As you all know, there's a setting for the timing offset, and there's also a simple map made by peppy meant to help you fine tune your setting.
What might be less known is that different maps will have different offsets.
My computer screen runs at 144 Hz and is supposed to have a ~5 ms delay, according to a website that tests this stuff. 5 ms is about as good as it gets.
I've set my offset at 42. That's a HUGE offset!!! Bold! Daring! Reckless! And here are the results of my tests...
Peppy's map, 40 ms late.
Alive, mapped by AIR, normal difficulty, 13 ms early.
Calling, mapped by NeilPerry, PandaHero's Normal difficulty, 5 ms early.
Digital Angel, mapped by Waku, Born difficulty, 40 ms late.
Everything Black, mapped by CoolGuyRift, Normal difficulty, 20 ms late.
Maritime Police, mapped by Mir, Normal difficulty, 40 ms late.
Mazare, mapped by IntellectualBoy, NeoSL's Hard difficulty, 30 ms late.
Good Times, mapped by Frey, Collab Normal difficulty, 7 ms late.
Imaginary Places, mapped by Moreon, "how do play game" difficulty, 30 ms early!
KAEDE, mapped by Hollow Wings, Irre's Normal EX difficulty, 27 ms late.
Kiroku no Kakera, mapped by ailv, Anxient's Normal difficulty, 40 ms early!
Tidal Wave, mapped by Secretpipe, ryuu's Easy difficulty, 7 ms late.
All those tests were made by playing the same section several times going by the beat and getting consistent results.
The red ones have the music playing FAR too early, my offset would need to be even higher than 40 to play those maps comfortably.
The orange ones are ok, and the green ones are good if your offset setting is where it should be. (Less than 10 I guess)
Soooo it varies a lot, some maps, even ranked, are unhealthy, and Osu is not a rhythm game but a reading the circles game.
Comments?
What might be less known is that different maps will have different offsets.
My computer screen runs at 144 Hz and is supposed to have a ~5 ms delay, according to a website that tests this stuff. 5 ms is about as good as it gets.
I've set my offset at 42. That's a HUGE offset!!! Bold! Daring! Reckless! And here are the results of my tests...
Peppy's map, 40 ms late.
Alive, mapped by AIR, normal difficulty, 13 ms early.
Calling, mapped by NeilPerry, PandaHero's Normal difficulty, 5 ms early.
Digital Angel, mapped by Waku, Born difficulty, 40 ms late.
Everything Black, mapped by CoolGuyRift, Normal difficulty, 20 ms late.
Maritime Police, mapped by Mir, Normal difficulty, 40 ms late.
Mazare, mapped by IntellectualBoy, NeoSL's Hard difficulty, 30 ms late.
Good Times, mapped by Frey, Collab Normal difficulty, 7 ms late.
Imaginary Places, mapped by Moreon, "how do play game" difficulty, 30 ms early!
KAEDE, mapped by Hollow Wings, Irre's Normal EX difficulty, 27 ms late.
Kiroku no Kakera, mapped by ailv, Anxient's Normal difficulty, 40 ms early!
Tidal Wave, mapped by Secretpipe, ryuu's Easy difficulty, 7 ms late.
All those tests were made by playing the same section several times going by the beat and getting consistent results.
The red ones have the music playing FAR too early, my offset would need to be even higher than 40 to play those maps comfortably.
The orange ones are ok, and the green ones are good if your offset setting is where it should be. (Less than 10 I guess)
Soooo it varies a lot, some maps, even ranked, are unhealthy, and Osu is not a rhythm game but a reading the circles game.
Comments?