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A*Teens - Gimme! Gimme! Gimme! (Nightcore Mix)

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Total Posts
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Topic Starter
ShadowSoul
This beatmap was submitted using in-game submission on Mittwoch, 13. Juni 2012 at 05:12:05

Artist: A*Teens
Title: Gimme! Gimme! Gimme! (Nightcore Mix)
Tags: CDFA spboxer3 ABBA
BPM: 162,51
Filesize: 4881kb
Play Time: 02:51
Difficulties Available:
  1. CDFGimme! (5 stars, 495 notes)
  2. Gimme! Gimme! Gimme! (5 stars, 445 notes)
  3. Gimme! Gimme! (3,81 stars, 204 notes)
  4. Gimme! Taiko (4,94 stars, 1092 notes)
  5. Gimme! (1,69 stars, 132 notes)
Download: A*Teens - Gimme! Gimme! Gimme! (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
Special Thanks to Andrea for the mp3 <3

Gimme! (Normal) : Done
Gimme! Gimme! (Hard) : Done
Gimme! Gimme! Gimme! (Insane) : Done
Gimme! Taiko : Done by spboxer3
CDFGimme! : Done by CDFA

Last Full Submit : 11.06.12
ztrot
I will see about doing a guest as requested.
giO-
Hello there~

General

mp3 is 256kbps, so unrankable, here new 192kbps mp3 as you requested http://puu.sh/jN8T

Easy

AR-1
OD-1

Hard

AR+1 ? :)
Topic Starter
ShadowSoul

giO- wrote:

Hello there~

General

mp3 is 256kbps, so unrankable, here new 192kbps mp3 as you requested http://puu.sh/jN8T thanks <3

Easy

AR-1 ye
OD-1 ye

Insane WHAT INSANE xD

AR+1 ? :)
giO-

ShadowSoul wrote:

giO- wrote:

Hello there~

General

mp3 is 256kbps, so unrankable, here new 192kbps mp3 as you requested http://puu.sh/jN8T thanks <3

Easy

AR-1 ye
OD-1 ye

Insane WHAT INSANE xD

AR+1 ? :)

sorry xD i meant Hard
Yucali
There's not a soul out theeeeeeeeeeeeeere~
No one to hear my praaaaaaayeeeeeeeeeeer~


Ohai, here's my mod as you requested ♥

General

There's no sb, right? Delete the osb file.



Easy


00:16:499 (5) - NC

00:16:868 (1) - Remove NC

00:18:714 (5) - NC

00:26:837 (1) - How about making finish the spinner here? And add some notes after? Like...link

00:35:329 (4) - NC

01:20:003 (5) - NC?

01:22:218 (1) - Make it finish here at 01:24:064

01:47:693 (4) - NC here?



Normal

Uhm, I consider this more an Hard than a Normal...(change name?)

00:33:667 (1) - Don't you think it's a little too short as spinner? >_<

00:46:774 (1) - How about reduce this spinner and let it start at 00:47:513, and add a slider like...link?

01:35:141 - Add a note?


Hard

HP Drain rate +1

As I said in Normal, consider in changing name in Insane and Normal in Hard maybe >_<

00:26:098 (1) - Put two mini-slider with repeat instead of one?

00:26:098 (1) - Mini break?

00:43:451 (6,7) - In this part I find hard to hear the rhytm...maybe change the lenght of the slider (or maybe just the shape) and add a note here at 00:44:559 -

01:32:187 (6,7) - Same here




Hope it helped..>_< Good luck~
Topic Starter
ShadowSoul

Yucali wrote:

There's not a soul out theeeeeeeeeeeeeere~
No one to hear my praaaaaaayeeeeeeeeeeer~


Ohai, here's my mod as you requested ♥

General

There's no sb, right? Delete the osb file. SB will follow ~ So forget about this :3



Easy


00:16:499 (5) - NC Sorry i wanted the combos like i have it

00:16:868 (1) - Remove NC ^

00:18:714 (5) - NC ^

00:26:837 (1) - How about making finish the spinner here? And add some notes after? Like...link nah

00:35:329 (4) - NC Sorry i wanted the combos like i have it

01:20:003 (5) - NC? ^

01:22:218 (1) - Make it finish here at 01:22:218

01:47:693 (4) - NC here? Yes i forgot



Normal

Uhm, I consider this more an Hard than a Normal...(change name?) It isn't a hard

00:33:667 (1) - Don't you think it's a little too short as spinner? >_< No

00:46:774 (1) - How about reduce this spinner and let it start at 00:47:513, and add a slider like... link? No i like this more

01:35:141 - Add a note? Yes <3


Hard

HP Drain rate +1 Changed Drain

As I said in Normal, consider in changing name in Insane and Normal in Hard maybe >_< Nope

00:26:098 (1) - Put two mini-slider with repeat instead of one? No sorry

00:26:098 (1) - Mini break? I added 2 circles ;D

00:43:451 (6,7) - In this part I find hard to hear the rhytm...maybe change the lenght of the slider (or maybe just the shape) and add a note here at 00:44:559 - i'll think about it :3

01:32:187 (6,7) - Same here ^




Hope it helped..>_< Good luck~
Thanks for your mod <3
Yucali
Oh, and I forgot to do it, a little star ♥
[deleted user]
Edit: nvm
DoKito
General
  1. ABBA in die Tags hinzufügen. Von denen stammt das Original.
[Gimme!]
  1. 00:25:360 (1) - Lass den besser auf 00:27:575 enden.
  2. 00:29:052 (x) - Circle hinzufügen.
  3. 01:22:218 (1) - Auf 01:23:695 enden lassen.

[Gimme Gimme!]
  1. 00:25:545 (4) - Der Circle stört irgendwie. Ich würd den lieber entfernen und 'nen Reverse auf den letzten Slider machen.
  2. 00:53:789 (6) - 1 grid nach oben
  3. 01:42:525 (6) - 1 grid nach unten
  4. 02:50:459 (1) - Lass den auf 02:53:043 enden. Hast du bei der Easy ja auch gemacht.

[Gimme Gimme Gimme!]
  1. 20 Unsnapped notes hier. Einmal Timing > Resnap all notes.
  2. 02:27:291 (1) - Am besten auf 02:29:414 enden lassen.

Nette und solide Map. Nur mag ich dieses ständige Copy & Paste von größeren Parts nicht so sehr D:
Kriegst aber trotzdem 'nen Kds-Star, weil ich dich so gern hab :>
spboxer3
Taiko done~
need add tag: spboxer3
Taiko BG
ATTACH[Taiko BG[Gimme! Gimme! Gimme! (Nightcore Mix)].JPG]

Download: ATeens - Gimme! Gimme! Gimme! (Nightcore Mix) (ShadowSoul) [Gimme! Taiko].osu

Jenny
did many screenshots there - anyways, hope it helped;

@Insane~
Short list of screens to look up:


- Don't forget to adjust copypastafari! (and remap last kiaitime, 2/3 same is more than enough - mapping half of a map and then mirroring it is... meh)
BrokenArrow
There's a unsnapped note at 01:34:216 (2) - on your taiko diff, just saying :3
good luck :D
YTYuyu
mou~ i keep promising myself that i'll mod this. this time i will >.<

General:
CLEAR!

Gimme!:
00:14:284 (1) - personally, i don't like this slider mainly because it isn't symmetrical. so try this: make this symmetrical and put (2) between the slider so that it can form a blanket, or align (2) to the end of (1) to make it easier but make sure (1) is symmetrical. this
is what the blanket is supposed to look like, and i'm sure you get the 2nd suggestion
00:16:868 (1) - remove this slider and try this. this follows the instrumental accurately. you can also extend (2) to where (3) is but remove (3) if you do this to follow the long pause in instrumental.
00:18:714 (5,6,7) - maybe to make it easier replace this for a 1/1 repeat slider?
00:22:037 (3) - replace this for a 1/1 slider to follow the instrumental.
00:35:329 (4) - make this a NC because of new vocals, but keep the NC at (1) because the tone of the vocals change.
00:36:436 (1) - add a finish here? IMO it sounds better as it goes in sync with the vocals.
00:53:420 (5) - how about stacking this on (1) since players might think that this combo is a zig-zag pattern and the stacked note might surprise them.
00:55:635 (3) - players might think that this repeats once like (2) instead of twice. so i suggest that you make this repeat once and add a circle at 00:56:374. that way it'd be less confusing for the player.
01:13:357 (1) - end this till 01:16:311 because it sounds a lot better if it ends at where the vocals start.
01:26:280 (2) - how about replacing this for a 1/1 repeat slider to follow vocals accurately?
01:29:602 (3) - remove the repeat and replace it for a 2/1 slider. should be like this
01:42:155 (5) - same as 00:53:420
01:44:370 (3) - same as 00:55:635
01:57:662 (1) - the spinner-osu is covering this note which makes it hard for players to find. I suggest that you move it below the middle so that it'd be easier for beginners to see.
02:21:292 (1) - this is too far near the middle and it'd be hard for players to get to this note in time. suggest that you do the suggestion above.
02:30:153 (1) - ^
02:40:490 (2,1) - ooh uhh ik this is intentional but are you sure that players will make it in time?

Gimme! Gimme!:
hmm i'm thinking that the AR is slow for this diff, increase it by +1 or +2?
also the HP by +1. to me this looks better as the current hp seems too easy.
00:27:945 - how about adding a 1/1 slider and a circle to follow vocals?
00:33:667 (1) - i don't like this spinner here because it might surprise some players. do this instead. starting from 00:33:114 it's a 1/2 slider and a 2/1 slider to follow vocals accurately.
01:10:404 (4,5) - hmm this doesn't follow instrumental accurately. do the same thing above. i mean the screenshot.
01:13:726 (6) - a NC here because it follows the long pause in instrumental.
01:29:233 (5) - maybe try this to make it fun for players? IMO this looks fun
02:34:583 (3) - remove 1 repeat and add another 1/1 slider starting at 02:35:137 to follow the long pause.

Gimme! Gimme! Gimme!:
00:26:099 (1) - IMO this kick slider looks boring, so to challenge players either make this 1/4 sliders with 2 repeats, or a stream.
01:15:942 (7) - a NC here because it follows the drums.
01:50:278 (8) - to make it fun, replace this kick slider for 2 1/2 sliders? idk about you but i like it.
02:03:939 - ooh this break seems large compared to the hard diff. I suggest that you keep the consistency in break between the hard and insane diff and i'm talking about the last 1. it really bothers me when i play, the break seems bigger in the hardest diff compared to the hard diff. and i'm not talking about this map. there's other maps i played that had that.
02:31:814 (6) - hmm to follow the vocals, remove the repeat and add another 1/2 slider to follow "mid"

This is the best I can do. GL :D
Topic Starter
ShadowSoul

Byakugan249 wrote:

mou~ i keep promising myself that i'll mod this. this time i will >.<

General:
CLEAR!

Gimme!:
00:14:284 (1) - personally, i don't like this slider mainly because it isn't symmetrical. so try this: make this symmetrical and put (2) between the slider so that it can form a blanket, or align (2) to the end of (1) to make it easier but make sure (1) is symmetrical. this
is what the blanket is supposed to look like, and i'm sure you get the 2nd suggestion
00:16:868 (1) - remove this slider and try this. this follows the instrumental accurately. you can also extend (2) to where (3) is but remove (3) if you do this to follow the long pause in instrumental.
00:18:714 (5,6,7) - maybe to make it easier replace this for a 1/1 repeat slider?
00:22:037 (3) - replace this for a 1/1 slider to follow the instrumental.
00:35:329 (4) - make this a NC because of new vocals, but keep the NC at (1) because the tone of the vocals change.
00:36:436 (1) - add a finish here? IMO it sounds better as it goes in sync with the vocals.
00:53:420 (5) - how about stacking this on (1) since players might think that this combo is a zig-zag pattern and the stacked note might surprise them.
00:55:635 (3) - players might think that this repeats once like (2) instead of twice. so i suggest that you make this repeat once and add a circle at 00:56:374. that way it'd be less confusing for the player.
01:13:357 (1) - end this till 01:16:311 because it sounds a lot better if it ends at where the vocals start.
01:26:280 (2) - how about replacing this for a 1/1 repeat slider to follow vocals accurately?
01:29:602 (3) - remove the repeat and replace it for a 2/1 slider. should be like this
01:42:155 (5) - same as 00:53:420
01:44:370 (3) - same as 00:55:635
01:57:662 (1) - the spinner-osu is covering this note which makes it hard for players to find. I suggest that you move it below the middle so that it'd be easier for beginners to see.
02:21:292 (1) - this is too far near the middle and it'd be hard for players to get to this note in time. suggest that you do the suggestion above.
02:30:153 (1) - ^
02:40:490 (2,1) - ooh uhh ik this is intentional but are you sure that players will make it in time?

Gimme! Gimme!:
hmm i'm thinking that the AR is slow for this diff, increase it by +1 or +2?
also the HP by +1. to me this looks better as the current hp seems too easy.
00:27:945 - how about adding a 1/1 slider and a circle to follow vocals?
00:33:667 (1) - i don't like this spinner here because it might surprise some players. do this instead. starting from 00:33:114 it's a 1/2 slider and a 2/1 slider to follow vocals accurately.
01:10:404 (4,5) - hmm this doesn't follow instrumental accurately. do the same thing above. i mean the screenshot.
01:13:726 (6) - a NC here because it follows the long pause in instrumental.
01:29:233 (5) - maybe try this to make it fun for players? IMO this looks fun
02:34:583 (3) - remove 1 repeat and add another 1/1 slider starting at 02:35:137 to follow the long pause.

Gimme! Gimme! Gimme!:
00:26:099 (1) - IMO this kick slider looks boring, so to challenge players either make this 1/4 sliders with 2 repeats, or a stream.
01:15:942 (7) - a NC here because it follows the drums.
01:50:278 (8) - to make it fun, replace this kick slider for 2 1/2 sliders? idk about you but i like it.
02:03:939 - ooh this break seems large compared to the hard diff. I suggest that you keep the consistency in break between the hard and insane diff and i'm talking about the last 1. it really bothers me when i play, the break seems bigger in the hardest diff compared to the hard diff. and i'm not talking about this map. there's other maps i played that had that.
02:31:814 (6) - hmm to follow the vocals, remove the repeat and add another 1/2 slider to follow "mid"

This is the best I can do. GL :D
Fixed everything except of 1 thing c:
thanks for mod <3
riffy
yo~

General
use 1024x768 bg for more fun
bg-link
http://puu.sh/mhdQ
re-snap kiai points ><

Gimme! Gimme! Gimme!
00:26:845 (6) - new combo?
00:43:644 (7) - i suggest you to re-shape this slider
01:01:551 (8) - i really hate 2-repeat sliders. and many other players hate it, please don't use them!
01:15:581 (5) - new combo?
01:32:380 (7) - maybe re-shape?
02:22:592 (7) - new combo
02:27:300 (1) - spinner appears too suddenly
02:40:499 (8) - 2-repeat slider -_-

Gimme! Gimme!
00:33:491 (5,1) - don't cross them >< looks bad
00:36:445 (1,2,3,4,5,6) - make a star (1)-(5) and stack (6) with (7)
00:42:352 (1,2,1,2,1) - this long sliders are boring. try to reshape them
01:02:289 (4,2) - ^
01:20:750 (1,2,3) - ^
02:21:300 (1,1,1) - ^

Gimme!
00:15:769 (3,4,5,1) - try to make a star!
00:22:784 (1,2) - looks a bit random. maybe this http://puu.sh/mhgN
02:21:300 (1,2,1,2) - don't overuse this pattern looks like u r lazy

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Probably Atist is A-Teens (because A*Teens stylized)
add "A_Man After Midnight" to tags
read this
http://en.wikipedia.org/wiki/Gimme!_Gimme!_Gimme!_(A_Man_After_Midnight)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hope it will be helpfull ><
Anyway, map is good :3
Danzai_old
This is a Danzai mod, I hope this will be usefull for you. If you have any questions regarding the mod, please feel free to forum PM me, and I will see if I can help out.

General:

.mp3's kbs: Pass
Background resolution: Check
Previewtime: Check
Diff Spread: Good!
Other: Nothing.

[Gimme!]

Hmm played it, and couldn't find anything wrong. Good job.

[Gimme! Gimme!]

Found nothing wrong, yet again. Good job!

[Gimme! Gimme! Gimme!]

00:43:368 (6) - Move this to the next white tick. Sounds better than the blue one you got it on now.

00:44:567 Put a note here. Gets rid of the akward break and brings more flow into your map.

01:32:103 (6) - Move this to the next white tick. Sounds better than the blue one you got it on now.

01:33:303 Put a note here. Gets rid of the akward break and brings more flow into your map.

02:23:146 (8) - For some reason this sounds wierd to me... Try something like this instead?


Other than that, this is flawless and fun. Good job! :)
Shohei Ohtani
YEAH WOO
yanlu
It is a good map~~

nice map and song :333
I like it !

Hope it Ranked soon~ cheer up www
arikanon
noob mod >w<

[Gimme!]
00:53:428 (5) - new combo
00:53:798 (1) - remove new combo (if you follow suggestion above)
01:35:518 (2) - 1 grid right
01:42:164 (5) - new combo
00:53:428 (1) - remove new combo (if you follow suggestion above)
01:46:594 (3) - 1 grid right
01:53:979 (3) - 1 grid up
02:22:777 (2) - 1 grid left

[Gimme! Gimme!]
can't find anything *0*

[Gimme! Taiko]
i can't mod taiko :o sorry :(

[CDFGimme!]
00:42:343 (1) - remove new combo
00:42:528 (2) - new combo (if you follow suggestion above)
00:53:973 (6) - new combo
02:41:598 (10) - new combo

[Gimme! Gimme! Gimme!]
00:36:260 (4) - new combo
00:36:445 (1) - remove new combo (if you follow suggestion above)
01:20:381 (1) remove new combo
01:20:750 (3) - new combo (if you follow suggestion above)
01:27:580 (6) - move to x:152 y:64
01:27:765 (1) - move to x:112 y:160

I love nightcore, hope this get ranked soon >w< :)
Tshemmp
Gimme! Gimme! Gimme! AR 9 on CDFGimme! and I will
Give you! Give you! Give you! a star.

Yep, AR 9 fits perfectly to the song, please set it.
Nitojgrem
Gawd, after two month or so... here is finally my mod with you from my queue =w=
We fixed:
- Some stupid generel things (unsnapped IP's etc.)
- And mostly some flaws...
IRC part 1
16:49 <Nitojgrem> : o3o Kann ich mit dir'n IRC Mod machen? Der würde auf jeden Fall etwas dauern...
16:50 <ShadowSoul> : ich warte bis mein cousin kommt und haui dann ab .. kia wann erk ommt D:
16:50 <ShadowSoul> : ka *
16:50 <Nitojgrem> : owo
16:50 <Nitojgrem> : :/
16:50 <ShadowSoul> : von mir aus .
16:51 <Nitojgrem> : Okay, sag wenn du bereit bist.
16:51 <ShadowSoul> : diff ?
16:51 <Nitojgrem> : Wir fangen mit dem generellen zeug an und da musst du eh einmal in jeden diff \:D/
16:52 <ShadowSoul> : kk
16:52 <Nitojgrem> : Aber zuerst darfst du in CDFgimme und da den zweiten Timing Point entfernen :<
16:53 <ShadowSoul> : uh yo
16:53 <ShadowSoul> : xD
16:53 <Nitojgrem> : Warum auch immer der da ist... da ja eig. das Timing über die Diffs. gleich bleiben soll xD
16:53 <ShadowSoul> : die diff war vorher von ihm gemappt
16:53 <Nitojgrem> : Aso.
16:53 <ShadowSoul> : und er hat sie später bei mir als guest diff angefragt
16:54 <Nitojgrem> : Dann musst du in "Gimme! Gimme!", "Gimme! Gimme! Gimme!" und dem Taiko alle Inherited Points snappen... weil die unsnapped
16:54 <Nitojgrem> : sind (schließt die Kiai Time mit ein)
16:55 <Nitojgrem> : o.o Du musst nicht für den Diffwechsel immer raus und rein gehen xD
16:55 <ShadowSoul> : mach ich immer so :3
16:55 <Nitojgrem> : lol, ist das nicht etwas umständlich? xD
16:56 <ShadowSoul> : nah
16:56 <ShadowSoul> : esc und wida auf die diff
16:56 <ShadowSoul> : lol
16:57 <Nitojgrem> : File -> Open Diff -> Auswählen. Macht auch keinen Unterschied ...
16:57 <ShadowSoul> : siehste
16:57 <ShadowSoul> : xD
16:57 <Nitojgrem> : So, dann Gimme! ?
16:57 <ShadowSoul> : k
16:57 <Nitojgrem> : Okay.... OD+1?
16:57 <ShadowSoul> : ju.
16:58 <Nitojgrem> : Und vllt. Hitsoundvolume um ~ 10% erhöhen? Ich finde es ein bisschen leise :/
16:59 <ShadowSoul> : k
17:00 <Nitojgrem> : Warum sind auf (siehe unten) keine Claps? Damit zerstörst du dein Snaree Pattern... oder so... :<
17:00 <Nitojgrem> : 00:16:877 (1) -
17:00 <Nitojgrem> : 00:17:246 (2) - Ende
17:00 <Nitojgrem> : 00:19:092 (6) - Emde
17:00 <ShadowSoul> : das hab ich mich eben auch gefragt
17:00 <ShadowSoul> : lol
17:01 <ShadowSoul> : 00:19:092 (6) - afang nich ende
17:01 <ShadowSoul> : anfang*
17:01 <Nitojgrem> : Oh ja... >-<
17:01 <ShadowSoul> : anyway fixed
17:02 <Nitojgrem> : So... jetzt fängt der planlose Teil an xD
17:03 <Nitojgrem> : 00:35:337 (1) - Das sieht komisch aus, wenn das alleine als Combo steht.
17:03 <ShadowSoul> : osuplayers idee ._.
17:03 <ShadowSoul> : ich lass es ~
17:04 <Nitojgrem> : okay, ich kann es zumindest nachvollziehen... gefallen tut es mir trotzdem nicht xD
17:04 <ShadowSoul> : ich hab die combos nach den lyrics gesetzt
17:04 <ShadowSoul> : und da da wieder was neues anfängt
17:04 <ShadowSoul> : isses nur logisch. :o
17:06 <Nitojgrem> : 01:17:796 (1,5) - Dir ist bewusst, dass die 5 nicht auf der selben Höhe wie die 1 ist und dadurch keine 100%ige Symmetrie in der
17:06 <Nitojgrem> : Combo ist?
17:07 <Nitojgrem> : Also, ist das Absicht? D:
17:07 <ShadowSoul> : nope versetzt xD
17:08 <Nitojgrem> : okay... dadurch, dass du C&P nutzt, hätte ich da nunmal symmetrie erwartet :<
17:08 <ShadowSoul> : yes
17:08 <ShadowSoul> : ich hab aber inzwischen aufgehört soviel cp zu nutzen xD
17:08 <ShadowSoul> : aber ich lass die map mal so .. passt schon
17:09 <Nitojgrem> : Ich sag ja nix dagegen, nur weil du es eben genutz hast...
17:09 <ShadowSoul> : jo weiter o:
17:09 <ShadowSoul> : xD
17:09 <ShadowSoul> : wie gesgat mein cousin kommt bald x:
17:10 <ShadowSoul> : er is jz da.. xD
17:10 <ShadowSoul> : lass die diff noch fertigmachn ._.
17:10 <ShadowSoul> : magst den rest posten ? \:D/
17:10 <Nitojgrem> : 01:44:379 (3) - Ende Clap vergessen :<
17:11 <ShadowSoul> : true
17:11 <ShadowSoul> : fixed
17:12 <Nitojgrem> : 01:51:763 (1) - Finish oder Whistle?
17:12 <ShadowSoul> : finish
17:13 <Nitojgrem> : Jah... und für Gimme! War's das. Bei nem Easy gibt's nie viel zu sagen ._.
17:13 <Nitojgrem> : Dann geh mal und hab Spaß^^
17:13 <Nitojgrem> : Ich werd dich wegen den anderen dreien noch anschreiben :D
17:14 <Nitojgrem> : zwei*
17:15 <ShadowSoul> : nah cdf kannste mir auch im irc modden
17:15 <ShadowSoul> : cdfa is immoment n bissl lazy
17:15 <ShadowSoul> : xD
17:15 <Nitojgrem> : Aso, okay :)
17:15 <ShadowSoul> : naja gut cya :3
17:15 <Nitojgrem> : cya :3
IRC part 2
14:05 <ShadowSoul> : A*Teens - Gimme! Gimme! Gimme! (Nightcore Mix) has been revived from eternal slumber. ;3
14:05 <Nitojgrem> : Yey \:3/ ... heißt das, dass du jetzt sogar Zeit dafür hast? :>
14:06 <ShadowSoul> : uhm warte eben xD
14:06 <ShadowSoul> : ich schau mal ;P
14:07 <Nitojgrem> : Dann kann vllt. endlich mal meine Queue wieder aufmachen e.e
14:08 <Nitojgrem> : Gott hab ich lange kein Standard mehr gemoddet ._.
14:11 <ShadowSoul> : mach halt solang ich zeit hab xD
14:11 <ShadowSoul> : aber lass dir nich wieder jahre zeit.
14:14 <Nitojgrem> : はい はい
14:14 <Nitojgrem> : Dann mal los mit Gimme! Gimme!^^
14:15 <ShadowSoul> : kk
14:18 <Nitojgrem> : 00:32:014 (2) - :< Nicht symetrisch
14:19 <ShadowSoul> : fixed
14:19 <Nitojgrem> : Sowas seh ich >: .... Symetrie, die nicht symetrisch ist, entgeht mir net :p ... aber wenigstens hast du Strg+r genutzt... hab schon
14:19 <Nitojgrem> : genug Maps gesehen... die das anders versucht haben >.>
14:20 <ShadowSoul> : ;P
14:24 <Nitojgrem> : 01:11:520 (1,2) - D:
14:25 <ShadowSoul> : woops
14:26 <Nitojgrem> : 01:21:488 (2) - Ist es Absicht, dass dieser Slider nicht parallell zu 1 und 3 ist?
14:27 <ShadowSoul> : jup
14:27 <ShadowSoul> : sieht meiner meinung nach besser aus
14:27 <Nitojgrem> : 'kay 01:23:704 (1,2) - ... T_T Nicht symetrisch
14:30 <ShadowSoul> : jo
14:31 <Nitojgrem> : 01:36:626 - Circle?
14:31 <ShadowSoul> : k
14:33 <Nitojgrem> : Mir fällt auf 01:35:149 (2) - Hast'n Clap vergessen (oder es ist Absicht) + auf die neue Note müsste auch'n Clap...
14:33 <ShadowSoul> : true
14:33 <Nitojgrem> : 01:29:242 (5,1,2) - ... ... ...
14:33 <ShadowSoul> : ups xD
14:34 <Nitojgrem> : fu, ich meinte eig. 01:45:856 (1,2) - xD
14:35 <Nitojgrem> : Die 5 war keine Absicht xD
14:40 <Nitojgrem> : ok, Gimme! Gimme! ist fertig... brb, Kuchen holen o3o
14:45 <Nitojgrem> : so, re
14:46 <Nitojgrem> : Zuerst Gimme!³ oder CDFA's?
14:46 <ShadowSoul> : warte..
14:55 <Nitojgrem> : ~-~
15:07 <Nitojgrem> : Soll ich jetzt schließen, dass du wieder da bist?
15:07 <ShadowSoul> : mach halt ersma meine diff
15:10 <Nitojgrem> : Okay... zuerst einmal OD+ 2~3 ... 5 ist ein wenig niedrig :o ...
15:11 <ShadowSoul> : oh lol
15:12 <Nitojgrem> : Und als Vorschlag, aber das ist dir überlassen... Ar+1?
15:12 <ShadowSoul> : nö o:
15:12 <ShadowSoul> : CDFA's diff hat 9 da passts besser ;P
15:13 <Nitojgrem> : 'kay^^
15:15 <Nitojgrem> : 00:28:322 (3) - Finish?
15:15 <ShadowSoul> : k
15:17 <Nitojgrem> : 00:39:583 (3,4,5) - Hmm... vllt. 3 und 5 mit dem gleichen Winkel mache und 4 wagerecht? :|
15:19 <ShadowSoul> : changed ;o
15:19 <Nitojgrem> : 00:43:644 (7) - Was für ein Slider xD
15:19 <ShadowSoul> : epic ich weiss.
15:20 <Nitojgrem> : Wie man immer auf solche Formen kommt xD
15:21 <Nitojgrem> : 00:57:121 (1,2,3) - ähnlich wie bei der 3,4,5 oben
15:22 <ShadowSoul> : ne lass ich so xD
15:22 <Nitojgrem> : k
15:23 <Nitojgrem> : 01:13:550 (5,6,7) - Absicht, das das Spacing zwischen 6 und 7 auf einmal zunimmt? :o
15:24 <Nitojgrem> : Du machst das zwar öfters, aber ich glaube sonst nicht so groß... kann mich auch irren...
15:24 <ShadowSoul> : 6 is versetzt .
15:24 <ShadowSoul> : sry
15:25 <Nitojgrem> : np... 01:32:380 (7) - ... schon wieder xD
15:26 <Nitojgrem> : 01:35:334 (5) - ... also bitte, keine schlampige Arbeit hier D:
15:26 <ShadowSoul> : jaja
15:28 <Nitojgrem> : ok, das wars ._.
15:30 <Nitojgrem> : So... soll ich jetzt mit dir oder mit CDFA den letzten Diff machen?
15:30 <ShadowSoul> : mach halt so .
15:31 <Nitojgrem> : Oh warte, nein... ich hab grad bemerkt... bei Gimme!³... war erst bei der Pause xD >_>
15:31 <ShadowSoul> : xD
15:31 <Nitojgrem> : 02:22:315 (6) - ... Absicht, dass es auf dem blauen Tick ist? Hört sich merkwürdig an D:
15:34 <Nitojgrem> : :o?
15:35 <Nitojgrem> : Noch da? xD ... egal, schonmal das nächste: 02:36:068 (1,2,3) - ... hier hast du sie so angeordnet D; mit 00:57:121 (1,2,3) - wolltest
15:35 <Nitojgrem> : du es ja net machen ._.
15:37 <Nitojgrem> : D:
15:41 <ShadowSoul> : muss mal grad afk ..
15:41 <ShadowSoul> : mom nervt
15:41 <Nitojgrem> : jo, k
16:07 <ShadowSoul> : sorry xD
16:07 <ShadowSoul> : sperrmüll un so
16:07 <ShadowSoul> : neues zimmer so halb
16:07 <ShadowSoul> : xD
16:08 <Nitojgrem> : Jo, kein Ding^^
16:08 <ShadowSoul> : das ding is
16:08 <ShadowSoul> : es muss ja nicht unbedingt alles gleich aussehen
16:08 <Nitojgrem> : Stimmd...
16:08 <ShadowSoul> : ich hab schon genug copy paste
16:08 <ShadowSoul> : brauch ich das nich auch noch
16:08 <Nitojgrem> : xD
16:09 <Nitojgrem> : Aber gerade wenn du es wirklich nutzt (und das hast du T-T ..,) sollte es eig. gleich aussehen :p
16:09 <Nitojgrem> : und was ist mit 02:22:315 (6) - gewesen? (um 15:31)
16:11 <ShadowSoul> : ch hab stellen noch einzeln bearbeitet ;)
16:11 <ShadowSoul> : achso habs geändertz
16:11 <Nitojgrem> : okay :D
16:11 <ShadowSoul> : hab jetzt 6,7
16:11 <ShadowSoul> : auf red
16:11 <ShadowSoul> : xD
16:12 <Nitojgrem> : okay, jetzt ist Gimme!³ aber abgehakt xD
16:13 <Nitojgrem> : Dann darf jetzt CDFA's Diff dran glauben /o/
16:14 <Nitojgrem> : omg, er hat auch die OD UND HP Drain so niedrig, aber ne AR von 9... passt! :okayface: ...
16:15 <ShadowSoul> : ar 9 hab ich erhöht
16:15 <ShadowSoul> : xd
16:15 <Nitojgrem> : LOL
16:15 <Nitojgrem> : Warte, auf was stand es vorher?
16:16 <ShadowSoul> : 7 glaub ich xD
16:16 <ShadowSoul> : ne 8
16:17 <Nitojgrem> : 00:26:098 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - urgh...
16:18 <ShadowSoul> : darüber red ich nachher eh mit ihm
16:18 <Nitojgrem> : :D
16:19 <Nitojgrem> : 00:48:343 (2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9) - URGH....
16:21 <Nitojgrem> : 00:55:266 (10) - NC? :/ Die Combo kommt mir auf jeden Fall zu lang vor...
16:38 <ShadowSoul> : changed
16:40 <Nitojgrem> : 01:22:218 (1,2,3,4,5,6,7,8,9,10,11,12,14,15,16) - Noch einer D:
16:41 <Nitojgrem> : 01:32:740 (1,2,3,4,5) - Das klingt schrecklich D:... okay, vor allem die 1 :/
16:45 <Nitojgrem> : 01:36:986 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9) - ERNSTHAFT... Deathstream ok, aber so viele... das geht net >_
16:45 <Nitojgrem> : 01:44:555 (4,5,6) - Das... sieht merkwürdig aus...
16:46 <Nitojgrem> : 02:22:953 (1,2,3,4,5) - Das gleiche wie um 16:41
16:46 <Nitojgrem> : 02:25:906 (1,2,3,4,5) - ^
16:47 <Nitojgrem> : 02:26:737 (4,5,1,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9) - Hab ich schon erwähnt, das er mit diesen Streams
16:47 <Nitojgrem> : übertreibt? D:
16:48 <Nitojgrem> : Rest: ok... Dann verarbeite mal die Masse an Informationen :P
16:53 <ShadowSoul> : zu dem deathstream
16:53 <ShadowSoul> : alter das sind 160bpm
16:53 <ShadowSoul> : calm down
16:53 <ShadowSoul> : und ich muss sagen bis auf den ersten
16:53 <ShadowSoul> : mag ich die streams
16:53 <Nitojgrem> : Ja, aber man kann es definitiv übertreiben.
16:53 <Nitojgrem> : Lass es ruhig so, aber wenn die MATs/BATs was sagen... naja, ist deine Sache :p^^
16:57 <ShadowSoul> : ich hab die komisch anhörenden dinger gechanged
16:57 <ShadowSoul> : xD
16:57 <Nitojgrem> : Danke, der erste Circle klangimmer so merkwürdig oO
16:57 <ShadowSoul> : alle 5
16:58 <ShadowSoul> : war das alles ? o:
16:58 <Nitojgrem> : Sag, wenn du mit allem fertig bist... dann kann ich endlich in den Thread posten ;3 und ja, war es
16:58 <ShadowSoul> : k..
17:00 <ShadowSoul> : updated
Lissette
hihi~

[CDFGimme!]
I didn't like the normal whistles
02:36:059 (1,2,3) - 02:47:874 (1,2,3) - Compared to the other chorus, you decreased the distance here, why? should be more difficult since is the end, or at least the same, imo.

[Gimme! Gimme! Gimme!]
00:53:428 (7) - This note feels awkward, doesn't fit, remove it or do something else here.
01:01:551 (8) - move this so the next notes are farther because it seems like is at 1/2 beat so player will hit early, for example http://puu.sh/xQP4
01:00:628 (5,6) - separate a bit more these two, I know this is a jump, but visually looks like a wrong spacing, try this....http://puu.sh/xQQJ
01:15:581 (1,2,3) - make the distance the same between these notes, you only have to move 2 till is the same, keeping the jump ofc
01:19:642 (4) - move this one too, 'till the distance between the start of this slider, the start of this one 01:19:273 (3) - and this note 01:20:196 (5) - are the same, how it is looks like a wrong spacing
01:20:750 (3,4,5) - if i were you would do the same here :p
01:27:580 (6) - fix wrong spacing
01:42:164 (7) - same as 00:53:428 (7) -
01:49:363 (5,6) - same as 01:00:628 (5,6) -
02:21:300 (1,2,3,4,5,6,7) - would be nice if you follow the vocals in this combo, looks overmapped
02:39:576 (5,6) - same as 01:00:628 (5,6) -

[Gimme!]
01:28:134 (1) - place a bit farther is confusing, looks like it nearer

Gimme gimme gimme~~ *sings* I like this song XD
Shohei Ohtani
S:DKJFGKLSDFJKLJSDKLJ THIS MAP HAS MODS AGAIN.

I'll look at it in a bit
Shohei Ohtani
Lissette
Re-check~

[Timing]
Offset: 1001 to make it in the downbeat (resnap all just in case) to all diff

[General]
Enable letterbox during breaks?

[Gimme! Gimme!]
re-insert breaktime

[Gimme!]
re-insert breaktimes

Also, move to pending baka >.>
Topic Starter
ShadowSoul

Lissette wrote:

Re-check~

[Timing]
Offset: 1001 to make it in the downbeat (resnap all just in case) to all diff Fixed

[General]
Enable letterbox during breaks? Whoops xD

[Gimme! Gimme!]
re-insert breaktime Ye

[Gimme!]
re-insert breaktimes Ye

Also, move to pending baka >.> Oh My God ..
Shohei Ohtani
YEEEEEEAAAAAAAHHHHHHH
Lissette
Re-re-check >.>

[CDFGimme!]
00:14:284 - delete extra offset you have there (re-snap all notes and kiai times if is necessary)

[Gimme! Gimme! Gimme!]
snap kiai time

[Gimme! Taiko]
snap kiai time

[Gimme! Gimme!]
snap kiai time
Shohei Ohtani
GO GO GO >33<~
Lissette
Ok~ Bubble~
Shohei Ohtani
:DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD
Laharl
Yay! =D
Yuukari-Banteki
[Gimme!]
looks good

[Gimme! Gimme!]
01:36:625 (4) - line this up with 3

[Taiko]
looks good

[Gimme! Gimme! Gimme!]
01:02:659 (3) - spacing

[CDFA]
looks good
SapphireGhost
[CDFGimme!]
01:46:225 (2) - This slider goes slightly offscreen.

That is all.
Topic Starter
ShadowSoul

SapphireGhost wrote:

[CDFGimme!]
01:46:225 (2) - This slider goes slightly offscreen.

That is all.
Fixed it
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