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Kitamura Eri - Shirushi (TV Size)

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Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2011年12月19日 at 18:53:39

Artist: Kitamura Eri
Title: Shirushi (TV Size)
Source: C3 Shikyubu
Tags: Cube Cursed Curious OP opening STARCHILD SILVER LINK. Tamura Yukari Chihara Minori Mura_77
BPM: 66
Filesize: 17005kb
Play Time: 01:25
Difficulties Available:
  1. Easy (2.47 stars, 89 notes)
  2. Hard (4.66 stars, 234 notes)
  3. Insane (4.82 stars, 328 notes)
  4. Mura's Taiko (4.83 stars, 444 notes)
  5. Normal (4.09 stars, 161 notes)
Download: Kitamura Eri - Shirushi (TV Size)
Download: Kitamura Eri - Shirushi (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#18 map

anime 「C3 - シーキューブ」 OP 2

Mura's Taiko by Mura_77

enjoy >w<

and you can find OP 1 here : s/37915
Haruhi_sama
yeah.....要GD么
kirinoimouto22
*O*
I love this song! I can make Easy or Normal?

Edit: Two stars for the map ^^
BasaraRen
Substantial OP I really like the first easier!
Great!
hoge_old
Great BeatMap
Good Luck!
Topic Starter
wcx19911123
sorry but I didn't take any guest diffs
done and done and move to pending :3
al2e10
Why no BG? ... ORZ its importance

[Insane]
WOW...
Nice sound effect Nice mapping NICE :3

[Hard]
00:33:831 (6) - NEw combo and remove 00:34:581 (1) and add one more in 00:36:081 (8). Thats better.
00:56:518 (7) - New combo
01:13:768 (6) - ^ Its a simi jump.... And simply just unexpect, maybe just change it a bit far.

[All]
Just notice that, The BG NEED to be added:]
And good luck for STAR
Nymph
General:
加油找BG吧


Easy:
没啥挑的


Normal:
00:25:206 (6) - 单独有个whistle?还真是故意的啊 所有难度都有 囧
01:04:206 (3,6) - 2个长白线可以考虑finish 只是suggestion 后面同不再提


Hard:
00:02:812 (3) - 结尾这whistle?别的难度这里都没用过吧
00:22:768 (1) - 这节奏的位置很怪 长白线起会更好?
00:25:581 (1) - 你这whistle是故意的?怪喔
我倒是觉得那些鼓声加重意义不大啊..


Insane:
囧开头不用我的example梗我不服 好平淡
……连打一多了光有clap和finish的话真的打击感差了点 尤其和风刚过去那点真虚 KIAI就不用提了
00:19:393 (1,2,3) - 往下点?下落圈跟血条搭了略囧
01:24:737 (2,3) - 一堆三连又何苦这里放2连坑我一下。。


没啥重点 尽情ign吧 液

EDIT: 要星就直接要呗 何苦浪费我时间写一堆没用的mod
No_Gu
request from my queue

[easy]
01:14:143 (4) - 开头finish
01:25:581 (2) - 换成finish?

[normal]
00:46:206 (6) - 结尾finish

[hard]
00:22:768 (1) - 这个就要弄3个重复?还是落下一个
01:16:581 (5) - 开头finish

[insane]
00:33:831 (5,6,7) - 感觉打起来不得劲
00:48:831 (7) - NC?

还是这么少- -
Snowy Dream
Mod request from Snowy Dream's Queue
-------------------------------------------------
[General]
背景在哪0.0?

[Easy]
00:48:081 (3,4) -

[Hard]
01:25:956 (x) - add note
01:26:518 (x) - add note (听起来好一些@.@?)


[Insane]
00:16:221 (5) - 跳大了?
00:22:768 (2) - 分开。。容易点早
01:25:581 (1-8) - 肿么感觉全部用1/2填上比较好呢0.0........
-------------------------------------------------
挂B做的图就是挂B 各种神对称
Andrea
[General]

Don't forget to add a Background on every difficulty and to do a full submission after doing it.

[Easy]

00:42:081 (3,4) - Make (4) a bit closer to (3), seems to be a bit too distant right now.

[Hard]

00:37:581 (8) - New combo.
00:38:143 (1) - Remove new combo.
00:56:518 (7) - New combo.


[Insane]

00:55:206 (9) - New combo.
00:55:768 (1) - Remove new combo.
00:56:518 (3) - New combo.


That's all, pretty nice map! Let me know when you get it bubbled and I will gladly rank it.
Topic Starter
wcx19911123
yeah updated
thanks your modding :3
but , oh , I need a BG ;_;
SapphireGhost
Yeah.

[Insane]
- "Maximum Combo: 443" Maybe add one more note, just for fun.
00:27:081 (3,4) - I'm not sure about the switch to 1.7x spacing here to make things not overlap, maybe keep it to 1.0x or compress it as to not confuse the player.

[Hard]
00:09:403 (1,2) - At the low approach rate, one might be confused about which one of these notes is a slider, and which one is not. So perhaps unstack these to make it more readable.
00:15:539 (5,6,1) - Spacing is sort of inconsistent here, try to keep it regular.

[Normal]
- Looks good.

[Easy]
00:17:585 (1,1) - Might not be enough recovery time after a spinner for a new player, so try to change this somehow.

Mapset is pretty much fine, as usual. Good job. Forum PM for a re-check after fixes and all that.
[CSGA]Ar3sgice
mat都来了我不用mod了吧... = = 神速

[Tags]
OP 删了? 两个字母搜不到

[Normal]
01:17:331 (7) - end point (432,188)
01:19:393 (4) - middle point 1 grid left

[Insane]
01:09:831 (5,6,7,1) - jump is intended?
Topic Starter
wcx19911123
SapphireGhost

SapphireGhost wrote:

Yeah.

[Insane]
- "Maximum Combo: 443" Maybe add one more note, just for fun.
00:27:081 (3,4) - I'm not sure about the switch to 1.7x spacing here to make things not overlap, maybe keep it to 1.0x or compress it as to not confuse the player.
umm.. I think it is easy to read , it is easy to follow the approach circle. and jump between 2 sliders plays well here so I want to keep this ;_;

[Hard]
00:09:403 (1,2) - At the low approach rate, one might be confused about which one of these notes is a slider, and which one is not. So perhaps unstack these to make it more readable.
fixed
00:15:539 (5,6,1) - Spacing is sort of inconsistent here, try to keep it regular.
fixed

[Normal]
- Looks good.

[Easy]
00:17:585 (1,1) - Might not be enough recovery time after a spinner for a new player, so try to change this somehow.
umm.. it is 1/1 after spinner and not far from the spinner , and spinner is long enough to make newbies notise that "oh , comes a slider". so I think it is fine

Mapset is pretty much fine, as usual. Good job. Forum PM for a re-check after fixes and all that.
updated , and get a Taiko diff from Mura_77. I found arien666 for a mod :
SPOILER
12:34 <wcx19911123> : hello ;_;
12:36 <arien666> : :3
12:36 <wcx19911123> : sorry that disturb you here 0.0
12:36 <wcx19911123> : would you have time now to test a taiko diff 0.0?
12:37 <wcx19911123> : someone make a taiko diff for my map , but I'm not sure it is good or not orz
12:37 <arien666> : URL :3?
12:37 *wcx19911123 is listening to (Eri Kitamura - Shirushi (TV Size))[http://osu.ppy.sh/s/40643]
12:37 <wcx19911123> : map's here
12:38 <wcx19911123> : http://puu.sh/anxl and tiako diff's here
12:39 <arien666> : C3 :D
12:39 <wcx19911123> : yep :3
12:43 <arien666> : I'll write on here :3
12:43 <arien666> : 00:25:206 (3) - Remove slider and add some circles :3
12:44 <wcx19911123> : ok
12:44 <arien666> : 00:57:081 - Start Kiai from here
12:45 <wcx19911123> : ok
12:45 <arien666> : 01:04:581 (1) - Remove finish
12:45 <arien666> : I mean disable
12:45 <wcx19911123> : ok :3
12:46 <arien666> : 01:25:487 (1) - Move into 01:25:393
12:46 <arien666> : 01:18:081 (5) - REmove this slider and add some circles :3
12:46 <wcx19911123> : yep :3
12:49 <arien666> : Nothing else but...
12:49 <wcx19911123> : yes?
12:50 <arien666> : Whatever :3
12:50 <wcx19911123> : diff's just so so -/-?
12:50 <arien666> : So so...
12:50 <arien666> : But I don't think it's great
12:51 <wcx19911123> : umm... ok
12:51 <wcx19911123> : then do you think I should accept this or not 0.0?
12:51 <arien666> : If I were, I would not
12:51 <arien666> : but it is up to you :3
12:51 <wcx19911123> : ok
now waiting for taiko BG and taiko diff's update
Mura_77
SPOILER
updated , and get a Taiko diff from Mura_77. I found arien666 for a mod :
[spoilerbox]12:34 <wcx19911123> : hello ;_;
12:36 <arien666> : :3
12:36 <wcx19911123> : sorry that disturb you here 0.0
12:36 <wcx19911123> : would you have time now to test a taiko diff 0.0?
12:37 <wcx19911123> : someone make a taiko diff for my map , but I'm not sure it is good or not orz
12:37 <arien666> : URL :3?
12:37 *wcx19911123 is listening to (Eri Kitamura - Shirushi (TV Size))[http://osu.ppy.sh/s/40643]
12:37 <wcx19911123> : map's here
12:38 <wcx19911123> : http://puu.sh/anxl and tiako diff's here
12:39 <arien666> : C3 :D
12:39 <wcx19911123> : yep :3
12:43 <arien666> : I'll write on here :3
12:43 <arien666> : 00:25:206 (3) - Remove slider and add some circles :3
12:44 <wcx19911123> : ok
12:44 <arien666> : 00:57:081 - Start Kiai from here
12:45 <wcx19911123> : ok
12:45 <arien666> : 01:04:581 (1) - Remove finish
12:45 <arien666> : I mean disable
12:45 <wcx19911123> : ok :3
12:46 <arien666> : 01:25:487 (1) - Move into 01:25:393
12:46 <arien666> : 01:18:081 (5) - REmove this slider and add some circles :3
12:46 <wcx19911123> : yep :3
12:49 <arien666> : Nothing else but...
12:49 <wcx19911123> : yes?
12:50 <arien666> : Whatever :3
12:50 <wcx19911123> : diff's just so so -/-?
12:50 <arien666> : So so...
12:50 <arien666> : But I don't think it's great
12:51 <wcx19911123> : umm... ok
12:51 <wcx19911123> : then do you think I should accept this or not 0.0?
12:51 <arien666> : If I were, I would not
12:51 <arien666> : but it is up to you :3
12:51 <wcx19911123> : ok
now waiting for taiko BG and taiko diff's update[/quote][/spoilerbox]

All fixed, thank you
here's the new Taiko file and BG file
Download: Eri Kitamura - Shirushi (TV Size) (wcx19911123) [Mura's Taiko].osu


Topic Starter
wcx19911123
updated
KayeSara
Taiko Mod

  1. d = don
  2. k = katsu
  3. D = big don
  4. K = big katsu
WCX说你是国人,那我也就不用英文了。

  1. 00:00:994 (1) - 这种个人不是很偏爱,因为从osu转化过去的taiko节奏符合性不是很高
    你试试 00:00:994 - k , 00:01:448 - k , 00:01:675 - d,后面的slider同理
  2. 00:28:112 - d
  3. 00:28:581 ~ 00:28:956 - kdddk
  4. 00:31:018 ~ 00:31:206 - ddk
  5. 00:33:831 - k
  6. 00:36:643 (2) - 来一个9连的stream比较好 就像 xxxxoooox什么的
  7. 00:39:456 - k
  8. 01:04:581 - taiko 1/4不允许存在finish
Mura_77
SPOILER

KayeSara wrote:

Taiko Mod

  1. d = don
  2. k = katsu
  3. D = big don
  4. K = big katsu
WCX说你是国人,那我也就不用英文了。

  1. 00:00:994 (1) - 这种个人不是很偏爱,因为从osu转化过去的taiko节奏符合性不是很高
    你试试 00:00:994 - k , 00:01:448 - k , 00:01:675 - d,后面的slider同理
  2. 00:28:112 - d
  3. 00:28:581 ~ 00:28:956 - kdddk
  4. 00:31:018 ~ 00:31:206 - ddk
  5. 00:33:831 - k
  6. 00:36:643 (2) - 来一个9连的stream比较好 就像 xxxxoooox什么的
  7. 00:39:456 - k
  8. 01:04:581 - taiko 1/4不允许存在finish

All fixed,thank you
New file here
Download: Eri Kitamura - Shirushi (TV Size) (wcx19911123) [Mura's Taiko].osu
Topic Starter
wcx19911123

wcx19911123 wrote:

updated
Chewin
Hai, from my queue ~

Easy
  1. 00:30:081 (4) - New combo
  2. 00:30:831 (5) - I suggest you to remove the repeat and add a beat with new combo on the white long tick
  3. 00:31:956 (1) - Omg what is this circle? Please move it at 00:32:143
  4. 00:42:831 (4) - Distance snap it :S
  5. 00:59:143 (4) - Add a circle or extend the previous slider till here
Normal
  1. 00:16:448 (4) - This slider for beginners could be hard to read because has a lot of repeat, since you used just one repeat on the previous sliders. Make this part in the same way of the previous part, using a slider with 1 repeat and adding a beat on the white tick:
  2. 00:56:518 I suggest you to map this part making a slider with a return or a slider + beat:
Hard
  1. 00:22:768 (1) - I don't like this slider, just use a slider 1/2? It follows better the song:
  2. 00:57:831 (6,7,8) - Distance snap these 3 beats:
Insane
  1. 00:48:831 (7) - New combo
Okay then good luck for rank \:D/
Melophobia
Artist should be Kitamura Eri ._.
Topic Starter
wcx19911123
fixed artist and some other things
thanks for modding :3
Mura_77

wcx19911123 wrote:

fixed artist and some other things
thanks for modding :3
Should I change Taiko's BG ?
Cause we change the artist....
Tenshi-nyan
hey, a bit delayed but here we go.

General
Weird BG is weird. I don't like it.

The finishes during the Kiai feel a tad too loud. I recommend to use improved volume control - by adding green lines to decrease the finishes volume.

Insane
00:22:768 (2) - very, very weird slider. 1/6th snapping just doesn't fit. Use 1/4 instead.
00:54:643 (5) - add finish here.
00:57:831 (6) - move 2 grids left

Hard
00:22:768 (1) - same as in insane, though it isn't as bad here.

Alright, nothing to point out here. If I was a MAT, I'd give you a bubble.
confeito14
nice map =w=.

I hope, it is made more vigorously in Insane's KIAI TIME.
SapphireGhost
Alright, it looks like you've made fixes. Good job!
Bubbled!
Topic Starter
wcx19911123
oops..
in face the taiko BG had to fix.. since the artist was changed
and done , self-popped by only changing tiako BG
SapphireGhost
Alright, checked it again, nothing had to be updated, so no other changes other than the Taiko BG. Song folder is good.
Rebubbled!
HakuNoKaemi
By far it do need only .... nazi...

[General]
I suggest adding some customs hitburst that make note that are in it's back visible. Especially in Hard many notes are hidden by the default hitburst.
An example could be the one I'm using in my Index songs ...

[Easy]
[Nazi]00:00:085 (1) - Rightmost waypoint 2 grid down. It make the slider less curvier and the pattern 00:00:085 (1,2,3,4) more correctly semicircl-ised
[Nazi]00:12:357 (2) - 2 Grid down and 1 left, (look more like a circle)
[Nazi]00:15:994 (3) - 1 grid up (like this 00:14:630 (1,2,3,4(Start)) will actually look more like a curve
00:59:143 (x) - Hard to think newbie will pick that note .... but that's almost something the automatically come out of the head if seen (It's like the head say : Click). SO it's intuitively an easy note to take.... (add?)
01:16:581 (3,4) - make the angle of this more similiar to 01:15:081 (1,2) Example
01:18:456 (2) - you can actually move it as it won't be overlapped by (1), even if it seem going out of bonds, while playing it won't go out of bonds

[Normal]
[Nazi]00:04:630 (2) - 1 Grid Down (same reasons)
[Nazi]00:38:143 (2) - 1 grid down, why? this didn't look like your usually ultra-smooth curves
[Nazi]00:38:706 (3) - 1 Grid Left
[Nazi]01:13:956 (6) - 2 Grid Right, 1 Up
[Nazi]01:21:081 (1) - 1 Grid Up for the Slider to blanket 01:20:331 (5) better
[Nazi]01:23:706 (6) - 1 Grid Up, 1 Grid Right

[Hard]
00:08:266 (4,1) - Differently from 00:02:357 (2,3), that jump is nosense hard to read. (the other jump could have been reatively suggested from the song Strings Pitch Jump other than the fact a Slider is easier to 300) I suggest using that pattern after

With a windmil like pattern
Was painful to just nazi, I apologize for that...

[Mura's Taiko]
00:07:357 (1,1) - Even if I did mod a real bit Taikos... i feel using circles and sliders is better than using spinners- Spinners are largely unreliable and don't give the effect you wanted more than half of the times. You can substute the 1st spinner with K k k and the second with D k k k(the space is equivalent to 1/1)


00:19:206 (x) - D or K
I suggest adding Finish in the place where wcx used the claps, they do sound REALLY similiar ( maybe with a K D disposition?) (examples: 00:20:143 (1,1), 00:21:643 (2,3)
00:42:081 (4) - D D D D in place of this slider ?
01:03:081 (1,2,x) - D K K ? (the 2nd K should be added)

Repeat ^ by using
01:04:581 (1) - D
01:05:143 (2) - K
01:05:518 (2) - K
01:15:456 (2,3) - Move in 01:15:643 (2,3) -
01:16:956 (2,3) - Move in 01:17:143 (2,3) -
01:20:331 (1) - Arleady said...

d k d k D d k d K k K ddddddD if you want a suggestion

[Insane]
00:29:893 (1,2,3) - the stream almost overlapped 00:29:706 (4), I suggest manual stacking
Topic Starter
wcx19911123
hi HakuNoKaemi , thanks for modding
but after I double checked the modding , I can't find anything really need to fix.. sorry :(
about 00:08:266 (4,1) - in Hard diff , I think it is clearly readble even when you first play and never hear the song before..
so I'll keep this all for now 0.0
anyway , thanks again
HakuNoKaemi
I do think you just need a MAT to pop the bubble and make him rebubble so you don't make his bubble be losed..
Ah, the red thing i said is actually really unreadable for someone who didn't know the music, differently from the jump you used in Insane that are MUCH easier to read: that jump other than difficult to read was used on a different logical point that the other one (i said it too in the mod)

Plus the map only 16 days old and didn't received an handful of mods...
Andrea
We just centered the settings on the Taiko difficulty, nothing else. Time to go now :U

Ranked~
wule
wut are 长喜神MAPPER f2cking for?
Gamu
神mapper~

(o'д')ノ☆゚*。Congratu★lations。*゚☆ヽ('д'o)
Kawayi Rika
wcx onijiang saigao ~ ;)
Topic Starter
wcx19911123
thanks Andrea :3
thanks you all >w<
S h i o n
来吸神力
Shana Aisaka
Sugoi as always !! >w<"
Omedeto gozaimassu wcx19911123 :)
AIR315
恭喜Ranked~

:) :D ;)
-Nanase-
好图好歌给顶一个~C3完结纪念
- Rche -
wut so fast gratz.
p.s.15th ranked map.
No_Gu

S h i o n wrote:

来吸神力
这不科学
KayeSara
Gratz
XD
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