Even blizzard changes stuff when enough people complain xd
tatatat wrote:
I really don't think combo colour has anything to do with gameplay though.. What I think counts as gameplay is BPM changes, changes to the base slider velocity/slider tick rate, and addition or removal of hitobjects. What I think doesn't count is metadata, difficulty settings, slight changes to objects position, new combos, and hitsound volume.
At least 24 hours must pass between a first nomination and a qualification on every beatmap set if...Other situations do not require a 24 hour wait. This gives other Beatmap Nominators and also the wider community the chance to provide additional suggestions before qualification and veto the placed nomination if necessary.
- the beatmap has received no nominations prior.
- a new difficulty/storyboard has been added.
- a segment of a difficulty has been re-mapped.
- the beatmap set has been changed in response to a nominator's veto.
At least 24 hours must pass between a first nomination and a qualification on every beatmap set if...Other situations do not require a 24 hour wait. This gives other Beatmap Nominators and also the wider community the chance to provide additional suggestions before qualification and veto the placed nomination if necessary.
- the beatmap set has received no nominations prior.
- a new difficulty/storyboard has been added.
- a segment of a difficulty, its storyboard, or its hitsounding have been redone.
- complex timing has been adjusted.
- the beatmap set has been changed in response to a nominator's veto.
Stefan wrote:
Does the osu!BN have to wait 24hrs although no other changes happened to the standard set or would it be fine for them to move forward without waiting 24 hours?
incandescence wrote:
just a question, i think pishi's proposed wording is great but i still think there maybe some mild debate on what a "segment" is, whether the segment is long enough to require to wait or short enough to be considered minor