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PILI Music Team - Hu Lei Po Meng [Taiko|Osu]

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Topic Starter
-__

Hitomi May wrote:

Hello
Sorry for waiting please(

[Easy]

01:33:420 (1) - mhm.. Looks not very pretty
01:35:110 (1) - ^
02:39:334 (4) - and this too(

[Normal]

00:57:925 (6) - nc?

[Hard]

02:20:334 (3) - finish? At the end
02:44:616 (6,1) - can you place it closer.. Silly jump

Nice map!
Good luck!)
All fixed~
Thanks for the mod and star~ :D
P.S. I'm a fan of SH too~
wmfchris
when I download the map I only get 2 diff so full submit the map again

- AImod indicated that [Hard] 01:19:493 (5) - and 02:01:743 (4) - has unsnapped slider end.
- Suggested to tag samiljul (old ID name) and mapper_31 as well because the string "31" can't be searched
- you must map 80% of the map otherwise you have to cut the mp3 shorter

Taiko mod as requested

[Taiko]
01:22:230 - the music goes into a lower tone so ddd or dkd is preferred
01:49:898 - the 3/4 and 4/4 tick is muted in the music so consider kdk or kdkdd

Taiko diff is nicely done. In contrast timing is a big trobule that need to be fixed. It seems that the current offset is a bit early, and the inherited line at the middle is not so correct like this http://osu.ppy.sh/ss/311919 in which I suppose it should be in equal spreading.

Seriously you need to find some timing experts there orz
Urlangce
Silent Hill装上后就不敢玩。。心里压力甚大。。。
电影倒是看完了。 :cry:
Hsiao-Chai
望楼上、跟我一样水啊
咳咳,占楼请假,燕子也知道我现在是個什么情况,所以请假到5月18号再回来做Timing>.<
(你敢再懒一点嘛

SPOILER
所以燕子如果点我签名里挂的T5的话,可以拿到截止上个礼拜的beta版
虽然不急着要、这样的话也说过了,但是仍不可知的下一个前来的modder如果闲的淡疼能check一下timing、发现不到latest的问题的话,我会觉得很可惜的说

总之还是由燕子定夺吧,我倒时差特别慢 :(
我才不会告诉前辈新的timing对于滑条简直是一场灾难╮(╯▽╰)╭

附少儿不宜物一份
Edit:啊对了,42722前面要我也timing掉麽?(这样就可以不剪了的说,但纯散板副歌这种存在,嘛,你明白的
Topic Starter
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wmfchris wrote:

when I download the map I only get 2 diff so full submit the map again 已重新上傳

- AImod indicated that [Hard] 01:19:493 (5) - and 02:01:743 (4) - has unsnapped slider end.
這個問題之前就有modder提過,老實說我不太明白,因為我自己開AIMod是沒有顯示unsnapped notes的,而且modder說這個必須要用代碼才能改,如果可以的話能告知如何解決這一問題嗎?麻煩你了!~
- Suggested to tag samiljul (old ID name) and mapper_31 as well because the string "31" can't be searched 已添加tags
- you must map 80% of the map otherwise you have to cut the mp3 shorter
如果是前奏的話我看ranking rules里有寫“此項規則不包含前奏,因此只有你的map結束後的mp3長度超過總長20%時你才必須修剪”

Seriously you need to find some timing experts there orz 我們也一直在努力改善timing,會適時尋求幫助的
多謝mod!!~~ :)
Topic Starter
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Urlangce wrote:

Silent Hill装上后就不敢玩。。心里压力甚大。。。
电影倒是看完了。 :cry:
游戏很好玩!!电影没有游戏有内涵 :D
Urlangce

yanguoke wrote:

游戏很好玩!!电影没有游戏有内涵 :D
虽说我也比较喜欢里面怪物的造型什么的,对这款游戏也不算讨厌。。。
但是自己又觉得大白天的玩没感觉,非要到半夜三更的一个人玩。结果玩的时候心里扑通扑通的跳。。。稍有动静就不敢动了。
根本玩不下去。。。。。。
:cry:
Topic Starter
-__

Urlangce wrote:

yanguoke wrote:

游戏很好玩!!电影没有游戏有内涵 :D
虽说我也比较喜欢里面怪物的造型什么的,对这款游戏也不算讨厌。。。
但是自己又觉得大白天的玩没感觉,非要到半夜三更的一个人玩。结果玩的时候心里扑通扑通的跳。。。稍有动静就不敢动了。
根本玩不下去。。。。。。
:cry:
其实我也是 :? 不过一般都是被突然冲出来的怪或者声音啥的吓一跳之后,过会儿就好了,然后继续战战兢兢地探险 8-)
Hsiao-Chai

yanguoke wrote:

Urlangce wrote:

Silent Hill装上后就不敢玩。。心里压力甚大。。。
电影倒是看完了。 :cry:
游戏很好玩!!电影没有游戏有内涵 :D
你们在说寂静岭嘛? (那个真的不是CS一样biubiubiu的游戏麽(闭嘴你個水货
Megurine Luka
Skins done.

http://puu.sh/vUko

需要说明几点:

1. 提供了两个hitcircle套装。默认的那套是我推荐的,比较符合我简洁标准的,另一套是你在帖子里要求的O.O,如果你还是想用那一套的话,删了默认套然后重命名,把hitcircle1.png和hitcircleoverlay1.png文件名里的1去掉

如果用了默认套:所有osu文件记事本打开后,[Color]这一栏最下面加

SliderBorder: 255, 255, 255

如果用了另一套,则

SliderBorder: 0, 0, 0

2. 没有做spinner,因为没有足够大的素材图OTL。

3. Combo Burst用了Q版那张,因为CB的素材要求是半身或等身人物,人物上没有多余的字/图案,其他素材都不能用作CB所以用了Q版那张

4. warning有两个,默认的是箭头样的,如果要画框样的就用另一个。记得删掉一个。

应该没了OTL
Topic Starter
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Hsiao-Chai wrote:

电影倒是看完了。 :cry:
游戏很好玩!!电影没有游戏有内涵 :D[/quote]
你们在说寂静岭嘛? (那个真的不是CS一样biubiubiu的游戏麽(闭嘴你個水货[/quote]

神隐已久的货终于被炸出来了 寂静岭战斗是浮云,剧情和解迷才是重点。有几代打怪越多还越容易出坏结局 :roll:
Topic Starter
-__

Megurine Luka wrote:

Skins done.
:) 谢谢Luka桑~真的是很漂亮的皮肤,跟我设想的几乎是一样效果^ ^
听从建议用了太极的那套hitcircle,感觉简约清爽一些,我预先选的那个倒有种密集恐惧症的感觉,汗啊
再次感谢,辛苦了!~
Hsiao-Chai

yanguoke wrote:

Hsiao-Chai wrote:

你们在说寂静岭嘛? (那个真的不是CS一样biubiubiu的游戏麽(闭嘴你個水货
神隐已久的货终于被炸出来了 寂静岭战斗是浮云,剧情和解迷才是重点。有几代打怪越多还越容易出坏结局 :roll:
这几天燕子不在,我果断另找到新的可供沉迷的网络游戏了先按下不表

SPOILER
/me slaps yanguoke
神隐的比我请假的时间还长(摔
我时差都倒过来了(茶(我就当你是在讨论skin去了原谅你好了
嗯,今天处于吃了火药桶的状态,燕子麦打 :roll:

燕子日安。
某钗已经返回+8区了并且时差都倒完了,不过上线lag比较大,会考虑线下修timing,(另T5.1已经基本符合节奏的起伏/以及或许rankable的标准?
对照各个难度的效果是、仍旧处于过于呆板的状态,所以还在操作的说;
那么就是这样,(不能再骗苦豆了啦看起来不太好的说;

(另外我能不能吐槽某烂苹果的太极图即视感?
还有破梦小仔那张臭脸?
那么……汇报完毕,滚了。
Topic Starter
-__

Hsiao-Chai wrote:

这几天燕子不在,我果断另找到新的可供沉迷的网络游戏了先按下不表
SPOILER
/me slaps yanguoke
神隐的比我请假的时间还长(摔
我时差都倒过来了(茶(我就当你是在讨论skin去了原谅你好了
嗯,今天处于吃了火药桶的状态,燕子麦打 :roll:

燕子日安。
某钗已经返回+8区了并且时差都倒完了,不过上线lag比较大,会考虑线下修timing,(另T5.1已经基本符合节奏的起伏/以及或许rankable的标准?
对照各个难度的效果是、仍旧处于过于呆板的状态,所以还在操作的说;
那么就是这样,(不能再骗苦豆了啦看起来不太好的说;

(另外我能不能吐槽某烂苹果的太极图即视感?
还有破梦小仔那张臭脸?
那么……汇报完毕,滚了。[/quote]

哈哈,换游戏美。玩得开心哦~
Cygnus
  • General
  1. Why is the skip button invisible? -____-


  • Hard
  1. Unsnapped Slider Ends

  2. 01:44:617 (6,7,8) - This is a bad idea. Try to make the spacing consistent.

  3. 02:38:277 (5,6,7,8) - At least try to make the spacing consistent here.

  4. 03:15:461 (4,5,6) - One grid right.

  5. This diff looks insane. D:

  • Insane
  1. Unsnapped Slider Ends

  2. 01:08:070 (1) - One grid up.

  3. 01:19:800 (1) - Move this on 01:19:704.

  4. 02:22:449 (1) - One grid down.

  5. 03:20:757 (6) - One grid right.

  6. Add a spinner in the end.
Urlangce

Philippines wrote:

  • Insane
  1. Unsnapped Slider Ends

  2. 01:08:070 (1) - One grid up.

  3. 01:19:800 (1) - Move this on 01:19:704.

  4. 02:22:449 (1) - One grid down.

  5. 03:20:757 (6) - One grid right.

  6. Add a spinner in the end.
I have fix all of your suggestion~~
Thank you~~~ :)I‘来了update it later.

燕子我另外做了一些小改动,是以我打这个图为标准改的。。另外还有一些还在考虑怎么改这次就没有加进来了。。。 8-)
唔。。没想到这么麻烦。正在改动。。完了再上传。
Topic Starter
-__

Philippines wrote:

  • General
  1. Why is the skip button invisible? -____-
Actually it's not invisible I think

  • Hard
  1. Unsnapped Slider Ends

  2. 01:44:617 (6,7,8) - This is a bad idea. Try to make the spacing consistent.

  3. 02:38:277 (5,6,7,8) - At least try to make the spacing consistent here.

  4. 03:15:461 (4,5,6) - One grid right.

  5. This diff looks insane. D:
all fixed
Thanks for your mod~ :)
Topic Starter
-__
我燕汉三又回来了啊(眼神死。。。
复活吧,我的忽雷破梦
Urlangce

yanguoke wrote:

我燕汉三又回来了啊(眼神死。。。
复活吧,我的忽雷破梦
:) 开学了 又活过来了
Topic Starter
-__

Urlangce wrote:

yanguoke wrote:

我燕汉三又回来了啊(眼神死。。。
复活吧,我的忽雷破梦
:) 开学了 又活过来了
哦对了U酱,我暂时先把你的insane难度删掉了0,0 因为我觉得似乎有很大的提升空间话不要说得那么直白嘛魂淡
Aldwych
Hello Yanguoke!

[General]

If in taiko diff there's Kiaï time, don't forget to add in osu diff.

[Hsiao-Chai's Easy]

00:48:635 I don't really know what Ts is here, ok for reduce volume, but in a slider, we don't hear something different, that's why you should be delete.
00:48:847 ^
00:53:962 ^
00:54:137 I think you can move ts to the end of the slider
I won't repeat for all Ts which could be useless.
02:00:473 To this long party it's hard to know what note is used. In none is ok but in hidden... (Imo)

Nice map, nothing really to said.

[Normal]

Even little jumps in this little hard diff i've nothing to say, nice work!

[31's Taiko]

What is taiko?

[Hard]

I think you should reduce the HP drain by 1, when there are nothing in a short time, if you miss a note or make too much 100 you fail.

00:55:829 Try to make better jump or nothing and stack it, it's ugly to see it. (Same for the next one)
01:07:225 I don't really like the placement of this slider, little hiden. Really no.
01:09:759 This anti jump, can't stack it?


Well that's all. Strange music, i don't really like it but it's not ugly to hear. Good luck and nice work for this map. I think it was hard for timing check.
Urlangce

yanguoke wrote:

哦对了U酱,我暂时先把你的insane难度删掉了0,0 因为我觉得似乎有很大的提升空间话不要说得那么直白嘛魂淡

OK~~我最近也未必能够有时间改这个。。 :(
Topic Starter
-__

Aldwych wrote:

Hello Yanguoke!

[General]

If in taiko diff there's Kiaï time, don't forget to add in osu diff. fixed

[Hsiao-Chai's Easy]

00:48:635 I don't really know what Ts is here, ok for reduce volume, but in a slider, we don't hear something different, that's why you should be delete. cause the drum hitsounds may sound noisy,so i think the volume reducing is not useless
00:48:847 ^
00:53:962 ^
00:54:137 I think you can move ts to the end of the slider
I won't repeat for all Ts which could be useless.
02:00:473 To this long party it's hard to know what note is used. In none is ok but in hidden... (Imo) fixed

Nice map, nothing really to said.

[Normal]

Even little jumps in this little hard diff i've nothing to say, nice work! thank you

[31's Taiko]

What is taiko?

[Hard]

I think you should reduce the HP drain by 1, when there are nothing in a short time, if you miss a note or make too much 100 you fail.
fixed

00:55:829 Try to make better jump or nothing and stack it, it's ugly to see it. (Same for the next one)
01:07:225 I don't really like the placement of this slider, little hiden. Really no.
01:09:759 This anti jump, can't stack it?
--all fixed

Well that's all. Strange music, i don't really like it but it's not ugly to hear. Good luck and nice work for this map. I think it was hard for timing check.
thanks a lot for your mod~
kajiyatta
hi from CLANNAD Modding Queue
General
this map gets many mods, so probably my modding doesn't help your mapstyle
I sometimes find difference of spacing between notes and notes. in Easy, Normal, you should be same spacing if not special reasons or something.
Hsiao-Chai's Easy
IMO, OD3 is a bit difficult for newbie. I recommend OD2.
Placement
01:08:069(4) spacing error. try to use Distant snap and Ctrl+H?
02:41:026(1,2,3,4) try this placement?
03:16:518(1) 1 grid right? escape overlapped better I think.
Hit Sonud
02:24:566(3) delete finish at head?

Normal
Placement
02:32:156(3) replace for newbie better because it's a lttle confused placement.
03:16:941(5) Ctrl+H?
Rythem
01:02:993(1,2,3,4) try this rythem?
03:01:311(1,2,3,4)^

Hard
Placement
01:16:539(4,1) swap NC
01:18:230(6,1)^

sorry for poor modding, it's difficult for me to mod this song ;w;. good luck with star
Topic Starter
-__

kajiyatta wrote:

hi from CLANNAD Modding Queue
all fixed except a few rhythm opinions~
your mod is very helpful for me,thanks a lot~
Kin
From my mod queue ~
Only suggest ~

Hsio-Chai's Easy :

01:03:638 (2,3,4) - maybe try this ? http://puu.sh/14JjI
01:10:197 (2) - move the 4th point one grid left, I think like that this slider look better

Normal :

01:30:036 (1,2) - try this ? http://puu.sh/14Jt4
01:31:727 (4,5) - then if you change this ^, make it symetric

31's taiko :

I suggest to use custom combo color, modder will be happy

01:12:945 (155,156,157) - kkd
01:26:156 (236) - maybe kat ?
02:13:974 (1) - resnap here 02:13:985 -

Hard :

Can't find something ~

Nice map and good luck ~
Topic Starter
-__

Kin wrote:

From my mod queue ~
Only suggest ~
ah,you also modded taiko, that's a surprise~
all fixed, thanks a lot for your help~
Guy
from my modding queue
you can ignore when my mod not favorite.

 

Hsiao-Chai's Easy


 ● 01:19:921 (5) - NC
 ● 01:20:343 (1) - delete NC
 ● 01:51:591 (1,1,1,1) - spacing?
 ● 02:07:250 (4) - NC?
 ● 02:24:566 (3) - NC
 ● 02:39:334 (4) - NC?
 ● 02:46:522 (3) - NC

 

Normal


 ● The spacing must maintain the same in degree of difficulty Easy,Normal.
 ● 00:51:178 (4) - NC
 ● 00:54:560 (5) - ^
 ● 00:58:981 (3,1) - spacing is wide>.<
 ● 01:01:304 (6) - NC
 ● 01:04:695 (5) - ^
 ● 01:31:727 (4) - ^
 ● 01:35:108 (3) - ^
 ● 01:38:490 (5) - ^
 ● 01:41:878 (3) - ^
 ● 01:45:251 (5) - ^
 ● 01:49:475 (4) - ^
 ● 01:50:324 (1) - delete NC
 ● 01:54:972 (1,1,1) - spacing
 ● 02:22:449 (4) - NC
 ● 02:24:143 (7) - ^
 ● 02:24:566 (1) - delete NC
 ● 02:25:836 (3) - NC
 ● 02:29:196 (4) - ^
 ● 02:30:887 (1) - spacing
 ● 02:32:578 (4) - NC
 ● 02:34:261 (1~) - Spacing becomes wide from here. Please revise it.
 ● 02:35:952 (5) - NC
 ● 02:39:334 (4) - ^
 ● 02:42:719 (5) - ^
 ● 02:43:143 (1) - delete NC
 ● 02:44:405 (4) - NC
 ● 02:44:828 (1) - delete NC
 ● 02:46:098 (3) - NC
 ● 02:46:522 (1) - delete NC
 ● 02:47:792 (3) - NC
 ● 02:48:215 (1) - delete NC
 ● 03:02:990 (5) - NC
 ● 03:06:372 (4) - ^
 ● 03:07:217 (5) - spacing
 ● 03:09:754 (5) - NC
 ● 03:13:134 (5) - ^
 ● 03:16:518 (5) - ^
 ● 03:19:911 (5) - ^

 

Hard


 ● AR-1?
 ● Please make an NC pattern uniformity to some extent
 ● 01:24:994 (4) - x256 y192?
 ● 02:50:756 (4,5,6) - This rhythm confounds a player

That's all~
Good luck ;)
Topic Starter
-__

Guy wrote:

from my modding queue
thx a lot for the mod,fixed some~
Steph De Chine
From Steph's Queue

本来以为这种音乐会蛮好听的……结果好闷啊……特别是听了几十遍后……坚持下来了

General
那个中英文对照的Skip和暂停菜单……
为虾米非要加英文呢?人家Spanish Pokemon都是全Spanish的……

Hsiao Chai's Easy
这个……难道就是传说中的Easy?!怎么排列这么像Normal?!
刚刚打开,就被那个1/4的Beat Snap Divisor吓到了……Easy居然用1/4?!改回1/2吧
Slider Velocity 1.2……经本人测试,用本本上的触控板不开惯性移动基本跟不上,新手的鼠标水平……应该和我用触控板差不多……就不能调小点吗?
还有那些像00:47:367 (2,3)或者01:11:888 (3,4,5,1)那样的排列怎么能用在Easy那里呢?新手会直接晕掉的……
01:35:108 (1,2) - 这个2可以变成1的结束点
02:35:952 (1) - 这个最好拆开成一个在02:36:586结束的slider和一个在02:36:797的note
03:18:221 (1,2) - 这两个比较突兀,还是把1换成note吧

Normal
00:57:291 (3,4,5,1) - 这节的345拉开?
01:08:702 - 这里是坑吗?加一个note会好些
01:15:904 - 这里也加一个吧,把那两个连起来
01:33:417 (1) - 这个不应该在01:34:051就结束了吗?
01:35:741 - 这里也加一个note吧

Hard
02:03:438 (3,1,2,3) - 3换成note?然后强烈建议给这一节重新调下offset, 123的Timing不太准
02:15:678 (5) - 这个该是个note而不是Slider
02:23:720 (3) - 换成三连击会好些
03:19:911 (1,2,3) - 这三个的位置似乎不太正常啊……是坑?!

好吧……有些无力了……Good luck~~
forevehappy
from forevehappy's Taiko modding queue (′・ω・`)ノノ

31's Taiko
01:22:140 (210) - 移到 01:22:034 比較順
01:53:598 (391,392) - 也跟後面一樣改成 kk?
03:18:432 (382) - k
03:18:855 (384) - d
03:19:066 (385,386) - dd

這類型的歌算是第一次,可能意見不怎麼好 ;)
good luck~
Topic Starter
-__

Steph De Chine wrote:

From Steph's Queue

本来以为这种音乐会蛮好听的……结果好闷啊……特别是听了几十遍后……坚持下来了 这么神的音乐竟然被你说闷。。。嘛,不过我目前在听了不知多少遍之后也是挺闷的(抽飞

General
那个中英文对照的Skip和暂停菜单……
为虾米非要加英文呢?人家Spanish Pokemon都是全Spanish的…… 这个游戏不只是华人玩的谢谢,而且老外看见方块字跟看见西班牙语肯定不是一个感受,没有英文他们会抓狂+抓瞎的

Hsiao Chai's Easy
这个……难道就是传说中的Easy?!怎么排列这么像Normal?! 这easy已经非常之easy了。。。
刚刚打开,就被那个1/4的Beat Snap Divisor吓到了……Easy居然用1/4?!改回1/2吧 那个音就是准确无误落在那里的谢谢,稍有节奏感的人3PC之内都会找准那个音在哪
Slider Velocity 1.2……经本人测试,用本本上的触控板不开惯性移动基本跟不上,新手的鼠标水平……应该和我用触控板差不多……就不能调小点吗? 用触控板玩osu真是剑走偏锋非常人所不能啊。新手迟早会变成沙包的,放心
还有那些像00:47:367 (2,3) 尼玛这也会晕吗,最基本的note压slider啊 或者01:11:888 (3,4,5,1)那样的排列怎么能用在Easy那里呢?新手会直接晕掉的…… 这个可能略有难度,但只遮一次,有心的新手同学2PC一定能拿下
01:35:108 (1,2) - 这个2可以变成1的结束点 嗯,这倒是好建议,改了
02:35:952 (1) - 这个最好拆开成一个在02:36:586结束的slider和一个在02:36:797的note 按照你的整体难度当降的想法,把前面的类似组合改成了折返slider
03:18:221 (1,2) - 这两个比较突兀,还是把1换成note吧 1不就是note么。。。

Normal
00:57:291 (3,4,5,1) - 这节的345拉开? 貌似不太好安排位置的样子,暂时没改
01:08:702 - 这里是坑吗?加一个note会好些 这貌似不是坑吧。。。看到这种规则形状就知道是等时间间距note了
01:15:904 - 这里也加一个吧,把那两个连起来 加了
01:33:417 (1) - 这个不应该在01:34:051就结束了吗? 嗯。。。貌似影响不大
01:35:741 - 这里也加一个note吧 加了

Hard
02:03:438 (3,1,2,3) - 3换成note?然后强烈建议给这一节重新调下offset, 123的Timing不太准 。。。有俩3呢。。。

02:15:678 (5) - 这个该是个note而不是Slider 保持对称,未改
02:23:720 (3) - 换成三连击会好些 这里听不出有三连的音。。。不过似乎可以一试
03:19:911 (1,2,3) - 这三个的位置似乎不太正常啊……是坑?! 在ar8下这根本就不算坑,手随眼动直接就过去了。。。

好吧……有些无力了……Good luck~~
谢谢mod,也祝你好运~
Topic Starter
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forevehappy wrote:

from forevehappy's Taiko modding queue (′・ω・`)ノノ
內容不多,我就直接幫mapper都改了,謝謝mod~
wantuole
Hello~ from my queue
话说这图mod那么多遍 基本上都没找到错误了小叉你的图mod那么遍怎么摆设还是那么蠢
[General]
ok 我喜欢这个皮肤
[esay]
最大的问题就是slider velocity,1.2的速度和nor完全相同
当时小叉还未完成时候就提过了,不过已经完成了再换基本就是remap了
01:35:741 - 漏了很明显的重音 (1)到这里就可以结束了
02:07:250(1,2,3,4)- 拉的不错的slider,不过没有使用到你自己拉的形状,半圆凹槽很适合对应下个note
02:16:101 (4) - 又是老问题,4中间没声音
02:21:180 (1) - ^
02:22:873 (2) - ^
03:05:738 (3) - 自己弄个摆设梗要好好完结啊 仍在和03:01:299 (1) 有关联的位子
[nor]
还好了 可以接受
01:34:051 - 盖住了重音
[hard]
?摆设上比上次看到的时候缺少了很多变化
02:07:250 (1,2,3,4,5) - 用旋转把5角星拉整齐

good luck
Topic Starter
-__

wantuole wrote:

Hello~ from my queue
话说这图mod那么多遍 基本上都没找到错误了小叉你的图mod那么遍怎么摆设还是那么蠢
其实这楼里很多都是水,mod没多少。。。
阿钗的难度基本都是我在做我在改,果然我做图很蠢。。。


[General]
ok 我喜欢这个皮肤 Luka桑很有才
[esay]
最大的问题就是slider velocity,1.2的速度和nor完全相同
当时小叉还未完成时候就提过了,不过已经完成了再换基本就是remap了
01:35:741 - 漏了很明显的重音 (1)到这里就可以结束了 原先这个slider确实是在这就结束了,但后来有modder说这种节奏对新手略难,就改成现在这样了
02:07:250(1,2,3,4)- 拉的不错的slider,不过没有使用到你自己拉的形状,半圆凹槽很适合对应下个note 改了
02:16:101 (4) - 又是老问题,4中间没声音 鼓声?
02:21:180 (1) - ^
02:22:873 (2) - ^
03:05:738 (3) - 自己弄个摆设梗要好好完结啊 仍在和03:01:299 (1) 有关联的位子 这不是等时间间距的啊口牙
[nor]
还好了 可以接受
01:34:051 - 盖住了重音 改了
[hard]
?摆设上比上次看到的时候缺少了很多变化 原先很多silly jump,几乎都改掉了
02:07:250 (1,2,3,4,5) - 用旋转把5角星拉整齐 改了

good luck
谢谢mod以及星~
cmn_891127
路过……
巨喜欢霹雳的音乐……人设接受无能……

Star and Good Luck~
Topic Starter
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cmn_891127 wrote:

路过……
巨喜欢霹雳的音乐……人设接受无能……

Star and Good Luck~
呜哇,谢谢星!~~真是意外的收入
话说接受不了霹雳画面的还不少呢,连我都快回炉困难了OTZ。。。
很喜欢你的古风曲目图~
thx for the star!~(重要的话要说两遍
Lizellota
Hi :3 M4M here ~~

[Hard]

00:43:986 (1) - i highly suggest you to remove this clap, it doesn't fit the music >.>
00:50:755 (4,1,2,3) - hm...the slider sounds like that triple..maybe switch them? and replace that slider 00:53:186 (2,3) - i dont know..so why this triple here? it doesn't fit the music well..so maybe move to 00:52:763 that triple? i think sounds better
00:53:926 (3,4,5) - 01:01:304 (1) - 01:01:937 (3) - add clap
01:02:148 - remove clap
01:02:571 - delete this slider and add circles to x:296 y:144 and to x:264 y:232
01:03:850 (4) - 01:06:174 (8,1) - what is this? >.> it's hard diff..not extra :?
01:08:702 (4) - change whistle to clap
01:08:914 (1) - remove whistle
02:00:896 - missed clap?
02:04:603 (2,3,4) - move to blue tick(1 tick left) and add two repeats
02:10:594 (5) - move to where 02:08:945 (1) - was?
02:16:101 (1) - x:256 y:368
02:22:026 (4,5,6) - use Distance snap? i think it's too close..
02:30:887 (1) - x:240 y:208
02:31:521 (3) - First: use distance snap, Second: 02:31:521 - add clap
02:31:944 - remove clap
02:38:700 (6,7,8) - dont make so bad jumps, please..
02:45:251 (3) - 1 grid down (DS)
02:45:675 (4) - ^ and 02:46:310 (5) - 1 grid up ^if you fixed this
02:50:015 - add a note?

[Normal]

What...4.17 stars? are you kidding? First: Normal/Easy must be mapped only on Distance snap, Second: Dont make antijumps or jumps..i dont know how i can help you on this diff..sorry, but i suggest to re-map... :< Oh, i forgot to say, SliderVelocity should be 1.0

[Easy]

Pretty nice done, i like the rhythm, but sometimes it was looks like a Normal..but SliderVelocity should be 0.8 or lower TAT

I hope i helped you >< Nice song, i like it~ rank it please >A< Good luck!
Topic Starter
-__

Lizellota wrote:

Hi :3 M4M here ~~ Hi~

[Hard]

00:43:986 (1) - i highly suggest you to remove this clap, it doesn't fit the music >.> added green line to reduce volume
00:50:755 (4,1,2,3) - hm...the slider sounds like that triple..maybe switch them? and replace that slider fixed
00:53:186 (2,3) - i dont know..so why this triple here? it doesn't fit the music well..so maybe move to 00:52:763 that triple? i think sounds better fixed
00:53:926 (3,4,5) - fixed
01:01:304 (1) - fixed
01:01:937 (3) - add clap fixed
01:02:148 - remove clap fixed
01:02:571 - delete this slider and add circles to x:296 y:144 and to x:264 y:232 fixed
01:03:850 (4) - fixed
01:06:174 (8,1) - what is this? >.> it's hard diff..not extra :? fixed
01:08:702 (4) - change whistle to clap fixed
01:08:914 (1) - remove whistle fixed
02:00:896 - missed clap? added,but also used green line
02:04:603 (2,3,4) - move to blue tick(1 tick left) and add two repeats fixed
02:10:594 (5) - move to where 02:08:945 (1) - was? fixed
02:16:101 (1) - x:256 y:368 fixed
02:22:026 (4,5,6) - use Distance snap? i think it's too close.. stack them all
02:30:887 (1) - x:240 y:208 fixed
02:31:521 (3) - First: use distance snap, Second... fixed
02:31:521 - add clap added
02:31:944 - remove clap removed
02:38:700 (6,7,8) - dont make so bad jumps, please.. sure,fixed
02:45:251 (3) - 1 grid down (DS) fixed
02:45:675 (4) - ^ and... only moved it,didn't change shape
02:46:310 (5) - 1 grid up ^if you fixed this
02:50:015 - add a note?

[Normal]

What...4.17 stars? are you kidding? First: Normal/Easy must be mapped only on Distance snap, Second: Dont make antijumps or jumps..i dont know how i can help you on this diff..sorry, but i suggest to re-map... :< Oh, i forgot to say, SliderVelocity should be 1.0

-maybe i should change the diff's name to "Normal+" :o .i may consider to remap it

[Easy]

Pretty nice done, i like the rhythm, but sometimes it was looks like a Normal..but SliderVelocity should be 0.8 or lower TAT

I hope i helped you >< Nice song, i like it~ rank it please >A< Good luck!

-i'm very glad to hear you like this kind of music,but you know,this map is hard to be ranked cause it's not an anime song or a gal game song etc.but i will try my best.thanks a lot for your excellent mod!~ :)
BeatofIke
Mod Request. Here's what I've found:

General
-> What's with all those red timing sections? O_O

Otherwise. i can't find any suggestions sorry. Here, take my star!

Good Map! It's almost ready for bubble imo. Good luck with rank!
Topic Starter
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BeatofIke wrote:

Mod Request. Here's what I've found:

General
-> What's with all those red timing sections? O_O ah,we're still working on timing actually :?

Otherwise. i can't find any suggestions sorry. Here, take my star! thanks a lot!~

Good Map! It's almost ready for bubble imo. Good luck with rank!
mintong89


mint's Taiko Modding/Guest Diff Queues <3

对不起~我重复播放歌几次都找不到任何错误.....真对不起,好吧我放个kudosu~

话说回来那Red Section好多哇~

加油~>w<
Topic Starter
-__

mintong89 wrote:



mint's Taiko Modding/Guest Diff Queues <3

对不起~我重复播放歌几次都找不到任何错误.....真对不起,好吧我放个kudosu~

话说回来那Red Section好多哇~

加油~>w<
没关系,不用说对不起呢,能抽空帮看我就很感谢了,更何况你还射星了呢~ ;) 谢谢!~
NatsumeRin
BPM 142, offset 49491.
之前那一小段鼓我觉得应该没法timing。
02:03:857 - 02:07:237 这一段倒是可以类似现在这样混过去,但只能混,实话说我觉得也很难搞。
音效选的和音乐太接近了基本听不出……我觉得很难评价不过到时候再细说。
其他先不考虑把timing先搞对吧。
No kud.
Topic Starter
-__
天爷啊先别坟,又没时间了。。。
Hsiao-Chai
失踪了好久。。。抱歉一直看心理医生。。。。
从这个post往后现在easy的mod我来修改了。。。。

42722,422.505457362158,4,2,1,30,1,0
43404,421.065211267606,4,2,1,50,1,0
44452,422.315211267606,4,2,1,30,1,0
45051,422.535211267606,4,2,1,30,1,0
46102,422.585211267606,4,2,1,30,1,0
46735,421.762969211303,4,2,1,30,1,0
47792,424.808836023789,4,2,1,30,1,0
48426,431.454534055892,4,2,1,30,1,0
49491,422.535211267606,4,2,1,30,1,0
timing至此结束 不用给kd
走了很多弯路啊(望天
燕子一定很好奇为什么我把那些红线删掉了……
现在算是想明白了,只能说不能算142不对,但是为什么之前是那样的只能说古典乐器本身有点不那么现代化的特色,没能理解就会被误导的吧(笑
[/quote
Hsiao-Chai
手贱多po了一次。求删
Topic Starter
-__

Hsiao-Chai wrote:

从这个post往后现在easy的mod我来修改了。。。。
这回的timing如此精简啊,阿钗你确定你没有少打一串code?? *-*
于是那好吧咱们重新开始,我等你的easy改好先。。。
Hsiao-Chai

yanguoke wrote:

Hsiao-Chai wrote:

从这个post往后现在easy的mod我来修改了。。。。
这回的timing如此精简啊,阿钗你确定你没有少打一串code?? *-*
于是那好吧咱们重新开始,我等你的easy改好先。。。
数了一下红线没少
这是easy
开头会有一些unsnapped sliderend,有些跨的红线还不少,找個懂的人指点一下吧,.osu从v9进化到了v12现在看着记事本也不会改了(蠢
Topic Starter
-__

Hsiao-Chai wrote:

数了一下红线没少
开头会有一些unsnapped sliderend,有些跨的红线还不少,找個懂的人指点一下吧,.osu从v9进化到了v12现在看着记事本也不会改了(蠢
好吧,有空我再慢慢看当时popner的教程,幸好还有存。。。
话说你不把easy再改一下么?很多我当时的蠢排列,你现在应该会有属于自己的想法和风格吧
传图传不上去,官网现在也得翻墙了,坟图似乎也不太好挖?确实完逑蛋。慢慢来吧,我现在很少有时间开电脑
Hsiao-Chai

yanguoke wrote:

Hsiao-Chai wrote:

数了一下红线没少
开头会有一些unsnapped sliderend,有些跨的红线还不少,找個懂的人指点一下吧,.osu从v9进化到了v12现在看着记事本也不会改了(蠢
好吧,有空我再慢慢看当时popner的教程,幸好还有存。。。
话说你不把easy再改一下么?很多我当时的蠢排列,你现在应该会有属于自己的想法和风格吧
传图传不上去,官网现在也得翻墙了,坟图似乎也不太好挖?确实完逑蛋。慢慢来吧,我现在很少有时间开电脑
柑橘排列是可以re掉..
只是这个么音效我真心驾驭不了的样子
感觉弱爆 :o
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