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Tatsh - IMAGE -MATERIAL- <REFLEC BEAT Edition>

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Topic Starter
ignorethis
This beatmap was submitted using in-game submission on 2012年8月29日 at 18:28:01

Artist: Tatsh
Title: IMAGE -MATERIAL- <REFLEC BEAT Edition>
Source: REFLEC BEAT limelight
Tags: Scorpiour DJPop konami jih7491
BPM: 130
Filesize: 3492kb
Play Time: 01:50
Difficulties Available:
  1. 7491's Taiko (4.83 stars, 687 notes)
  2. BASIC (2.84 stars, 134 notes)
  3. DJPop's HARD (5 stars, 446 notes)
  4. Impossible CTB (5 stars, 430 notes)
  5. MEDIUM (4.44 stars, 199 notes)
  6. Scorpiour's MEDIUM (4.74 stars, 261 notes)
Download: Tatsh - IMAGE -MATERIAL- <REFLEC BEAT Edition>
Information: Scores/Beatmap Listing
---------------
from REFLEC BEAT limelight (lv.9 in original game)
since most people don't seem to know how difficulties in REFLEC BEAT are named, i'll explain below:
BASIC = easy/normal, MEDIUM = normal/hard, HARD = hard/insane

BASIC: 5/12
MEDIUM: 7/12
Scorpiour's MEDIUM: 8/12
DJPop's HARD: 11/12

Taiko: 9/10

CTB: 10/10

thanks goes to v2b for providing BG!

Also, check out Akareh's Normal diff:
forum/download.php?id=87122
DJPop
Akareh
Here you go, rename it however you want.

Download: Tatsh - IMAGE -MATERIAL- REFLEC BEAT Edition (ignorethis) [Akareh].osu
Charles445
Why is this mapped in 1/3 ?
EDIT: Wait it's a mix of 1/2 and 1/3, the hell is going on?
Jing
Hello~ 我有意願作太鼓難度不知道你願不願意...
Jing
我做的太鼓難度....希望可以參考看看

純粹是很喜歡這手才做的 :oops:

Download: 48784 Tatsh - IMAGE -MATERIAL- REFLEC BEAT Edition.rar
Topic Starter
ignorethis

Charles445 wrote:

Why is this mapped in 1/3 ?
EDIT: Wait it's a mix of 1/2 and 1/3, the hell is going on?
does it matter if i map a 1/2 song in 1/3?
Yutsuki yukari
神曲留名=v=
v2b
http://www.pixiv.net/member_illust.php? ... d=15954512
不知道这张怎么样(虽然是Xepher的图但两曲是同一设定),本来想找张tatsh角色全家福但实在没有好的
另外这首bpm不调成260有点可惜,虽然改了肯定会被bat挑
Topic Starter
ignorethis

v2b wrote:

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=15954512
不知道这张怎么样(虽然是Xepher的图但两曲是同一设定),本来想找张tatsh角色全家福但实在没有好的
另外这首bpm不调成260有点可惜,虽然改了肯定会被bat挑
BPM是130-260
Megurine Luka
傻傻的脑脑

BG要800*600啦

Go. Go.

DJPop
Will there be any easy diffs? :roll:
Topic Starter
ignorethis

DJPop wrote:

Will there be any easy diff? :roll:
yes, but i haven't started working on them yet. :)
ZHSteven
CTB diff 预定
额滴神啊 BPM 260 第一次做这么快的歌=。=
希望不会毁歌吧
Topic Starter
ignorethis

ZHSteven wrote:

CTB diff 预定
额滴神啊 BPM 260 第一次做这么快的歌=。=
希望不会毁歌吧
Megurine Luka
/Request from QQ

[General]

Preview time 不统一 =3= Medium没有preview time =3=
Countdown 不统一 =3=
Advanced少了一条红线,00:47:486 这里
Medium的combo color和其他的统一一下?

[Basic]

01:09:639 (1) - 头上可以加个fin
01:22:562 (1) - ^
01:25:332 (4) - 可以加个clap的感觉
01:28:101 (4) - 还是缩短一点结束在01:29:024然后01:29:486上加个circle的好
01:31:793 (1) - fin
01:37:332 (1) - 头上^
01:33:639 (1) - nazi一下形状=3=中间点有点歪
01:44:716 (1,2,3,4,1,2,3,4) - 考虑做个渐响?

[Medium]

写作Medium读作Insane

Preview point 啦=3=之前提过了再提一下好了
00:04:102 (3) - 虽然是mug的medium可以稍难一些,但是间距梗什么的...还是算了吧OTL
第一个圈前面考虑加点whistle吧=3=
00:48:870 (5) - NC吧,稍微降低点难度
00:49:678 (8) - 不合诶,可以减少一个turn把slider拉长到00:50:024,打上去没什么,听起来略伪和
00:53:486 (2) - 能不overlap还是不要
01:08:947 (8) - 这里NC,后面的NC删掉
01:11:255 (7) - NC

私心觉得太难了,和前一个难度的跨越有点太大了/A\这个直接跨婆婆的难度都可以了 回想了一下脑叔的难度觉得你们都是鬼畜mapper

[Advanced]

00:15:179 (3) - 似乎好像可能maybe没有stack好
00:23:024 (1,2,3,4) - 每次到都会miss,不过可能是我的问题
00:54:524 (4) - try ctrl+R
01:04:332 (8) - stack
01:11:947 (2) - ^
01:12:409 (4) - ^
01:18:524 (7) - 建议NC,我根本没发现后面两个要换个位置OTL
01:32:717 (7) - NC

[Hard]

00:13:332 (1) - need a NC. Spinner Bug
OMG out of my ability =3= Sorry..
Topic Starter
ignorethis

Megurine Luka wrote:

/Request from QQ

[General]

Preview time 不统一 =3= Medium没有preview time =3=
Countdown 不统一 =3=
Advanced少了一条红线,00:47:486 这里
Medium的combo color和其他的统一一下?

全部都改了

[Basic]

01:09:639 (1) - 头上可以加个fin
01:22:562 (1) - ^
01:25:332 (4) - 可以加个clap的感觉
01:28:101 (4) - 还是缩短一点结束在01:29:024然后01:29:486上加个circle的好
01:31:793 (1) - fin
01:37:332 (1) - 头上^
01:33:639 (1) - nazi一下形状=3=中间点有点歪

全部都改了

01:44:716 (1,2,3,4,1,2,3,4) - 考虑做个渐响?

这段我考虑了一下发现换个排法比较好 ._.

[Advanced]

00:15:179 (3) - 似乎好像可能maybe没有stack好 改了
00:23:024 (1,2,3,4) - 每次到都会miss,不过可能是我的问题 这段我确实跟音乐下的 ._.
00:54:524 (4) - try ctrl+R
01:04:332 (8) - stack
01:11:947 (2) - ^
01:12:409 (4) - ^
01:18:524 (7) - 建议NC,我根本没发现后面两个要换个位置OTL
01:32:717 (7) - NC

全部改了

[Hard]

00:13:332 (1) - need a NC. Spinner Bug
OMG out of my ability =3= Sorry..

帮他改掉了
thanks for mod 8-)
Rewrite
Hi~Here's my mod

[General]
  1. Keep the same slider tick rate?
[BASIC]
  1. 01:05:255 (3) - 去掉这个么?感觉有点快,虽然节奏有,但是感觉停顿下还不错
  2. 01:29:947 (1,2) - 试试这种节奏,从这里到01:30:293,弄成一个来回slider结束在01:30:639
[Scorpiour's MEDIUM]
  1. 实话说我找不出什么错误,而且节奏也很不错,但是玩起来就是很不顺手,就是因为这节奏根本就和Hard的难度差太多,这种节奏和这种排列我建议用1.2X的DS,而且SV的速度也略显得太慢
[ADVANCED]
  1. 00:23:024 (1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7) - 这个.....玩太鼓还不错,重叠一起也就太难读图了
  2. 00:45:524 (8) - 去掉?来连续的2个连击很有强调性,相反而言用4连就有点困惑了,因为根据前面的节奏这里很容易打错成3连
  3. 00:48:062 (3,4) - 向后移到1/2?就是3到白线那里,节奏的话就和前面一样了
  4. 00:53:947 (1,2,3) - 这个spacing略有点大....而且根据节奏,这里适合一连串的顺手stream,相比而言的话00:50:716 (5,6,7,8,1)就很好了,虽然排列都一样,但是后者的节奏也就顺带这样玩着舒服啊
  5. 01:01:563 (7,8,9,10) - 前面很跳,这里突然变窄了有点不适应啊,试试把01:01:678 (8,10) - 调换一下,用ctrl+r
  6. 01:30:870 (1,2,3,4,5) - 也是间距较小,试试这个
[DJPop's HARD]
  1. Hard diff???....Anyway...
  2. 00:47:947 (2,3,4,5) - In order to enforce the tempo, to do the beat like this?
  3. 01:11:716 (2,3) - Because of there is soft area, it doesn't like 01:37:562 (2,3,4,5) , so it's too far makes it feel like same rhythm distance between 01:11:486 (1,2) those one. I suggest make it closer
  4. 01:12:062 (4,5) - ^
That's all! :3
Miya
Hi, request from DJPop :3

General
  1. It seems fine.
Basic
  1. 00:48:409 (2) - This slider can be confusing to beginner because the 2nd repeat can be surprising. The next slider is appear when the 1st repeat reached so player will take focus on the next slider and then 2nd repeat can cause miss because of it. I suggest you remove the 2nd repeat and add a note at 00:49:101- . Re-add the clap sound if you follow this suggestion.
  2. 00:51:178 (1) - Add a finish sound here? It's have same rythim with the note 00:47:486 (1) - and 00:54:409 (3) - that has finish sound on it's end.
  3. 00:58:562 (1) - ^
  4. 01:05:947 (1) - ^ at the start. It has same rythim with 01:02:024 (5) - and 01:09:639 (1) -
  5. 01:15:178 (1) - ^
  6. 01:29:486 (5) - It seems you miss a clap here.
  7. 01:29:947 (1) - Add finish at the start? Same reason as above.
  8. 01:43:793 (6,1) - Nazi sorry, but can you make these note moved 1 grid down so it will make these note symetrical with 01:42:870 (4) - ?
  9. 01:46:793 (5) - How about a new combo overhere? I think the combo will more consistant if you add a new combo here.
  10. 01:44:716 (1) - Hmm, how about adding a final finish rythim here at the slider start? Besides that you will need to add a finish sounds again at 01:46:101 (4) - end. I think it will good to hear and synchronize greatly with the music.
Scorpiour's Medium
  1. Omg, this is a hard diff, not a normal diff. It has a huge gap between this diff and easy diff. There's a jump on this diff and a stream of 1/2 note. Orz, make this diff easier to fix the gap :(
  2. Umm, no hitsound on the first part at 00:02:256- - 00:21:640- ? I would suggest a finish sound rythim at 00:02:256 (1) - start, 00:04:102 (3) - 00:05:948 (1) - start, etc every you hear cymbal sounds since the cymbal sound reallt fit for the finish sounds.
  3. 00:17:025 (1) - Why not making this spinner end 00:22:563- like basic diff? It's more fit to the spinner and the if you add a finish sound on it, it will be good to hear.
  4. 00:34:563 (1,2,3,4,5,6,7,8) - This rythim is too hard for normal diff. Make it more easier please by replacing it with repeat slider. Or you can make a rythim that fit with the song on this part.
  5. 00:35:486 (1) - I think you need a finish sound here at the start since it has same cymbal sound like 00:33:639 (1) -
  6. 00:35:947 (1,1) - Orz, this 1/4 repeat slider is too hard too for normal diff, the bpm is so high, it can surprise many newbie player.
  7. 00:48:639 (4,5,6) - Are you sure with this jump? This jump is so difficult to catch due to the large distance between the note. Really hard for beginner.
  8. 01:18:409 (5) - This repeat slider will be too hard to for beginner.
  9. The hitsound for this diff is just finish? orz, follow ignorethis example for clap pattern, since it lacks of finish sound doesn't good for the diff.
Advanced
  1. I think this diff is more enjoyable to play at CS 4
  2. 00:20:717 (1) - Hmm, miss a finish here? Your easy diff consist a finish at this time.
  3. 00:23:024 (1,2,3,4,5) - I don't recommend stack all 5 note into one, since it can be difficult to read the rythim. At least make 3 stack note, and make the 2 note left away.
  4. 00:24:409 (1,2,3,4,5,6,7,8) - ^
  5. 00:26:255 (1,2,3,4,5,6,7,8) - ^
  6. 00:28:101 (1,2,3,4,5,6,7) - ^
  7. 00:58:563 (1) - You need a finish sound here, otherwise the finish sound at 00:59:486 (3) - will become awkward.
  8. 01:00:409 (1,2,3,4,5,6,7,8,9,10,11) - Hmm, i doubt with this pattern. It's very hard to read due to comboburst are hidding most of the note. Especially when player use hidden mod. I suggest you to find another pattern at this one.
  9. 01:02:255 (1) - Miss a finish here at the start? Your easy diff consist finish at this time.
  10. 01:05:947 (1) - ^ Suggest a same thing again like easy.
  11. 01:09:639 (1) - ^ at the start
  12. 01:13:332 (1) - ^ at the start
  13. 01:14:947 (9) - ^ at the repeat following 01:14:255 (5) -
  14. 01:16:101 (1) - ^
  15. 01:22:563 (1) - ^ at the start like easy.
  16. 01:29:947 (1) - ^
  17. 01:37:332 (1) - ^ at the start like easy.
  18. 01:44:716 (1) - ^ at the start
  19. 01:46:563 (1,1) - ^
DJPop's Hard
  1. This is Insane, not hard. Rename the difficulty please >.<
  2. 00:39:178 (1) - I think you need a finish here at the start since you add a finish too at 00:42:870 (1) - start.
  3. 00:44:947 (4) - I think the finish sound at the end is awkward to hear. Remove it?
  4. 00:53:024 (1) - Add a finish again at the start? It's more good to start finish rythim here.
  5. 01:08:716 (4) - Again finish at the start since you also add a finish at 01:05:024 (4) - start.
  6. 01:16:101 (3) - ^ since you also add a finish at 01:14:255 (3) - start
Orz, most of my mod only mod finish sound. Sorry, the rythim is so fast so i can't follow and play the song to search bad flow etc ;_;
Anyway, easy and normal has a big gap. Very big gap. Normal is almost like a hard. Please make the normal diff more easier.
Good luck~
Suimya
Hi >w<//

General

Fine for me. good~


BASIC

AR -2? OD -1? you should do this because it's the easiest diff in this map~
  1. 00:31:793 (3) - NC here is better, it's better to less the combo in easy diff~
  2. 00:33:639 (3) - ^
  3. 00:40:101 (4) - NC just as i said above~
  4. 01:20:716 (2) - ^
  5. 01:28:101 (4) - ^
  6. 01:42:870 (4) - ^
  7. 01:46:793 (5) - ^

Scorpiour's MEDIUM

AR -2? OD -2? is better for normal+
  1. 00:04:102 (3) - add Finish here~
  2. 00:05:948 (1) - finish on the start of the slider~
  3. 00:09:640 (1) - ^
  4. 00:13:332 (1) - ^
  5. 00:30:870 (3) - add finish here~
  6. 00:31:793 (1) - finish on the start of the slider~
  7. 00:32:716 (5) - add finish here~
  8. 00:34:563 (1) - ^
  9. 00:35:486 (1) - add finish on the start of the slider~
  10. 00:36:409 (1) - ^
  11. 00:38:255 (4) - finish here is better~
  12. 00:39:178 (1) - ^
  13. 00:40:101 (4) - finish on the start of the slider~
  14. 00:41:947 (4) - add finish and a NC here~
  15. 00:43:793 (1) - ^
  16. 00:44:486 (4) - finish on slider end~
  17. 00:45:639 (2) - add a finish here too~
  18. 00:46:563 (1) - finish on the start of the slider~
  19. 00:48:409 (3) - NC and a finish here~
  20. 00:49:332 (5) - NC and finish on the start~
  21. 00:52:101 (6) - finish here~
  22. 00:53:024 (1) - Finish on slider start~
  23. 00:55:562 (3) - finish on slider end~
  24. 00:56:024 (4) - NC~
  25. 00:56:716 (1) - finish on slider start~
  26. 00:57:639 (5) - finish in start of the slider and a NC~
  27. 00:59:486 (7) - finish on start of the slider~
  28. 01:04:101 (6) - NC~
  29. 01:06:870 (3) - finish on start of this slider~
  30. 01:07:793 (6) - NC~
  31. 01:11:486 (6) - ^
  32. 01:13:332 (1) - add finish on slider end~
  33. 01:17:947 (4) - finish on start~
  34. 01:19:793 (3) - NC~
  35. 01:21:639 (5) - ^
  36. 01:23:486 (3) - ^
  37. 01:24:409 (1) - finish here is better as well~
  38. 01:27:178 (1) - finish on start of this slider~
  39. 01:28:101 (3) - NC and remove the NC here 01:28:562 (1) -
  40. 01:29:024 (7) - add NC~
  41. 01:30:870 (5) - ^
  42. 01:34:562 (5) - ^
  43. 01:35:486 (1) - add finish on start of this slider~
  44. 01:36:409 (1) - ^
  45. 01:41:947 (5) - NC and a finish on start of the slider~

ADVANCED

Nice Diff ~ o.o

DJPop's HARD

  1. 00:23:601 (8) - NC~
  2. 00:25:447 (8) - ^
  3. 00:27:293 (8) - ^
  4. 00:31:332 (7) - NC here and remove the NC here 00:31:793 (1) -
  5. 00:32:832 (10) - NC~
  6. 00:36:409 (5) - ^
  7. 01:01:909 (15) - ^
  8. 01:17:947 (9) - ^
  9. 01:21:639 (6) - ^
  10. 01:29:024 (6) - ^
  11. 01:32:716 (11) - ^
  12. 01:38:255 (6) - ^
  13. 01:45:639 (6) - ^
  14. 01:49:332 (5) - ^

That's all i can find, nice map and good luck with ranking :3
DJPop

LoliSora wrote:

[DJPop's HARD]
  1. Hard diff???....Anyway...
  2. 00:47:947 (2,3,4,5) - In order to enforce the tempo, to do the beat like this?
    - They're on drums
  3. 01:11:716 (2,3) - Because of there is soft area, it doesn't like 01:37:562 (2,3,4,5) , so it's too far makes it feel like same rhythm distance between 01:11:486 (1,2) those one. I suggest make it closer
  4. 01:12:062 (4,5) - ^
    - Current pattern already shows spacing's different, make them like that looks like they're 1/4

Miya wrote:

DJPop's Hard
- Those finishes are intended, I set one if I heard cymbal in the song

-Sekai- wrote:

DJPop's HARD

- Fixed in some parts

Thx for modding

Download: Tatsh - IMAGE -MATERIAL- REFLEC BEAT Edition (ignorethis) [DJPop's HARD].osu
Mythol
hi~

[BASIC]
01:20:716 (1) - remove NC?
01:46:793 (1,2,3,4,1,2,3,4) - Way too hard!!! longer sliders.. orz

[MEDIUM]
OD -1?
00:04:102 (3) - why is this spacing smaller than others? I don't see a reason for it o.o
01:08:255 (7) - confusing spacing.. put further away
01:12:409 (8,9,10) - These have same spacing when 9,10 are 1/2 and 8,9 are 1/1 .. why? please move 9 further..

[ADVANCED]
Drain -1, its the same as your hardest diff and too high for this
00:41:370 (2) - I think this stack is really bad
00:51:178 (1,2,3) - Impossible to read
00:55:909 (5) - NC to show you're doing a huge jump
01:49:332 (1,2,3,4,5,6,7,8,9) - orz..
too many stacks in this diff..

[HARD]
OD -1
00:36:409 (5) - NC?
01:00:986 (4) - ^
01:01:909 (15) - ^
01:18:178 (10) - ^
01:32:716 (11) - ^
01:49:332 (5) - ^
just useless nc mod :<

hard mapset... ._.
Scorpiour
update~~~

pretty thx for ur mods >.< fixed a lot and nearly remake all hit sounds~~~

Download: Tatsh - IMAGE -MATERIAL- REFLEC BEAT Edition (ignorethis) [Scorpiour's MEDIUM].osu
Yasora
yo

Basic
  1. 00:42:870 (4) - add new combo in here? for more consistent combo set like before.
  2. 01:12:409 (4) - add finish sound in slider's beginning? I heard a bit cymbal sounder in there.
  3. 01:14:255 (3) - same as above
  4. others are fine =w=
Medium
  1. 00:02:256 (1) - add finish sound in the slider's beginning?
  2. 00:04:102 (3) - add finish in here?
  3. 00:05:948 (1) - same as 00:02:256
  4. 00:09:640 (1) - ^
  5. 00:13:332 (1) - ^
  6. 00:41:947 (4) - add new combo? I think the rhythm is changed in here .-.
  7. 00:44:255 (5) - add finish sound in here? seems fit with the song imo
  8. 00:49:332 (7) - add new combo again?
  9. 00:59:486 (7) - add finish sound in slider's beginning?
  10. 01:05:024 (8) - ^
  11. 01:06:870 (3) - ^
  12. 01:08:255 (7) - uo too long combo in here, add new combo?
  13. 01:11:947 (7) - ^
  14. 01:13:332 (1) - add finish in the slider's end?
  15. so... this is hard diff? seems like insane orz..
Advanced
  1. 00:36:409 (5) - add new combo?
  2. 00:58:563 (1) - add finish in the slider's beginning?
  3. 01:00:409 (1) - add finish sound?
  4. 01:01:563 (7) - add new combo? seems a bit make confused because in (4) and (8) stacked together and same colour
  5. 01:02:255 (1) - add finish sound in the slider's beginning too?
  6. 01:05:024 (10) - ^
  7. 01:14:255 (5) - add new combo in here?
  8. 01:28:563 (9) - ^
  9. 01:47:486 (5) - ^
Hard
  1. 01:18:178 (10) - add new combo? seems not connected again with before notes
  2. awesome =w=b
That's all
Good luck :3
sorry for poor mod :<
phonic

BASIC

  1. AR -1 or -2 BPM260's AR 5... please. too high now
  2. 01:03:178 (2) - Add finish to head and tail of slider
  3. 01:06:870 (2) - Add finish to head of slider
  4. 01:12:409 (4) - ^
  5. 01:14:255 (3) - ^
  6. 01:23:947 (3) - Add finish to reverse
  7. 01:28:101 (4) - Add finish to head of slider
  8. 01:46:101 (4) - Add finish to tail of slider

Scorpiour's MEDIUM

  1. 00:02:256 (1) - Add finish to head of slider
  2. 00:04:102 (3) - Add finish
  3. 00:05:948 (1) - Add finish to head of slider
  4. 00:09:640 (1) - ^
  5. 00:13:332 (1) - ^
  6. 00:57:639 (5) - ^
  7. 01:05:024 (8) - ^
  8. 01:06:870 (3) - ^
  9. 01:12:409 (8) - ^
  10. 01:13:332 (1) - Add finish to tail of slider
  11. 01:41:947 (5) - Add new combo

ADVANCED

  1. 00:29:370 (1) - Very short spinner :O I think it will better to remove this spinner
  2. 01:24:639 (7) - Add new combo?
  3. 01:47:486 (5) - ^

DJPop's HARD

  1. OD -1?
  2. 00:36:409 (5) - Add new combo?
  3. 01:32:716 (11) - ^
  4. 01:49:332 (5) - ^

That's all
DJPop

Mythol wrote:

[HARD]
OD -1
- OD 9 is better for very fast songs
00:36:409 (5) - NC?
01:00:986 (4) - ^
01:01:909 (15) - ^
01:18:178 (10) - ^
01:32:716 (11) - ^
01:49:332 (5) - ^
- Changed in some parts

Yasora wrote:

Hard
  1. 01:18:178 (10) - add new combo? seems not connected again with before notes
    - Added
  2. awesome =w=b
    =D

phonic wrote:

DJPop's HARD
  1. OD -1?
    - OD 9 is better for very fast songs
  2. 00:36:409 (5) - Add new combo?
  3. 01:32:716 (11) - ^
  4. 01:49:332 (5) - ^
    - All added
Thx~


Download: Tatsh - IMAGE -MATERIAL- REFLEC BEAT Edition (ignorethis) [DJPop's HARD].osu
Ch1ka
Hi, ignorethis. M4M with DJPop.

[General]
Nothing found, but only 1 normal and few insanes - is it rankable?

[BASIC]
00:57:409 (2) - Clap on the beginning of slider?
01:17:024 (1) - ^on the end of slider?
01:17:947 (3) - ^

[Scorpiour's MEDIUM]
00:04:102 (3) - Finish? With low sound volume.
00:05:948 (1) - ^ on the beginning
00:09:640 (1) - ^
00:13:332 (1) - ^
00:36:409 (1) - Why NC?
01:13:332 (1) - Is that slider rankable?
01:40:101 (1,2,3,4) - Strange pattern, change it, please.

[ADVANCED]
01:01:563 (7,8,9,10,11) - Maybe make it a bit closer to each other? Jumpstream after confusing patterns is too hard.

[DJPop's HARD]
Nothing found.

[7491's Taiko]
Taiko 260 BPM makes me cry
Remove letterbox during breaks.

That's all. Awesome map and song. Star.
Charles445

ignorethis wrote:

Charles445 wrote:

Why is this mapped in 1/3 ?
EDIT: Wait it's a mix of 1/2 and 1/3, the hell is going on?
does it matter if i map a 1/2 song in 1/3?
Yes... because you're mapping to a beat that does not exist

EDIT: Looks like you removed it, okey
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