Hello, I recently made my first beatmap, and added some basic storyboard stuff.
The thing is the animations are a series of jpg frames, at first they were al right, but for some extrange reason, randomly when saving the beatmap i was editing, the animations were too fast.
I found a workaround editing the osb changing all of the enimation first frames from this:
6,3,1,"end0.jpg",320,240,19,0
M,0,0,0,320,240,320,240
To this
6,3,1,"end0.jpg",320,240,19,720
M,0,0,0,320,240,320,240
It worked fine untill, while playing my map one normal solo mode (not edit mode, so i didnt save the beatmap again) it happened again. All the animations change to 0 fps wait again.
How can i put the animation to a fixed fps, or this is a bug?
The beatmap is: http://osu.ppy.sh/s/4359
Thanks in advance
The thing is the animations are a series of jpg frames, at first they were al right, but for some extrange reason, randomly when saving the beatmap i was editing, the animations were too fast.
I found a workaround editing the osb changing all of the enimation first frames from this:
6,3,1,"end0.jpg",320,240,19,0
M,0,0,0,320,240,320,240
To this
6,3,1,"end0.jpg",320,240,19,720
M,0,0,0,320,240,320,240
It worked fine untill, while playing my map one normal solo mode (not edit mode, so i didnt save the beatmap again) it happened again. All the animations change to 0 fps wait again.
How can i put the animation to a fixed fps, or this is a bug?
The beatmap is: http://osu.ppy.sh/s/4359
Thanks in advance