add "古明地さとり Satori Komeiji" in tags because character, also "merami" because osu search is weird, something like "zun doujin" thats all i could tell from the first glance, could get
lama poluna for more tags
00:16:660 (1,2,3,4) - could be drum sampleset and drum finish at (1) so highly spaced circles doesn't stay unhitsounded
00:28:219 (2) - um, its like this
https://i.imgur.com/rJesFD1.png last tick is still unsnapped though, but by a very tiny delay and can be ignored as it is unnoticeable on 100% and just a repeat buzz-slider
00:32:643 (1,2,3,4,1) - it's so similar with 00:26:384 (1,2,3,4,5,6) - noobs will mistake it as a stream, so 00:32:859 (2,3,4) - could be nc spam but you may keep everything as is because map isn't for noobs anyway
00:37:823 (1) - 00:41:276 (2) - could be drum finish and 00:39:550 (3) - 00:43:003 (1) - drum clap, sounds nice
00:44:621 (1) - hitsound it too! like normal sampleset or something
00:48:614 (2) - 00:49:478 (4) - tail missing normal sampleset
00:50:988 (1) - could be placed like this
https://i.imgur.com/ULORFnR.png because now it feels like 00:51:204 (1) - gets too much attention in compare with 00:50:988 (1) - so i want them to be equal uwu
01:07:175 (1,2) - may be just my preference but i dont want them to be stacked, looks better like
https://i.imgur.com/yOMX9Mo.png 01:20:988 (1,2,1,2) - same here if applied
01:10:629 (1) - people tend to use 20x spacing on downbeats for, um, emphasis, but end up being just ass to play. it feels more like 01:10:413 (4,5,1) - all objects here connected to each other through vocals and will be nice
to have equal spacing, or at least
something that suggests fast jump on (1) now you need to slowly aim 01:10:413 (4,5) - and then do a standout from all others jump in the section, it feels not nice.
01:12:355 (1,2) - slider path not following circle here unlike others in this measure and it gives highlighting to it while music not, could just ctr+g or ctr+h and rotate a bit so it looks ok
https://i.imgur.com/fisBwtT.png01:23:794 (2,3) - such rhythm with claps only work with doublets, here it is better to swap clap on 01:23:794 (2,4) - it will sound more natural
01:25:737 (3,1) - they shouldn't be on the same place on the play field, because they are obviously not connected in the music and having them connected on the map feels disappointing, replace (3) to somewhere, like
https://i.imgur.com/DFIpvAQ.jpg here, to form triangle with 01:24:442 (6,1,2) -
01:37:391 (2,3) - these two could be ctr+h to show that 01:37:391 (2) - has more strong piano sound, currently it feels very underwhelming
01:39:442 (2) - buzz repeats like this are pain to play and very likely that players will loose combo here. you wanted to follow piano ye but it keeps after white tick and catching just 25% of it is not a good idea, just skip it entirely. also it feels better without redd tick on 01:39:334 (1) - being mapped, but it'll make playability worse so if you don't want this better to not delete it
01:39:657 (4,5,6) - music goes completely opposite here, lol.
https://i.imgur.com/aBIDXsv.png also low such spacing just before downbeat and start of new section that is highly spaced will give it more attention and work nice for the player impression. yeah 01:39:334 (1,2,3,4) - this thing could use some more spacing to show decreasing 01:39:765 (5,6,1) - here more, like
https://i.imgur.com/4i6ZZUM.png 01:40:629 (4,5,1) - uh, why does only here you chose not to stack blue tick note on a slider head? cant get it, but tbh i like it more then stacked one, cause you dont need to stop your movement to click 01:41:276 (4) - slider under note and moving cursor is fun at the kiais i guess, up to you though, you seem liking it, not a big deal
01:50:125 (6) - clap should be on red tick here instead to keep rhythm, i like how you used blue ticks on 01:49:478 (1,2,3,4) - cool!
01:53:255 (4) - clap on tail just feel like a spam, better remove it, sounds good without it
01:52:283 (6,1) - swap ncs, piano starts at (6) here
02:11:060 (1) - there is nothing in the music, remove it and drag break here
https://i.imgur.com/FGTZ0zv.png 02:30:438 (1) - 02:32:164 (3) - 02:35:618 (1) - 02:46:841 (2) - 02:51:157 (1) - soft whistle on head, yeah, feel free to place them on every audible enough piano sound to keep section hitsounded, currently you have like 2-3 whistles for 1 min of the song lol
02:49:431 (1) - since you follow vocals entire section better to skip this piano sound, and use
https://i.imgur.com/N9uVgrE.png this rhythm, mixing vocals and instruments will only cause confusion for players
02:58:495 (4) - ctr+g is so good here for vocals
03:24:826 (2,1,2,3) - dont know if you are like this, but enable stack and see how it looks, probably will need manually stacking them
03:26:553 (5) - needs to be two circles instead, as red tick has strong piano sound and yeah, its just feels better like this
03:35:510 (1,2) - and here you can space them more, will work great
https://i.imgur.com/OvBEXYr.jpg also sharp flow for highlighting 03:35:833 (1) - more
03:38:423 (1) - hm, ctr+h is more nice here? seem like first (1) and second are same, just (2)'s are different
03:38:855 (1,2,3,4,5,6) - yeah, same as before, use such spacings 03:45:546 (1,2,3,4,1,2,3,4) - here instead, i mean its ok now but could be more crazy
03:49:431 (3,4) - make red anchors be on the center of sliders?
03:52:452 (1) - hm, too far for even for music here,
https://i.imgur.com/kN63vk2.png could be placed like this and 03:53:100 (5) - like
https://i.imgur.com/QIE9Eea.png so flow on 03:52:884 (4,5) - not linear
03:53:315 (1,2) - whats gone wrong here, spacing lost, visuals lost, doesn't seem like a pattern at all, like random sliders lol. can be easily fixed though
https://i.imgur.com/88ugoTT.jpg just rotate 90 degree clockwise 03:53:315 (1) - this
03:58:064 (4) - ctr+g-ing this and 03:58:279 (5) - this will create more interesting flow, now you have kinda linear flow on there two 03:57:848 (3,4) - and its not something that kiai should have
03:59:791 (1,2,3,4) - space them more, so they differ from 03:59:359 (1,2,3,4) - and will highlight downbeat at 04:00:222 (1) - nicely, also will work as emphasis for crash
https://i.imgur.com/j1b4rbe.jpg04:00:977 (5,1) - i dont like hiding ncs under something, but, no one cares about that usually so not a problem, but i'd really swap them 04:00:869 (4,1) -
04:30:761 (4,1) - o! i love flow here
04:31:949 (1,2,3) - cant see why you used so spaced flow here, even more loud chorus doesn't suggest it lol
04:37:776 (1,2,3,4) - it is so out of place now lol, decrease a bit, ctr shift s and 0,8 is good
05:14:467 (3,4) - flow here really not good, pianos seem connected for me, try
https://i.imgur.com/SaEhExM.png will be more playable
05:19:808 (2) - placing it like
https://i.imgur.com/sYrwYXk.png will increase playability as you dont need to think about tail of repeat slider, cause its separated from the stream pattern
05:23:747 (1,2,3,1,2,3) - they are different, yet mapped same. really suggest you removing nc on 05:24:071 (1) - and forming like a 6 circles oval from 05:23:747 (1,2,3,1,2,3) - so its like
https://i.imgur.com/YI3Yz8u.jpg but more neat. also it'll require some changes with 05:24:395 (1,2,3,4,1,2,3,4) - but im sure you'll come up with something ! for example
https://i.imgur.com/iXfs2oX.png05:28:279 (1,1,1,1,1,1) - could space them more, low spacing here seem not the best choice
https://i.imgur.com/NflZbW3.jpg