3) - remove grid snap and stack them perfectly. fixed
    01:16:348 (1) - I think this straight slider doesn't match with the flow, how about change like this one? fixed01:20:362 (1) - same as Hard's last spinner. fixed
that's all. sorry for delay It's OK ><
many mods are already here, and there are nothing left for me to say. good luck
Thanks h-728's mod and star >w<
jossieP

h-728 wrote:

[img]
[Normal]
  • 00:05:362 (3,4) - this step between sliders may not be kind for newbie players. how not? its spaced correctly
    00:12:545 (1) - how about start spinner at 00:12:334 or remove 00:12:122 (3) and start at 00:12:122 ? this spinner seems too short for the lowest diff. you said something about newbie players upthere, I think the space between last note and spinner should be this way
    00:27:756 (2,3) - same as 00:05:362 same
    01:18:883 (4,1) - ^
    01:22:263 (3) - I think the song is end at 01:22:897. how about cut this slider at that time? someone suggested to make it longer, and Im according to it
sliders you made look pretty nice. but newbie players may feel difficult to follow them that were curved in a right angle like 00:07:052 (1). nah
TTTTTTTTTTTT
From BakaHuang & TTTTTTTTTTTT's modding queue

Hi~

[Normal]

00:56:066 - add finish or finish+whistle?I think turn down the volume to 65% is better for hearing and playing.
01:23:108 - end at here is not so good,you can reduce the slider endding 's volume to 10% or you can shorten 1/2 note.

[Hard]

00:00:292 - I think you can reduce this finish to 60%.
00:07:263 - move 1 grid left and 1 grid down.
00:51:630~00:52:475 - this pentagon is not perfect..

[Insane]

00:00:292 - the same as Hard
00:13:390 - (5)(6) and (2) after the next slider(1)s' position are not align with the previous notes.I think you can make this pattern more symmetric.

Good luck!

EDIT: :oops:
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