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New SB Layer

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
-Tarek-
Osu only have a Success and Fail layer.. but wouldn't it be nice if we got a "normal" layer? Like I mean, a layer that activates when you get 50s or 100s
Kitsunemimi
iirc (I don't tend to get 100s and 50s that easily), getting 100s and 50s will trigger the stuff that's in the Fail layer.
Luna
If I'm not mistaken the fail layer triggers when you have less than 50% health at that point.
But I'm not completely sure.
awp
viewtopic.php?f=4&t=18561&hilit=storyboard+layer one instance of this request

EBA/OTO have 3 gameplay layers, osu! has two. Yeah, it'd be nice imo to have this
ziin
Fail layer triggers when you are losing hp. Pass layer triggers when you are gaining hp. There's a built in delay, but if you have one miss, it should flash the fail layer. Also shows fail if theres a slight draining period.

Doesn't work well in practice to let you know you're "failing"
Rena-chan
This is definitely something that could be pretty cool !
I wonder how such a layer would work, though - could it function as an additional background layer to, for example, change the color of the background when failing ?
Or perhaps a new kind of loop could be added for that sort of thing ?
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