Use source "The Frozen Tears of Angels". It's better really.
Good beatmap and song, yeah~
01:52:746 (6) This circle is touching the HP-BarAIBat wrote:
A LOT OF UNSNAPPED CIRCLES AND SLIDERS
Unsnapped Green Lines
SliderMultiplier:2.00000000596047After that, press CTRL+S in Notepad and update diff in editor with CTRL+L
TicClick wrote:
First of all, open your diff in Notepad and change slider velocity to 2 manually:SliderMultiplier:2.00000000596047After that, press CTRL+S in Notepad and update diff in editor with CTRL+Lmade it symmetrical. >Trying to find a better option.
- Remove mr kyee from tags because a) you are uploader so you don't need your own name in tags and b) osu! search works with words that 3+ letters long
- 01:09:158 (1) - I hear five notes here, not three. What if you use 1/4 repeating slider instead? accepted.
- 01:23:629 (1) - consider adding t2o repeats here, because just a single 1/4 slider plays not really good in stream I like it that way
- 02:08:806 (1) - starting from this moment, you put claps on 1st and 3rd ticks instead of 2nd and 4th. I advice you to use previous placement of claps to keep the rhythm constantthis change was done intentionally and i think it fits in there:s
- 02:20:100 (1) - add finish here and somewhere else, where it appears in musicthanks done.
- 02:44:804 (1) - I recommend you to map through it (even something slow, I don't know) and start spinner from 02:47:627 according to vocals hmmmm.... you're right,but i also think it's okay this way. I'll try something out ;D
- 03:21:686 (1) - you don't need new combo here yes.
- 03:22:392 (1) - ^ yes.
- 03:45:339 (2) - I don't really like its shape accepted.
- 03:54:692 (1) - what I said about spinner before
- 04:16:061 (3) - it comes after slow sliders, and I don't see any warning about its speed changed slider vel.
- 04:21:061 (1,2,3,4,5,6,7,8,9,1) - bad decision. Guitar sound is more quiet there compared to previous and next parts, so I would put some usual notes / sliders here instead of these triplets gonna keep them
- 04:30:736 (2) - it's overlapped by HP bar a little done.
- 04:31:870 (1,2,3,4,5) - slider sounds as incomplete "triplet" and this mini-stream starts from blue tick no.
- 06:00:274 (5) - are you bored or what? Also, it's unsymmetrical
Also, check snapping of green lines. Some inherited offsets are supposed to be at the same where the red ones are, but these green lines are off by few ms.
I don't really like it because of combo colours and stream spam, sorry. Not in my taste
BonkuraChan wrote:
Aight, here are some things that I would change:Not quite much , but still something.
- 01:09:158 - 01:10:570 (1, 2, 3, 4, 5) Maybe this way?want to keep it this way, since its the slow part.
- 02:37:392 (3) Since every single slider in this map is angular, you should make this slider angular as well.haven't noticed wtf.....
- In your Kiai's: For instance at 03:33:339 (1, 2) Maybe replace some of these with these ~ i love this sliders, no cance i change them
Good Luck ~
Jebok wrote:
General
Make a sign before the game starts telling players to skip, as the entrance is long..? Like in THIS map.
Glory
01:07:393 (2) - 5 grids to the right? done.
01:18:423 - No new combo changed
01:18:687 - New combo okay
01:42:687 (4) - 1 grid up. I would also ctrl+r but that's up to you grid playcing was okay. Ctrl+r'd this
02:31:392 (3,4) - Those two notes aren't spaced too nicely. I think it would be better if you'd put 1,2,3 as a isosceles triangle, so the lengths from 1 to 3 are the same as from 2 to 3. And then place (4) so that 1 to 4 side length is the same as 2 to 4 side length. It seems a bit off currently, especially the (4). yes.
03:04:568 - New combo here no
03:15:686 - New combo no
03:16:392 - No new combo no
05:09:281 (7) - Place it somewhere nicer, like to the right of (6)? wtf it moved by itself, it was on the right....
05:13:635 (11) - 1 grid up okay
05:40:862 (3) - Is this even grid snapped..? Place it on the same x and y as (2) at 05:39:980. changed