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Saki: Achiga-hen Cast - SquarePanicSerenade (TV Size) [Osu|T

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Topic Starter
Abe Nana
This beatmap was submitted using in-game submission on 2013년 5월 21일 화요일 at 오전 6:39:10

Artist: Saki: Achiga-hen Cast
Title: SquarePanicSerenade (TV Size)
Source: Saki: Achiga-hen - episode of side-A
Tags: ending chimu ruschuto KDS Mythol Vicho-Kun Byakugan249 Yuuki Aoi Touyama Nao Hanazawa Kana Uchiyama Yumi MAKO
BPM: 179
Filesize: 9209kb
Play Time: 01:26
Difficulties Available:
  1. 249's Easy (2.68 stars, 94 notes)
  2. Insane (5 stars, 269 notes)
  3. Mythol's Normal (4.22 stars, 104 notes)
  4. Taiko DS (4.83 stars, 482 notes)
  5. Vicho's Hard (4.93 stars, 242 notes)
Download: Saki: Achiga-hen Cast - SquarePanicSerenade (TV Size)
Download: Saki: Achiga-hen Cast - SquarePanicSerenade (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Pending (`・ω・´)
Map set
Easy by Byakugan249
Normal by Mythol
Hard by Vicho-Kun
Taiko by KDS
Insane by -Chata-
BG byちむちむ & ruschuto
Vicho
it's possible for me to make a Hard diff for this ><? I love this song <3
YTYuyu
ahh i see why you requested a GD in #modreqs. is it ok if i can make an easy diff for you?
Topic Starter
Abe Nana
sure (´・ω・`)
but, I can't promise quick rank(´・ω・`)
YTYuyu

-Chata- wrote:

sure (´・ω・`)
but, I can't promise quick rank(´・ω・`)
oh take your time. i just want to help out a bit.

EDIT: DONE :D don't change the kiai time because the kiai time can be inconsistent if there's a GD, and don't forget to add my name in the tags.

Download: Saki Achiga-hen Cast - SquarePanicSerenade (TV Size) (-Chata-) [249's Easy].osu
Nichiyouki
Can I make Normal diff? Because also no one make this diff.
Topic Starter
Abe Nana
So sorry that Mythol already making the Normal diff
KDS
zeroclover
TV Size =/= Cut version (= = ; )

tags : Yuuki Aoi , Touyama Nao , Hanazawa Kana , Uchiyama Yumi , MAKO < Saki Achiga hen Cast

use this mp3 if you want
http://puu.sh/s6xT
(offset : +9290 if use that mp3)

Ron, this is not a mod
no need kudos but,,, :|

EDIT: where is the video lol, just use 9860 for video offset (if im not wrong), use SB at beginning will look good if u can use it

EDIT 2nd :05/09
hope you read this mod ... and i can pay for your kudosu :0
general :
  1. about offset, can u set it early? about 414 , because main screen talking o_o (i hope u get it)
  2. lead in 0.5 sec? why?
  3. do you hate high OD o_o? why hard and insane have same OD ( 6 ), i prefer OD =7 or 8 for insane , i testplay used OD 8 got 97% acc at insane before o_o
insane :
interesting hidden circles style..., make me panic when using hidden mod =w=
  1. 00:15:836 (4) - sudden slow slider, make curve slider like 00:14:327 (2) -

vicho's hard :
  1. already neat.. im speechless
Mythol's normal
  1. orange colour normal star...
  2. i think need more gaps o_o ,but it's up to the creator, this is only advice
249's easy :
Topic Starter
Abe Nana
you are very helpful to this map

so to you provides
Mythol
YTYuyu

Mythol wrote:

Finish!!~
is it me or does the video start too early for ur diff?
Vicho
Ayu
[Insane]

00:21:440 (5) - I guess spacing will suit more here, I think.. D:
00:34:429 (1,2,3,4,5) - I think this pattern doens't suits with the mapping style :p
00:41:971 (1,2) - Why don't you line these 2 up? http://puu.sh/tgqN

Couldn't find anything else. cool map.
Topic Starter
Abe Nana
thank you :3~~~~~
Mystica
Here comes my mod.

[Easy]
May add some kiai?
00:14:988 (1) - not friendly for noob
00:51:692 (2) - a little grids on
01:10:128 (1,2,3,4,5) - consider this design.Now not very beauty

[Normal]
00:44:653 (3) - make it a little beauty

[Hard]
00:12:306 (5,6) - make them a little away?Now seems not very good
00:33:926 (5,6) - In my opinion,you can make the (6) flip vertically

[Insane]
00:18:843 (2) - reverse it?

Just some nazi things..Good map.
Star for you
Cygnus
  • GUIDELINES
  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.

XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASY
SPOILER
  1. You're Kiai Time is Inconsistent with all the others (Which is basically Unrankable), please follow their Kiai Time.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXXXXXXNORMAL
SPOILER
  1. 01:03:424 (3) - The end of this slider has crossed over the right corner. Please move this away from it.

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXXXXxXXXXXHARD
SPOILER
  1. AR -1.

  2. Nothing wrong with the notes, but this i believe is too hard for a hard diff. D:

XXXXXXXXXXXXXXXXXXXXXXXXXXXxXXlXXXXXXXXINSANE
SPOILER
  1. Seems fine.

  • END OF PHILIPPINES'S MOD ~
  1. Before anything else, If you have any questions, don't be shy to ask me.
  2. If you need assistance, mapping techniques, you can count on me.
  3. I would be glad if you try to mod my map as well: TAKA respect for J.S.B - Ubertreffen
YTYuyu

Mystica wrote:

Here comes my mod.

[Easy]
May add some kiai? no i don't want to hurt the players' eyes so i just added a kiai burst.
00:14:988 (1) - not friendly for noob im not changing this. if i add the notes at the 1/1 lines, then it'd look boring for an easy diff.
00:51:692 (2) - a little grids on nope this is a nazi mod and it won't make that much of a difference.
01:10:128 (1,2,3,4,5) - consider this design.Now not very beauty im not changing this because (2-5) is shaped like a trapezoid. (1) is there as a starting point.

Just some nazi things..Good map.
Star for you

Philippines wrote:

  • GUIDELINES
  1. When the text is color RED, it is unrankable.
  2. When the text is color BLACK, it's just a suggestion.

XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASY
You're Kiai Time is Inconsistent with all the others (Which is basically Unrankable), please follow their Kiai Time. nope the kiai time can be inconsistent if there's a guest diff.
no changes made but ty for the mods
Mystica

Byakugan249 wrote:

Mystica wrote:

Here comes my mod.

[Easy]
May add some kiai? no i don't want to hurt the players' eyes so i just added a kiai burst.
00:14:988 (1) - not friendly for noob im not changing this. if i add the notes at the 1/1 lines, then it'd look boring for an easy diff.

You may feel it get different.But for a noob,a slider starts a red line and not follow the rhyme will make them miss.just suggestion.

00:51:692 (2) - a little grids on nope this is a nazi mod and it won't make that much of a difference.


you feel good
or
good? just sence of sight.


01:10:128 (1,2,3,4,5) - consider this design.Now not very beauty im not changing this because (2-5) is shaped like a trapezoid. (1) is there as a starting point.


make them all curve also easy and beauty to see isn't it?

Just some nazi things..Good map.
Star for you
no changes made but ty for the mods
YTYuyu

Mystica wrote:

Here comes my mod.

[Easy]
May add some kiai? no i don't want to hurt the players' eyes so i just added a kiai burst.
00:14:988 (1) - not friendly for noob im not changing this. if i add the notes at the 1/1 lines, then it'd look boring for an easy diff.

You may feel it get different.But for a noob,a slider starts a red line and not follow the rhyme will make them miss.just suggestion. the thing is i don't want to overuse the 1/1 lines. it'd flow weird to the vocals and it's not following the instrumental at all.

00:51:692 (2) - a little grids on nope this is a nazi mod and it won't make that much of a difference.


you feel good
or
good? just sence of sight. nope still stands. i see that it flows nice but it feels like a nazi mod to me.


01:10:128 (1,2,3,4,5) - consider this design.Now not very beauty im not changing this because (2-5) is shaped like a trapezoid. (1) is there as a starting point.


make them all curve also easy and beauty to see isn't it? no it'll completely ruin my mapping style if i do this.
if someone else says the same thing, i'll change it.
Mystica
Ok.That depends on you,I got nothing to say.
Mythol
no changes~
AoiX
Request from Queue

>>Aoi's Mod

:!:default=suggestion||bold=notice||red+bold=unrankable
Insane
  1. 00:18:843 (2) - reverse it will more playable
  2. 00:22:865 (5) - stack it on (6)
  3. 00:24:373 (2) - put it like http://puu.sh/tyAJ.I don't like the sudden jump here
  4. 00:32:586 (1) - finish
Hard
  1. All fine
Normal
  1. All fine
Easy
  1. 00:41:971 (4) - this pattern is too hard for beginner
  2. 00:45:994 (4) - NC
  3. 00:51:692 (2) - I agree with Mystica.something nazi but may make a big difference when playing
  4. 01:10:463 (2) - ^
  5. 01:18:172 (1) - 3 green line here is unnecessary and useless
STAR for my Video?
Topic Starter
Abe Nana
thank you mod & star for video :d
Miya
Hi~

General
  1. It seems your offset is 10ms late. So i think offset 8462 (+10) is better.
  2. Umm, 249 and Mythol diff has different kiai time. Please fix this.
249's Easy
  1. Note : 249, consider changing some 1/1 circle like this : http://puu.sh/tALD (that has much circle) to change them into slider, since this song has a very high bpm (179) and it's not friendly to easy diff.
  2. 00:41:971 (4) - Improve this spiral slider please. I'm sure you can join the slider tick 1 and 3 like this > http://puu.sh/tAMG
  3. 00:45:994 (4) - This combo is too long compare to your other combo. I think you can add a new combo here.
Mythol's Normal
  1. 00:37:614 (1) - How about changing whistle at the end into finish? Since it has same rythim and heavy beat like : 00:21:860 (1,1,1) -
  2. 01:00:742 (3) - I feel awkward because you suddenly follow the vocal from beat rythim at this slider. How about you try this? Reduce this slider until the repeat reach 01:01:077- . Then add a note here : 01:01:748- (you can stack it under slider start). Then add clap to slider repeat and the new note and remove clap from the slider end.
Vicho's Hard
  1. 00:46:915 (4) - I don't think this little stream is fit here. The rythim it self is calm at this point. So better to remove this circle.
  2. 00:49:345- This 1/1 space is break my gameflow >.<. I think you can add a note here to keep the flow going. Since you don't have any 1/1 space from this point : 00:43:312-
Insane
  1. 00:09:792 (1) - I don't think this finish sound is fit with the song. It's better to remove it.
  2. 01:27:222 (1) - If you make this slider more symetrical like this : http://puu.sh/tASu, it will be more good to look.
That's all from me. Your map is very good, so it deserve a star :D
Good luck~
Topic Starter
Abe Nana
01:27:222 (1) nope :x

thank you Miya~~~ <3
YTYuyu

Miya wrote:

Hi~


[*]Umm, 249 and Mythol diff has different kiai time. Please fix this. i'm not changing my kiai time because the kiai time can be inconsistent if there's a guest diff.

249's Easy
  1. Note : 249, consider changing some 1/1 circle like this : http://puu.sh/tALD (that has much circle) to change them into slider, since this song has a very high bpm (179) and it's not friendly to easy diff. nope it'll ruin my mapping style when it comes to easy diffs.
  2. 00:41:971 (4) - Improve this spiral slider please. I'm sure you can join the slider tick 1 and 3 like this > http://puu.sh/tAMG Fixed :D
  3. 00:45:994 (4) - This combo is too long compare to your other combo. I think you can add a new combo here. nope i don't want beginners to get lost that quick.

That's all from me. Your map is very good, so it deserve a star :D
Good luck~
Ty for the mod Miya-chan :3

Download: Saki Achiga-hen Cast - SquarePanicSerenade (TV Size) (-Chata-) [249's Easy].osu
Mythol

Miya wrote:

Hi~

General
  1. It seems your offset is 10ms late. So i think offset 8462 (+10) is better.
  2. Umm, 249 and Mythol diff has different kiai time. Please fix this. Mine has the same kiai lol...
Mythol's Normal
  1. 00:37:614 (1) - How about changing whistle at the end into finish? Since it has same rythim and heavy beat like : 00:21:860 (1,1,1) - ok
  2. 01:00:742 (3) - I feel awkward because you suddenly follow the vocal from beat rythim at this slider. How about you try this? Reduce this slider until the repeat reach 01:01:077- . Then add a note here : 01:01:748- (you can stack it under slider start). Then add clap to slider repeat and the new note and remove clap from the slider end. sorry it feels too boring having the same beat for that long.
thx Miya~

Download: Saki Achiga-hen Cast - SquarePanicSerenade (TV Size) (-Chata-) [Mythol's Normal].osu
Miya
nice to see my mod useful. :3
Good luck guys~
YTYuyu
I made changes to the hitsounds at the beginning. Realized that they sound bad and unfitting.

EDIT: OMG i overlooked Aoix's mod >.<


AoiX wrote:

Request from Queue

>>Aoi's Mod


Easy
  1. 00:41:971 (4) - this pattern is too hard for beginner and how is it hard? if i follow the DS, it'll lead to a bad overlap, and i think this loop is fine
  2. 00:45:994 (4) - NC nope i don't want beginners to get lost that quick, and if i make this a NC, it'll ruin the shape.
  3. 00:51:692 (2) - I agree with Mystica.something nazi but may make a big difference when playing alright i'll make it smoother.
  4. 01:10:463 (2) - ^ this no. it's intentional and it'll ruin my mapping style.
  5. 01:18:172 (1) - 3 green line here is unnecessary and useless oops i forgot to get rid of that. fixed.
STAR for my Video?
ty for the mod. i apologize for overlooking >.<

Download: Saki Achiga-hen Cast - SquarePanicSerenade (TV Size) (-Chata-) [249's Easy].osu
Vicho
TTTTTTTTTTTT
Hi

249's Easy

00:27:568 - unconsistency distance,so move to x:364 y:168
01:26:227 - useless timing
01:26:562 - ^
01:26:730 - ^
01:27:065 - ^

Mythol's Normal

01;28:573 - remove whistle

other seems fine

Vicho's Hard

00:10:724 - move this green timing to 00:10:808 for make a crescendo in average
00:53:378~00:53:880 - you don't have to turn the spacing down,I suggest make those notes spacing consistent.

Insane

00:10:724 - move this green timing to 00:10:808 for make an increase in average
01:27:231 - make a symmetric pattern would be better

Good luck!
YTYuyu
Sure
Hi there :D
Here is just simple hitsound suggestion.


[Mythol's Normal]
01:02:093 (1,3) - Add whistle to each head and tail
01:04:774 (1) - Add whistle to head
01:16:674 (3) - ^
01:26:227 (5) - NC
01:27:735 (1) - Remove NC


[249's Easy]
01:02:093 (1,2,3) - Add whistle to each head
01:04:104 (4,1) - Add whistle
01:06:115 (5) - Add whistle to head
01:12:819 (1,2) - Add whistle to every point
01:15:501 (1) - Add whistle to head


Couldn't find any issue in other diffs.
That's all! Good luck ;D
YTYuyu

ykcarrot wrote:

Hi there :D
Here is just simple hitsound suggestion.


[249's Easy]
01:02:093 (1,2,3) - Add whistle to each head
01:04:104 (4,1) - Add whistle
01:06:115 (5) - Add whistle to head
01:12:819 (1,2) - Add whistle to every point
01:15:501 (1) - Add whistle to head


Couldn't find any issue in other diffs.
That's all! Good luck ;D
Fixed all. Ty for the mod yk-sama ;)

Download: Saki Achiga-hen Cast - SquarePanicSerenade (TV Size) (-Chata-) [249's Easy].osu
Mythol
Laurier
hi

249's Easy
why KIAI is very short?
00:26:897 (4) - add new combo
00:27:568 (1) - remove new combo
00:41:981 (4) -This Loop slider's loop is very small.need to loop?
01:23:545 (1) - add finish on head

Mythol's Normal
00:13:825 (1) - add finish on head
00:48:685 (1) - ^?
01:05:445 (2) - end at 01:05:948 ? easy to take the rhythm
01:12:819 (1) - end point 2grid up and 01:13:489 (2,3) - copy and past (1) http://puu.sh/u6be you can make more good pattern

Vicho's Hard
00:40:305 (1) - stack on (7) because how about this ? http://puu.sh/u6ce
01:05:445 (3) - add C:S2 whitsle ?
01:09:132 (2) - suggestion http://puu.sh/u6dJ

Insane
~00:32:596 ここまでのfinshの場所に疑問。もっと少なくしていいと思います。
00:57:568 (5) - (3)に重ねるかほかの場所でもう少しジャンプさせないと見えにくい>.<
01:09:635 (5) - add clap
01:12:232 (5) - add clap or01:09:551 (4) remove clap
YTYuyu

Laurier wrote:

hi
249's Easy
why KIAI is very short? because it's my new mapping style. from now on i'm gonna be using kiai bursts whenever i make guest diffs.
00:26:897 (4) - add new combo no it'd look weird for me because i wanted to try something new for my mapping style. if someone else suggests the same thing, i'll change it.
00:27:568 (1) - remove new combo ignored because i didn't follow the suggestion above.
00:41:981 (4) -This Loop slider's loop is very small.need to loop? i think it looks nice enough so i'm not changing. i tried to extend the look but it'd look bad during gameplay.
01:23:545 (1) - add finish on head ik it's following vocals but IMO i find it unfitting.
no changes made but ty for the mod.
Nichiyouki


Hi, -Chata- (again)

My mod from request

General

  1. Nothing

249's Easy

  1. 00:11:143 (1) - Make to http://puu.sh/u6Si , will be better.
  2. 00:53:378 (6) - Move to x:120 y:184?
  3. 01:00:082 (2) - Copy (1) to come here, then use Ctrl+H, Ctrl+R and move to original. (Don't forget move (3) and add clap in slider begin)
  4. 01:23:545 (1) - Move last point to down 2 grids

Mythol's Normal

  1. 00:38:294 (2) - Move to x:332 y:132, will be better.
  2. 00:52:037 (2,3) - Move to down 2 grids
  3. 01:04:774 (1) - Move to up 2 grids and right 1 grid
  4. 01:06:283 (3) - Move 2nd point to up and right 2 grids, and move last point to down and left 1 grid?

Vicho's Hard

  1. 01:28:573 (5) - Add NC?

Insane

  1. 00:21:534 (5) - Add NC?
  2. 01:21:534 (3) - Move 2nd point to up 1 grid
  3. 01:28:573 (3) - Add NC?

That's all, that I can find them.
nice map, give a star ;)

Good luck~
Topic Starter
Abe Nana
01:21:534 (3) nope
thank you :3~~~~~~~~~
YTYuyu

nich95 wrote:



Hi, -Chata- (again)

My mod from request



249's Easy

  1. 00:11:143 (1) - Make to http://puu.sh/u6Si , will be better. nope this is intentional.
  2. 00:53:378 (6) - Move to x:120 y:184? no because it won't flow properly. i don't want this to go straight down at the end.
  3. 01:00:082 (2) - Copy (1) to come here, then use Ctrl+H, Ctrl+R and move to original. (Don't forget move (3) and add clap in slider begin) i don't think it'd make that much of a difference so no.
  4. 01:23:545 (1) - Move last point to down 2 grids nope also intentional.


That's all, that I can find them.
nice map, give a star ;)

Good luck~
no changes made but ty for the mod.
Miracle Lotus
From the modding queue!

249's Easy
SPOILER
00:11:148
Turn on Kiai and end it 00:19:188

00:56:813
Kiai mode ended here from 00:56:730 (1)
Keep Kiai mode on at that point.

01:07:456 and 01:07:540
Keep Kiai on.

01:13:825 (1,2)
Add a note between those two sliders.
http://puu.sh/u9OT

01:14:830 (2,1)
Add a note between those two sliders.
http://puu.sh/u9Pl

01:20:864 (1)
Same problem than the first one, turn off Kiai at this point instead.
If you decide to keep it on, then turn on Kiai at 01:20:948

01:21:534 (1,2,3)
Make notes 1 and 3 sliders like so:
http://puu.sh/u9SN

01:25:221 (1,2)
Note should be added between those two sliders:
http://puu.sh/u9U3

01:28:573
Remove Kiai mode

Mythol's Normal
SPOILER
00:16:674
You *should* put a spinner right here t'ill 00:19:355 and add a short break from there.

01:20:864
Kiai mode turned on and then turned off at 01:20:948
Fix that.

Pretty well made.

Vicho's Hard
SPOILER
00:11:981 (2,3,4)
Pretty harsh beginning for a Hard difficulty, replace that with a slider with a reverse arrow:
http://puu.sh/ua73

00:26:813 (6,7)
Replace those two with a slider with this timing:
http://puu.sh/uaa7

00:42:149 (2,3,4)
Best put a slider there since it doesn't follow the chorus:
http://puu.sh/uabv

Can't find anything wrong in Insane, love your patterns :)
Mythol
ty mods~
no changes from Sofian_1's mods
everything else fixed

Download: Saki Achiga-hen Cast - SquarePanicSerenade (TV Size) (-Chata-) [Mythol's Normal].osu
YTYuyu

Sofian_1 wrote:

From the modding queue!

249's Easy
SPOILER
00:11:148
Turn on Kiai and end it 00:19:188 IMO it'd look bad as it might mess up beginners.

00:56:813
Kiai mode ended here from 00:56:730 (1)
Keep Kiai mode on at that point. ^

01:07:456 and 01:07:540
Keep Kiai on. no i want to give beginners time that the kiai started.

01:13:825 (1,2)
Add a note between those two sliders. if i do this it'll ruin my new mapping style.
http://puu.sh/u9OT

01:14:830 (2,1)nope following the instrumental.
Add a note between those two sliders.
http://puu.sh/u9Pl

01:20:864 (1)
Same problem than the first one, turn off Kiai at this point instead.
If you decide to keep it on, then turn on Kiai at 01:20:948 and same as

01:21:534 (1,2,3)
Make notes 1 and 3 sliders like so: no i think it'd look too hard for beginners if i do this.
http://puu.sh/u9SN

01:25:221 (1,2)
Note should be added between those two sliders: nope because it'd feel a bit weird if i do this since it's near the end of the map.
http://puu.sh/u9U3

01:28:573
Remove Kiai mode no because since it's near the end of the songm i find this part unfitting if threre's no kiai at all.


Can't find anything wrong in Insane, love your patterns :)
no changes made but ty for the mod.
those
From .:Let those mod those maps:.

[General]
I remember offering to make a Taiko diff, but unfortunately it was turned down.

[249's Easy]
  1. Not using Kiai sections like the other diffs?
  2. 00:11:143 (1) - From here to the spinner, a few things:
    1. Everything is concaving toward the middle, making it very boring (change the concavity of one or two objects will cause it not "go in a circle")
    2. Hitsounds are kinda soft
    3. 00:13:825 (3) - New combo would make sense here.
      00:16:506 (1) - The "re" actually lets up at 00:19:020 - . I suggest you move the spinner back to end at 00:18:853 - so you can have a circle at 00:19:188 -
  3. 00:21:869 (1) - From here to 00:41:981 (4) - :
    1. This illustrates my view very much on using anything less than 1.0x distance spacing: without any distance between your objects, it seems like a boring mess of objects. This play is very linear, and is not very recommended.
    2. Again, about the concavity: everything except for 00:39:299 (4) - points toward the middle.
  4. 00:43:992 (1,2,3,4,5,6,7) - Instead of a hexagon, consider a shape with less corners so you can freely move around more instead of going in a circle.
  5. 00:54:048 (1) - Spinner might want to end at 00:56:394 - "Here we go!" (though, there may be some rhythming problem afterwards, so see what works best).
  6. 00:57:400 (1,2,3,4) - Listening to the scalar melody here, I think it's very appropriate to have extended length sliders, using anchors to map to the vocals.
  7. 01:10:137 (1,2) - Consider consolidating this into a slider, and
  8. 01:10:808 (3,4,5) - Consider consolidating this into a slider, where you have an anchor at 01:11:311 - to match the vocals.
[Mythol's Normal]
  1. 00:31:758 (4) - Perhaps position this lower so that (3,4) aren't forming such a right angle?
  2. 00:32:596 (1) - This might play/look better (depending on how much you really want to blanket (4)) if you have it caving in the other direction: http://puu.sh/unyk
  3. 00:36:450 (3,4,1) - Maybe you can extend (3) to 00:37:121 - , remove (4), and kickback (1) once earlier to fully match the vocals. I'd also suggest anchoring (3) at 00:36:786 - to create some variation in the slider shapes you're using (kinda like what you did at 01:11:311 (3) - ; it's pretty well done there)
  4. 01:06:283 (3,4) - Blanketing is noticeably off, so you may want to rework the slider a little: http://puu.sh/unAh
  5. 01:07:456 - No Kiai flash?
[Vicho's Hard]
Er, why is this so badgood?

[Insane]
  1. 00:27:232 (4) - New combo here
  2. 00:48:685 (1) - Expected sv increase here, and and further at 00:51:367 (1) -
[Taiko DS]
  1. 00:08:462 - Start mapping here. Remove the spinner 00:09:802 (1) - since it doesn't make sense.
  2. 00:21:534 (3) - sv increase unexpected and unnecessary.
  3. 00:29:914 (1) - This slider's missing a hit at the end. Find a way to fix it.
  4. 00:32:093 (2,3,4,5,6,7,8) - Should not be mapped to the trill; listen to the drum beat. If you insist on using the trill, turn these d into kkkkkkk.
  5. 00:42:903 (1) - Change to d since dkddk is more cadential.
  6. 01:07:456 - No Kiai flashes in Taiko.
  7. 01:17:763 (2) - Not a good idea. I'd just remove 01:17:763 (2,3) - .
  8. 01:21:534 (2) - Change to k.
  9. 01:26:227 (1) - Change this to circles with big notes on the emphasized chords.
Good luck :3
YTYuyu

those wrote:

From .:Let those mod those maps:.


[249's Easy]
  1. Not using Kiai sections like the other diffs? no because i want to change up the way i use my kiais.
  2. 00:11:143 (1) - From here to the spinner, a few things:
    1. Everything is concaving toward the middle, making it very boring (change the concavity of one or two objects will cause it not "go in a circle") alright i re-mapped some of the parts.
    2. Hitsounds are kinda soft i disagree. the hitsounds are fine to me.
    3. 00:13:825 (3) - New combo would make sense here. i disagree. yes the lyrics change, but the combo would be too short and this is the beginning of the song. you can say that this is more like an introduction.
      00:16:506 (1) - The "re" actually lets up at 00:19:020 - . I suggest you move the spinner back to end at 00:18:853 - so you can have a circle at 00:19:188 -
  3. 00:21:869 (1) - From here to 00:41:981 (4) - :
    1. This illustrates my view very much on using anything less than 1.0x distance spacing: without any distance between your objects, it seems like a boring mess of objects. This play is very linear, and is not very recommended. i re-mapped that whole part.
    2. Again, about the concavity: everything except for 00:39:299 (4) - points toward the middle.
  4. 00:43:992 (1,2,3,4,5,6,7) - Instead of a hexagon, consider a shape with less corners so you can freely move around more instead of going in a circle.then that'll ruin my mapping style when i do easy diffs
  5. 00:54:048 (1) - Spinner might want to end at 00:56:394 - "Here we go!" (though, there may be some rhythming problem afterwards, so see what works best). if i do this, then the rhythm would look weird for beginners, especially for me since i'm following the cymbals at the 1st kiai.
  6. 00:57:400 (1,2,3,4) - Listening to the scalar melody here, I think it's very appropriate to have extended length sliders, using anchors to map to the vocals. no. i felt a bit uncomfortable when i did this.
  7. 01:10:137 (1,2) - Consider consolidating this into a slider, and
  8. 01:10:808 (3,4,5) - Consider consolidating this into a slider, where you have an anchor at 01:11:311 - to match the vocals. i don't want to overuse the sliders for my diff. doesn't fit with my mapping style at all, and since it's near the end, i want this to be slightly harder as it progresses

Good luck :3
ty for the mod :D. i remapped the whole song with a DS of 1.0. i hope i didnt overlook anything.

Download: Saki Achiga-hen Cast - SquarePanicSerenade (TV Size) (-Chata-) [249's Easy].osu
[CSGA]Ar3sgice
from my queue

orz this


Vicho

  1. 00:53:880 (1,2) - it's pretty sudden speed up, hard to follow here 0.0
  2. 00:53:797 - add note..? stack 7,8,1
  3. 00:36:115 (2,3,4) - move right/down a little, it doesn't look good as stacked
Insane

  1. 00:57:065 (2,3,4,5) - this part is hidden by the kiai burst 0.0
  2. 01:23:043 (5) - remove this, and stack 01:23:210 (1) - on the slider..?
  3. 01:17:512 (2) - why slow down ;.; and move the last slider point 2 grids down..?
  4. 01:27:903 (2) - add 2 reverse?
Normal

  1. 00:17:198 - why no spinner
  2. fine in general
Easy

  1. 00:31:758 (1) - nc here / remove nc on next note, it can be misread to 1/1
that's all

Good luck~
YTYuyu

[CSGA]Ar3sgice wrote:

from my queue

Easy

  1. 00:31:758 (1) - nc here / remove nc on next note, it can be misread to 1/1 no the vocals are connected for this, the combo would be too short and that'd be hard for beginners to know where to go next.


that's all

Good luck~
No changes made but ty for the mod.
KDS

those wrote:

[Taiko DS]
  1. 00:08:462 - Start mapping here. Remove the spinner 00:09:802 (1) - since it doesn't make sense. spinner fix
  2. 00:21:534 (3) - sv increase unexpected and unnecessary. ;w;... ok delete x2 sv
  3. 00:29:914 (1) - This slider's missing a hit at the end. Find a way to fix it. ok..
  4. 00:32:093 (2,3,4,5,6,7,8) - Should not be mapped to the trill; listen to the drum beat. If you insist on using the trill, turn these d into kkkkkkk. hmm... change to 'ddddddk'
  5. 00:42:903 (1) - Change to d since dkddk is more cadential. ok
  6. 01:07:456 - No Kiai flashes in Taiko. fix~
  7. 01:17:763 (2) - Not a good idea. I'd just remove 01:17:763 (2,3) - . no fix
  8. 01:21:534 (2) - Change to k. ^
  9. 01:26:227 (1) - Change this to circles with big notes on the emphasized chords. I think slider is better than any other pattern. so no fix
thanks mod ><

Download: Saki Achiga-hen Cast - SquarePanicSerenade (TV Size) (-Chata-) [Taiko DS].osu
Chewin
Hai, from my queue ~

General
  • Inconsistency in the timing section. Please use Kiai time on every diff (you should add it in the 249's easy)
Mythol's Normal
  1. 00:16:590 Add a spinner from here to 00:19:188
  2. Good job o/

Insane
  1. 00:24:216 (1) - Remove new combo
  2. 00:24:551 (3) - Add new combo
  3. 00:25:556 (1) - Remove new combo
  4. 01:27:903 (2) - Fix this slider moving the second waypoint 1 grid right

Good beatmap, have a star and good luck :3
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