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Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice

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Topic Starter
Muya
This beatmap was submitted using in-game submission on 2012年4月18日 at 0:03:32

Artist: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka)
Title: squartatrice
Source: BMS
Tags: Suzully yuineee THE BMS OF FIGHTERS 2011 - Intersection of conflict - bof2011 Mahou Shoujo Puella Magi Madoka Magica madomagi gmtn vs. kozato luze
BPM: 180
Filesize: 3377kb
Play Time: 02:08
Difficulties Available:
  1. Another (5 stars, 717 notes)
  2. Beginner (2.41 stars, 134 notes)
  3. Suzully's Normal (3.48 stars, 151 notes)
  4. yuineee's Hyper (5 stars, 377 notes)
Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice
Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (no video)
Information: Scores/Beatmap Listing
---------------

http://sayaka-is-baka.com/old/about.html

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [Hyper].osu

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [Normal].osu
Rigeru_old
観賞用譜面はちょっと嫌いなんですよね私
Suzully
yuineee
Ranger
Hi~
sorry my poor english :(

[General]
I think add Kiai Time at 01:23:053~01:55:053
and yuineee's Hyper is hard beside diffs :o

[Beginner]
00:24:720 (3) - put in x:176 y:24
00:47:554 (2) - let the slider to the symmetric
00:50:720 (1) - ^
01:15:387 (4) - Add NC

Suzully's Normal
01:21:720 (3) - Put in x:288 y:160

[yuineee's Hyper]
00:04:053 (7) - Add NC
00:06:720 (5) - ^
00:20:887 (9) - ^
00:32:053 (10) -^
00:36:720 (5) - ^
00:40:720 (9) - ^
00:45:220 (8) - ^
00:49:053 (9) - ^
00:55:053 (5) - ^
01:13:387 (7) - ^
01:19:387 (7) - ^

[Another]
00:21:554 (9) - Add NC
00:31:388 (7) - ^
00:59:221 (6) - ^
01:00:554 (6) - ^
01:01:054 (11) - ^

Good luck~
Suzully

amnb9280 wrote:

Suzully's Normal
01:21:720 (3) - Put in x:288 y:160 Nope. Sorry.
Musty
So let's go~ :D

[General]

omg Herself vs Herself (ft Herself) o_______o


[Another]

WHY YOU MAKE SO AWESUM DIFFICULTY UNMODDABLE FOR US, MODDERS ;__;

i don't really like how the spacing change during the stream anyways but it makes a challenge.

[Hyper]

The breaks should be the same for each difficulty, but yours is more short than the other diffs
Your sliders aren't appropriate for an Hyper i think, they are a bit confusing
especially parts like this : 00:14:053 (1,2,3,4) -
Or wtfu, this isn't good for an Hyper imo 00:20:887 (9,10,11) -
There's some parts like this but i just let to you these, i think you can recognize what i mean.

[Normal]

00:30:053 (2) - Make a pattern different?
00:37:387 (1) - Remove NC
01:10:721 (1,2,3,4,5,6,1,2,3,4,5,1) - Add whistle on (3), (5), (6), (2), (4), (5)?
01:34:220 (2,3) - Meh, for a Normal... rly not appropriate imo

[Beginner]

01:16:054 (6,7) - Only one i can point out, confusing for beginners~ :x

Anyways nice map~ Muya-chan <3. :D




[Oh, and yes i like DJMax too :D]
Nymph
Hi Nymph here and request from my queue.

General:
BG is 1024x669 orz, so you know...
countdown seems useless, not sure if it bothers anything, but maybe just cancel all of them.
combo colour is not very clear to see due to the colour of background.. I would suggest to make them a little darker.


Easy:
Beatmap design/suggestion
00:02:720 (1) - this maybe very dangerous because it is very far from the center of the screen and it is a easy diff. I suggest to move it nearer the center.

Hitsound
01:38:387 (6) - add a whistle here? too quiet for this note.
01:40:387 (2) - ^ whislte here? still feel here too quiet.
01:49:720 (1) - finish here instead whistle? whistle is not strong enough imo.
01:52:387 (4) - ^ same.
02:08:553 (1) - .....section on the spinner end didn't snap well, so the spinner is still not silenced.. snap it well.


Suzully's Normal:
Beatmap design/suggestion
01:31:887 (2) - spacing? a little far away from 1, on purpose?


yuineee's Hyper:
Beatmap design/suggestion
00:12:970 (3,4,5) - ....these are too hard to read due to the default skin comboburst.. consider change to another pattern?
....au... so many things are like ^ those... yeah playable for me, but I am not sure what other people would feel.... would you please at least try to use some new combos to make it easier to read?
...sry but I can't mod this in details, let's see what other people think about this.


Another:
...sorry I can't pass this dif without the nofail mod... so I think maybe I shouldn't mod this diff, sry..

yeah this is all for me... good luck!
yuineee
NC's and some placements fixed.
As far as the sliders, i think ill have to change them all if i hear another opinion saying so :p

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [yuineee's Hyper].osu
xsrsbsns
Suggestions that you can ignore:

[Beginner]
01:49:053 (X) - Add a slider? to 01:49:387 end.

[Suzully]
00:49:553 (2) - Sounds and plays weird, I'd suggest you to change this rhythm

[yuineee]
00:09:387 (7) - NC?
00:25:720 (2) - This slider is kinda hidden. Although I didn't combo break, I couldn't really see it.
01:01:053 (5) - Move farther and make same distance as previous (3)-(4)? Maybe stack on (2) if you want.
02:08:387 (X) - Add a note here please >< then start spinner after that
Maybe you can add more finishes, especially from 01:44:387 until 01:53:387
I think this diff will be weird for many people. However, I like it!

[Another]
I like streams.

Good luck!
Suzully

Mustaash wrote:

[Normal]

00:30:053 (2) - Make a pattern different? Hmm...what is an issue?
00:37:387 (1) - Remove NC It's just a consistent combo.
01:10:721 (1,2,3,4,5,6,1,2,3,4,5,1) - Add whistle on (3), (5), (6), (2), (4), (5)? Added at (3,5,2,4).
01:34:220 (2,3) - Meh, for a Normal... rly not appropriate imo Okay changed pattern.

Nymph wrote:

Suzully's Normal:
Beatmap design/suggestion
01:31:887 (2) - spacing? a little far away from 1, on purpose? Just my fault, thanks pointing out ^^

xsrsbsns wrote:

[Suzully]
00:49:553 (2) - Sounds and plays weird, I'd suggest you to change this rhythm Hmm...looks so weird? I think it's fine because it's not strange rhythm and if I put notes to follow the music perfectly, it will be very difficult for newbie to hit imo. Sorry I keep it for now.
Thanks~ :)

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [Suzully's Normal].osu
Leorda
Konnichiwa

General
* Since you have a video, remove the letterbox during breaks

--------------------------------------------------------------------

Beginner

* AR +1? Your current approach rate seems slow

00:04:720 (x) - Add note here for good flow?
00:54:720 (1) - This note seems almost offscreen
01:31:053 (5) - New combo?

--------------------------------------------------------------------

Suzully's Normal

* AR +1? Your current approach rate seems slow

00:30:053 (2) - The tail slider is going to offscreen!

--------------------------------------------------------------------

yuineee's Hyper
00:25:720 (2) - I feel this slider is overlapped by previous two slider
00:30:053 (1) - Remove new combo, it doesn't makes sense if there is a single combo in single object
00:46:053 (3) - Remove 3rd sliderpoint, to make a parallel slider (Nazi)
01:51:053 (10) - Seems the repeating slider is overlapped by hitbursts

--------------------------------------------------------------------

Another
00:10:053 (3,4,5,6,1) - Stacking notes are weird, was this is intentional?
00:25:221 (4) - This object is touch the HP Bar

--------------------------------------------------------------------

Sayonara~
yuineee
"xsrsbsns"

[yuineee]
00:09:387 (7) - NC? fix
00:25:720 (2) - This slider is kinda hidden. Although I didn't combo break, I couldn't really see it. fix
01:01:053 (5) - Move farther and make same distance as previous (3)-(4)? Maybe stack on (2) if you want. stack on 2 looks nice fixed
02:08:387 (X) - Add a note here please >< then start spinner after that fix
Maybe you can add more finishes, especially from 01:44:387 until 01:53:387
I think this diff will be weird for many people. However, I like it!


"Leorda"
yuineee's Hyper
00:25:720 (2) - I feel this slider is overlapped by previous two slider fix
00:30:053 (1) - Remove new combo, it doesn't makes sense if there is a single combo in single object fix
00:46:053 (3) - Remove 3rd sliderpoint, to make a parallel slider (Nazi) left as it is
01:51:053 (10) - Seems the repeating slider is overlapped by hitbursts fix

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [yuineee's Hyper].osu
Suzully

Leorda wrote:


Suzully's Normal

* AR +1? Your current approach rate seems slow I think AR5 fits Normal and it's not hard to read with AR5.

00:30:053 (2) - The tail slider is going to offscreen! Fixed~
Thanks Leorda~! :)

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [Suzully's Normal].osu
Colin Hou
[General]:
  1. artist seems to be 'gmtn. vs kozato', info is from the creator of music: http://soundcloud.com/gmtn/squarta
  2. btw you can use the track there, sounds much better.
[Hyper]:
  1. 00:58:720 (10,11) - HP bar touching
  2. 00:24:053 (7) - new combo
  3. 00:25:053 (1,1) - combos necessary?
nothing else to complain about.
yuineee

Colin Hou wrote:

[Hyper]:
  1. 00:58:720 (10,11) - HP bar touching
  2. 00:24:053 (7) - new combo
  3. 00:25:053 (1,1) - combos necessary?
all fixed
Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [yuineee's Hyper].osu
ziin
[timing]
oh that time signature. This is what's in the .bme file:

-279,333.333333333333,3,2,1,10,1,0
42720,333.333333333333,6,2,1,60,1,0
58719,333.333333333333,4,2,1,60,1,0
81385,333.333333333333,5,2,1,60,1,0
83051,333.333333333333,4,2,1,60,1,0

I don't really like the -279, so I think it would be better to start at 720 and move the spinners in all difficulties there (that's about where I hear the music coming in anyway)

[video]
Just wondering where did you get this? I've searched all over for an 800x600 copy, or a high quality one. The only one I can find is the one at NND, which I muxed down to ~10 MB. 20 MB is pretty ridiculous, and it doesn't look very good.
http://www.mediafire.com/?82fll37335rtz7i

[another]
00:10:053 (3,4,5,6,1) - this is really an ugly way to stack

[yuinee]
00:19:887 (7) - I don't recommend you do this sort of thing on repeating sliders. It makes it seem like you go up to repeat, even though it's left. Not that confusing, and not that much of a problem, but I think it looks bad and just doesn't make any sense.
On the topic of sliders, what's up? Why do you do this to your sliders?
01:30:387 (6,7) - these sliders aren't linear
01:56:720 (2) - ^
01:49:720 (2) - once you get the timing correct, can you double check your new combos? It's a good idea to stick them on the downbeat (long white tick). If you have a good reason to stick it on something other than the downbeat that's fine, but otherwise it makes things like tag and keeping time a lot easier. Since the time signature is wrong right now that doesn't help much, but you can use my timing to fix it.

[suzully]
00:49:553 (2) - do something else. I don't think this one fits here well. The red and white tick before and after the blue tick where the middle of the slider is right now have important notes on them, but not the blue tick.
01:33:720 (1) - I don't think this works well as a slider. The piano has a highlight here, but the drums drop out. Since you're mainly mapping the drums in this section, I recommend just getting rid of the slider so you're not holding a note through essentially silence.
00:55:553 (2) - extend out 1/4
01:52:387 (3) - as in [yuinee] I think these repeat sliders with the troll ends here are ugly. Not only that, it removes the slider tick from actually being viewed, which should be avoided when possible.

[beginner]
00:30:387 (1) - this slides over the downbeat on 00:30:720 - and I think the rhythm would be less confusing if you put the slider starting on the downbeat and add a circle at 30:387
00:38:387 (1,2) - like ^, but you can just reverse this and re-arrange, which would put (2) on the downbeat, making the rhythm easier to follow.
01:33:720 (1) - I don't think this works well as a slider. The piano has a highlight here, but the drums drop out. Since you're mainly mapping the drums in this section, I recommend just getting rid of the slider so you're not holding a note through essentially silence.

and have a taiko.

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [Taiko Oni].osu
Topic Starter
Muya
thx mod :)
no taiko diff
Topic Starter
Muya
artist seems to be 'gmtn. vs kozato', info is from the creator of music
http://sayaka-is-baka.com/bms.html
this "Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka)" is this song's the special artist names. (yes, "gmtn vs. kozato" was made this songs.)


so... right now

edit:
mp3 is bit different.
Didn't changed

edit2:
video changed
ziin
one more thing, first timing section is in 3/4, but the green timing sections will have to be manually edited to be in 3/4 as well (sorry forgot about this). Edit each osu file and change the 4 to a 3.
Colin Hou
[General]:
  1. snap notes again
[Hyper]:
  1. 00:50:720 (1) - make the shape look better?
  2. 00:52:720 (3) - ^
that's all
yuineee
SPOILER

ziin wrote:

[yuinee]
00:19:887 (7) - I don't recommend you do this sort of thing on repeating sliders. It makes it seem like you go up to repeat, even though it's left. Not that confusing, and not that much of a problem, but I think it looks bad and just doesn't make any sense.
On the topic of sliders, what's up? Why do you do this to your sliders?fixed, i tried to be creative, seems like i failed at i tho
01:30:387 (6,7) - these sliders aren't linearleft as
01:56:720 (2) - ^fixed
01:49:720 (2) - once you get the timing correct, can you double check your new combos? It's a good idea to stick them on the downbeat (long white tick). If you have a good reason to stick it on something other than the downbeat that's fine, but otherwise it makes things like tag and keeping time a lot easier. Since the time signature is wrong right now that doesn't help much, but you can use my timing to fix it.fixed, double checked, and fixed some others
SPOILER

Colin Hou wrote:

[Hyper]:
  1. 00:50:720 (1) - make the shape look better?
  2. 00:52:720 (3) - ^
changed shape

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [yuineee's Hyper].osu
Topic Starter
Muya
update
Suzully

ziin wrote:

[suzully]
00:49:553 (2) - do something else. I don't think this one fits here well. The red and white tick before and after the blue tick where the middle of the slider is right now have important notes on them, but not the blue tick.
Changed it to the pattern that has 2 sliders.
01:33:720 (1) - I don't think this works well as a slider. The piano has a highlight here, but the drums drop out. Since you're mainly mapping the drums in this section, I recommend just getting rid of the slider so you're not holding a note through essentially silence.
I see your point but I think current pattern is easier for normal-player to play so I keep it for now.
00:55:553 (2) - extend out 1/4
Changed some notes around this one.
01:52:387 (3) - as in [yuinee] I think these repeat sliders with the troll ends here are ugly. Not only that, it removes the slider tick from actually being viewed, which should be avoided when possible.
Removed it and extended next slider.
Thanks ziin~

Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (Muya) [Suzully's Normal].osu
dNextGen
sexy stuff haha
Colin Hou
bubbled
Musty
Waiting for rank. (y)
al2e10
Im wonder

[yuineee's Hyper]
00:50:720 (1,2) - 2 isnt put perfectly under 1...
00:52:720 (3,4) - ^
01:18:553 (5) - Not a line with 01:18:053 (3,4). Should it be lift one grid?

Its danger to rank Orz
Topic Starter
Muya
:(
Topic Starter
Muya
:) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock: :) :D ;) :o >:( :( :? 8-) :lol: :x :P :oops: :| :roll: :!: :?: :idea: :arrow: :shock:
Topic Starter
Muya
BATs is dead?
Topic Starter
Muya
...I sad
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