IF you don't like it, you can skip it
it's short
Use this BG? :3Download: Choucho - Happy Fate (Ra-s) [Easy].osu
it's short
Use this BG? :3Download: Choucho - Happy Fate (Ra-s) [Easy].osu
Can I adjust your diff?Haruhi_sama wrote:
IF you don't like it, you can skip it
it's short
Use this BG? :3[attachment=0:a78d7]moeyuno.jpg[/attachment:a78d7][attachment=1:a78d7]Choucho - Happy Fate (Ra-s) [Easy].osu[/attachment:a78d7]
Can I adjust your diff?Haruhi_sama wrote:
IF you don't like it, you can skip it
it's short
Use this BG? :3ATTACH[Choucho - Happy Fate (Ra-s) [Easy].osu]
고쳤습니다~KoiSuru_ wrote:
K i A i입니다!
죄송한데.. 비트맵 오프셋 확인해주실 수 있나요?
타이밍 포인트는 한개면 충분하고, 오프셋은 660으로 하셔야 맞을 것 같습니다..
I think this map don't need to use silent sliderHaruhi_sama wrote:
lol Can you use silent slider>_>
생각보다 너무 잘해주셨습니다KoiSuru_ wrote:
작업 완료!~
노래가 너무 좋아서 즐겁게 작업을 할 수 있었습니다!
쵸우쵸님 너무 좋습니다 ㅠㅠ
그럼 화이팅!~ 입니다~
I'm making hard diff now...Haruhi_sama wrote:
Now you can move to pending :3
EDIT:Can you stop changing my diff? - ok
Thanks~TTTTTTTTTTTT wrote:
[attachment=0:78fd7]comboburst.png[/attachment:78fd7]lol pending
Nice skin(comboburst)for you
add gasai yuno in tag please
Hard:Sun Rainbow wrote:
MOD~
Sama'S eASY
好吧本来就有点慢的歌还要来SV那么少= =NC= =给SAMA的留言
This diff's diffcult is EASY++= =(3 +++ is Normal)
SV:0.8---0.9
Normal
00:43:159- Delete,And add a note.
00:43:576- ^
00:47:326- この難しさは、可変速度を持つことはできません
01:38:368- Delete
01:38:576-Add note
Thanks~Sun Rainbow wrote:
MOD~
Sama'S eASY
好吧本来就有点慢的歌还要来SV那么少= =NC= =给SAMA的留言
This diff's diffcult is EASY++= =(3 +++ is Normal)
SV:0.8---0.9
Normal
00:43:159- Delete,And add a note.
00:43:576- ^
00:47:326- この難しさは、可変速度を持つことはできません - Fixed, but i can't understand japanese...
01:38:368- Delete
01:38:576-Add note
Hard:
00:53:368-
All Fixed~C R E A M wrote:
[General]
인세인은 콜랍을 했으면 파트를 알려주는 간단한 SB를 넣는것을 추천 합니다.
전체적으로 이유없이 무시하거나 이유없이 추가되는 개인박자가 상당히 많습니다. 박자를 짤 때 유의해 주시길.
[Collab]
00:05:035 - 곡을 들어보면 여기서 부터 1/6 간격으로 박자가 이어집니다. 1/6간격으로 노트를 넣든가 아예 무시하든가 중에 하나 하셔야 합니다. 저는 노트를 넣는것을 추천.
00:16:493 (1,2,3,4,5,6,7,8) - 소리자체는 괜찮지만 굳이 이 부분에 이렇게 개인박자를 사용할 필요는 없다고 봅니다. 곡의 초반부이기 때문에 곡과 전혀 상관없는 개인박자는 비추천.
00:51:076 (3,4) - 곡의 어느 부분에 맞추었는지 알 수 없는 박자 입니다. 00:50:034 (1,2) - 여기서 했던것처럼 보컬에 맞추든지, 00:47:326 (4,4) - 여기서 했던것처럼 피아노에 맞추든지 어느쪽이든 일관성을 가지도록 박자를 바꿔주세요.
00:53:785 (3,4,5) - 곡에서는 3연타가 00:53:576 (2,3) - 이 두 노트 사이에 들어 갑니다. 박자 고쳐주세요.
00:54:410 (6) - 역시나 일관성이 없는 박자 입니다. 00:54:618 (6) - 보컬에 맞추든 비트에 맞추든 여기에 박자가 들어가야 합니다. 슬라이더 틱에 소리가 있기는 하지만 그것만으로는 부족하죠. 분명한 위화감이 생깁니다.
00:57:118 (2) - 노트 추가하는 것이 자연스럽네요. 00:56:701, 00:56:910 에 비트가 없음에도 불구하고 노트가 있기 때문에 플레이어가 자연스럽게 이부분이 보컬을 따라가고 있다고 생각하게 됩니다. 보컬에 맞추려면 여기에 꼭 노트가 있어야 합니다.
00:57:326 ~ 00:59:410 -
이 부분 박자는 이렇게 되는 것이 맞습니다. 속도 25%로 설정하고 잘 들어 보세요.
아미지에서의 00:58:576 (8) - 1/8 길이의 슬라이더 입니다.
원래맵에서의 00:58:993 (1) - 슬라이더 시작점에 비트가 없죠. 이 부분에 박자주면 안됩니다.
00:59:687 (3,4,5,6) - 스페이싱 벌려 주세요. 00:58:993 (1,2) - 여기에서 넓은 점프를 했는데 갑자기 스페이싱이 줄어들면 위화감이 심합니다. 게다가 이 부분은 보컬이 다시 시작되는 지점이므로 스페이싱을 줄이기보다 점프가 들어가는 편이 훨씬 어울립니다.
01:40:243 (7) - 슬라이더 리턴 지점에 아무런 비트가 없습니다 오히려 01:40:451 과 01:40:868에 비트가 있죠. 박자 다시 짜주세요.
01:52:118 (4) - 박자 다시 짜주세요. 여태까지 보컬에 맞추어 가고 있었는데 여기서 01:52:743에 있는 비트와 보컬을 모두 무시하고 있습니다.
01:53:576 (6) - ^
01:54:410 (2) - ^
02:00:451 (5) - 01:59:410 (4) 이후부터 보컬에 맞추지 않으려면 이 노트를 빼주시고 보컬에 계속 맞추시려면 01:59:410 (4) 부터 다시 박자를 짜주세요. 이후의 박자를 보니 여기서 부터는 보컬에 맞추지 않으신것 같은니 노트를 빼시면 되겠네요.
02:04:618 (4) - 겹놋으로 배치하지 마세요. 02:03:993 (1,2) 의 박자 간격이 애매하므로 여기서 겹놋이 나오면 위화감이 심합니다.
02:09:410 (8) -
이렇게 바꿔주세요.
02:11:701 - 여기서 부터 시작하는 3연타가 있습니다. 곡을 잘 들어보세요.
02:15:660 ~ END - 박자를 어디에 맞추었는지 도무지 알 수가 없습니다. 무작정 1/1박 길이의 슬라이더를 넣지 마시고 곡을 잘 들어보시면서 넣을곳에는 노트를 넣고 뺄 곳은 빼주세요. 리맵을 추천합니다. 리맵할때 난이도도 유의해 주세요. 1/1박 길이의 슬라이더가 너무 많아서 그런지 Ra-s 파트에 비해 너무 쉽습니다. 곡의 후반부를 맡으신만큼 최소한 전반부 정도의 난이도는 뽑아주셔야죠.
[Hard]
00:05:035 - 인세인에서 지적한것과 마찬가지 입니다. 이 경우에는 3연타를 빼는것이 가장 자연스럽네요.
00:16:493 (1,2,3,4,5,6,7) - 콜랍과 마찬가지로 여기에 연타가 들어갈 이유가 없죠. 하드에 개인박자로 7연타를 넣는 것은 굉장히 모양새가 안좋습니다. 빼주세요.
00:17:535 - 여기에 박자가 있는게 좋습니다.
00:53:368 (1,2) - 인세인과 마찬가지 입니다. 박자 다시 짜주세요.
02:06:701 (1,2) - ^
[Normal]
굳
[Haruhi sama's Easy]
Good.
감사합니다~[Ranger] wrote:
모딩 들어갑니다
[General]
두번째 키아이타임을 02:14:410보다는 02:13:993에 놓는것이 좋을것 같습니다 - 잘 들어보시면 심벌즈가 1절과 다르게 02:14:410에 들어갑니다...그래서 보류중인 내용이에요
[Normal]
00:06:076 (3,4) - 두 노트가 HP바에 닿습니다.가급적이면 아래로 내려주세요 - Fixed
00:07:326 (3) - 스페이싱 오류입니다 x:432 y:144에 놓아주세요 - Fixed
00:08:160 (4) - 위에것을 수정했다면 이것도 스페이싱 오류일겁니다
Grid Size를 Tiny로 바꾸셔서 x:332 y:248에 놓아주세요
00:23:576 (5) - HP바에 닿습니다.가급적이면 아래로 내려주세요 - Fixed
00:55:451 (2) - ^하지만 이건 바꾸기 힘들어 보이는군요 - Fixed
01:36:910 (5) - ^ - Fixed
[Hard]
00:20:660 (1) - 시작부분에 피니시 - Fixed
00:40:660 (7) - 피니시?
01:46:493 (6) - 마지막부분에 피니시? - Fixed
02:03:576 (3) - 제안입니다.이렇게 바꿔보시면 어떨까요? - Fixed
02:05:451 (3) - 전 노트와 간격이 0.03입니다 0.00이 되게 지우고 다시 놓아주세요 - 랭크에 아무런 지장이 없긴 한데 이게 더 깔끔하네요
02:06:701 (6) - ^(간격은 0.01) - Fixed ^
02:39:826 (4,5,1) - 이렇게 배치해보는건 어떨까요?
[Collab]
난이도가 콜렙이니 스토리보드로 파트마다 맵퍼 이름을 쓰는게 좋을듯 합니다 - 지금 맡길 사람 찾는중이에요 ㅠㅠ
00:13:993 (1) - 이걸 x:472 y:24로 놓으면 더 깔끔할것 같습니다 - Fixed
00:30:451 (1) - 중앙에 놓아주세요 (x:248 y:272) - Fixed
01:07:326 (4) - 슬라이더가 HP바에 닿습니다.조금 아래로 내려주세요 - Fixed[Ra-s Part]- 실수로 안지웠어요 ㅠㅠ
음...뒤쪽은 미완성인가요?
00:13:993 (1) - 00:13:993 (1) - 이걸 x:472 y:24로 놓으면 더 깔끔할것 같습니다
00:30:451 (1) - 중앙에 놓아주세요 (x:248 y:272)
01:07:326 (4) - 슬라이더가 HP바에 닿습니다.조금 아래로 내려주세요
랭크되시길~
Thanks~ikari_kyon wrote:
hi
[Normal]
00:04:410 (5) - NAZIIIIIII, make this slider ends where 00:02:118 (3) ends? move the las point of 2 slider to x:72 y:239 - Fixed
00:06:910 (1,2,3) - spacing error, select (2) and see the prev, next stuff, wait; you have a missing sound on 00:06:285, and where (2) is it should start a long slider that ends where 00:07:326 (3) does. - Fixed
00:16:701 (1,2) - (Hint) having 1/2 sliders end/start increase your difficulty star rating, its ok since is near to 3 Oh...I see
00:18:576 (3) - hmm this slider should end on previous red tick, but this would make harder so you can keep it like it is
00:20:660 (4) - oh low aproach rate may hidden next 00:21:910 (3) - Fixed
00:21:701 (2) - hhhmmmmmmmm this circle is not necesary, music sounds clearly witouth this plus you dont wanna 1/2 objects e_e!! uh looks like you want, anyway please delete this T.T previous slider may confuse newbies and stacking of (3) looks bad - Fixed
00:52:743 - useless green time line - Fixed
01:11:493 (4) - covered by hp bar, move it to other location please - Fixed
01:20:660 (3,4) - oh so close >_<
02:08:785 (2) - slider body covered by hp bar - Fixed
01:55:660 ~ copy/paste e______e cant you think on other way to fill the rest of the song? I though I have not to point the same stuff from up again - I want to remove copy&paste Part...But i know that this is unrankble ;_; When I mapped this map, I'm very busy... >:
[Hard]
- well at least you have fliped your copy/paste ._.[Ra-S Part]- Sorry...this is my mistake
- e_e delete this since is included on the collab, is ridiculous have other map for just a part of the collab...
[Collab]
- sorry I dont like collabs
You modded previous version ;_;Byakugan249 wrote:
Yo modding this map because of ur request
General:
the preview, and kiai time is inconsistent.
when i saw this mapset i see 4 diffs but when i looked in the folder i see 5. is there a reason why the 5th diff is there? if not then delete that diff.
am i reading this right? this is from mirai nikki? i thought mirai nikki is mainly horror but judging from wat i heard this looks like a calm and relaxing song. - This is song of Mirai Nikki Album but this isn't relation with Anime
Normal:
00:06:076(3,4) - move this down because its touching the hp bar. this may cause a distraction to players as they might get nervous causing them to mess up or fail.
00:07:118(2,3) - there's a spacing error between these 2 notes and itd be easier of u can flip (3) horizontally?(Ctrl+H)
00:31:910(1) - hmm this note is awkwardly placed because its under the slider. instead move it here that way itd make an easier path for players. - Fixed
00:55:451(2) - same as 00:06:076
00:57:743(1,2) - Hidden repeat slider. these are unrankable because the 300, 100 or 50 is under the arrow
01:11:493(4) - same as 00:06:076
01:21:285(4,5) - ^ but this is just a recommendation since its not touching it that much. - Fixed
01:36:910(5) - same as 00:06:076
01:45:213-02:41:076 - i noticed that u did a copy and paste to the 1st part. i think wat ur trying to do is flip the 2nd part instead?
Hard:
00:26:076(4,5) - same as 00:06:076 on normal and itd be easier of u can flip (5) horizontally(Ctrl+H) - Fixed
00:28:160(2) - same as above about (5) but Ctrl+J
00:37:326(1) - same as 00:06:076 but its touching the progress bar. some people like me hav the progress bar and that may get in the way during gameplay. - Fixed
01:39:410(4) - same as above but its touching the score - Fixed
01:41:493(2) - same as 00:28:160
01:50:660(1) - same as 00:26:076 - Fixed
Collab:
00:13:785(4) - can u stack this properly? it looks bad during gameplay.
01:05:868(2,3) - move this up a bit. looks like part of the slider is off. - Fixed
01:07:326(4) - same as 00:06:076 on normal.
01:11:076(2) - move it up. same as the 2nd reason - Fixed
01:06:076(1) - same as 01:07:326
01:18:993(5,6) - ^ - Fixed02:25:868(4,5,6) - ^
02:30:035(6,7,8) - ^
02:52:535(1) - ^
this is the best i can do. GL
Thanks~[CSGA]Ar3sgice wrote:
Hi, from my queue
General- Fixed
- remove countdown
NormalHard
- 00:03:576 (4) - move 3 grids down - Fixed
- 00:57:951 (2) - just 1 reverse, and add 1/2 slider at 00:58:785 - Fixed
- 02:11:285 (2) - ^ - Fixed
Collab
- 00:07:118 (1) - why slow down... it's hard to expect this, and it destroys the flow of the map - Fixed
- 00:17:951 (3) - move middle point a grid down - Fixed
- 01:01:285 (2) - move third point to (192,360) - Fixed
- 01:03:993 (1) - move third point to (400,368) - Fixed
- 01:09:201 (2) - don't stack this circle and slider... plays bad imo
- 01:27:326 (6) - remove reverse arrow, and put a circle here stack on (3) - Fixed
- 01:51:284 (2,3) - you stacked 2 circles on this tick... plz fix - Fixed
- 02:14:618 (2) - move 2nd point to (272,72)
- 02:17:326 (1) - move 3rd point to (112,16) 4th point (176,40)
- 02:17:951 (2) - move 3rd point to (216,104)
that's all
- 00:16:493 (1,2,3,4) - I think volume is too small here... - Fixed
- 00:55:035 (1) - remove this note plz
- 00:58:576 (8) - nice pattern lol
- 01:10:868 (1,2,3,4) - it's so crowded here, you can make spacing larger...
- 02:52:951 (2) - remove this note plz = = it's not in the music
Good luck~
I don't understand traslateSun Rainbow wrote:
Pending?내 가 하 고 싶 은 이야기 판 아 닐 지.
suirenn05 wrote:
안녕하세요?Ra-s:D MOD></
Haruhi's Easy
✩01:46:904(3)-1grid right
Nice~
Normal
Nice~MAP ><
Thanks!
I am sorry to be poor at Mod TAT
(ノ*´д`*)ノ~[star]
What the fuck is wrong with you?Haruhi_sama wrote:
Easy (2.11 stars, 153 notes)
Hard (4.75 stars, 343 notes)
Haruhi's Easy (1.05 stars, 135 notes)
Insane (4.99 stars, 307 notes)
KoiSuru_ (4.97 stars, 200 notes)
Normal (3.32 stars, 201 notes)
HAHA SO FUN BEATMAP WITH GOOD MAPPER!
sex diffs lolReisen Udongein wrote:
What the fuck is wrong with you?Haruhi_sama wrote:
Easy (2.11 stars, 153 notes)
Hard (4.75 stars, 343 notes)
Haruhi's Easy (1.05 stars, 135 notes)
Insane (4.99 stars, 307 notes)
KoiSuru_ (4.97 stars, 200 notes)
Normal (3.32 stars, 201 notes)
HAHA SO FUN BEATMAP WITH GOOD MAPPER!
Thanks~Gasaiyuno-chan wrote:
[Normal]
00:08:154 (1) - NC
00:20:237 (3) - x;8 y:320 - Fixed
All Fixed without puush link...LKs wrote:
From 【All requests posted here will be modded】 queue
[General][Haruhi's Easy]
- You intended to make kiai-times the same but there are still some diffenence http://puu.sh/ncpc
- useless timing sections check:
Warning: [Easy] 01:24:404
Warning: [Easy] 01:47:736
Warning: [Hard] 01:50:237
Warning: [Hard] 01:59:404
Warning: [Hard] 02:37:320
Warning: [Haruhi's Easy] 00:34:403
Warning: [Haruhi's Easy] 00:43:153
Warning: [Insane] 00:34:404
Warning: [KoiSuru_] 01:23:986
Warning: [Normal] 00:26:070
Warning: [Normal] 01:47:736
00:47:320 (1,2,3) - remove body whistle
copy&paste D:
[Easy]
01:33:987 (1) - remove whistle
[Normal]
00:47:320 (1,3) - a small radian can improve the fun of play http://puu.sh/ncu2
02:00:654 (1,3) - ^
Hard
00:10:654 (1) - http://puu.sh/ncuS
01:16:070 (2) - 1 grid down and right
this is neat, but still mind that there are some meaningless overlap or tiny spacing change
for examplehttp://puu.sh/ncVP
[KoiSuru_]
01:12:737 (1) - stack
I'm lazy zz
[Insane]
00:46:070 (6) - http://puu.sh/ncXs
01:26:070 (4) - 2 grids right. and please reset sldier 2&3---make them wholly stacked
02:11:903 (8) - this might be unrankable, number of note is totally covered and there isn't anything that remind players
I wonder why I was thinking of ykcarrot while modding
GL
puush wrote:
We are currently experiencing issues with our main server which are out of our control. As a result, some puush'd content is inaccessible at the moment. The actual content is safe and sound, but will not be available again until
UTC 2012-04-02 02:00.
Apologies for any inconvenience caused by this issue. We are looking at making changes to our infrastructure to avoid this occurring again in the future.
Follow us on twitter for further updates!
이 모딩덕에 불필요한 wav파일 정리하고 전부 새로 맞춤 ㅠㅠykcarrot wrote:
[Insane]
00:17:320 (1,3) - 두 슬라이더 모든 포인트에 소프트휘슬 더해보세요.
00:18:987 (4,5) - 여기는 각각 끝에만 소프트휘슬
00:19:820 (6) - 앞이랑 중간에 소프트휘슬
01:33:987 (1,2) - 스페이싱이 조금 신경 쓰이네요
02:13:015 (1,2,3,4,5) - 1번 1/6 슬라이더 위치가 많이 떨어져있어서 시간격이 있는 줄 알았습니다. 2번 노트자리에 1번을 놓고 나머지 노트들은 한 자리씩 뒤로 옮겨보세요.
02:14:404 (1) - 앞의 5번 노트로부터 스페이싱이 반이 되면서 뉴콤보 들어간건 좋은데요, 이 부분 음악이 기다리는 느낌이 있습니다. 아까 모딩에서 5번 노트가 제일 밑으로 갔기 때문에, 5번 위에 스택시켜보세요.
노래 조쿠나
Thanks!Leorda wrote:
Long time no see
[Haruhi's Easy]
01:13:987 (1,2,3,4,1,2,3,4) - This parts needs more hitsounds
02:13:987 (1) - Overlapped by spinner-osu, makes hidden at gameplay
02:14:820 (2) - Covered by hitbursts, it's hidden while gameplay
02:27:320 (1,2,3,4,1,2,3,4) - This parts needs more hitsounds
[Easy]
00:20:654 (5) - Finish?
00:35:654 (2) - The tail slider is almost offscreen (just a warning)
[Normal]
00:46:487 (7) - The tail slider is touch the HP Bar (just a warning)
00:57:945 (2) - What's the point having a finish hitsound in tail slider?
01:14:403 (1) - Covered by hitbursts from spinner, it's hidden while gameplay
01:14:820 (2,3) - Overlapped by spinner-osu, makes hidden at gameplay
02:24:820 (4) - The tail slider is almost offscreen (just a warning)
02:27:737 (1) - Same issue as 01:14:403 (1)
[Hard]
00:11:279 (2) - The head slider is touch the HP Bar (just a warning)
00:20:654 (1) - Sudden 0,5x slider can makes players confusing
00:53:570 (1) - Clap?
02:06:904 (1) - ^
[KoiSuru_]
00:32:841 (6) - This one shouldn't using a normal hitsound
01:09:820 (3) - This object is almost offscreen (just a warning)
01:25:029 (3) - The tail slider is almost offscreen (just a warning)
Ok then, bye
Thanks~Katty Pie wrote:
Hi ^^GeneralOn all diff's should be identical slider tick rateInsane00:06:904 - lift this note
00:23:779 - make slider shorter to big white section
00:40:654 - add note
01:16:070 - to low >< lift it or put in other place
01:16:070 - remove NC
01:22:737 - remove tis slider and put notes on white sections
01:23:987 - remove NC
01:47:112 -remove this note
01:54:195 - ^
02:00:029 - lift this note
02:25:237(4,5) - ^KoiSuru's HardHm... strange as on Hard and on Insane identical Slider Velocity. On hard it's should have smaller values
00:44:820 - add note
00:48:987 - make this slider more roundish and symmetric
00:56:487 - this sound better http://puu.sh/r1tQ
01:52:112 - lift this slider
02:25:029 - add noteNormal00:48:570 - add note
00:50:237 - ^
02:01:904 - ^
02:03:570 - ^
Thanks!HakuNoKaemi wrote:
Well, I start by saying
Mapper can use what Slider tick they want in their map. No one can force you nonsensed and self-invented rules saying to use the same slidertick in all diffs.
[Timing][Haruhi's Easy]
- +6ms Offset (660)
[Normal]
- [Rhythm]
- you made it too easy and forced, as so it suffer from the drawback of it being not fun, you visibly copypasted patterns.... i would suggest using higher SV and Spacing to make something less boring
[KoiSuru's Hard]
- [General]
- 00:47:326 (1) - the slow part is TOO easy for a normal... just use this rhythm n' graphic
*images are done in low AR to prevent using too many screenshots
02:00:660 (1,2,3,4) - Similiar to ^- [Graphic]
- like Insane, the graphic part can be smoother, blanket adjusted and so
[Insane]
- [Rhythm]
- 00:05:243 (4,5,6) - It's 1/6 though... use a single slider?
00:58:576 (5) - Pretty difficult to discerm, a simple 1/2 slider?- [Graphic]
- 00:03:785 (1,3) - The (3) shape looks not good after a linear slider and in that point- do like you done in other parts?
- 00:09:826 (7) - Curving it, make this look cuter
- 00:35:451 (3,4,5) - Avoidable overlap
00:42:535 (6,7,8) - unnecessary overlap, move (8) ?
01:46:910 (10) - similiar to 00:09:826 (7) -
Interesting, need graphical refining however
Yuno with the wedding suit is cute :3
Unrankable if in red and bold[General]
Consider if in bold only
Suggested if in normal font
change somethingMegurine Luka wrote:
/Queue
The second ChouCho song I modded these days.Unrankable if in red and bold[General]
Consider if in bold only
Suggested if in normal font
*Even though there was a ranked version of Choucho's song. You'd better change your artist into "ChouCho". The artist recently change her name. You can check her official website. http://iwill-music.co.jp/choucho/
*I suggest you start all diff from the same timing point.
*Even though not going to make any change.. But you can disable the letterbox in breaks.
[Easy]
00:29:820 (4) - do not really suggest overlap in Easy. I notice you use a lot overlap in this diff and I suggest you change them all. Overlap is very difficult for Easy players. And also 00:56:487 (2) - new babies are not able to deal with these kinds of overlap.
00:55:445 (1) - spacing, hmmm I notice lots of spacing problem in this diff and in kiai you seems change the spacing multiply. You'd better adjust them all by using the distance snapping. All kinds of spacing change is not allowed in E diff.
Not going to continue with this diff
[Normal]
00:06:904 (1,2) - hmm, maybe try
Sorry my puush is having some problem so I can only have the full screenshot for you :<
00:19:820 (2,3) - try make 3 and 1 on the same vertical line like
00:33:154 (4) - del the fin and put it on 00:33:987 (5)
00:47:320 (1) - Slider velocity change is not suggested in Normal.
00:47:320 (1) - I suggest add a default whistle sound on it O_O
01:26:487 (4) - ^ on tail
02:00:654 (1) - same as previous
02:06:904 (1) - better change to another place. Firstly it's overlap with the previous note. Secondly they're too close and Normal player will not realize they need to wait until the break end and then click.
02:17:320 (1) - overlap the tail of 3?
[Hard]
00:55:445 (7) - NC
00:58:570 (5) - don't really need 1/8, I suggest you change it into 1/4 slider
02:13:987 (1) - move the fin on tail to the slider head
02:24:820 (3) - CTRL+R seems more fluent
[Insane]
00:25:445 (3) - Ctrl+R?
00:30:445 (1) - ^
00:47:320 (4) - NC due to slider velocity change
00:58:570 (8) - Hard for players to notify it's a slider. This makes it unrankable. Change it into a 1/4 slider or use circles
01:47:320 (8) - +fin on head
Others are fine~I think that's all and Good Luck!
When? Are you busy now? ;_;Haruhi_sama wrote:
Oh.I will comeback sometime :O
Ra-s wrote:
When? Are you busy now? ;_;Haruhi_sama wrote:
Oh.I will comeback sometime :O
All Fixed~CDFA wrote:
I better find a lot of stuff or I'll feel really bad for getting 2kds.
Overall:
I'm not a big fan of the green combocolor.
01:27:320 (3) - Add finish and/or whistle?
Insane:
01:19:820 (1,2,3,4) - Make the curves more notable or make them straight~
Hard:
Circle Size +1. I'll be modding the map with this change done. It's too overwhelming to have the circles that big for this kinda diff.
Normal:
00:18:570 (3) - Add clap on beginning of slider
00:19:404 (1) - Add clap
00:25:029 (2) - Extend to red tick, or add a note on the red tick
00:53:570 (1) - Add clap on here with louder volume
02:06:904 (1) - Add clap
Easy:
00:52:737 - Unneccesary Timing Point
00:53:570 (1) - Make volume louder and add clap~
02:00:654 (1) - A bit unsymmetric
02:06:904 (1) - Add clap
DUMB EASY:
00:47:320 (1) - Raise last sliderpoint :>
02:00:654 (1) - ^
dammit people in my queue stop making good maps
Very Thanks!!CDFA wrote:
Another star because I can't get this out of my head >33<~.
Thanks~Jupiter wrote:
[Insane]
00:58:570 (8) - this slider does not fit song. change circle. or slider end point, remove clap.
01:14:612 (2) - Reverse Selection - Fixed
100,188,654,6,0,B|120:124|196:104|248:144,1,175
188,212,2737,2,0,B|252:224|272:296,1,125
308,244,4195,2,0,B|328:220|352:216,1,50
256,192,5029,12,0,7112
132,144,8779,6,0,B|164:92|276:72|336:132,1,225
200,196,11695,2,0,B|180:216|156:224,2,50
232,280,13154,2,0,B|284:248|288:192,1,100
356,260,14612,2,0,B|404:276,1,50
432,224,15445,2,0,B|444:168|412:108|332:116,1,175
256,192,17320,12,4,19404
Thanks!!!!HakuNoKaemi wrote:
WIll be completed by some days u.u
[Insane][Normal]
- [Rhythm]
- 00:01:904 (4,1) - Do like this?
- 00:53:154 (6) - You can add this note, it's the same sound as 00:52:112 (5) end - Fixed
- [Graphic]
- I suggest You should pass some time fixing blankets-like pattern to be like (remember to follow the approach for a better reference)
- 00:16:695 (2) - Make this symmetric with 00:14:820 (3) start
- 00:53:570 (2,3,4,5,6) - It'll be better to compress the stream like (using 0.25x of spacing)
[Easy]
- [Graphic]
- 00:09:820 (5) - Fully blanket?
- 00:12:320 (3) - Rotate it like this (blanket surprise ) - Fixed
- 00:14:820 (2) - Nazinazinaziultranazi - 1 grid right for the midwaypoint with grid size 4 - Fixed
- I saw that I'll sign only bad blanking... so.... control the map and adjust blankets? (control with the approachcircle)
- [Rhythm]
- 00:01:070 (2) - Well, make it 1/2 longer and do this - Fixed
- 00:16:487 (3) - I remember a BAT made me change something similiar in one of my easies... well, not that it stay that good there... (follow this suggestion?)
- [Graphic]
- Control Blankets and blanket-like patterns
- [Combo]
(1st break easy)
- 01:21:070 (1) - Move the NC to 01:19:820 (8) -
- 01:23:570 (5) - Add NC - Fixed
- 02:34:404 (1) - Move NC to 02:33:154 (8) -
- 02:37:321 (5) - Add NC - Fixed
Thanks~RusselG wrote:
Hi!!
[Insane]
01:27:320 (3) - make this finish instead
02:13:987 (5) - make this whistle - Changed my all diff
02:40:445 (4) - make this clap
is good map!
sorry for small mod, this map can't really be any better now!
Thanks~Chewin wrote:
sutff
Thanks!xXCrystalMoonAnimeXx wrote:
Nyaa ~
ChouCho ~
[Easy]
00:34:404 (1) - Place where the end of 00:32:320 (6) was.
01:18:154 (6) - New combo?
01:47:738 (1) - Place where the end of 01:45:654 (3) was.
[Normal]
01:02:320 (3) - Place where 01:02:320 (3) ended.
02:17:320 (1) - Place where 02:15:654 (3) ended.
[KoiSuru's Hard]
00:06:070 (2) - Put this in a way that would meet with 00:07:112 (1)
00:19:195 (5) - New combo ?
01:43:362 (7) - Place where (2) was.
01:46:070 (6) - New combo.
02:36:070 (6) - ^
[Insane]
00:56:278 (7) - Stack properly.
01:25:654 (2) - Stack ?
01:26:070 (4) - ^
Well mapped ~
Good luck and star ! >w<
192,156,21070,6,0,B|152:108|64:136|60:192,1,160,2|201:23:987 (1,2) - ^
136,216,22320,2,0,B|124:256|84:272|84:272|108:308|84:352,2,160
320,229,83987,6,0,B|272:224|232:252|216:308|240:344,2,160,4|0|001:33:987 (1,2,3) - ^
312,309,86070,2,0,B|356:321|384:281,1,80,8|0
316,224,93987,5,202:37:321 (1) - Delete this and copy 01:23:987 (1) - (ctrl+h ctrl+j and 1 grid up)
316,224,94404,2,0,B|360:264|440:236|444:168,1,160,2|2
132,208,48987,2,0,B|128:264|188:304|236:284,1,150.00000572204602:00:654 (1,2,3) - Copy and paste ^
212,208,50237,1,0
292,208,50654,2,0,B|296:152|236:112|188:132,1,150.000005722046
All FixedRoxasGrylls94 wrote:
stuff
Thanks~-Bakari- wrote:
hi
[General]
your first kiai is unsnapped (AiBat said) - Fixed
same tickrate for all diffs
[Easy]
don't like NC-nazi things. but numbers in easy better to be under 6+
so. here's NC Nazi
00:24:404 (3) - New combo
00:30:654 (4) - ^
01:04:404 (4) - ^
01:16:904 (4) - ^
02:17:737 (4) - ^
~ - All Fxied
00:05:237 (1) - finish? - Fixed
01:33:987 (1) - whistle+finish? :3
01:45:654 (3,1) - kinda hard to read (for easiest diff)
seems like some parts are copypasted.
anyway, plays good
[Normal]
AR / OD HP Drain + 1 (Normal feels better with this settings) - Fixed
00:18:570 (3) - add reverse here. fits much better (don't forget to fix spacing after this fix(!))
[Insane]
02:00:029 (5) - offscreen = unrankable - Fixed
~~~~~~~~~~~~~~~~~~
nice flow in Harder diffs. good hitsounds
good luck
Fixed!namichann wrote:
Hi there!
may I critics your Easy diff beatmap?
-Check it out!-
01:12:529 -Kiai time must off at this time-
01:13:987 -you did the Kiai time as well!-
02:14:195 -Kiai time must start at this time-
sorry for my bad grammar!