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Iguchi Yuka - Platinum Disco (TV Size)

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Topic Starter
kosiga
This beatmap was submitted using in-game submission on 2012年5月17日 at 14:15:45

Artist: Iguchi Yuka
Title: Platinum Disco (TV Size)
Source: Nisemonogatari
Tags: opening araragi tsukihi meg rock AcceleratorRUS
BPM: 117
Filesize: 14415kb
Play Time: 01:27
Difficulties Available:
  1. Accel's Insane (4.96 stars, 309 notes)
  2. Easy (1.8 stars, 83 notes)
  3. Hard (4.68 stars, 201 notes)
  4. Normal (3.6 stars, 123 notes)
Download: Iguchi Yuka - Platinum Disco (TV Size)
Download: Iguchi Yuka - Platinum Disco (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 13th map
偽物語 OP2
Iguchi Yuka - Platinum Disco (TV Size)

Easy:Done
Normal:Done
Hard:Done
Accel's Insane:Done by AcceleratorRUS

Update Newest:5/17
4/17 BG Fix the scale
Rewrite
Hmmmm, long time to see you. Just try to M4M!
[Easy]
  1. 01:01:697 (4) - clap at end of this slider
[Normal]
  1. Orz......I can't find anything wrong
[Hard]
  1. 00:17:338 (2) - make this slider end at blue line (00:17:979)
  2. 01:03:235 (3,4) - Hmmm, I'm not sure it's fine with such double beats
  3. 01:10:671 (2) - same, make this slider end at blue line
[Accel's Insane]
  1. 00:35:030 (4,1) - Make a seperate object? Overlap those two things make a little confuse about the tempo
Pretty nice map that makes me find nothing Orz....Hmmm, sorry I can't star your map because I get -2 KD now QAQ
At last, here's my map, hope you like it :3
http://osu.ppy.sh/s/47517
Topic Starter
kosiga

LoliSora wrote:

Hmmmm, long time to see you. Just try to M4M!
[Easy]
  1. 01:01:697 (4) - clap at end of this slider
[Normal]
  1. Orz......I can't find anything wrong
[Hard]
  1. 00:17:338 (2) - make this slider end at blue line (00:17:979)
  2. 01:03:235 (3,4) - Hmmm, I'm not sure it's fine with such double beats
  3. 01:10:671 (2) - same, make this slider end at blue line
Pretty nice map that makes me find nothing Orz....Hmmm, sorry I can't star your map because I get -2 KD now QAQ why (*´;ェ;`*)
At last, here's my map, hope you like it :3
http://osu.ppy.sh/s/47517
some fixed :3

LoliSora Thank you~~ :oops:

of course, i will mod your map (●ゝ∀・●)♪♪
Sonico Makaron

LoliSora wrote:

[Accel's Insane]
  1. 00:35:030 (4,1) - Make a seperate object? Overlap those two things make a little confuse about the tempo
i think no
mod thanks :)
B2IN
H i ~ *

[General]
bg Seems to be pushed aside
[Easy]
00:29:902 (4) - how obout this one ?
[Normal]
nothing
[Hard]
00:01:697 (5) - changes like 00:00:928 (3) (my suggestion)
[Accel's Insane]
00:08:748 (2) - add note
00:23:235 (3) - right 1 grid(second dot)
00:43:492 (1) - down 1 grid ,right 1grid (second dot)
00:30:928 (1) - how about this one ?


00:35:030 (4) - down at finish sound. lt's so loud
01:12:466 (4) - right 1grid or 2grid
that's all 'v'

good luck ~
Topic Starter
kosiga

B2IN wrote:

H i ~ *

[General]
bg Seems to be pushed aside hm...
[Easy]
00:29:902 (4) - how obout this one ? change it
[Normal]
nothing
[Hard]
00:01:697 (5) - changes like 00:00:928 (3) (my suggestion) sorry, no change ><
that's all 'v'

good luck ~
B2IN Thanks for mod~ :oops:
Sonico Makaron

B2IN wrote:

H i ~ *

[Accel's Insane]
00:08:748 (2) - add note no
00:23:235 (3) - right 1 grid(second dot) no
00:43:492 (1) - down 1 grid ,right 1grid (second dot) no
00:30:928 (1) - how about this one ? no


00:35:030 (4) - down at finish sound. lt's so loud no
01:12:466 (4) - right 1grid or 2grid
no

that's all 'v'

good luck ~
thanks for mod :lol:
kurohana
Hi, M4M from your queue :P

-General-

different kiai-times in Accel's Insane and the other diffs

-Accel's Insane-

01:00:415 (5,6) - maybe replace 5? it's difficult to see that it's a note...

good song, good luck :D
Topic Starter
kosiga

kurohana wrote:

Hi, M4M from your queue :P

-General-

different kiai-times in Accel's Insane and the other diffs

Since this is guest diff, it is not necessary to match other diff :D

good song, good luck :D
popner
Hi, M4M.

[General]

Inconsistency in Tags:
- [Accel's Insane] : opening araragi tsukihi phoenix AcceleratorRUS
- [Easy] : opening araragi tukihi phoenix AcceleratorRUS
- [Hard] : opening araragi tukihi phoenix AcceleratorRUS
- [Normal] : opening araragi tukihi phoenix AcceleratorRUS

[Easy]

00:40:928 (1) - change to a repeating slider like 00:39:902 (2)?
00:43:235 (1) - move to 00:43:748 and add a note at 00:43:235?

[Hard]

00:18:364 (x) - add a note here to make consistent with 00:26:569 (6)

[Accel's Insane]

00:54:774 (6) - incorrect rhythm, change snap diviser to 1/6 here

That's all I can find. GL~
Topic Starter
kosiga

popner wrote:

Hi, M4M.

[General]

Inconsistency in Tags:
- [Accel's Insane] : opening araragi tsukihi phoenix AcceleratorRUS
- [Easy] : opening araragi tukihi phoenix AcceleratorRUS
- [Hard] : opening araragi tukihi phoenix AcceleratorRUS
- [Normal] : opening araragi tukihi phoenix AcceleratorRUS

fixed

[Easy]

00:40:928 (1) - change to a repeating slider like 00:39:902 (2)?
00:43:235 (1) - move to 00:43:748 and add a note at 00:43:235?

sorry, no change ><


[Hard]

00:18:364 (x) - add a note here to make consistent with 00:26:569 (6)

sorry, no change ><

That's all I can find. GL~
popner Thanks for mod ~ :oops:
Sonico Makaron
not fix sorry, thanks for mod
Low
Hey. Doing a M4M.

[General]

• Accel's Insane has a kiai inconsistency from all other difficulties. This is highly discouraged.
• Tick rate 2 is highly recommended.

[Easy]

01:09:389 (2) - Add a note with a clap here.

[Normal]

00:18:620 (1) - This is directly after a spinner, so it needs a NC.
00:44:774 (2) - Add a note here that is in the same spot as 00:46:825 (1)

[Hard]

Nothing here. Sliders are nice, patterns are nice, and it flows really nicely.

[Accel's Insane]

• Unsnapped timing points at 01:19:394, 01:21:345, 01:27:233, and 01:27:404 .
00:53:492 (1) - This note is hard to see because the slider is still fading away where it is.

Sorry if there's nothing much to point out. Solid and polished mapset.
Sonico Makaron
okay thanks for mod)
Topic Starter
kosiga

Jacob wrote:

Hey. Doing a M4M.

[General]

• Accel's Insane has a kiai inconsistency from all other difficulties. This is highly discouraged. Since this is guest diff, it is not necessary to match other diff :3
• Tick rate 2 is highly recommended. I hear the opinion of other people

[Easy]

01:09:389 (2) - Add a note with a clap here. ok. fixed

[Normal]

00:18:620 (1) - This is directly after a spinner, so it needs a NC. fixed
00:44:774 (2) - Add a note here that is in the same spot as 00:46:825 (1) good idea. but sorry, no change here ><

[Hard]

Nothing here. Sliders are nice, patterns are nice, and it flows really nicely.

Sorry if there's nothing much to point out. Solid and polished mapset.
Jacob Thanks for mod & Star☆ :3

AcceleratorRUS> update
Ryafuka
hi kosiga san~
I request m4m from you by this mod :)


[General]
・[Accel's Insane]だけKIAIが統一されていないので統一してみてはどうでしょうか?

[Easy]
00:08:876 (4) - 折り返しにclapを追加?
00:40:928 (1,2) - こんな音取りはどうでしょうか? http://puu.sh/nC08 (00:39:133 (1,2) - を00:41:184 - にペースト)
00:51:441 (1) - whistleを追加?
01:01:697 (4) - 終端のfinishを削除して代わりにclapを追加?
01:09:902 (3) - ^
01:20:159 (1) - 終端のwhistleを削除して、代わりに通常のsoftのfinishを追加?


[Normal]
01:25:287 (3,4) - 01:24:261 (1,2)と同パターンはどうでしょう? http://puu.sh/nChu


[Hard]
OD+1?


[Accel's Insane]
HP+1?
00:35:030 (4) - maybe..should change into Normal-hitsound then delete whistle?
00:38:876 (4) - add NC?
01:19:394 - unsnaped inherited point. you should put on red tick (this mean,put on 01:19:389 - )


I couldn't find more error.
very cute song and nice map~
star <3
[CSGA]Ar3sgice
Mod 4 mod ~

Easy

  1. fine i think
Normal

  1. 00:14:517 (1,2) - this: http://osu.ppy.sh/ss/281500 easier for normal players, some people can't catch up 1/2_1repeat slider made streams i think
  2. 01:03:235 (1) - add whistle at the end
Hard

  1. 00:17:338 (2) - don't jump it's hard to follow this it's not in the music either
  2. 00:41:441 (2) - add note (stack on 3)
Accel's Insane

  1. 00:08:107 (7) - move to (192,156) plays better for me
  2. 00:28:235 (5) - change this to a slider (1/4 length)
  3. 00:47:082 (1,2,3,4,5,1,2,3,4) - select these and move (1) to (372,168) i think it's better spacing
  4. 00:50:928 (4) - should be closer?
  5. 01:16:441 (2,3) - this sudden jump is hard to catch...
that's all

Good luck~
Sonico Makaron
Topic Starter
kosiga

Ryafuka wrote:

hi kosiga san~
I request m4m from you by this mod :)


[General]
・[Accel's Insane]だけKIAIが統一されていないので統一してみてはどうでしょうか? ゲストdiffなのでまかせております :D

[Easy]
00:08:876 (4) - 折り返しにclapを追加?
00:40:928 (1,2) - こんな音取りはどうでしょうか? http://puu.sh/nC08 (00:39:133 (1,2) - を00:41:184 - にペースト)
00:51:441 (1) - whistleを追加?
01:01:697 (4) - 終端のfinishを削除して代わりにclapを追加?
01:09:902 (3) - ^
01:20:159 (1) - 終端のwhistleを削除して、代わりに通常のsoftのfinishを追加?


[Normal]
01:25:287 (3,4) - 01:24:261 (1,2)と同パターンはどうでしょう? http://puu.sh/nChu


[Hard]
OD+1?

I couldn't find more error.
very cute song and nice map~
star <3

[CSGA]Ar3sgice wrote:

Mod 4 mod ~

Easy

  1. fine i think
Normal

  1. 00:14:517 (1,2) - this: http://osu.ppy.sh/ss/281500 easier for normal players, some people can't catch up 1/2_1repeat slider made streams i think
  2. 01:03:235 (1) - add whistle at the end
Hard

  1. 00:17:338 (2) - don't jump it's hard to follow this it's not in the music either
  2. 00:41:441 (2) - add note (stack on 3)
that's all

Good luck~
some fixed :3

Ryafukaさん modと☆ありがとうございます~ :oops:

CSGA Ar3sgice Thanks for mod ~ :oops:
Mythol
M4M
Please mod this~
http://osu.ppy.sh/s/47539

[General]
1.5s - 2s lead-in time looks a lot better to me.

[Easy]
00:35:543 (1) - Note? http://puu.sh/o3xa

[Normal]
00:05:543 (4) - I suggest unstacking these since you have many other stacks that are different, like these 00:19:646 (2,3)
00:13:748 (4) - ^
01:19:389 (4) - ^

[Hard]
00:09:133 - Note?
00:47:338 (2) - Nc should be here instead, to indicate spacing and music change.
01:05:030 (3) - I think this is a bad stack..

[Insane]
00:24:517 - Note here would be nice, like this http://puu.sh/o3qU
01:11:953 (1) - Stack this on the end of 4?
I think the last few jumps could use more creativity..

Good luck~
Yasora
hi there

General
  1. Unsnapped green timing point at 01:27:404 on accel's insane
Easy
  1. 00:49:389 (1,2) - why not try to add soft-finish hitsound in slider's beginning? I think that more fit with cymbal sound
  2. Nice :3
Normal
  1. 00:26:056 (4) - delete finish sound in slider's end? I think that not really heard since you added clap
  2. 00:31:953 (2) - add clap in slider's end?
  3. 00:35:543 (x) - I think players more easier following the vocal if add note in here with clap sound of course
  4. 00:41:697 (3) - this circle isn't following end-of-vocal properly imo. try to change circle at 00:41:184 (2) into one slider until here. more better do that imo
  5. 01:05:800 (5) - add new combo? I think the vocal isn't connected again with (4)
  6. 01:27:594 (x) - add note? for following word "ku"
Hard
  1. 00:06:056 (x) - I'm very sugesstion to add note in here. more following the rhythm
  2. 00:14:261 (x) - ^
  3. 00:24:517 (x) - ^ but in here for following word "te"
  4. 00:31:697 (x) - again, same as before, add note :3
  5. 00:54:774 (x) - here too~
  6. 01:27:594 (x) - ^
  7. just add some note in some place. felt empty if not add in 'there'
Accel's Insane
  1. 00:39:646 (x) - add note?
  2. 01:27:594 (x) - ^
Nice map :3
anyway sorry if I got mistake.. I mod this in another place =w= yeah you know what
Good luck~
Topic Starter
kosiga

Mythol wrote:

M4M
Please mod this~
http://osu.ppy.sh/s/47539 Please use m4mqueue from next time :?

[General]
1.5s - 2s lead-in time looks a lot better to me. I do not think that this is long

[Easy]
00:35:543 (1) - Note? http://puu.sh/o3xa I have focused on flow

[Normal]
00:05:543 (4) - I suggest unstacking these since you have many other stacks that are different, like these 00:19:646 (2,3) Is there many it? I do not think so. I think from here so they change the rhythm, to be acceptable >:(
00:13:748 (4) - ^
01:19:389 (4) - ^

[Hard]
00:09:133 - Note?
00:47:338 (2) - Nc should be here instead, to indicate spacing and music change. i use vocal follow NC here
01:05:030 (3) - I think this is a bad stack.. what is bad? :?

Good luck~

Yasora-chan wrote:

hi there

General
  1. Unsnapped green timing point at 01:27:404 on accel's insane
Easy
  1. 00:49:389 (1,2) - why not try to add soft-finish hitsound in slider's beginning? I think that more fit with cymbal sound sorry, no change ><
  2. Nice :3
Normal
  1. 00:26:056 (4) - delete finish sound in slider's end? I think that not really heard since you added clap
  2. 00:31:953 (2) - add clap in slider's end?
  3. 00:35:543 (x) - I think players more easier following the vocal if add note in here with clap sound of course sorry, because the longer this slider, I think the timing is not difficult
  4. 00:41:697 (3) - this circle isn't following end-of-vocal properly imo. try to change circle at 00:41:184 (2) into one slider until here. more better do that imo good. but I put here to rhythm
  5. 01:05:800 (5) - add new combo? I think the vocal isn't connected again with (4)
  6. 01:27:594 (x) - add note? for following word "ku"  sorry, I hear vocal to stop here :(
Hard
  1. 00:06:056 (x) - I'm very sugesstion to add note in here. more following the rhythm I do not want to increase the note more :(
  2. 00:14:261 (x) - ^
  3. 00:24:517 (x) - ^ but in here for following word "te"
  4. 00:31:697 (x) - again, same as before, add note :3
  5. 00:54:774 (x) - here too~
  6. 01:27:594 (x) - ^
  7. just add some note in some place. felt empty if not add in 'there'
Nice map :3
anyway sorry if I got mistake.. I mod this in another place =w= yeah you know what
Good luck~
some fixed :3

Mythol Thanks for mod ~ :oops:

Yasora-chan always thanks for mod & Star☆~ :oops:
Sun Rainbow
Mod Requeue From my queue
[Easy]
Fine :)

[Normal]
00:26:569 Add note
00:44:774 Add Note?

[Hard]
00:01:953 Add note?
00:05:543 (1,2) - This is......So hard.....Don't Jumping....

[Insane]
Fine

Good Map(Crying :( :o )
Topic Starter
kosiga

Sun Rainbow wrote:

Mod Requeue From my queue
[Easy]
Fine :)

[Normal]
00:26:569 Add note
00:44:774 Add Note?

[Hard]
00:01:953 Add note?
00:05:543 (1,2) - This is......So hard.....Don't Jumping.... sorry, no change. this jump is a set with 00:13:492 (1,2,3)

[Insane]
Fine

Good Map(Crying :( :o )
some fixed :3

Sun Rainbow thanks for mod ~ :oops:
Mythol
May as well star this since my mod was not useful :(
Topic Starter
kosiga

Mythol wrote:

May as well star this since my mod was not useful :(
sorry ;x; and thank you >x<
Sun Rainbow
Good Map;_;shoot star~
Topic Starter
kosiga

Sun Rainbow wrote:

Good Map;_;shoot star~
thanks~ :)
Nymph
Hi Nymph here and request from my queue.

General
BG seems a little weird... because the girl's face seems have a wrong scale.

[Easy]
fine.

[Normal]
fine.

[Hard]
fine.

[Accel's Insane]
Beatmap design/suggestion
01:27:338 (6) - I think maybe it is a good idea not to stack this note, move it farther to follow your pattern.

Hitsound
00:49:389 (1,2,3,4) - this part feel too quiet to play, I think it is better to make them louder.


nothing really worth picking, just I didn't feel very good about the hitsound choice for my taste, but I think you have your own thought so I am not gonna nazi about that. good luck~
ertyukjh010


Hello :)

[Easy]

00:41:184 (1) - End here? and add note at 00:41:697
01:03:235 (4) - Clap instead at end

[Normal]

HP-1
00:35:543 () - Add note
00:36:056 (1) - End at 00:36:569 and add note at 00:37:082, This is more suitable for rhythm.

[Hard]

OD+1 or AR-1?
00:17:338 (2) - Not suitable for Jump I think.
00:42:210 (3) - Don't overlap will be easier to read.

[Accel's Insane]

GJ & Many green line =口= Pro!

GJ & Good Luck :)
Topic Starter
kosiga

Nymph wrote:

Hi Nymph here and request from my queue.

General
BG seems a little weird... because the girl's face seems have a wrong scale. fixed?

nothing really worth picking, just I didn't feel very good about the hitsound choice for my taste, but I think you have your own thought so I am not gonna nazi about that. good luck~

ertyukjh010 wrote:



Hello :)

[Easy]

00:41:184 (1) - End here? and add note at 00:41:697 sorry, so a bit more difficult, does not change
01:03:235 (4) - Clap instead at end This is intentional

[Normal]

HP-1 ok. fixed
00:35:543 () - Add note
00:36:056 (1) - End at 00:36:569 and add note at 00:37:082, This is more suitable for rhythm. sorry, I prefer the rhythm of the now :(

[Hard]

OD+1 or AR-1? I hear the opinion of other people
00:17:338 (2) - Not suitable for Jump I think. Hold :3 I hear the opinion of other people
00:42:210 (3) - Don't overlap will be easier to read. I prefer the flow here is not to move

GJ & Good Luck :)
Nymph Thanks for mod~ :oops:

ertyukjh010 Thanks for mod & Star☆~ :oops:
Cute Bunny
★ Accel's Insane

Not bad. But think about jumping back. A mess :/
Ex)
00:00:159 (1,2,3,4,5,6,7)
00:07:338 (4,5,6,7)
-------------------------------------
00:30:928 (1,2) - So Far
00:38:876 (1,2,3,1,2,3,1,2,3) - Not sure of the jump
01:22:210 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,1,2,3,4,5,6) - remake or fix. A mess


Have a Good Time :)
Topic Starter
kosiga

Cute Bunny wrote:

★ Accel's Insane

Not bad. But think about jumping back. A mess :/
Ex)
00:00:159 (1,2,3,4,5,6,7)
00:07:338 (4,5,6,7)
-------------------------------------
00:30:928 (1,2) - So Far
00:38:876 (1,2,3,1,2,3,1,2,3) - Not sure of the jump
01:22:210 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,1,2,3,4,5,6) - remake or fix. A mess


Have a Good Time :)
Cute Bunny Thanks for mod & Star☆~ :oops:
spboxer3
from #modreqs

[general]


  • Settings
    (For the setting/general issue.)
  1. none~

[Easy]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:02:082 -
    00:55:415 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 00:28:876 (3,1) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. looks all fine.

[Normal]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:02:082 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:14:517 (1,3) -
  2. 01:24:261 (1,4) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. none~

[Hard]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:02:082 -
    00:25:928 -

Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:28:876 (1,3) -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:11:441 (4,6) - stack it please. It's looks like a bit depart off
  2. 00:48:363 (2,3,4) - let this spacing same as 00:47:082 (1,2,3,4) - ?
  3. 01:08:876 (4,1) - [nazi] you can make it stack~ It's looks like a bit depart off

[Insane]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:09:517 -
    00:16:441 -
    00:21:697 -
    00:30:159 -
    00:31:312 -
    00:48:364 -
    01:19:902 -
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:32:979 (1,2,3,4,5,6,7,8,9) - awkward arc. you can make the layout better~


red is unrankable issue. bule is need to discuss. Black is just suggest.

good luck~
Sonico Makaron
Topic Starter
kosiga

spboxer3 wrote:

[Easy]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:02:082 - This is intentional. and I think this is not a problem. When got a wrong timing to push it, may not show an effect. so that put it in front of 1tick of the note. :D
    00:55:415 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. Yep. It's just suggest and nazi. you can ignore this par)
  1. 00:28:876 (3,1) - fixed~
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. looks all fine.

[Normal]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:02:082 -
Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:14:517 (1,3) - no change >< I think this is not a problem  :D
  2. 01:24:261 (1,4) - ^
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. none~

[Hard]


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. unused green line:
    00:02:082 -
    00:25:928 -

Overlaps
(Some overlaps of notes/sliders in this diff don't look good. Here is a list of beats that overlap each other could space them farther apart. yep. It's just suggest and nazi. you can ignore this par)
  1. 00:28:876 (1,3) - I think this is not a problem
mapping
(These are about your pattern.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:11:441 (4,6) - stack it please. It's looks like a bit depart off ok~ fixed
  2. 00:48:363 (2,3,4) - let this spacing same as 00:47:082 (1,2,3,4) - ? sorry, no change
  3. 01:08:876 (4,1) - [nazi] you can make it stack~ It's looks like a bit depart off ok~ fixed

good luck~
spboxer3 Thanks you for mod~ :oops:

and AcceleratorRUS>

thank you ~ updated :3
bossandy
  • Hi hi~ request from my queue~ ( Sorry for very very very late QAQ )
     
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
     
    [ General]
     
  4. Maybe you can add tags like this
     
    [ Easy]
     
  5. 01:20:159 (1) - Add finish end and remove whistle like 01:12:979 (2) and 01:17:082 (2) ( Custom sodt hitsounds
     
    [ Normal]
     
  6. Nothing to say
     
    [ Hard]
     
  7. 00:55:030 (6) - End 00:55:287 to follow the vocal?
  8. 01:03:364 (4) - Add finish end ?
     
    [ Accel's Insane]
     
  9. 00:17:338 (6) - Maybe change to a 8/1 slider? to follow the music more ~
  10. Amazing diff >_<
     
      --------------------------------------------------------
Wow! Nice map overall xDD
Good Luck :3
Topic Starter
kosiga

bossandy wrote:

  • Hi hi~ request from my queue~ ( Sorry for very very very late QAQ ) np~ :3
     
  1. Red : I think you must to fix.
  2. Blue : Need to discuss.
  3. Black : Just suggest or nazi.
     
    [ General]
     
  4. Maybe you can add tags like this I think that does not require so many... :? remove phoenix. and add meg , rock. I think this is enough
     
    [ Easy]
     
  5. 01:20:159 (1) - Add finish end and remove whistle like 01:12:979 (2) and 01:17:082 (2) ( Custom sodt hitsounds
    ohh.. orz fixed~ :)
     
    [ Normal]
     
  6. Nothing to say
     
    [ Hard]
     
  7. 00:55:030 (6) - End 00:55:287 to follow the vocal? I think that this matches rhythm :3
  8. 01:03:364 (4) - Add finish end ? maybe no need ><

      --------------------------------------------------------
Wow! Nice map overall xDD
Good Luck :3
bossandy~ Thank you~ :oops:
Kuria
yo.

General:
  1. add "Accel" tags for all diff, since in this mapset there's also a GD made by Accel too :3
  2. fix the kiai end on the all dif except Accel insane from 00:02:274 into 00:02:338, i think it suited better that way since it also on the white tick.
  3. also, for the Accel's diff, i think it's better if you end the kiai after you reach 01:11:441 since on the other diff, the kiai also ends at that time, just to make it consistent with the others diff, though.

Easy
  1. 00:45:287 (2,1) - Since this is an easy diff, i think it's not a good idea if you make the repeat slider on (1) to the right direction, because on the (2) slider, it was also on the right direction, and imo, it was a bit hard for the newbies to play because this form made a flow abit awkward.
    i suggest that you chaneg this 00:47:338 (1,2) - slider direction into reverse, it can makes a really good flow when the player moves the cursor from 00:45:287 (2,1,2) -
    it should be like this later:
  2. 01:23:235 (3,1,2) - same as above, about the direction of the (1,2) repeat slider, but this part, i think it would be better if you change the red anchor for the both slider into right instead left, the flow are so much better that way too :)

Normal
i think it was fine here :3

Hard
  1. 01:03:235 (3,4) - just suggestion, but i think it was better if you make this part a triplet rather than two notes and then fast paced small slider, but this way it's okay anyways :3
  2. 01:23:748 (4) - i don't see why you must make a reverse jump slider here? I think the flow is better if you make that slider direction into reversal, can be done with ctrl+r (i guess maybe you're trying to make the 01:24:261 (1,2,3) - pattern that comes after this slider can be flow well too, so just make this a suggestion)

Accel's Insane
wow, this one is more fun that the ranked one o.o
  1. 01:27:404 - unsnapped green timing section here, fix it by move the timing section into 01:27:466
  2. 00:00:159 (1,2,3) - actually it's not bad to make this part into symmetrical position just to make it look neat in looks, but imo, sometimes this form of pattern doesn't always give the good flow on the pattern itself, i suggest this pattern position if you like to try :3
    [HitObjects]
    72,88,159,6,0,B|120:64|168:88,1,100,2|0
    120,156,543,1,0
    72,224,671,2,0,B|120:248|168:224,1,100,2|0
    220,156,1056,1,0
    296,124,1184,2,0,B|340:112|340:112|388:152,1,100,2|0
    444,192,1569,1,0
    380,236,1697,2,0,B|336:247|336:247|296:212,1,100,2|0
    295,211,2082,1,0
    295,211,2210,5,6
    176,216,2466,1,2
    152,190,2594,1,0
    133,159,2723,1,10
    100,56,2979,1,0
    208,48,3235,2,0,B|256:40|256:40|296:80,1,100,2|0
    376,216,3748,2,0,B|328:224|328:224|292:188,1,100,8|0
    368,96,4261,5,2
    292,296,4517,2,0,B|268:340,2,50,2|0|10
    332,196,5030,1,0
    264,152,5287,1,2
    336,116,5543,1,6
    260,232,5800,1,14
    376,56,6056,1,0
    184,292,6312,6,0,B|164:248|116:212,1,100,2|2
    156,156,6697,1,0
    112,100,6825,2,0,B|150:83|190:40,1,100,10|2
  3. 01:04:517 (5) - make this one a hitcircle instead slider? it feels that this slider are somewhat a bit forced if you place it here

i think that's all, i'm sorry for the ultra long mod post, have something to do irl T_T
hope this helps, good luck for make this ranked!!
Topic Starter
kosiga

Envi wrote:

yo.

General:
  1. add "Accel" tags for all diff, since in this mapset there's also a GD made by Accel too :3 Why is it necessary? His name is AcceleratorRUS :?
  2. fix the kiai end on the all dif except Accel insane from 00:02:274 into 00:02:338, i think it suited better that way since it also on the white tick. normal softsound disturbs the sound of the slider. In order to minimize this, i using this method. This is not a problem
  3. also, for the Accel's diff, i think it's better if you end the kiai after you reach 01:11:441 since on the other diff, the kiai also ends at that time, just to make it consistent with the others diff, though. It is not necessary to unify it because it is guest diff :P

Easy
  1. 00:45:287 (2,1) - Since this is an easy diff, i think it's not a good idea if you make the repeat slider on (1) to the right direction, because on the (2) slider, it was also on the right direction, and imo, it was a bit hard for the newbies to play because this form made a flow abit awkward.
    i suggest that you chaneg this 00:47:338 (1,2) - slider direction into reverse, it can makes a really good flow when the player moves the cursor from 00:45:287 (2,1,2) -
    it should be like this later: seems fine. ok. change it
  2. 01:23:235 (3,1,2) - same as above, about the direction of the (1,2) repeat slider, but this part, i think it would be better if you change the red anchor for the both slider into right instead left, the flow are so much better that way too :) sorry, no change ><

Normal
i think it was fine here :3

Hard
  1. 01:03:235 (3,4) - just suggestion, but i think it was better if you make this part a triplet rather than two notes and then fast paced small slider, but this way it's okay anyways :3 keep it now :3
  2. 01:23:748 (4) - i don't see why you must make a reverse jump slider here? I think the flow is better if you make that slider direction into reversal, can be done with ctrl+r (i guess maybe you're trying to make the 01:24:261 (1,2,3) - pattern that comes after this slider can be flow well too, so just make this a suggestion) good. change it~

i think that's all, i'm sorry for the ultra long mod post, have something to do irl T_T
hope this helps, good luck for make this ranked!!
Envi Thank you~ :oops:
Magicphoenix
Yo~ kosiga! >A<


General

Fine -w-

[Accel's Insane]

*(NAZI)00:06:697 (2) - Move this closer to the middle of both of the sliders...when you play it it's weirdly hugging 00:06:312 (1) - and is far away from (3) => looks strange
*01:26:056 (1,2,3,4,5,6) - I would love to see a pattern like this here :D : It also flows better IMO
Really enjoy this diff :)

[Hard]

*00:26:056 (5) - New combo this?
*00:49:902 (2,3,4) - Hmm these sliders don't look really beautiful for me :o Maybe do them with only 1 waypoint?
*01:22:723 (2) - CTRL + R ? Plays better !

Really neat and fun diff too !

[Normal]

*00:40:928 (1,2,3,4) - Why don't you do this rhythm like the previous combo ? It's way better

[Easy]

*AR -1 - xAx Was surprised how fast it was...
Rest fine



Really good map, I enjoyed it and the more I listen to the song the more I fall in love with it xD
Good luck on rank kosiga -w- have a star~
Topic Starter
kosiga

Magicphoenix wrote:

Yo~ kosiga! >A< Hi magic >w<

[Hard]

*00:26:056 (5) - New combo this? no change
*00:49:902 (2,3,4) - Hmm these sliders don't look really beautiful for me :o Maybe do them with only 1 waypoint? ok. change it~
*01:22:723 (2) - CTRL + R ? Plays better ! change it~

Really neat and fun diff too !

[Normal]

*00:40:928 (1,2,3,4) - Why don't you do this rhythm like the previous combo ? It's way better no change ><

[Easy]

*AR -1 - xAx Was surprised how fast it was... ok :3
Rest fine

Really good map, I enjoyed it and the more I listen to the song the more I fall in love with it xD
Good luck on rank kosiga -w- have a star~
Magicphoenix~ Thanks for mod & Star☆~ :oops:
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