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Muted Object Checker

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DeletedUser_10414170
This is a tool that checks to see if any circles or slider heads in a map are at 5% volume or lower.



Download here
https://github.com/QuiescentRabbitt/osu-silent-circle-checker/releases

Reasoning
Someone told me that some BNs had to self-pop because they accidentally let muted objects slip through. This can occur because of a mistake when muting slider ends, and can take a lot of time to check.

Please let me know if there are any bugs, aside from ones caused by editing the .osu in unexpected ways.

Update:

The layout has been changed, and you can now check for things muted via an empty hitsound file by specifying which addition it is. More explanation on the github page.
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