Dev/Null - Zombie Sunset by CharuV2
Captain's Description (by Backfire):
Zombie Sunset hails from the olden days of 2013, a time where creativity was more simple than wacky gimmicks and slick storyboards, Xay's impressively made taiko difficulty challenges players in unique ways not seen often today. An unrelenting barrage of simple patterns, mono-streams and un-meta streams like dkdkdkdkd, Zombie Sunset is a breath of fresh air that ironically isn't all that fresh. I guess this map has truly rose from the grave! Eh? Eh? Anyone...?
Please use the space below to discuss why you believe this map should (or should not!) enter the Loved Category.
The poll will run for 7 days. Revoting will be enabled for the sole purpose of changing your answer in the case that the discussion sways your vote otherwise after submission.
Link to this week's main thread: https://osu.ppy.sh/community/forums/topics/721056
Captain's Description (by Backfire):
Zombie Sunset hails from the olden days of 2013, a time where creativity was more simple than wacky gimmicks and slick storyboards, Xay's impressively made taiko difficulty challenges players in unique ways not seen often today. An unrelenting barrage of simple patterns, mono-streams and un-meta streams like dkdkdkdkd, Zombie Sunset is a breath of fresh air that ironically isn't all that fresh. I guess this map has truly rose from the grave! Eh? Eh? Anyone...?
Please use the space below to discuss why you believe this map should (or should not!) enter the Loved Category.
The poll will run for 7 days. Revoting will be enabled for the sole purpose of changing your answer in the case that the discussion sways your vote otherwise after submission.
Link to this week's main thread: https://osu.ppy.sh/community/forums/topics/721056