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ClariS - Nexus (Short Ver.) [Osu|Taiko]

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GabrielRKF
WTF, they are barely moving their lips!!
Like this, even I can become a japanese idol xD

Anyway, let mod:

Normal
Cool
00:17:075(3) - I would like you to mirror this slider. The way that it is now is perfectly normal to deduce that the slider repeats 2 times and ends at 00:17:762. But it doesn't.

Hard
00:28:525(4,5,1) - I think it would be better as a single slider with 3 repetitions.
00:34:480(1,2,3,4) - End the (1) at 00:34:709. Then you select the (2), (3) and the (4) and move everybody 1/2 earlier on the timeline. This way the (2) should be at 00:34:823, the (3) at 00:35:052 and the (4) at 00:35:281. If you don't like this idea, at least remove the (2) from the old pattern and extend the (1) to 00:34:938.
00:38:831(3,1) - Wrong spacing between notes makes me think that the time between them is only 1/4, and not 1/2. Please, increase the distance between these 2 notes.
00:50:968(4) - ugh. Keep with the 1/2 long sliders. They are better to read, and more fun to play. ): Also, place a note at 00:51:426.
01:57:609(2) - [nazi] would look much better pointed to the west or to the east.

Insane
I like jumps, but the ones here are too random ):
00:05:167(6) - Bad spacing with the (5). To help the player a little bit, at least make it a New Combo.
00:58:296(4,5,6) - Bad pattern. Change it please :/
Xakyrie
requested mod!
I'll try to compensate for your inability to understand a lot of English >v< yay, visuals!

Normal.

  • 00:08:373 (1) - positioning of this isn't like the first set. Move it over a bit or copy/paste 00:01:045 (1,2).
    00:18:449 (2) - try shortening it one tick and adding a note at the big white tick. remove the clap on the repeat.
    00:28:525 (1) - try a more exciting beat to fit the music, not a long slider.
    172,60,28525,6,0,B|165:97|231:88|270:147,1,112.5
    336,60,29212,2,0,B|342:97|276:88|237:147,1,112.5
    256,28,29899,1,0
    00:37:686 (1,2,3,4) - can you not overlap this section? increase the spacing a bit >v<
    00:43:182 (1,2) - remove new combo, new combo, you know the drill.
    00:45:014 (1,2) - not adding a beat on the white tick between the two can be confusing. try:
    00:46:846 (1,2) - ^
    00:56:006 (1) - this is beautiful ;w;
    00:57:838 (3) - use ^ slider again; flip it :3
    00:59:670 (1,2) - make (1) blanket (2) properly.
    136,136,59670,6,0,B|172:196|172:196|112:204|92:252|96:296|120:320,1,225,0|0
    176,272,60586,2,0,B|256:264|304:192,1,150,0|8
    256,324,61503,2,0,B|333:346|404:297,1,150,0|8
    01:06:999 (1,2,3) - make sure the end isn't touching (2) and that this section is properly spaced.
    01:08:831 (1,2,3) - since this is copy/paste of ^, do the same.
    01:10:663 (1,2,3,4) - here:
    256,100,70663,5,0
    258,235,71121,1,8
    184,112,71579,2,0,B|146:126|146:174|146:174|186:190|169:233,2,150,8|0|8
    344,232,72953,2,0,B|326:189|366:173|366:173|366:125|326:109,2,150,8|0|8
    01:14:327 (1,2,3,4,5) - try blanketing (2) properly. then, attempt to fix around (3,4,5). I attached a code for the blanketing problem.
    252,304,74327,6,0,B|160:304|160:304|180:248|148:196|104:184|104:184|104:96,1,300,0|0
    80,268,75701,1,8
    01:24:861 (1,2,3,4) - The timing and spacing do not match.
    SPOILER

    see the problem?
01:28:983 (6,1) - new combo, remove new combo.
01:32:190 (5,6) - new combo, remove new combo at 01:34:022 (1).
01:42:724 (2,3,4) - try a different pattern. remove (4) and move the spinner to there. don't forget to extend it to the next big white tick at [01:45:930].
01:50:281 (1,2) - can you arrange this differently?
01:51:426 (3,4) - new combo.

----

alright, that's it for now. once you apply these mods, I'll come back and finish the rest. We'll do this mod step by step ^-^ this is great so far otherwise! keep up the good work and don't kudosu until I finish, or it's up to you.
Topic Starter
jossieP

roxkyuubiforever wrote:

WTF, they are barely moving their lips!! =v=
Like this, even I can become a japanese idol xD ..........
http://en.wikipedia.org/wiki/ClariS


Anyway, let mod:

Normal
Cool
00:17:075(3) - I would like you to mirror this slider. The way that it is now is perfectly normal to deduce that the slider repeats 2 times and ends at 00:17:762. But it doesn't. 2 repeats on a normal diff? no thanks

Hard
00:28:525(4,5,1) - I think it would be better as a single slider with 3 repetitions. what?
00:34:480(1,2,3,4) - End the (1) at 00:34:709. Then you select the (2), (3) and the (4) and move everybody 1/2 earlier on the timeline. This way the (2) should be at 00:34:823, the (3) at 00:35:052 and the (4) at 00:35:281. If you don't like this idea, at least remove the (2) from the old pattern and extend the (1) to 00:34:938. no! blue ticks no! Dx
00:38:831(3,1) - Wrong spacing between notes makes me think that the time between them is only 1/4, and not 1/2. Please, increase the distance between these 2 notes. ok :p
00:50:968(4) - ugh. Keep with the 1/2 long sliders. They are better to read, and more fun to play. ): Also, place a note at 00:51:426. just added the note on 00:51:426
01:57:609(2) - [nazi] would look much better pointed to the west or to the east. where is the west ?v?

Insane
I like jumps, but the ones here are too random ): Im random =v= although this is the most simmetrical that I can be
00:05:167(6) - Bad spacing with the (5). To help the player a little bit, at least make it a New Combo. someone has suggest to remove the combo... added again =v=
00:58:296(4,5,6) - Bad pattern. Change it please :/ any suggest? =v=



xcherry wrote:

requested mod! yeeey finally *-*
I'll try to compensate for your inability to understand a lot of English >v< yay, visuals! thanks for understand me cherry-sama TvT

Normal.

  • 00:08:373 (1) - positioning of this isn't like the first set. Move it over a bit or copy/paste 00:01:045 (1,2). actually it is =v= anyway recopied
    00:18:449 (2) - try shortening it one tick and adding a note at the big white tick. remove the clap on the repeat. maybe this will make it a bit harder?
    00:28:525 (1) - try a more exciting beat to fit the music, not a long slider. this increas the star difficulty 3:
    172,60,28525,6,0,B|165:97|231:88|270:147,1,112.5
    336,60,29212,2,0,B|342:97|276:88|237:147,1,112.5
    256,28,29899,1,0
    00:37:686 (1,2,3,4) - can you not overlap this section? increase the spacing a bit >v< minimum overlap >w<
    00:43:182 (1,2) - remove new combo, new combo, you know the drill. huh? D:
    00:45:014 (1,2) - not adding a beat on the white tick between the two can be confusing. try: ok :x
    00:46:846 (1,2) - ^
    00:56:006 (1) - this is beautiful ;w; xd
    00:57:838 (3) - use ^ slider again; flip it :3 It was fliped, but someone saw that it was confusing ;w; fliped again and anticlockwised 90º xd
    00:59:670 (1,2) - make (1) blanket (2) properly.
    136,136,59670,6,0,B|172:196|172:196|112:204|92:252|96:296|120:320,1,225,0|0
    176,272,60586,2,0,B|256:264|304:192,1,150,0|8
    256,324,61503,2,0,B|333:346|404:297,1,150,0|8
    thanks for the code :3
    01:06:999 (1,2,3) - make sure the end isn't touching (2) and that this section is properly spaced. ok o3o
    01:08:831 (1,2,3) - since this is copy/paste of ^, do the same. k
    01:10:663 (1,2,3,4) - here:
    256,100,70663,5,0
    258,235,71121,1,8
    184,112,71579,2,0,B|146:126|146:174|146:174|186:190|169:233,2,150,8|0|8
    344,232,72953,2,0,B|326:189|366:173|366:173|366:125|326:109,2,150,8|0|8
    I think I copied bad xD

    01:14:327 (1,2,3,4,5) - try blanketing (2) properly. then, attempt to fix around (3,4,5). I attached a code for the blanketing problem.
    252,304,74327,6,0,B|160:304|160:304|180:248|148:196|104:184|104:184|104:96,1,300,0|0
    80,268,75701,1,8
    since I fliped 01:12:953 (4) - Ill use a different placement =v=
    01:24:861 (1,2,3,4) - The timing and spacing do not match.
    SPOILER

    see the problem?
Im so stupid /.\
01:28:983 (6,1) - new combo, remove new combo.
01:32:190 (5,6) - new combo, remove new combo at 01:34:022 (1).
01:42:724 (2,3,4) - try a different pattern. remove (4) and move the spinner to there. don't forget to extend it to the next big white tick at [01:45:930]. nu QAQ
01:50:281 (1,2) - can you arrange this differently? ?v?
01:51:426 (3,4) - new combo. ahmm

----

alright, that's it for now. once you apply these mods, I'll come back and finish the rest. We'll do this mod step by step ^-^ this is great so far otherwise! keep up the good work and don't kudosu until I finish, or it's up to you.
thanks cherry-sama :3
*pm you because of conections troubles x.x
Anshi_old

Anshi wrote:

01:05:167 (3,4,5) - i would ctrl+r them, if u agree with me, change the hitsound and spacing
all right , good luck :)


it makes me confused :(

like this, if u wanna follow the vocal, i mean
Topic Starter
jossieP

Anshi wrote:

it makes me confused :(

like this, if u wanna follow the vocal, i mean
cant see the image :/
and I dont map the most amount of vocals...
athiota33
[Normal]

00:47:533 (3) - Distance
01:05:167 (3) - ~nazi~Make the slider like this?01:17:995 (5) - ^01:18:907 (1) - Distance

[Hard]

01:47:762 (3) - 1 grid left?
Nice~

[Insane]

01:28:754 (5) - 1 grid left. So you can make it symmetric with (3).
01:28:983 (6) - 1 grid right?
01:46:617 (5) - ^

Nice map~
Star for you~
Good luck :D

Topic Starter
jossieP

athiota33 wrote:

[Normal]

00:47:533 (3) - Distance D:!
01:05:167 (3) - ~nazi~Make the slider like this?
SPOILER
[attachment=1:c2a32]screenshot254.jpg[/attachment:c2a32]
cant see the difference =v=
01:17:995 (5) - ^
SPOILER
[attachment=0:c2a32]screenshot255.jpg[/attachment:c2a32]
^
01:18:907 (1) - Distance k

[Hard]

01:47:762 (3) - 1 grid left? OK!
Nice~

[Insane]

01:28:754 (5) - 1 grid left. So you can make it symmetric with (3). thanks
01:28:983 (6) - 1 grid right? yup :3
01:46:617 (5) - ^

Nice map~
Star for you~
Good luck :D
thanks for modding and starring TvT
merchat7
Haven't mod in a while and a little sick of mapping atm so here's a random mod :D

[General]

Don't really see a problem, would prefer circle size 3 for normal through since it's the easiest diff here, but I recommend mapping an Easy more.

[Normal]

Personally ar 4 fits much better, current setting is like an Easy, but the note density is like a Normal. It doesn't increase the star rating and make it play much better so I highly recommend you change it to 4.

00:29:899 (2) - Really feel like a finish should be here to emphasize that bell sound and to differentiate from the sound at 00:29:441.
00:33:106 (4,5,6) - Hm, I guess you should use a repeating slider here too, read 00:43:182 for reason. Doesn't annoy me too much through so you can keep it if you want.
00:43:182 (1,1) - I disagree with the circle usage here. This part has lot of parts on the red tick so why not following it with a repeating slider? 6 circles can be tiring for beginner to play so this should give a little break. Place (2,3) like this http://puu.sh/a7dW (3 is stack with 3 in the next combo), then the repeating slider (new combo on it) like this http://puu.sh/a7e4.
00:52:342 (1) - I don't really like how you place this repeating slider, it look like a kick slider to me (I thought there was going to be another repeat). I would prefer if you ctrl+J and put back in the same spot.
00:54:174 (1) - ^
01:02:190 (4) - Spacing? Fix to 0.9x, if this was on purpose, I don't think it play well so keep spacing equal here if that was the case.
01:18:907 (1,2) - Repeating slider again for the same reason as 00:43:182 (this is also to emphasize the drum more for 3,4,5). It seems you want to do something symmetrical here, I suggest like this http://puu.sh/a7fc.
01:32:190 (1,2) - It's will look nicer if you move the middle anchor point more up so that's it symmetrical and copy and paste to the other slider. Right now, it doesn't look good at all. http://puu.sh/a7fZ (adjust a bit, this is something I did really quickly).
01:34:022 (3) - Points it to 5? Give a nice effect I think. http://puu.sh/a7gn
01:37:686 (3,4) - The way the singer sings this note, slider fit really nicely with the flow. So slider here and place like this http://puu.sh/a7h1?
01:49:594 (4,5) - Doing a short slider like (3) is better. Like this, it feel like there's something missing since you didn't add a hit circle to 01:50:052. I would prefer through if you do this instead [01:49:594 - 01:50:510] http://puu.sh/a7hM. http://puu.sh/a7hQ. Much simpler rhythm, follow the song nicer and you get -0.05 star rating.

Pretty good, everything above is just suggestion (I usually disagree with using 4+ hit circle in Easy/Normal unless the music really feel like it and here, repeating slider/slider fit better for almost all the parts that you used more than 4 hit circles in a arow imo). Consider making an Easy, this feel a little too hard for the easiest diff. The only reason why star rating is this low is because of the BPM. Mats will probably suggest this so consider it.

[Hard]

I got distracted on this difficulty since I was hitting notes 20 ms late for some reason (so I was starring at it the whole way through). Nothing really caught my attention here

[Insane]

00:01:045 (T) - I feel you should reduce the volume, the finish sound too loud and drown out the music a bit. I didn't suggestion for other diffs since you didn't use many finish at this part.

I don't see a problem, everything plays well enough for me :DWas slightly worried about some jump, I felt some were random, but I check through the editor and the jumps that I checked made enough sense to me

Good map, I really recommend you make an Easy so you don't have a problem when a mat/bat check this. Sorry if a mat/bat come and say Insane has too many random jump, I can't seem to find them for some reason :P.

Star!

Hm I decide to look through Insane again.

SPOILER
[Insane (Continue)]

For some reason, when I play this in game, I notice lot of random jumps (when I play editor, everything play nicely for me :S) so here's everything I found weird. Use it how you wish.

00:03:793 (1,2,3,4,5) - This part is quite calm but the spacing here make it feel like a guitar solo in a metal song.
00:06:083 (3,4,5) - This part really doesn't feel like at 2.25x jump. Also why jump for (4), there isn't really an accent on it.
00:08:602 (1) - There shouldn't be a jump for this since this note isn't accented, the end of the last slider is.
00:10:205 (1,2,3,4,5) - Similar to 00:03:793, way too intense compare to the music.

Imo, the intro for this song should be quite calm, a little bit of jump here and there. This part should be where you start to get the feel of the song.

00:20:281 (5) - Perhaps end this slider at 00:20:510, add a hit circle to 00:20:739. And do a jump for the stream. Really feel like there should be a jump at this part.
00:22:571 (3) - Why jump on this note? The accent is on (4) so do a jump on it instead.
00:23:945 (3) - A little weird that you didn't do a jump on this note since this is accented.
00:25:090 (2,3,4) - I disagree with the jumps here. This notes are following the drum and imo, jumps make more sense on the electronic piano. The drums here are more like background instrument that keeps the rhythm, while the electronic piano is the rhythm so I feel jump make more sense there.
00:26:006 (6) - This note isn't accented, the jump should really be on (5).
00:26:464 (1) - Depending on if you change the previous part or not, there shouldn't be a jump here.
00:32:190 (1,2,3,4,5) - I'm not so sure about this jump and unequal spacing.
00:36:541 (4) - Feel like a jump should be here.
00:45:014 (1) - Unnecessary big jump, should be lower imo.
00:45:930 (1,2,1,2,1,2) - ^ it make this play weird, 2.25x spacing then > 1.0x. do some mini jump on the (1)s.
00:49:823 (4,5,6) - Lower spacing for this since it's calmer.
00:54:174 (1,2,3,4,5,6,7) - I find it a odd that you keep spacing equal here when the singer isn't singing the same way through out this part.
00:56:464 (4,5) - Better for jump to be on (4) then (5).
00:57:151 (1) - This note isn't accented, doesn't make sense for such a big jump here.
01:11:579 (1,2,3,4,5,6) - This part is quite calm, I don't a reason for such a big jump.
01:35:854 (1,2,3,4,5) - Singer isn't singing the same way thorough and all the notes are jump here. Doesn't flow too nice.
01:39:518 (4,5,6,7,1) - Slowly increasing spacing here make more sense.
01:51:884 (2,3,4) - Symmetrical pattern doesn't really make sense since (4) isn't accented, only (3).
01:57:609 (2) - Nothing accented here, jump doesn't really make sense.

Use it however you want :P, if a mat/bat say that Insane has too many random jumps, take a look at this. I probably miss some stuff so sorry about that.

Good luck!
frost-b-spec
thx reqs~

[Insane]
1.43.411(6,7,8) - symmetry(3,4,5)

[Hard]
0.51.426(5) - delete and (4)slider end time.

[Normal]
1.02.190(4) - spacing

nice~
Topic Starter
jossieP

merchat7 wrote:

Haven't mod in a while and a little sick of mapping atm so here's a random mod :D :D

[General]

Don't really see a problem, would prefer circle size 3 for normal through since it's the easiest diff here, but I recommend mapping an Easy more. :d

[Normal]

Personally ar 4 fits much better, current setting is like an Easy, but the note density is like a Normal. It doesn't increase the star rating and make it play much better so I highly recommend you change it to 4. 4

00:29:899 (2) - Really feel like a finish should be here to emphasize that bell sound and to differentiate from the sound at 00:29:441. o.o
00:33:106 (4,5,6) - Hm, I guess you should use a repeating slider here too, read 00:43:182 for reason. Doesn't annoy me too much through so you can keep it if you want.
00:43:182 (1,1) - I disagree with the circle usage here. This part has lot of parts on the red tick so why not following it with a repeating slider? 6 circles can be tiring for beginner to play so this should give a little break. Place (2,3) like this http://puu.sh/a7dW (3 is stack with 3 in the next combo), then the repeating slider (new combo on it) like this http://puu.sh/a7e4.
00:52:342 (1) - I don't really like how you place this repeating slider, it look like a kick slider to me (I thought there was going to be another repeat). I would prefer if you ctrl+J and put back in the same spot.
00:54:174 (1) - ^
01:02:190 (4) - Spacing? Fix to 0.9x, if this was on purpose, I don't think it play well so keep spacing equal here if that was the case.
01:18:907 (1,2) - Repeating slider again for the same reason as 00:43:182 (this is also to emphasize the drum more for 3,4,5). It seems you want to do something symmetrical here, I suggest like this http://puu.sh/a7fc.
01:32:190 (1,2) - It's will look nicer if you move the middle anchor point more up so that's it symmetrical and copy and paste to the other slider. Right now, it doesn't look good at all. http://puu.sh/a7fZ (adjust a bit, this is something I did really quickly).
01:34:022 (3) - Points it to 5? Give a nice effect I think. http://puu.sh/a7gn
01:37:686 (3,4) - The way the singer sings this note, slider fit really nicely with the flow. So slider here and place like this http://puu.sh/a7h1?
01:49:594 (4,5) - Doing a short slider like (3) is better. Like this, it feel like there's something missing since you didn't add a hit circle to 01:50:052. I would prefer through if you do this instead [01:49:594 - 01:50:510] http://puu.sh/a7hM. http://puu.sh/a7hQ. Much simpler rhythm, follow the song nicer and you get -0.05 star rating.

Pretty good, everything above is just suggestion (I usually disagree with using 4+ hit circle in Easy/Normal unless the music really feel like it and here, repeating slider/slider fit better for almost all the parts that you used more than 4 hit circles in a arow imo). Consider making an Easy, this feel a little too hard for the easiest diff. The only reason why star rating is this low is because of the BPM. Mats will probably suggest this so consider it.

[Hard]

I got distracted on this difficulty since I was hitting notes 20 ms late for some reason (so I was starring at it the whole way through). Nothing really caught my attention here

[Insane]

00:01:045 (T) - I feel you should reduce the volume, the finish sound too loud and drown out the music a bit. I didn't suggestion for other diffs since you didn't use many finish at this part.

I don't see a problem, everything plays well enough for me :DWas slightly worried about some jump, I felt some were random, but I check through the editor and the jumps that I checked made enough sense to me

Good map, I really recommend you make an Easy so you don't have a problem when a mat/bat check this. Sorry if a mat/bat come and say Insane has too many random jump, I can't seem to find them for some reason :P.

Star!

Hm I decide to look through Insane again.

SPOILER
[Insane (Continue)]

For some reason, when I play this in game, I notice lot of random jumps (when I play editor, everything play nicely for me :S) so here's everything I found weird. Use it how you wish.

00:03:793 (1,2,3,4,5) - This part is quite calm but the spacing here make it feel like a guitar solo in a metal song.
00:06:083 (3,4,5) - This part really doesn't feel like at 2.25x jump. Also why jump for (4), there isn't really an accent on it.
00:08:602 (1) - There shouldn't be a jump for this since this note isn't accented, the end of the last slider is.
00:10:205 (1,2,3,4,5) - Similar to 00:03:793, way too intense compare to the music.

Imo, the intro for this song should be quite calm, a little bit of jump here and there. This part should be where you start to get the feel of the song.

00:20:281 (5) - Perhaps end this slider at 00:20:510, add a hit circle to 00:20:739. And do a jump for the stream. Really feel like there should be a jump at this part.
00:22:571 (3) - Why jump on this note? The accent is on (4) so do a jump on it instead.
00:23:945 (3) - A little weird that you didn't do a jump on this note since this is accented.
00:25:090 (2,3,4) - I disagree with the jumps here. This notes are following the drum and imo, jumps make more sense on the electronic piano. The drums here are more like background instrument that keeps the rhythm, while the electronic piano is the rhythm so I feel jump make more sense there.
00:26:006 (6) - This note isn't accented, the jump should really be on (5).
00:26:464 (1) - Depending on if you change the previous part or not, there shouldn't be a jump here.
00:32:190 (1,2,3,4,5) - I'm not so sure about this jump and unequal spacing.
00:36:541 (4) - Feel like a jump should be here.
00:45:014 (1) - Unnecessary big jump, should be lower imo.
00:45:930 (1,2,1,2,1,2) - ^ it make this play weird, 2.25x spacing then > 1.0x. do some mini jump on the (1)s.
00:49:823 (4,5,6) - Lower spacing for this since it's calmer.
00:54:174 (1,2,3,4,5,6,7) - I find it a odd that you keep spacing equal here when the singer isn't singing the same way through out this part.
00:56:464 (4,5) - Better for jump to be on (4) then (5).
00:57:151 (1) - This note isn't accented, doesn't make sense for such a big jump here.
01:11:579 (1,2,3,4,5,6) - This part is quite calm, I don't a reason for such a big jump.
01:35:854 (1,2,3,4,5) - Singer isn't singing the same way thorough and all the notes are jump here. Doesn't flow too nice.
01:39:518 (4,5,6,7,1) - Slowly increasing spacing here make more sense.
01:51:884 (2,3,4) - Symmetrical pattern doesn't really make sense since (4) isn't accented, only (3).
01:57:609 (2) - Nothing accented here, jump doesn't really make sense.

Use it however you want :P, if a mat/bat say that Insane has too many random jumps, take a look at this. I probably miss some stuff so sorry about that.

Good luck!
thanks for moding merchat :)!
many stuff changed :3



frost-b-spec wrote:

thx reqs~

[Insane]
1.43.411(6,7,8) - symmetry(3,4,5) I like this randomnes :p

[Hard]
0.51.426(5) - delete and (4)slider end time. ?v?

[Normal]
1.02.190(4) - spacing merchat has indicated this before

nice~
thanks for checking :d
Mura_77
Hi~Modding from request

[Normal]
I think Slider Vilocity 1.50 is a bit fast for Normal Diff
00:17:075 (3) - Try to make it fluency like this00:18:449 (2) - make a uniform distance between there points00:45:472 (2) - Put it on Y:224,keep the same between hose two sliders
01:42:724 (2) - dont let this subject overlay on the end of the front slider
01:50:510 (1) - make it pretty like this
[Insane]
00:09:747 (3,4) - remove the note , add a retrace to slider here
pieguyn
sorry for taking too long :?

Normal:

-CS: 3
-IMO, this diff is not easy enough due to high spacing, perhaps add an easy?

01:29:441 (2,3,4,1) - this pause feels quite odd because the pace of the last part was faster 0.0 IMO, you could add notes at 01:29:899, 01:30:815, 01:31:732 and make a different pattern...

Hard:

01:19:136 (1,2) - IMO this pattern is too hard for a [Hard]...
01:45:930 ~ end - in Insane you use whistles, but here you use claps o.o perhaps use whistles instead of claps in this part?

Insane:

00:01:732 (2) - maybe make this into a blanket? http://osu.ppy.sh/ss/195724
00:23:716 (2) - maybe space this more evenly?

nice map :)
Topic Starter
jossieP

Mura_77 wrote:

Hi~Modding from request

[Normal]
I think Slider Vilocity 1.50 is a bit fast for Normal Diff I had already decreased it
00:17:075 (3) - Try to make it fluency like this :/
00:18:449 (2) - make a uniform distance between there points 00:45:472 (2) - Put it on Y:224,keep the same between hose two sliders ?v?
01:42:724 (2) - dont let this subject overlay on the end of the front slider?v?
01:50:510 (1) - make it pretty like this cant see the difference
[Insane]
00:09:747 (3,4) - remove the note , add a retrace to slider here no D;


pieguy1372 wrote:

sorry for taking too long :? its ok :3!

Normal:

-CS: 3 3 is too bit, the most objects will overlap x.x
-IMO, this diff is not easy enough due to high spacing, perhaps add an easy? I used x0,9 spacing for avoid overlaps

01:29:441 (2,3,4,1) - this pause feels quite odd because the pace of the last part was faster 0.0 IMO, you could add notes at 01:29:899, 01:30:815, 01:31:732 and make a different pattern... this will increase the star difficulty >.<

Hard:

01:19:136 (1,2) - IMO this pattern is too hard for a [Hard]... rotated ovo
01:45:930 ~ end - in Insane you use whistles, but here you use claps o.o perhaps use whistles instead of claps in this part? =o no thanks

Insane:

00:01:732 (2) - maybe make this into a blanket? http://osu.ppy.sh/ss/195724 D:
00:23:716 (2) - maybe space this more evenly? but its stacket with 00:25:090 (2) - >:

nice map :)

@Mura_77 no changes >:
@Pieguy1372 thankd :d
Kei
Here's my easy. Sorry for the delay >o<!

Download: ClariS - Nexus (Short Ver.) (ikari_kyon) [Kei's Easy].osu
lovhin456
hello ~ i want to help, helping others is the best thing you can with your free time ~

general;
- maybe try these colors ? i think they fit more
Combo1 : 248,156,158
Combo2 : 173,250,228
Combo3 : 158,196,237
Combo4 : 248,224,146
Combo5 : 185,136,191
- tick rate 2 for all diffs ? although that might mess up hitsounds

kei's easy;
- circle size -1 bigger
- 00:06:999 >> shorten the slider so the reverse arrow falls on 00:07:457, then add a note at 00:08:373
- 00:15:701 >> i think is better if you end the spinner here, gives more time for players to spin, also add a finish
- 00:51:884 >> remove new combo, then new combo on the next slider
- 00:59:670 >> finish
- 01:14:327 >> ^
- 01:28:983 >> ^
- 01:33:106 >> new combo
- 01:39:518 >> ^

normal;
- 00:15:243 >> remove finish and add finish at the start of the next slider
- 00:30:357 >> add a note with finish and start the new combo here
- 00:34:022 >> new combo then remove new combo at 00:34:938
- 01:10:663 >> finish
- 01:14:327 >> ^
- 01:22:113 >> start the new combo here instead
- 01:28:983 >> finish
- 01:30:815 >> add a note
- 01:39:976 >> instead the new combo here instead
- 01:48:678 >> add a repeat
- 02:00:128 >> remove whistle

hard;
- 00:15:701 >> finish
- 00:33:678 >> add a note ?
- 00:50:968 (4,5) >> spacing
- 01:10:663 >> finish
- 01:11:808 >> add a note here and at 01:12:266
- 01:14:327 >> finish
- 02:00:128 >> remove whistle

insane;
- circle size -1 bigger
- 00:15:243 >> remove finish and add finish to the next note
- 00:18:564 >> delete, not following music
- 00:20:625 >> add a note here and delete the note at 00:20:968
- 01:00:930 >> delete
- 01:02:762 >> ^
- 02:00:128 >> remove whistle

* good luck
Topic Starter
jossieP

lovhin456 wrote:

hello ~ i want to help, helping others is the best thing you can with your free time ~ that is good :)

general;
- maybe try these colors ? i think they fit more I dont mind about change combo colours :3
Combo1 : 248,156,158
Combo2 : 173,250,228
Combo3 : 158,196,237
Combo4 : 248,224,146
Combo5 : 185,136,191
- tick rate 2 for all diffs ? although that might mess up hitsounds tick rate 1 is ok :l

normal;
- 00:15:243 >> remove finish and add finish at the start of the next slider finish on spin support the sound of the song, Ill ad the finish on slider, but not going to delete from spinner
- 00:30:357 >> add a note with finish and start the new combo here x
- 00:34:022 >> new combo then remove new combo at 00:34:938 since there is no new combo here 00:32:648 (3) - adding a new combo there have no sense
- 01:10:663 >> finish wow yes :)
- 01:14:327 >> ^ not here
- 01:22:113 >> start the new combo here instead why
- 01:28:983 >> finish yes
- 01:30:815 >> add a note nope
- 01:39:976 >> instead the new combo here instead ...
- 01:48:678 >> add a repeat ok
- 02:00:128 >> remove whistle no :3

hard;
- 00:15:701 >> finish as normal
- 00:33:678 >> add a note ? stream here is uh?
- 00:50:968 (4,5) >> spacing =v=
- 01:10:663 >> finish k
- 01:11:808 >> add a note here and at 01:12:266 k
- 01:14:327 >> finish k
- 02:00:128 >> remove whistle nope :3

insane;
- circle size -1 bigger nope =v=
- 00:15:243 >> remove finish and add finish to the next note as normal =v=
- 00:18:564 >> delete, not following music nope xd
- 00:20:625 >> add a note here and delete the note at 00:20:968 no sense pattern...
- 01:00:930 >> delete nope
- 01:02:762 >> ^ nope
- 02:00:128 >> remove whistle nope :d

* good luck

thanks for checking x3 waiting for Kei's udpate
Kei

lovhin456 wrote:

kei's easy;
- circle size -1 bigger Ok.
- 00:06:999 >> shorten the slider so the reverse arrow falls on 00:07:457, then add a note at 00:08:373 Ok.
- 00:15:701 >> i think is better if you end the spinner here, gives more time for players to spin, also add a finish Done~
- 00:51:884 >> remove new combo, then new combo on the next slider Ok
- 00:59:670 >> finish Added.
- 01:14:327 >> ^ Added.
- 01:28:983 >> ^ Added.
- 01:33:106 >> new combo Added.
- 01:39:518 >> ^ Added too.

Thanks~ :3
Download: ClariS - Nexus (Short Ver.) (ikari_kyon) [Kei's Easy].osu
Yasora
Yo~ mod by request via mod queue~

Kei's Easy
  1. AR is too high for easy, -1?
  2. OD is too low, maybe +1?
00:02:877 (2) because you add whistle in before note, but in here isn't, so in here is too quiet. add whistle in the reverse is more better I think
00:06:999 (3) add whistle in the beginning? so that same with the end of slider. because in the beginning & the end is audible same
00:10:205 (3) I suggest you make this slider to slider curve. so that not make next note (1) "patch" with slider

Normal
  1. this difficulty between easy and normal. I suggest add a little 1/2 beat
  2. OD is too low for normal, +1?
00:13:411 (1) I suggest move it into 00:13:869 (and the end in green timing section) and in here, add circle because this is 'connection' from before note. oh yeah don't forget to add whistle too.
00:15:701 (1) add finish in the beginning? because in here is something like "desh" if you hearing closely
00:28:519 (1) why the clap is the end in here? add clap in the reverse so that will not quiet
00:29:899 (2) delete the finish in here. the sound is weird, and change with clap and that will consistent clap
00:30:357 (x) no add note in here? this is really 'something' because that fit with note have sound finish. I suggest you add circle in here and add finish too
00:34:480 (7) NC in here? because the vocal is end in before note and delete NC in after note (don't forget about spacing)
00:45:701 (3,4) the spacing isn't consistent, fix it~
00:59:670 (1) add finish in the beginning. that downbeat and something like "desh" is audible
01:16:159 (3) this slider is too far from 2. add new combo in here or fix the spacing (I suggest fix the spacing)
01:17:075 (4) same reason with before

Hard
  1. AR is too high, -1? imo
  2. from 00:15:701 - 00:29:899, I think more better if you add clap in the white tick (except long white tick because that downbeat) [in drum song]
00:30:357 (1) add finish in here, because this is new rhythm~

Insane
  1. I think more better if you add clap in the white tick (same reason with Hard) [in drum song]
That's all~ I hope that can helpful ><
Good luck~ star~ ;3/
Topic Starter
jossieP

Yasora-chan wrote:

Yo~ mod by request via mod queue~

Normal
  1. this difficulty between easy and normal. I suggest add a little 1/2 beat uh D:?
  2. OD is too low for normal, +1?
ok o.o
00:13:411 (1) I suggest move it into 00:13:869 (and the end in green timing section) and in here, add circle because this is 'connection' from before note. oh yeah don't forget to add whistle too. then the spinner becomes too shor >:
00:15:701 (1) add finish in the beginning? because in here is something like "desh" if you hearing closely I think I already have added a finish here D:
00:28:519 (1) why the clap is the end in here? add clap in the reverse so that will not quiet there is no clap here o.o
00:29:899 (2) delete the finish in here. the sound is weird, and change with clap and that will consistent clap I finished the clap pattern on 00:28:067 (5) - I used the rhythm change for stop using claps here, and finish support the silent from here
00:30:357 (x) no add note in here? this is really 'something' because that fit with note have sound finish. I suggest you add circle in here and add finish too
00:34:480 (7) NC in here? because the vocal is end in before note and delete NC in after note (don't forget about spacing)
00:45:701 (3,4) the spacing isn't consistent, fix it~
00:59:670 (1) add finish in the beginning. that downbeat and something like "desh" is audible
01:16:159 (3) this slider is too far from 2. add new combo in here or fix the spacing (I suggest fix the spacing)
01:17:075 (4) same reason with before

Hard
  1. AR is too high, -1? imo although the mapset is very easy =v=
  2. from 00:15:701 - 00:29:899, I think more better if you add clap in the white tick (except long white tick because that downbeat) [in drum song]
nuu
00:30:357 (1) add finish in here, because this is new rhythm~ but it is unlistenable

Insane
  1. I think more better if you add clap in the white tick (same reason with Hard) [in drum song]
I dont wanna claps on insane #5 \:D/

That's all~ I hope that can helpful ><
Good luck~ star~ ;3/
thanks for modding and starring :D!
Kryptogram
Hello :3 Here is my Mod

General:All looks good :3 try to make sliders more symmetric Example:

Normal Difficult: http://puu.sh/aKDp This slider looks ugly :C make it more Symetric

Kei's Easy

00:01:045 (1) - Add finish at the begin of the slider
00:04:709 (1) - Add finish
00:08:373 (1) - ^
00:35:854 (2) - Add finish at the end of the slider
00:45:014 (1) - Add finish at the begin of the slider
00:51:884 (2) - Add finish at the end of the slider

Normal

00:04:709 (1) - Add finish at the begin of the slider
00:12:037 (1) - Add finish
00:23:029 (1) - Add finish at begin of the slider
00:37:686 (1) - ^
00:45:014 (1) - ^
00:52:342 (1) - ^
00:59:670 (1) - ^
01:14:327 (1) - ^
01:21:197 (1) - Add finish at the end of the slider
01:35:854 (5) - ^
01:56:006 (4) - Make it like this http://puu.sh/aKBH

Hard

00:04:709 (1) - Add finish at the begin of the slider
00:08:373 (1) - Add finish
00:12:724 (1) - ^
00:49:823 (1) - Add clap

Insane

IMO i think claps fit more than whistles

I love the map. Specially the video <3

Good Luck
Kei

Yasora-chan wrote:

Yo~ mod by request via mod queue~

Kei's Easy
  1. AR is too high for easy, -1? Ok
  2. OD is too low, maybe +1?^
00:02:877 (2) because you add whistle in before note, but in here isn't, so in here is too quiet. add whistle in the reverse is more better I think Ok.
00:06:999 (3) add whistle in the beginning? so that same with the end of slider. because in the beginning & the end is audible same ^
00:10:205 (3) I suggest you make this slider to slider curve. so that not make next note (1) "patch" with slider Oh you're right :3 Fixed
[attachment=0:e26cf]ClariS - Nexus (Short Ver.) (ikari_kyon) [Kei's Easy].osu[/attachment:e26cf]
Kei

[Te][Amo] wrote:

Kei's Easy

00:01:045 (1) - Add finish at the begin of the slider Ok.
00:04:709 (1) - Add finish ^
00:08:373 (1) - ^ ^
00:35:854 (2) - Add finish at the end of the slider No, sorry.
00:45:014 (1) - Add finish at the begin of the slider ^
00:51:884 (2) - Add finish at the end of the slider ^
Uugh sorry for double post. She/He posted that mod post just while I was typing the previous reply, I guess. ._.

Download: ClariS - Nexus (Short Ver.) (ikari_kyon) [Kei's Easy].osu
Topic Starter
jossieP

[Te][Amo] wrote:

Hello :3 Here is my Mod

General:All looks good :3 try to make sliders more symmetric Example:

Normal Difficult: http://puu.sh/aKDp This slider looks ugly :C make it more Symetric :p although this is the most symmetrical map that I had maked

Normal

00:04:709 (1) - Add finish at the begin of the slider nope :d
00:12:037 (1) - Add finish x
00:23:029 (1) - Add finish at begin of the slider
00:37:686 (1) - ^
00:45:014 (1) - ^
00:52:342 (1) - ^
00:59:670 (1) - ^
01:14:327 (1) - ^
01:21:197 (1) - Add finish at the end of the slider
01:35:854 (5) - ^ =o= finish on normal sounset is not so audible, also on suggest
01:56:006 (4) - Make it like this http://puu.sh/aKBH

Hard

00:04:709 (1) - Add finish at the begin of the slider
00:08:373 (1) - Add finish
00:12:724 (1) - ^
00:49:823 (1) - Add clap following the vocals, adding the double clap pattern here dont have so much sense .w.

Insane

IMO i think claps fit more than whistles I DONT WANT CLAP ON INSANE #8 =w=

I love the map. Specially the video <3 xd

Good Luck
thanks >3<
Love
Only reason I had so many mods on the taiko is because the style is really out of whack, it makes no sense really. I didn't see it following anything in the song, just random notes everywhere. It also had no flow what-so-ever.
Topic Starter
jossieP

Love wrote:

Only reason I had so many mods on the taiko is because the style is really out of whack, it makes no sense really. I didn't see it following anything in the song, just random notes everywhere. It also had no flow what-so-ever.
hi :)
Love
wasn't fun
Topic Starter
jossieP
I know =v=
Leorda
Oh hello

Kei's Easy
* AR +1 or +2?

00:05:396 (2) - These slider is kinda little linear. Try this slider http://puu.sh/aMlU (Nazi)
00:50:052 (1) - I think this slider is too much wavy...... (Nazi)
01:25:777 (1) - Rotate 90" Clockwise (Ctrl+>) 2 times, and reverse it (Ctrl+R) for better flow
01:27:609 (3) - The sliderbody is almost offscreen
01:28:983 (1) - This slider isn't circular slider.....
01:42:266 (1) - I feel this spinner is too short, you need to extend it. Otherwise, beginners don't have time to complete this spinner

-------------------------------------------------------------------

Normal
* AR +1 or +2?

00:28:525 (1) - Snap the repeating slider at blue tick, since the head slider is following the bass sound
01:28:067 (5) - Try use a waves slider?

-------------------------------------------------------------------

Hard
* AR +1?

00:34:480 (1) - I ask Garven, and he said "this slider is unrankable", since it has a circular slider near head slider
01:16:159 (5) - Move further away from 01:14:327 (1). It's really difficult to see, since it has same shape of slider of 01:14:327 (1)

-------------------------------------------------------------------

Insane
00:23:716 (2,3) - I don't think this small jump is fit to music

-------------------------------------------------------------------

Good luck~
Topic Starter
jossieP

Leorda wrote:

Oh hello

Normal
* AR +1 or +2? someone suggested me to reduce it =w=

00:28:525 (1) - Snap the repeating slider at blue tick, since the head slider is following the bass sound yeah, but I would need to add a repeat, or a circle on next blue tick and will become confusing and stuff
01:28:067 (5) - Try use a waves slider? wave? o.o

-------------------------------------------------------------------

Hard
* AR +1?

00:34:480 (1) - I ask Garven, and he said "this slider is unrankable", since it has a circular slider near head slider =o= since there is ranked maps with this slider type.... anyway, changed a bit
01:16:159 (5) - Move further away from 01:14:327 (1). It's really difficult to see, since it has same shape of slider of 01:14:327 (1) I changed the shape, that would be enough?

-------------------------------------------------------------------

Insane
00:23:716 (2,3) - I don't think this small jump is fit to music =o

-------------------------------------------------------------------

Good luck~
thanks xd waiting for kei's udpate
Kei

Leorda wrote:

Oh hello

Kei's Easy
* AR +1 or +2? No.

00:05:396 (2) - These slider is kinda little linear. Try this slider http://puu.sh/aMlU (Nazi) That's really unnecesary.
00:50:052 (1) - I think this slider is too much wavy...... (Nazi) So what~? Does that affect the gameplay?
01:25:777 (1) - Rotate 90" Clockwise (Ctrl+>) 2 times, and reverse it (Ctrl+R) for better flow Uhm.. ok.
01:27:609 (3) - The sliderbody is almost offscreen Flipped slider vertically.. Now it's ok, I guess..
01:28:983 (1) - This slider isn't circular slider..... I know... It wasn't my intention to make it circular.
01:42:266 (1) - I feel this spinner is too short, you need to extend it. Otherwise, beginners don't have time to complete this spinner Ok.
Download: ClariS - Nexus (Short Ver.) (ikari_kyon) [Kei's Easy].osu
K i R a
~Bienvenido al mod de K i R a~
Recuerda que son sugerencias y que las puedes tomar o no, ya que es tu mapa xD.

~General~

El bg creo que deberias incrementarlo a 1024 x 768, por las normas y eso... No estoy 100% seguro si es necesario, igualmente elegiste buen fondo, con oreimo como no owo

El mp3 está correcto y además se escucha bien.

El offset, aunque este bien ya asi, para dejarlo perfecto, muevelo a 1.051 ^^, es poquita diferencia pero la sensacion al jugarlo y un par de cienes que pueden salir... se nota

El kiai esta bien también :)

~Insane~

Bueno, para mi gusto los circulos son pequeños, esto viene de opinion, no de mod xDDD, pero bueno, como es lenta la canción, y son pequeños con gran spacing, le pone una bonita dificultad owo, me gusta.

00:15:701 (1,2,3,4,5,6) - Tras escuchar esta parte he notado una falta de whistle por algun lado, deberías verificar que el ritmo sea fluido y no en unas partes de una forma y en otras de otra, para que quede uniforme, a lo que me refiero en resumen es que... falta un whistle para dar el feeling a la canción (se nota como si fuera un parón si no), revisa zonas similares también.

00:27:609 (4,5,6) - Cosas como estas son las que me gustan en los mapas, +10 puntos de rating xDDD, si preguntas, está bien hecho ;)

00:28:754 (1,2,3,4,5,6) - Esta parte puede llegar a ser algo confusa por el ritmo, yo la cambiaria para que ese kick que suena de fondo tambien fuera un beat, seguramente mucha gente fallará esto (está correcto, es opinion digo xd)

00:30:357 (2) - Finish claramente

00:45:930 (1,2,1,2,1,2) - Podrías encontrar patterns mejores, es algo raro así.

00:58:296 (4,5,6,1,2,3) - También tiene un ritmo diferente al de la canción, intenta que suenen iguales... No queda muy bien con un ritmo bastante distinto.

01:05:167 (3) - El slider no debería empezar ahi? Más cosas en el ritmo :S

01:06:999 (2) - New combo

01:14:327 (1) - Finish tambien

01:23:258 (1,2,3) - Muy confuso, creo que no es rankeable y además no está stack xD

01:28:983 (6) - Aqui debería haber new combo

01:36:312 (3) - Igual

01:39:976 (6) - ^; ten en cuenta que va por frases musicales, y los new combo suelen caer casi siempre en la raya blanca larga, miralo, y veras como el golpe da ahi casi siempre xD.

01:54:403 (1,2,3,4) - Stack, si no puedes hacer stack prueba a cambiar la forma del slider.

01:56:922 (6) - Stack

01:58:525 (1) - Yo le quitaria el sonido... ya sabes, timing point a 5% (el minimo)

~Hard~

00:13:869 (1) - Creo que deberías subir el volumen apartir de aqui, porque se oye algo bajo ;)

00:17:991 (1) - Stack, puedes hacerlo ahora que ya tienes el slider puesto

00:37:915 (1) - Centralo! D:! Por si no lo sabías, da igual el spacing en los mirror jumps, fijate en otros mappers que quitan directamente el distance snap y ponen los jumps donde creen segun el feeling de la canción. En este caso tienes los 2 slider a los 2 lados a igual distancia, pero el circulo... ejem... Como que no está en su sitio, centralo en la linea xD.

00:53:716 (3) - Stack

~Normal~

00:29:899 (2) - Me suena a clap xD

00:38:831 (3) - Organizalo un poco xD, entre los 2 sliders

00:40:892 (6) - Haz stack, puedes hacerlo si la pones primero en otra parte de la linea del tiempo y luego la mueves (por si desaparece el slider)

01:11:121 (2) - ^

01:24:861 (1,2,3) - Que tál si los haces mirror jump? No son rapidos, podrías hacerlo. O cambiarlos de sitio para que quede centrado.

~Kei's Easy~

Lo único que he visto mal ha sido terminarla antes de tiempo, queda extraño... Yo la terminaría hasta el final.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Bueno espero que te haya servido, a ver si la rankeas, me ha gustado ;), tampoco creo que le quede mucho, basicamente ya está, solo le queda pulir y pedir a un MAT que te lo modee ;)
Topic Starter
jossieP

K i R a wrote:

~Bienvenido al mod de K i R a~ /o\
Recuerda que son sugerencias y que las puedes tomar o no, ya que es tu mapa xD.

~General~

El bg creo que deberias incrementarlo a 1024 x 768, por las normas y eso... No estoy 100% seguro si es necesario, igualmente elegiste buen fondo, con oreimo como no owo 800x600 esta dentro de las normas

El mp3 está correcto y además se escucha bien.

El offset, aunque este bien ya asi, para dejarlo perfecto, muevelo a 1.051 ^^, es poquita diferencia pero la sensacion al jugarlo y un par de cienes que pueden salir... se nota no =v=

El kiai esta bien también :)

~Insane~

Bueno, para mi gusto los circulos son pequeños, esto viene de opinion, no de mod xDDD, pero bueno, como es lenta la canción, y son pequeños con gran spacing, le pone una bonita dificultad owo, me gusta.

00:15:701 (1,2,3,4,5,6) - Tras escuchar esta parte he notado una falta de whistle por algun lado, deberías verificar que el ritmo sea fluido y no en unas partes de una forma y en otras de otra, para que quede uniforme, a lo que me refiero en resumen es que... falta un whistle para dar el feeling a la canción (se nota como si fuera un parón si no), revisa zonas similares también. en donde falla? 1,2,3.4,5 o 6? si te refieres al whistle al final de 00:17:075 (6) - es intencional, asi es mi patron x3

00:27:609 (4,5,6) - Cosas como estas son las que me gustan en los mapas, +10 puntos de rating xDDD, si preguntas, está bien hecho ;) xd

00:28:754 (1,2,3,4,5,6) - Esta parte puede llegar a ser algo confusa por el ritmo, yo la cambiaria para que ese kick que suena de fondo tambien fuera un beat, seguramente mucha gente fallará esto (está correcto, es opinion digo xd) simple cuestion de tener apretado un boton, un stream de 4 notas no es tan dificil y complejo cuando termina en un slider

00:30:357 (2) - Finish claramente no hay demasiada diferencia entre ponerlo o no pero bueno

00:45:930 (1,2,1,2,1,2) - Podrías encontrar patterns mejores, es algo raro así.

00:58:296 (4,5,6,1,2,3) - También tiene un ritmo diferente al de la canción, intenta que suenen iguales... No queda muy bien con un ritmo bastante distinto.

01:05:167 (3) - El slider no debería empezar ahi? Más cosas en el ritmo :S stream de 5 objetos adelante, streams de 5 objetos al final, simple

01:06:999 (2) - New combo bueno

01:14:327 (1) - Finish tambien tiene finish..

01:23:258 (1,2,3) - Muy confuso, creo que no es rankeable y además no está stack xD tsuka's mirror =3=

01:28:983 (6) - Aqui debería haber new combo combo de 2 objetos o3o

01:36:312 (3) - Igual

01:39:976 (6) - ^; ten en cuenta que va por frases musicales, y los new combo suelen caer casi siempre en la raya blanca larga, miralo, y veras como el golpe da ahi casi siempre xD. o3o yo los ponia donde sea, pero aca quedaria extraño este salto

01:54:403 (1,2,3,4) - Stack, si no puedes hacer stack prueba a cambiar la forma del slider. e.e

01:56:922 (6) - Stack ya creo que ya

01:58:525 (1) - Yo le quitaria el sonido... ya sabes, timing point a 5% (el minimo)

mercury2004 wrote:

Timing section with audio volume at 5%. Try to change it some where above 15%. I heard some beatmap got pop because of 5% volume.

~Hard~

00:13:869 (1) - Creo que deberías subir el volumen apartir de aqui, porque se oye algo bajo ;) tiene el mismo volumen que la insane

00:17:991 (1) - Stack, puedes hacerlo ahora que ya tienes el slider puesto esta bien creo

00:37:915 (1) - Centralo! D:! Por si no lo sabías, da igual el spacing en los mirror jumps, fijate en otros mappers que quitan directamente el distance snap y ponen los jumps donde creen segun el feeling de la canción. En este caso tienes los 2 slider a los 2 lados a igual distancia, pero el circulo... ejem... Como que no está en su sitio, centralo en la linea xD. cuando se movio esto e.e

00:53:716 (3) - Stack ya da creo

~Normal~

00:29:899 (2) - Me suena a clap xD lo se, intencional

00:38:831 (3) - Organizalo un poco xD, entre los 2 sliders esta overlap de igual manera entre los dos sliders

00:40:892 (6) - Haz stack, puedes hacerlo si la pones primero en otra parte de la linea del tiempo y luego la mueves (por si desaparece el slider) k

01:11:121 (2) - ^

01:24:861 (1,2,3) - Que tál si los haces mirror jump? No son rapidos, podrías hacerlo. O cambiarlos de sitio para que quede centrado.centrado

~Kei's Easy~

Lo único que he visto mal ha sido terminarla antes de tiempo, queda extraño... Yo la terminaría hasta el final. si es absolutamente necesario, acortare el [Normal] para que queden 2 diffs con la misma duracion

-----------------------------------------------------------------------------------------------------------------------------------------------------------------
Bueno espero que te haya servido, a ver si la rankeas, me ha gustado ;), tampoco creo que le quede mucho, basicamente ya está, solo le queda pulir y pedir a un MAT que te lo modee ;)
gracias =v=
Kei
+16 +17 SP Kyoncito :3 Go go!

EDIT: Al final te doné una de mis maravillosas stars xD
asuka165
Oreimo + ClariS + Nexus + ikari_kyon = STAR :)
I liked the song and the map, but I still too "newbie" to mod a map...
I hope my star could help you to get this song rank >_<
stevemin_old
nice map~~ :D
star!
wmfchris
[General]
Tag Kei in [Kei's Easy] DDDDDDDDDDDDDDDD:
why there's seclection for "no video"? Try to insert video and full submit again?~
Timing: +10~+15 ms?
original: 28%, avg 7 ms late
+15: 20%, avg 2ms early
[Taiko] as requested
snapping
look at 1/6s:
They are not equally spaced.

Put beat snap divisor to 1/6 and then snap each of them manually. DON'T snap all by 1/6 because this will make all 1/4 beats goes to 1/6 beats. Remember to fix ALL of them.

Pattern:
00:18:922 - I prefer d k here as a transition (in the regular beat d kkd k d kkd k the 1/2 is still d k d k so this fits well)
00:36:556 - the vocal's low to high so I prefer ddk then 1/6 kddk?
01:14:113 - k?
01:16:103 - in the last three notes the vocal's in the same tone, I prefer kkddkkk
01:47:548 - triplets should start here? vocal starts at 01:48:006 which is red tick so streams starting at red tick sounds fitting the song.

not bad, but I expect to see more variation besides d kkd k for 2 minutes >_<
7.5/10
Topic Starter
jossieP

wmfchris wrote:

[General]
Tag Kei in [Kei's Easy] DDDDDDDDDDDDDDDD: DDDDDDDDDDDD:
why there's seclection for "no video"? Try to insert video and full submit again?~ I have deleted the video from taiko o.o
Timing: +10~+15 ms?
original: 28%, avg 7 ms late
+15: 20%, avg 2ms early
that is curious I got 12 ms early with +10 o.o

[Taiko] as requested
snapping
look at 1/6s:
They are not equally spaced.

Put beat snap divisor to 1/6 and then snap each of them manually. DON'T snap all by 1/6 because this will make all 1/4 beats goes to 1/6 beats. Remember to fix ALL of them. ok! I think this was a common bug on 1/6 streams, I also saw this on others maps

Pattern:
00:18:922 - I prefer d k here as a transition (in the regular beat d kkd k d kkd k the 1/2 is still d k d k so this fits well) fixed
00:36:556 - the vocal's low to high so I prefer ddk then 1/6 kddk? yeah sounds better like this :)
01:14:113 - k? k
01:16:103 - in the last three notes the vocal's in the same tone, I prefer kkddkkk k
01:47:548 - triplets should start here? vocal starts at 01:48:006 which is red tick so streams starting at red tick sounds fitting the song. moved

not bad, but I expect to see more variation besides d kkd k for 2 minutes >_< >v<
7.5/10
thanks!
Kei
...Y ahora tu map tiene +20 >u<!
wmfchris
why there's seclection for "no video"? Try to insert video and full submit again?~

I have deleted the video from taiko o.o
=============

In general if video exist in the .osz and you inserted it correctly we will have a "download no vid" option : >
Topic Starter
jossieP

wmfchris wrote:

why there's seclection for "no video"? Try to insert video and full submit again?~

I have deleted the video from taiko o.o
=============

In general if video exist in the .osz and you inserted it correctly we will have a "download no vid" option : >
D: I think I know the problem <.< thanks for advice >_<
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