Modding from Loctav's and my queue. I'll mod the higher difficulties.
[General]
Your background image has very high contrasts and thus makes the map appear unnecessarily confusing. Just level it out a bit in photoshop or any other capable program or ppl will delete it anyway.
[Insane]
The normal claps used in the KIAI feel a bit too loud compared to the rest of the hitsounds. Just use the normal clap template and reduce the volume a bit (not too much) and add it as NC1 for this map at least. Don't just lower the overall volume as all the other sounds fit perfectly.
00:13:363 (6,7) - spacing increase intended? plays ok so no change needed if it was not by accident
00:30:801 (4,5) - another intended spacing increase I guess?
00:44:676 (5,6,7,8,1) - the huge circle size makes it a bit less obvious but I recommend placing those streams without grid-snapping...just snap to the correct distance and place the stream. This way you wont have those ugly inconsistent gaps (they were VERY visible when I tested with HR)
00:49:551 (1,2,3,4,5,6,7,8,9,10,11,12,13) - ^
01:11:863 (5) - making this parrallel to 01:11:301 (3) looks better imo
01:23:863 (7) - placing this note at 256/16 makes the pattern much more fluent and enjoyable imo: http://osu.ppy.sh/ss/239042
01:24:519 (4) - deleting this note and adjusting the spacing afterwards would be more consistent with the beat patterns you used before and even directly after this @01:25:551 (1,2,3)
Such a great map. I had fun playing this a few times for the SS. Great job!
[Another]
Hitsounds out of KIAI seem a bit low. Especially the beginning is way too low.
Many streams seem to be grid-snapped with kinda strange patterns. They might look interesting but don't play very vell. Using interesting curves or patterns for streams is a good thing imo but please do it without grid-snapping to at least make the gaps consistent and as a side effect the stream will be much more playable.
Many spacings and jump distances seem to be messy and not well designed. Could be intended but makes this map so much less enjoyable compared to the rest of the mapset (especially the [Insane]). That is a bit sad because of the huge potential of many of your patterns
Consider changing the spinners that are too short and 1/2 or even 1/4 before the next note. I think many tablet users will have problems to spin fast enough to perfect them.
00:03:613 (4) - move to 416/216 to make this pattern symmetrical and fix spacing
00:06:801 (4,5,6,7) - this slowdown is so completely out of everything...I can't see the reason behind this. Nothing in the song indicates it. It is just...weird. It is not "hard" it is just...really weird. Damn...
00:08:301 (X) - why leaving out this beat? The "break" feels strange compared to the mapping style of the rest of this map
00:29:676 (9) - slider ending should either be on the red tick before or (imo even worse than now) on the downbeat
00:36:051 (5,6,7,8) - overmapping with doubles on slider endings...never seen this before. There are no 1/4 notes in this part of the song to go along with this.
00:45:051 (1) - 2x repeat slider almost NEVER play good or fit. I suggest using either 1x repeat and a circle or just 2 normal short sliders instead
01:14:113 (5,6,7,8,9) - avoid inconsistent spacings in 1/4 streams. (6) is really messy and therefore this pattern plays horrible.
01:27:051 (6,1,2,3,1,2,3,4,5,1,2,3,4,5,1) - copy+paste+ctrl-J'ed from the [Insane]. That is funny but not cool
Overall fantastic mapset with an incredibly good [Insane]. This alone is worth a star. If you can polish the [Another] to be on par with the rest this mapset is good to go imo.
[General]
Your background image has very high contrasts and thus makes the map appear unnecessarily confusing. Just level it out a bit in photoshop or any other capable program or ppl will delete it anyway.
[Insane]
The normal claps used in the KIAI feel a bit too loud compared to the rest of the hitsounds. Just use the normal clap template and reduce the volume a bit (not too much) and add it as NC1 for this map at least. Don't just lower the overall volume as all the other sounds fit perfectly.
00:13:363 (6,7) - spacing increase intended? plays ok so no change needed if it was not by accident
00:30:801 (4,5) - another intended spacing increase I guess?
00:44:676 (5,6,7,8,1) - the huge circle size makes it a bit less obvious but I recommend placing those streams without grid-snapping...just snap to the correct distance and place the stream. This way you wont have those ugly inconsistent gaps (they were VERY visible when I tested with HR)
00:49:551 (1,2,3,4,5,6,7,8,9,10,11,12,13) - ^
01:11:863 (5) - making this parrallel to 01:11:301 (3) looks better imo
01:23:863 (7) - placing this note at 256/16 makes the pattern much more fluent and enjoyable imo: http://osu.ppy.sh/ss/239042
01:24:519 (4) - deleting this note and adjusting the spacing afterwards would be more consistent with the beat patterns you used before and even directly after this @01:25:551 (1,2,3)
Such a great map. I had fun playing this a few times for the SS. Great job!
[Another]
Hitsounds out of KIAI seem a bit low. Especially the beginning is way too low.
Many streams seem to be grid-snapped with kinda strange patterns. They might look interesting but don't play very vell. Using interesting curves or patterns for streams is a good thing imo but please do it without grid-snapping to at least make the gaps consistent and as a side effect the stream will be much more playable.
Many spacings and jump distances seem to be messy and not well designed. Could be intended but makes this map so much less enjoyable compared to the rest of the mapset (especially the [Insane]). That is a bit sad because of the huge potential of many of your patterns
Consider changing the spinners that are too short and 1/2 or even 1/4 before the next note. I think many tablet users will have problems to spin fast enough to perfect them.
00:03:613 (4) - move to 416/216 to make this pattern symmetrical and fix spacing
00:06:801 (4,5,6,7) - this slowdown is so completely out of everything...I can't see the reason behind this. Nothing in the song indicates it. It is just...weird. It is not "hard" it is just...really weird. Damn...
00:08:301 (X) - why leaving out this beat? The "break" feels strange compared to the mapping style of the rest of this map
00:29:676 (9) - slider ending should either be on the red tick before or (imo even worse than now) on the downbeat
00:36:051 (5,6,7,8) - overmapping with doubles on slider endings...never seen this before. There are no 1/4 notes in this part of the song to go along with this.
00:45:051 (1) - 2x repeat slider almost NEVER play good or fit. I suggest using either 1x repeat and a circle or just 2 normal short sliders instead
01:14:113 (5,6,7,8,9) - avoid inconsistent spacings in 1/4 streams. (6) is really messy and therefore this pattern plays horrible.
01:27:051 (6,1,2,3,1,2,3,4,5,1,2,3,4,5,1) - copy+paste+ctrl-J'ed from the [Insane]. That is funny but not cool
Overall fantastic mapset with an incredibly good [Insane]. This alone is worth a star. If you can polish the [Another] to be on par with the rest this mapset is good to go imo.