January this year it was decided that Double Time now affects the Performance Point calculation on submitted scores, giving speed players an incredible boost on the rankings. On the contrary, there is very little reward for people who are able to play accurately with good ratios between 320s/300s.
This is why I would like to request not only for the Hard Rock mod to be enabled for score submission, but also for PP calculation. As Hard Rock does not affect the placement of notes, like how Random does, it seems a bit odd for this one to not submit plays, whereas it does so just fine in every other gamemode.
For PP calculation, I feel like it would be ideal to reward not just normal accuracy, but more specifically players who obtain a very high 320 to 300 ratio. This would reward a skillset commonly looked over after a year of people looking to speed their way through an A-rank score on certain maps, most commonly in the 4-key playerbase.
This is why I would like to request not only for the Hard Rock mod to be enabled for score submission, but also for PP calculation. As Hard Rock does not affect the placement of notes, like how Random does, it seems a bit odd for this one to not submit plays, whereas it does so just fine in every other gamemode.
For PP calculation, I feel like it would be ideal to reward not just normal accuracy, but more specifically players who obtain a very high 320 to 300 ratio. This would reward a skillset commonly looked over after a year of people looking to speed their way through an A-rank score on certain maps, most commonly in the 4-key playerbase.