KRZY has suggested "holding notes", where a player needs to press and hold an object for a certain amount of time before releasing it and going on to the next object.
My idea is a bit different.
First let's look at the current slider we have.
A slider has two endpoints.
A player first clicks on the starting point, holds, and drag along the sliderpath until reaching the endpoint, where the player releases.
We can observe that this is only a constant hold-drag-release action.
KRZY's idea is more to the hold-release type.
My idea can be described as hold-drag-click type.
See, the endpoint of a slider usually corresponds to a beat or some vocal of a song.
However sometimes "the feel of hitting this particular beat or lyric" is quite passive with a slider.
How about if the player actually has to hold and drag as long as one can and click on the end point to complete this kind of slider?
A similar concept is shown on DJMAX Technika 2 (although it's "hold-click" not "hold-drag-click")
http://djmaxcrew.com/djmax_technika2/info02.asp
A video demo is here: http://www.youtube.com/watch?v=pYEu5c7Hlr0&t=1m31s
I am proposing this because sometimes a normal slider fails convey that "hold" and then "hit the beat" feeling.
A normal slider brings the player to hit a beat pretty passively.
I know this kind of feature can be mimicked by snapping the slider, for example 1/16 tick back, and place a circle on the endpoint.
But this will create an unnecessary beat before the actually intended endpoint.
What would you think about this feature?
My idea is a bit different.
First let's look at the current slider we have.
A slider has two endpoints.
A player first clicks on the starting point, holds, and drag along the sliderpath until reaching the endpoint, where the player releases.
We can observe that this is only a constant hold-drag-release action.
KRZY's idea is more to the hold-release type.
My idea can be described as hold-drag-click type.
See, the endpoint of a slider usually corresponds to a beat or some vocal of a song.
However sometimes "the feel of hitting this particular beat or lyric" is quite passive with a slider.
How about if the player actually has to hold and drag as long as one can and click on the end point to complete this kind of slider?
A similar concept is shown on DJMAX Technika 2 (although it's "hold-click" not "hold-drag-click")
http://djmaxcrew.com/djmax_technika2/info02.asp
A video demo is here: http://www.youtube.com/watch?v=pYEu5c7Hlr0&t=1m31s
I am proposing this because sometimes a normal slider fails convey that "hold" and then "hit the beat" feeling.
A normal slider brings the player to hit a beat pretty passively.
I know this kind of feature can be mimicked by snapping the slider, for example 1/16 tick back, and place a circle on the endpoint.
But this will create an unnecessary beat before the actually intended endpoint.
What would you think about this feature?