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Ability to ban mods in a multi lobby

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Total Posts
6
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
BakaChiChi
The host of a multiplayer lobby would be able to disable certain mods that can be used. Maybe like right-clicking a mod makes it so that other players can't use that mod.
Saltssaumure
I don't see the point in this, since you can already disable freemod so that the host enforces what mods are used.
Topic Starter
BakaChiChi
Idk

Disabling freemod gives the players 0 freedom of what mods they get to play. Banning mods would still allow the freedom to pick mods, just not the banned ones.
Anemic Witch
Just let people play how they want.
worst fl player
Have mods or don't have mods, I can see where you going with this but it's unnecessary.
charmfox

Anemic Witch wrote:

Just let people play how they want.


i agree
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