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Animations going too fast?

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4
Topic Starter
sotodefonk
Hello, I recently made my first beatmap, and added some basic storyboard stuff.

The thing is the animations are a series of jpg frames, at first they were al right, but for some extrange reason, randomly when saving the beatmap i was editing, the animations were too fast.

I found a workaround editing the osb changing all of the enimation first frames from this:

6,3,1,"end0.jpg",320,240,19,0
M,0,0,0,320,240,320,240

To this

6,3,1,"end0.jpg",320,240,19,720
M,0,0,0,320,240,320,240

It worked fine untill, while playing my map one normal solo mode (not edit mode, so i didnt save the beatmap again) it happened again. All the animations change to 0 fps wait again.

How can i put the animation to a fixed fps, or this is a bug?


The beatmap is: http://osu.ppy.sh/s/4359

Thanks in advance
m980
Ctrl+Z has issues for SBE. Animations go realllly fast and Loops disappear.

So don't use Ctrl+Z, even in Compose Mode.
Topic Starter
sotodefonk
oh, i guess that explains it... i use Ctrl+Z a lot to quick test some hit marks... thanks for the advise...
peppy
Didn't I fix this? :/ Only in test build atm?
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