Hello!
As we know, many spreads nowadays feature several fairly identical extra-level difficulties which are all named various things including Extra, Extreme, Expert, Ultra, Ex, EX EX, etc. None of these names actually convey any sense of different difficulty. Aside from that, SR above like 3.5 is completely meaningless as a method of judging a map's actual difficulty anyway, so arbitrarily disallowing custom names for extraneous extra- or insane-level difficulties based on it doesn't really serve a purpose. I suggest that the RC be changed such that difficulties at the highest level of the spread (being extra level for an nhixxx, insane for nhiii etc.) be allowed to use custom naming. This would bring uniqueness to the difficulties since having them all randomly named some variation of "extra" is both unhelpful and frankly boring.
Sets like https://osu.ppy.sh/s/393663 would be able to use a spread with the custom names as intended instead of terrible workarounds. Stuff like https://osu.ppy.sh/s/747818 as well could have unique names since each difficulty has fairly different interpretations and uniqueness and is not specifically for the point of spread.
Overall I think freeing up difficulty naming would be a nice way to allow mappers more uniqueness in their sets instead of just naming everything the same way. It's really boring, sorry Raiden.
As we know, many spreads nowadays feature several fairly identical extra-level difficulties which are all named various things including Extra, Extreme, Expert, Ultra, Ex, EX EX, etc. None of these names actually convey any sense of different difficulty. Aside from that, SR above like 3.5 is completely meaningless as a method of judging a map's actual difficulty anyway, so arbitrarily disallowing custom names for extraneous extra- or insane-level difficulties based on it doesn't really serve a purpose. I suggest that the RC be changed such that difficulties at the highest level of the spread (being extra level for an nhixxx, insane for nhiii etc.) be allowed to use custom naming. This would bring uniqueness to the difficulties since having them all randomly named some variation of "extra" is both unhelpful and frankly boring.
Sets like https://osu.ppy.sh/s/393663 would be able to use a spread with the custom names as intended instead of terrible workarounds. Stuff like https://osu.ppy.sh/s/747818 as well could have unique names since each difficulty has fairly different interpretations and uniqueness and is not specifically for the point of spread.
Overall I think freeing up difficulty naming would be a nice way to allow mappers more uniqueness in their sets instead of just naming everything the same way. It's really boring, sorry Raiden.