I know that this is a thing that some other rhythm games do but adding a short delay to allow the player to be ready after pausing in an awkward spot. It's happened to me a lot where I have needed to pause and then when I unpause, I usually end up failing. I feel adding a short delay where the music plays 2 or 3 seconds before the hit circles come up when you paused the map. Idk would probably need a bit of tweaking within the timeline of the map. I will try to get an example of this. Might help other players too. Just a thought.