It's hard to justify whether or not something of your own is good or not due to bias. But then there are people that can shit on it just for the sake of shitting on it, and it makes it so much easier to do so when it doesn't follow normal conventions. Perhaps it just sucks as in your perspective, but then the same can easily said about it being a masterpiece in the my perspective.CDFA wrote:
Have you ever thought that your "innovation" sucks ass lmao
Perhaps such elements annoy you because they don't make sense in your perspective, which is fine. I don't mind such things, at least in mania maps, so I don't necessarily label such things as shit.CDFA wrote:
Like hahahahha "it doesn't need to follow the song" are you fucking serious lmao just put any shit onto any song lmao this is why we got these extra diffs on solo guitar maps lmfaooooo
The issue is that many modders don't tolerate something different or something that goes against their intuition.Brisk Clarity wrote:
Your first post is all over the place. I'm going to assume that the main point of this post is to gripe about modders being stupid. ...But since you're also talking about how apparently:Both of those topics are included and both are only vaguely connected to what I think you're trying to talk about, thus I feel like I need to clarify just what you're asking about here before I give an actual reply.
- the entire mapping meta is inert
- a given map doesn't need to follow its song strictly
its a part of the ranking criteria to have audible hitsounds on all parts of a map im pretty sure (dont quote me on that - i have no idea what im doing), but that sort of argument seems absurd because you shouldnt have to mute hitsounds for a map to play fineabraker wrote:
It plays fine if hitsounds are muted, but anyone looking in the editor would loose their mind.
roshan117 wrote:
its a part of the ranking criteria to have audible hitsounds on all parts of a map im pretty sure (dont quote me on that - i have no idea what im doing), but that sort of argument seems absurd because you shouldnt have to mute hitsounds for a map to play fineabraker wrote:
It plays fine if hitsounds are muted, but anyone looking in the editor would loose their mind.
They are less important in mania. Nobody uses hitsounds unless it's a purely hitsounded map or you are just starting out. It's all noise above 4* and does not help at all.Hwa Yang wrote:
yeah, you can't have anything below 5%, and 5% is only used for certain things
hitsounds are there to provide feedback
Hwa Yang wrote:
mania is an irrelevant mode
Rarely do I see modders go back to take a look at the feedback to their mods. I never bothered to pm them however, because I believe they do not want to be bothered about it.Brisk Clarity wrote:
If people can't take their intuition and then figure out an actual reason for why they're getting that feeling, then you should just dump their mods that fail in that regard. Also, telling them about this problem you have with their explanation would go a long way to helping improve modding quality in general.
how to get good modders? I only know of the modding queues, and it's like a crammed room in there.microism wrote:
maybe u are getting bad/new modders who are trying to change the map so that it appeases their own style, rather than analysing the map and put in actual suggestions.
It's weird. Most ranked maps in mania are known to be not so good. A bad stigma was developed where ranked maps would be avoided like the plague. Even if the map is good, most players prefer to play unranked because unranked maps are associated with challenges or not following the meta which the ranking criteria or modders wouldn't pass so easily. I prefer unranked maps and almost never put on ranked maps in multiplayer. Yet for some reason I want to rank a map even if there is not much to gain from doing such.johnmedina999 wrote:
The answer is "ignore ranked, make maps and then keep them in the grave yard."