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ClariS - Nexus (Short Ver.) [Osu|Taiko]

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Total Posts
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Topic Starter
jossieP
This beatmap was submitted using in-game submission on domingo, 19 de febrero de 2012 at 11:39:38 a.m.

Artist: ClariS
Title: Nexus (Short Ver.)
Source: Ore no Imouto ga Konna ni Kawaii Wake ga Nai
Tags: oreimo light novel vol.9 main theme Alice Clara Livetune Kei
BPM: 131
Filesize: 14336kb
Play Time: 01:58
Difficulties Available:
  1. Hard (4,76 stars, 262 notes)
  2. Insane (5 stars, 397 notes)
  3. Kei's Easy (1,11 stars, 80 notes)
  4. Normal (2,95 stars, 147 notes)
  5. Taiko (4,89 stars, 639 notes)
Download: ClariS - Nexus (Short Ver.)
Download: ClariS - Nexus (Short Ver.) (no video)
Information: Scores/Beatmap Listing
---------------
Alice + Clara = ClariS
hope you like my version >.<

09/12/2011 - added "Kei's Easy", normal-slidertick.wav
because of my [Normal] is too hard =v=

23/12/2011 - Taiko Ver. 2.0
Shiki
1st~!

and modding here x3

[Normal]
As the easiest diff, this one should be under 3.00 star rating :<
And the SV is too high imo.
01:09:747 (3,1) - I think new players may get confused because the overlap. btw, 1 grid right to (1)
01:14:327 (1,2,3) - Spacing.
Fine to me :3

[Hard]
Maybe you can add some whistles in the kiai part.
00:08:373 (4) - Whistle here?
00:35:167 (2) - Make the spacing larger. :<
01:08:831 (2) - Ugly slider here.
01:19:365 (2,3) - Can you make the end for them perfectly stacking with 01:19:136 (1)?
01:30:128 (2) - 2 grids right.
01:31:045 (4) - 1 grid left and 2 grids up.

[Insane]
00:09:632 (2) - Add whistle here?
00:12:037 (2,3,4) - Don't overlap them.
00:20:281 (5,1,2,3,4) - This flows bad imo. Try this
00:44:098 (1,2,3,4,5) - Move them several grids right. Don't overlap them with 00:43:182 (3,4), it looks strange imo D:
00:46:846 (1,2) - Should they be 1 grid left, making (2)s a trangle.
00:57:838 (3,4) - Make the spacing larger. They are easy to be misread imo.
01:13:869 (6) - 1 grid right, making 01:13:411 (2,3,4,5,6) a straight line
01:16:388 (2,3,4,5) - Don't overlap them. Make (2) and (3) three grids down and they will look better.
01:21:655 (2,3) - The shape of (2) is not perfect, see?
01:40:434 (1) - Stack it with (6) instead of (4). It will make players confused.
01:40:892 (2,3,4,5,6) - Another bad flow here.

Cute song and interesting map :)
Good luck~
Topic Starter
jossieP

Shiki wrote:

1st~!

and modding here x3 weee~ :3

[Normal]
As the easiest diff, this one should be under 3.00 star rating :< /.\
And the SV is too high imo. /.\ #2
01:09:747 (3,1) - I think new players may get confused because the overlap. btw, 1 grid right to (1) ok, I had moved all green combo
01:14:327 (1,2,3) - Spacing. >_<
Fine to me :3

[Hard]
Maybe you can add some whistles in the kiai part.
00:08:373 (4) - Whistle here? w
00:35:167 (2) - Make the spacing larger. :< =o
01:08:831 (2) - Ugly slider here. /.\
01:19:365 (2,3) - Can you make the end for them perfectly stacking with 01:19:136 (1)? I can >.<
01:30:128 (2) - 2 grids right. ok
01:31:045 (4) - 1 grid left and 2 grids up. ok

[Insane]
00:09:632 (2) - Add whistle here? w
00:12:037 (2,3,4) - Don't overlap them. ok
00:20:281 (5,1,2,3,4) - This flows bad imo. Try this oh thanks
00:44:098 (1,2,3,4,5) - Move them several grids right. Don't overlap them with 00:43:182 (3,4), it looks strange imo D: moved >_<
00:46:846 (1,2) - Should they be 1 grid left, making (2)s a trangle. random placement x)
00:57:838 (3,4) - Make the spacing larger. They are easy to be misread imo.
01:13:869 (6) - 1 grid right, making 01:13:411 (2,3,4,5,6) a straight line yup
01:16:388 (2,3,4,5) - Don't overlap them. Make (2) and (3) three grids down and they will look better. :3
01:21:655 (2,3) - The shape of (2) is not perfect, see? ?_?
01:40:434 (1) - Stack it with (6) instead of (4). It will make players confused. ok :)
01:40:892 (2,3,4,5,6) - Another bad flow here. /.\

Cute song and interesting map :) thanks shiki :3
Good luck~
mercury2004
I can't mod taiko sorry.
Special Mod

Red: Means.You are breaking beatmapping rules. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it, because of Bad Game play.

General
Add Livetune to the Tag My favourite producer of all time >w<
- Folder is Ok
- Offset should be 1063
Timing section with audio volume at 5%. Try to change it some where above 15%. I heard some beatmap got pop because of 5% volume.

Normal Difficulty
I still think the Slider velocity is too high. Easy and normal difficulty should be between 1.0 -1.4, But this should be okay.
-1 Approach Rate
00:01:045 (1) - Finish here?
00:23:029 (1) - Unrankable slider This slider is very confusing to beginner.
00:57:838 (3) - Could you move this slider elsewhere. It is hard to spot for beginner
Try like this?
01:01:503 (3) - Unrankable slider This slider is very confusing to beginner.
01:02:190 (4) - Spacing here
01:12:037 (4) - Move this note 3 grid to the left. grid size small.
01:17:991 (3) - This slider is okay. Not confusing like the first one. But you should change it just in case. Try to make a slider that is nice to the beginner.

Hard Difficulty
00:01:045 (1) - Finish here?
00:08:373 (4) - New combo

Really nice difficulty

Insane Difficulty
00:09:518 (1,2,3,4) - Can you change this some where closer to 00:10:205 (1) -
00:16:388 (3) - Whistle this slider head?
00:50:510 (7) - NC here and Remove NC 00:51:426 (1) - here
01:14:327 (1) - Finish here?
01:28:983 (6) - ^
01:43:640 (8) - ^


Star~
If this mod proved to be not helpful. Don't kudos
Lucy_Heartfilia_old
Normal
00:34:022(6) - one grid up parallel circle(4)
00:29:899(2) - use finish
01:05:541(4) - set it in X:232 Y:200
01:16:159(1) - Ctrl + R
01:38:602(5) - one grid up

Hard
00:20:739(3) ~ (5) - make like a triangle
00:54:174(1)(3)(5) - stright line (2)(4)(6) - ~
00:59:670(1) - do it better
01:29:441(1) - ctrl + r
01:30:357(1) - ~

Insane
00:52:342(2) - ctrl + r
00:53:258(4) - ~
01:28:754(5)(6) - one grid down

It's my mod,Thank you
Topic Starter
jossieP

mercury2004 wrote:

I can't mod taiko sorry. - Its ok
Special Mod - yeee

Red: Means.You are breaking beatmapping rules. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it, because of Bad Game play.

General
Add Livetune to the Tag My favourite producer of all time >w< -added ;)
- Folder is Ok
- Offset should be 1063 -Ill wait for other offset suggest
Timing section with audio volume at 5%. Try to change it some where above 15%. I heard some beatmap got pop because of 5% volume. ok =o

Normal Difficulty
I still think the Slider velocity is too high. Easy and normal difficulty should be between 1.0 -1.4, But this should be okay. I used this slider velocity because of the low bpm, Ill wait if it is absolutely necesary to decrease it
-1 Approach Rate ok
00:01:045 (1) - Finish here? - ok
00:23:029 (1) - Unrankable slider This slider is very confusing to beginner. /.\
00:57:838 (3) - Could you move this slider elsewhere. It is hard to spot for beginner
Try like this? ok o.o
01:01:503 (3) - Unrankable slider This slider is very confusing to beginner. straighted
01:02:190 (4) - Spacing here o:
01:12:037 (4) - Move this note 3 grid to the left. grid size small. o:
01:17:991 (3) - This slider is okay. Not confusing like the first one. But you should change it just in case. Try to make a slider that is nice to the beginner. hhmm ok

Hard Difficulty
00:01:045 (1) - Finish here?
00:08:373 (4) - New combo[/color] mnew
Really nice difficulty o.o thanks

Insane Difficulty
00:09:518 (1,2,3,4) - Can you change this some where closer to 00:10:205 (1) - yup, I can
00:16:388 (3) - Whistle this slider head?
00:50:510 (7) - NC here and Remove NC 00:51:426 (1) - here ok
01:14:327 (1) - Finish here? almost silent but sounds good
01:28:983 (6) - ^ ^
01:43:640 (8) - ^ ^[/color]

Star~ thanks :D
If this mod proved to be not helpful. Don't kudos it was very helpful thanks again :)

kissfly wrote:

Normal
00:34:022(6) - one grid up parallel circle(4) ok
00:29:899(2) - use finish nope
01:05:541(4) - set it in X:232 Y:200 it wasnt 01:06:541 (4)?
01:16:159(1) - Ctrl + R nope
01:38:602(5) - one grid up yup

Hard
00:20:739(3) ~ (5) - make like a triangle ok
00:54:174(1)(3)(5) - stright line (2)(4)(6) - ~ ok
00:59:670(1) - do it better x3
01:29:441(1) - ctrl + r no, thank you!
01:30:357(1) - ~

Insane
00:52:342(2) - ctrl + r nope x3
00:53:258(4) - ~
01:28:754(5)(6) - one grid down ok

It's my mod,Thank you
thanks to you :3
YTYuyu
Yo modding this map because of ur request :)

Normal:
00:24:403(2) - 1 grid right for the 3rd point. it should look even
00:35:625 - add a circle?
00:36:312 - ^
00:36:999 - ^
01:11:121(2) - stack it properly
01:24:861(1) - extend the last point so both sides of the slider r even
01:26:235(3) - ^
01:35:854(3) -1 grid down

Hard:
01:01:045(1) - fix this slider because 1 half doesnt look the same as the other half so make it the same like this http://puu.sh/8U6H
01:03:793(2,3) - stack them on (1)

Insane:
01:26:808(6,7,8,9) - i dont like how this looks. can u move (6) below the end of the slider? the pattern is good its just the placement i dont like

this is the best i can do. GL :D
Topic Starter
jossieP

Byakugan249 wrote:

Yo modding this map because of ur request :) :D

Normal:
00:24:403(2) - 1 grid right for the 3rd point. it should look even =o
00:35:625 - add a circle? nope
00:36:312 - ^ ^
00:36:999 - ^ ^
01:11:121(2) - stack it properly its easy to say
01:24:861(1) - extend the last point so both sides of the slider r even huh? xD
01:26:235(3) - ^
01:35:854(3) -1 grid down ok

Hard:
01:01:045(1) - fix this slider because 1 half doesnt look the same as the other half so make it the same like this http://puu.sh/8U6H sadfaerqwer
01:03:793(2,3) - stack them on (1) if it is absolutly necessari I will make it later

Insane:
01:26:808(6,7,8,9) - i dont like how this looks. can u move (6) below the end of the slider? the pattern is good its just the placement i dont like yup

this is the best i can do. GL :D thanks :3
tutuhaha

Shiki wrote:

[Normal]
As the easiest diff, this one should be under 3.00 star rating :<
And the SV is too high imo.
I think so ~ ╮( ̄▽ ̄")╭ this is rule~


PreviewTime: 74327

Normal

HP-1 OD-1
00:12:037 (1,2) - space
00:37:686 (6) - add circle
00:38:831 (2) - space
00:51:884 (6) - ^
00:57:380 (2) - X:256 Y:240
00:57:838 (1) - X:187 Y:246
01:00:586 (2) - X:176 Y:352
01:07:915 (3) - X:320 Y:120
01:09:747 (3) - X:192 Y:120
01:15:472 (3) - X:112 Y:136
01:15:701 (4) - X:72 Y:200
01:43:754 (1) - spinner begain to here
01:50:052 (6) - add circle

...more space Problem
Hard

OD-1
01:03:106 (X) - add circle and make like this
01:09:518 (3) - SPACE
01:19:136 (1,2,3) - unrank slider

Insane
HP-1

good song and good lucky~
Topic Starter
jossieP

tutuhaha wrote:

Shiki wrote:

[Normal]
As the easiest diff, this one should be under 3.00 star rating :<
And the SV is too high imo.
I think so ~ ╮( ̄▽ ̄")╭ this is rule~
:/

PreviewTime: 74327

Normal

HP-1 OD-1
00:12:037 (1,2) - space what?
00:37:686 (6) - add circle nope
00:38:831 (2) - space ?
00:51:884 (6) - ^ ?
00:57:380 (2) - X:256 Y:240 ?
00:57:838 (1) - X:187 Y:246 ?
01:00:586 (2) - X:176 Y:352 OK
01:07:915 (3) - X:320 Y:120 ok
01:09:747 (3) - X:192 Y:120 saf
01:15:472 (3) - X:112 Y:136 sadf
01:15:701 (4) - X:72 Y:200
01:43:754 (1) - spinner begain to here ?_?
01:50:052 (6) - add circle no

...more space Problem
Hard

OD-1 why?
01:03:106 (X) - add circle and make like this nope
01:09:518 (3) - SPACE sdf
01:19:136 (1,2,3) - unrank slider ?

Insane
HP-1
drain is ok
good song and good lucky~ thanks =3=
Dragvon
#modreqs Lucky pick.

:idea: "Idea": Random stuff that i may come with. You can almost ignore those.
:arrow: "Think about it": They're suggestions, but you should at least consider using them.
:!: "Error": Uh oh, you MUST fix those!

[General & Timing]
  • BPM & Offset: Bpm is perfect. :arrow: Offset: Add +5 ms (My test with 1050)
    Filesize, Video , Skin and Storyboard: Video is muted, great. mp3 is also under 192 kbps~ Everything okay =p
[Normal]

  • :arrow: 00:17:075 (3) - Claps in the first note.
    :arrow: 00:20:281 (1) - Extend this to the next 1/1 tick (white) and add claps.
    :arrow: 00:35:854 (2) - Add one more repeat, and set claps in the last note.
    :idea: 00:37:686 (X) - Maybe a note here?
    :arrow: 00:45:014 (1) - Again, extend and add claps.
    :arrow: 00:46:846 (1) - ^
    :!: 00:57:838 (1) - Remove this new combo.
    :arrow: 01:01:503 (3) - Claps in the end of this slider.
    :idea: 01:50:739 (2) - Maybe Claps & Finish in the end of this slider?
    Comments: Hmm... It's a nice diff, but I didn't like some flow-breaks due to 1/2 sliders :< . Hmmm... You could also lower OD by 1.
[Hard]

  • :!: From 00:15:701 (1) until 00:30:357 (1) - Why does this gap does not use any claps? Please, add some in 1/1 intervals.
    :arrow: Combo markers:
    01:06:999 (4) - New combo;
    01:08:373 (1) - Remove new combo;
    01:10:205 (5) - New combo;
    01:10:663 (1) - Remove new combo.
    :arrow: 01:43:640 (4) - Add Finish in this note.
    :!: 01:56:693 (3,4) - Move the Claps from 3 to 4.
    :arrow: 01:57:609 (2) - Add Claps in the first and last note of this slider.
    :arrow: 01:58:296 (4) - Add one Finish here too.
    Comments: Nothing special to add.
[Taiko]

  • Comments: All timing sections have the same volume : OK. Aaand it's a pretty hard but fun diff! Good job~
[Insane]

  • :!: Same issue as Hard about lack of Claps. However, this time is the entire song. Please add some.
    :arrow: 00:46:388 (1,2,1) - Remove new combo from (1), add it in (2), and remove the new combo in the next (1).
    :arrow: 00:59:212 (3) - Add a Finish in the end of the slider.
    Comments: Oh, I love fast-reaction maps.
Topic Starter
jossieP

Dragvon wrote:

#modreqs Lucky pick. yee :D

:idea: "Idea": Random stuff that i may come with. You can almost ignore those.
:arrow: "Think about it": They're suggestions, but you should at least consider using them.
:!: "Error": Uh oh, you MUST fix those!

[General & Timing]
  • BPM & Offset: Bpm is perfect. :arrow: Offset: Add +5 ms (My test with 1050) normal soundset sounds a bit weirt +5 ms, Ill keep it for now
    Filesize, Video , Skin and Storyboard: Video is muted, great. mp3 is also under 192 kbps~ Everything okay =p q=
[Normal]

  • :arrow: 00:17:075 (3) - Claps in the first note. hmm
    :arrow: 00:20:281 (1) - Extend this to the next 1/1 tick (white) and add claps. =o ok
    :arrow: 00:35:854 (2) - Add one more repeat, and set claps in the last note. next 2 objects will too early >:
    :idea: 00:37:686 (X) - Maybe a note here? nope :3
    :arrow: 00:45:014 (1) - Again, extend and add claps. again
    :arrow: 00:46:846 (1) - ^ ^
    :!: 00:57:838 (1) - Remove this new combo. spacing trouble then
    :arrow: 01:01:503 (3) - Claps in the end of this slider. clap pattern will break sorry
    :idea: 01:50:739 (2) - Maybe Claps & Finish in the end of this slider? ^
    Comments: Hmm... It's a nice diff, but I didn't like some flow-breaks due to 1/2 sliders :< . Hmmm... You could also lower OD by 1. because for make it easier :)
[Hard]

  • :!: From 00:15:701 (1) until 00:30:357 (1) - Why does this gap does not use any claps? Please, add some in 1/1 intervals. I dont wanna claps on this interval \o/
    :arrow: Combo markers:
    01:06:999 (4) - New combo;
    01:08:373 (1) - Remove new combo;
    01:10:205 (5) - New combo;
    01:10:663 (1) - Remove new combo.
    new new new new x3
    :arrow: 01:43:640 (4) - Add Finish in this note. sounds bad >:
    :!: 01:56:693 (3,4) - Move the Claps from 3 to 4. nope :3
    :arrow: 01:57:609 (2) - Add Claps in the first and last note of this slider. added on end of slider, my clap pattern has vanished D:! now fixed
    :arrow: 01:58:296 (4) - Add one Finish here too. ok!
    Comments: Nothing special to add.
[Taiko]

  • Comments: All timing sections have the same volume : OK. Aaand it's a pretty hard but fun diff! Good job~
yeee :3

[Insane]

  • :!: Same issue as Hard about lack of Claps. However, this time is the entire song. Please add some. I dont wanna claps on this diff
    :arrow: 00:46:388 (1,2,1) - Remove new combo from (1), add it in (2), and remove the new combo in the next (1). random placement, so it will taken 2 1/2 every combo
    :arrow: 00:59:212 (3) - Add a Finish in the end of the slider. nope x3
    Comments: Oh, I love fast-reaction maps. Im happy you liked :)
Dark_Ai
Here my Mod :3


Normal
01:23:029 (3,4,5) - 1 grid left
But the diff looking good :)

Hard
00:06:999 (1,2,3,1) - spacing
00:16:846 (4) - 1 grid left
00:20:052 (1) - spacing
00:31:045 (3) - ^
00:34:480 (1) - end the slider 1/1
00:35:167 (2) - spacing
00:58:296 (2,3) - ^
01:25:319 (5) - add a slider (end 01:25:548) I guess sound it better then ;D
01:26:006 (1) - move the slider to 01:25:777 then add a note at 01:26:235 (^ same comment)
01:31:961 (2,3) - 2 grid right

Insane
00:05:167 (1,2) - spacing
00:30:128 (1) - delete this note
00:46:388 (1) - delete new combo
00:46:846 (1) - ^
01:12:724 (1) - ^
01:13:411 (2) - add new combo
but it looks okay :) But the jumps >.<

Good Luck!!
Topic Starter
jossieP

Dark_Ai wrote:

Here my Mod :3 :D


Normal
01:23:029 (3,4,5) - 1 grid left huh?
But the diff looking good :)

Hard
00:06:999 (1,2,3,1) - spacing oh
00:16:846 (4) - 1 grid left ok
00:20:052 (1) - spacing
00:31:045 (3) - ^
00:34:480 (1) - end the slider 1/1 sounds good at the blue tick >3<
00:35:167 (2) - spacing
00:58:296 (2,3) - ^
01:25:319 (5) - add a slider (end 01:25:548) I guess sound it better then ;D cant get the object of this xD
01:26:006 (1) - move the slider to 01:25:777 then add a note at 01:26:235 (^ same comment) uh, this would be the same beat pattern, so Ill leave like this
01:31:961 (2,3) - 2 grid right then 01:31:961 (2) will be hidden by 01:31:274 (1)..

Insane
00:05:167 (1,2) - spacing w-w-what?
00:30:128 (1) - delete this note Ill wait for somebody else that suggest to delete this
00:46:388 (1) - delete new combo random spacing for this combos x3
00:46:846 (1) - ^ ^
01:12:724 (1) - ^ ok :)
01:13:411 (2) - add new combo ^
but it looks okay :) But the jumps >.< yeah jumps 8-)

Good Luck!!
thanks >3<
No_Gu
request from my queue

I like ClariS lol

[General]
you need a diff that the diff is under 3 stars.

[normal]
00:41:350 (1) - put the red point to x304 y120
00:43:182 (4) - NC
00:56:006 (1) - touch HP Bar
00:57:838 (1) - 1 grid left (grid4)
01:14:327 (1) - finish at the beginning
01:28:983 (5) - finish & nc and next note remove NC
01:48:678 (3) - NC
[hard]
00:34:022 (6) - nc and next note remove NC
01:05:167 (6) - ^
01:10:663 (2) - NC and last note remove NC
01:49:136 (2) - ^
[insane]
00:12:037 (2) - NC and last note remove NC
00:45:930 (1,1) - remove NC
01:06:999 (2) - finish & nc and last note remove NC
01:10:663 (2) - ^
01:50:968 (5) - nc and next note remove NC
Topic Starter
jossieP

No_Gu wrote:

request from my queue

I like ClariS lol :)

[General]
you need a diff that the diff is under 3 stars. damn ._.

[normal]
00:41:350 (1) - put the red point to x304 y120 asdfasdf
00:43:182 (4) - NC
00:56:006 (1) - touch HP Bar nope it dont touch
00:57:838 (1) - 1 grid left (grid4) hmm I had fixed this as my way =o
01:14:327 (1) - finish at the beginning unlistenable
01:28:983 (5) - finish & nc and next note remove NC ...
01:48:678 (3) - NC nope >3<
[hard]
00:34:022 (6) - nc and next note remove NC
01:05:167 (6) - ^
01:10:663 (2) - NC and last note remove NC
01:49:136 (2) - ^
[insane]
00:12:037 (2) - NC and last note remove NC
00:45:930 (1,1) - remove NC
01:06:999 (2) - finish & nc and last note remove NC
01:10:663 (2) - ^
01:50:968 (5) - nc and next note remove NC
you like new combos right?
Backstep
As your request form my queue :)

General

- I think your combo color1 and 2 it's look similar, so I suggest you choose other color.


Normal

00:04:709 (1) - I think you can make other slider shape (it will look interesting more than straight slider owo)
00:29:899 (2) - clap
00:45:014 (1) - start of slider add finish.
00:59:670 (1) - ^
01:01:503 (3) - end of slider add clap.
01:14:327 (1) - start of slider add finish.
01:22:113 (2) - can you move tail slider to close your tail of slider (1)
01:28:983 (5) - finish
01:43:640 (7) - ^
01:50:739 (2) - end of slider add finish
01:58:296 (1) - remove whistle -_-"

Hard

00:09:518 (1) - add finish too.
00:45:014 (1) - start of slider add finish.
00:52:342 (1) - ^
00:59:670 (1) - ^
01:10:663 (2) - ^
01:14:327 (1) - ^
01:21:655 (1) - ^
01:28:983 (5) - finish
01:36:083 (1) - end of slider add finish
01:43:640 (4) - finish
01:58:525 (1) - remove whistle

Insane

* why this diff you don't use clap like your other diffs? (it's no problem if you don't want to add it.)

00:30:357 (2) - start of slider add finish.
00:32:190 (1,2,3,4,5) - can you make it symmetrical for pentagon shape.
00:37:457 (3) - end of slider add finish.
00:45:014 (1) - start of slider add finish.
00:52:342 (2) - ^
00:59:212 (3) - end of slider add finish.
01:06:999 (2) - finish
01:10:663 (2) - start of slider add finish.
01:11:579 (1,2,3,4,5) - can you make it symmetrical for pentagon shape.
01:36:312 (3) - finish
01:58:525 (1) - remove whistle

Good Luck ;)
Topic Starter
jossieP

backstep wrote:

As your request form my queue :) :)

General

- I think your combo color1 and 2 it's look similar, so I suggest you choose other color. Combo1 is a light green and Combo2 light blue, so they are not similar


Normal

00:04:709 (1) - I think you can make other slider shape (it will look interesting more than straight slider owo) as a normal difficulty, sliders should have a simple shape, as saw @mercury2004
00:29:899 (2) - clap the song is getting slient here, a clap have no sense
00:45:014 (1) - start of slider add finish. sounds bad >:
00:59:670 (1) - ^ ^
01:01:503 (3) - end of slider add clap. nope >3<
01:14:327 (1) - start of slider add finish. unlistenable #2
01:22:113 (2) - can you move tail slider to close your tail of slider (1) what?
01:28:983 (5) - finish yes x)
01:43:640 (7) - ^ ^
01:50:739 (2) - end of slider add finish ^
01:58:296 (1) - remove whistle -_-" Ill remove it just in case it be unrankable =o

Hard

00:09:518 (1) - add finish too. nope :x
00:45:014 (1) - start of slider add finish. x
00:52:342 (1) - ^ x
00:59:670 (1) - ^ v
01:10:663 (2) - ^ x
01:14:327 (1) - ^ x
01:21:655 (1) - ^ x
01:28:983 (5) - finish x
01:36:083 (1) - end of slider add finish x
01:43:640 (4) - finish v
01:58:525 (1) - remove whistle same as normal

Insane

* why this diff you don't use clap like your other diffs? (it's no problem if you don't want to add it.) I dont want to use claps on insane #2

00:30:357 (2) - start of slider add finish. x
00:32:190 (1,2,3,4,5) - can you make it symmetrical for pentagon shape. they are not currently?
00:37:457 (3) - end of slider add finish. unlistenable
00:45:014 (1) - start of slider add finish. v
00:52:342 (2) - ^ no #3
00:59:212 (3) - end of slider add finish. v
01:06:999 (2) - finish v
01:10:663 (2) - start of slider add finish. never mind
01:11:579 (1,2,3,4,5) - can you make it symmetrical for pentagon shape. they are not curr.. hey
01:36:312 (3) - finish unlistenable
01:58:525 (1) - remove whistle same as normal, hard..

Good Luck ;)
winber1
Oreimo :3

Insane

00:02:419 (3) - i would rather make the reverse arrow point in the other direction (away from combo 4) so that it's a little more clear.
00:04:709 (5) - it makes more sense to add a new combo here and remove the new combo on the next note
00:29:098 (4) - this note is a little awkward, since it does not follow the music as well as it could have. (there needs to be a note at 00:29:212, since the music is playing 3/4 notes at 00:28:525, 00:28:869, and at 00:29:212)
00:32:190 (1,2,3,4,5) - make a more even star? D:
00:59:899 (4) - new combo and remove combo at 01:00:815 (1)
01:58:525 (1) - i would completely silence this spinner. the whistle doesn't fit imo.

Hard

00:17:991 (x) - flows better and is easier to read imo if you add a note here
00:19:823 (x) - ^
00:25:319 (x) - ^
00:35:166 (2,3) - the notes seem to be rhythmically a little bit off with the vocals. You can replay at 25% if youwant to check. It's not that big of a deal tho.
00:39:289 (x) - flows and follows vocals better if you add a note here.
00:51:541 (5,6) - same thing as 00:35:166 (2,3), the vocals seem to be playing the blue ticks, not the red and white tick. (so you may consider moving both notes back by 1/4 tick, and rearrange spacing if needed).
01:50:739 (1) - remove combo and add new combo to next note

Normal

--3.17 stars, tho i guess it doesn't matter. It's close enough i guess, only a little over 3.
--the hitsounds at the beginning sound a little loud to me.
--You should add breaks in between the notes in the beginning. The long pauses are kinda awkward.

00:36:540 (3) - move note 1/2 tick back and add clap. It follows the music more.
00:45:014 (1,2,3,1,2) - like above, you shouldn't be adding things to the rhythm that aren't in the music in the easier diffs. it also just sounds a little weird to me.
00:55:548 (6,1) - no anti-jumps plz.
00:57:380 (2,1) - ^
01:54:861 (2) - this note sounds a little weird in the context of the song.

nice map! :3

to be honest, i'd like to make an insane diff, but i don't really want to go screwing around with the difficulty spread.
hoLysoup
I will mod this some time~ :)
star!
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