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posted
i have a circle placed at 2,147,483,647 (the value inside .osu) in my map, and osu crashed when i upload it

i have successfully uploaded the certain map months before so im not sure if its a bug or not

thanks
posted
Why in the first place? Thats outside the playfield already. Of course it would crash because its outside the 32-bit limit causing an overflow.
posted

Nitrous wrote:

Why in the first place? Thats outside the playfield already. Of course it would crash because its outside the 32-bit limit causing an overflow.
no its not outside the 32bit int limit, that number is the limit

do i need a reason to mess with osu
posted
Isn't this question a little silly?
posted
I got a tip for you, don't do that, problemo solved.

Another one in the books.
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