The kudosu system is very much outdated and many can agree, so I rewrote how the system can work.
The Problem
For many years, mappers have agreed that currently, kudosu are pretty much useless and mean nothing. The current kudosu system in place is outdated, and with the combination or modding v1 and v2 in place, the amount of kudosu a modder has if very misleading. The current system quantifies how many mods a use wrote, rather then actually tracking the quality of each mod. Especially because with v1 mods, you can only obtain 1 kudosu per map, while you can obtain many with v2 mods.
After being inspired by the responses regarding the current system in place by this tweet by Gabe I decided to rethink how kudosu can be modernized to help in today’s modding scene.
Kudosu v2
My idea is to basically remeasure kudosu obtained as a ratio, defined by:
Kudosu obtained from the mapper / 1
Only upvotes from the mapper are count for a kudosu because they ultimately determine if the mod was helpful (everybody can still upvote a post though). BNs and QAT reserve the right to give/deny kudosu where needed (similar to the old system). The raito can be displayed as a value in between 0 and 1 on the users page, with 1.00 being perfect (mappers awarded kd to every mod) or 0 (no kd on any mod). To allow this number to fluctuate, the ratio will track the last 500 individual mods written by the user.
Ex: 430 / 500 kudosu obtained per last 500 mods by the mapper = Kudosu ratio = 0.86
Other community members should still be able to upvote mods written by users if they are agreeable or significantly important to the map. To give these significant mods more attention, we can integrate the ability to sort by upvotes earned in modding v2, so that way these posts gets more traction from other modders and attention in the ranking process. Maybe we can even think of a way to reward such posts.
Tracking kudosu in such a way could also aid in applications to the bng, and possibly the Kudosu Police (see next paragraph).
Downfalls and Solutions
One current problem with v2 however is that it is abusable in the way you can technically be awarded an infinite of kudosu per map. To solve this, we can allow only 5 kudosu per user to be obtained for every 30 seconds of drain time. This would also encourage mappers to mod 10+ minute maps and such. Additionally, to prevent collusion between mappers and modders, we can have the QAH review mods through ranked map threads to check for any possible abuse.
Ex: If a KP member spots shortcoming mods (one word mods, inelaborate suggestions, etc.) that were mindlessly upvoted by a mapper, the kudosu for those mods can be nullified.
Also, this system also relies on mappers rightfully awarding kudosu to a mod that were helpful, and not if they were unhelpful, so mappers would need to obtain the mindset to upvote all helpful mods, whether they are applied to the map or not, and not to upvote simpler mods. This can possibly be solved by promoting some sort of guide of how to use Kudosu v2 if the system is actually implemented.
Leaderboards
This is another thing that will be affected by the change, and I think it would be rewarding to keep the current leaderboards right now to give modders something to strive, encouraging modding activity. However, a new leaderboard should also be put in place to also track users with the highest modding ratio , obviously. So we would have a Kudosu v1 and Kudosu v2 leaderboard. This leaderboard will also be more dynamic because of the ratio’s ability to decrease in value.
That’s pretty much the jist of it
TL;DR: Track kudosu as a ratio of kd awarded from the mapper but still promote upvotes from other users. Can be used to signify quality of one’s mods rather than quantity. Get a more active team going to enforce rightful kd awards.
The Problem
For many years, mappers have agreed that currently, kudosu are pretty much useless and mean nothing. The current kudosu system in place is outdated, and with the combination or modding v1 and v2 in place, the amount of kudosu a modder has if very misleading. The current system quantifies how many mods a use wrote, rather then actually tracking the quality of each mod. Especially because with v1 mods, you can only obtain 1 kudosu per map, while you can obtain many with v2 mods.
After being inspired by the responses regarding the current system in place by this tweet by Gabe I decided to rethink how kudosu can be modernized to help in today’s modding scene.
Kudosu v2
My idea is to basically remeasure kudosu obtained as a ratio, defined by:
Only upvotes from the mapper are count for a kudosu because they ultimately determine if the mod was helpful (everybody can still upvote a post though). BNs and QAT reserve the right to give/deny kudosu where needed (similar to the old system). The raito can be displayed as a value in between 0 and 1 on the users page, with 1.00 being perfect (mappers awarded kd to every mod) or 0 (no kd on any mod). To allow this number to fluctuate, the ratio will track the last 500 individual mods written by the user.
Ex: 430 / 500 kudosu obtained per last 500 mods by the mapper = Kudosu ratio = 0.86
Other community members should still be able to upvote mods written by users if they are agreeable or significantly important to the map. To give these significant mods more attention, we can integrate the ability to sort by upvotes earned in modding v2, so that way these posts gets more traction from other modders and attention in the ranking process. Maybe we can even think of a way to reward such posts.
Tracking kudosu in such a way could also aid in applications to the bng, and possibly the Kudosu Police (see next paragraph).
Downfalls and Solutions
One current problem with v2 however is that it is abusable in the way you can technically be awarded an infinite of kudosu per map. To solve this, we can allow only 5 kudosu per user to be obtained for every 30 seconds of drain time. This would also encourage mappers to mod 10+ minute maps and such. Additionally, to prevent collusion between mappers and modders, we can have the QAH review mods through ranked map threads to check for any possible abuse.
Ex: If a KP member spots shortcoming mods (one word mods, inelaborate suggestions, etc.) that were mindlessly upvoted by a mapper, the kudosu for those mods can be nullified.
Also, this system also relies on mappers rightfully awarding kudosu to a mod that were helpful, and not if they were unhelpful, so mappers would need to obtain the mindset to upvote all helpful mods, whether they are applied to the map or not, and not to upvote simpler mods. This can possibly be solved by promoting some sort of guide of how to use Kudosu v2 if the system is actually implemented.
Leaderboards
This is another thing that will be affected by the change, and I think it would be rewarding to keep the current leaderboards right now to give modders something to strive, encouraging modding activity. However, a new leaderboard should also be put in place to also track users with the highest modding ratio , obviously. So we would have a Kudosu v1 and Kudosu v2 leaderboard. This leaderboard will also be more dynamic because of the ratio’s ability to decrease in value.
That’s pretty much the jist of it
TL;DR: Track kudosu as a ratio of kd awarded from the mapper but still promote upvotes from other users. Can be used to signify quality of one’s mods rather than quantity. Get a more active team going to enforce rightful kd awards.