So, with some sort of plan in mind...
unvote
unvote
Very true. Yeah, if we lynch a jester we lose. Either way you can weed out the jesters, and if you do turn out to be mafia after all then we can just kill you later. You are a good choice to keep alive right now. Hence my unvote.Salvage wrote:
You'll have to take the risk of playing with a mafia rolecop then who would have the same need as you to not lynch Jesters
i'm not Mafia anyways but i'm just seeing it from your perspective, it gives town more pros than cons in either way
If a jester wins then it wouldn't be a true town win.pieguy1372 wrote:
What's so bad about having a shared win anyway
roleclaim: jesterRantai wrote:
Rolecop
ROLE
Yes.
I agree. Now that we know there are at least two Role Cops, you two can shorten the list of jesters at a pace that's actually useful.Salvage wrote:
i still think No-Lynch is the best option i don't want to lynch jester at all
There are most likely roles that can kill at night other than Mafia due to the large size of this game. I really just want to see who gets killed this night, though, to get a better gauge as to what's going on here because there's not too much to go on right now and I really don't want to hit a jester.Rantai wrote:
Pointless.
I bet there is something preventing us from no lynching all day everyday.
Oh, we have like a week to decide our final D1 vote. If somebody does seem suspicious - which is very likely - then I will change my vote. I'll stick with No-Lynch until that happens, though.Rantai wrote:
Ok time for a nap. Do the right thing and vote someone.
That'd be stupid. We do need to lynch mafia, and only need one day to get a rough idea of how many killers there are and for the role cops to start doing their jobs.Sync wrote:
let's just no-lynch the entire game