The main problem with leaving cheaters around, as seen in another game I play, is that they spread their cheats with their friends once they get caught. It's best to permaban.
Not like the war can be won against multi's tho, but atleast their friends list will be inaccessible.
And they're lazy to make multi's just to spread a cheat, which is why they cheat in the first place.
For example once they get their scores reset, they just float around doing stuff and even cheating like before if they know they're given a second chance by the 'system' of 'not-banning.' They talk to people, and before long, this guy is offering 'you' cheats.
It's happened to me in 2 other games already where I had considerable skill, cheaters got caught, and they were my friends, but they stuck around and soon offered me the cheats. Naturally due to my personality of striving to improve my coordination skills, I refused.
Not like the war can be won against multi's tho, but atleast their friends list will be inaccessible.
And they're lazy to make multi's just to spread a cheat, which is why they cheat in the first place.
For example once they get their scores reset, they just float around doing stuff and even cheating like before if they know they're given a second chance by the 'system' of 'not-banning.' They talk to people, and before long, this guy is offering 'you' cheats.
It's happened to me in 2 other games already where I had considerable skill, cheaters got caught, and they were my friends, but they stuck around and soon offered me the cheats. Naturally due to my personality of striving to improve my coordination skills, I refused.