aiaiclala janai
EDIT:Ephoenix wrote:
\:D/蠢
Megurine Luka wrote:
EDIT:Ephoenix wrote:
\:D/蠢
/me from my Queue
[General]
close letterbox in breaks √(其实是干嘛的来着
Increase stack leniency value,太低了估计会被吐槽。不过应该问题不大:3 那就不管了~
[Collab]
I know the difficulty of changing Combos in this case so I will not offer NC helps. Just saying lol 液
00:41:033 - 这个时间点之后有点怪O.o 试试看 http://puu.sh/8SPi 本意是先只跟3/4后边慢慢变 于是删了00:41:533 (4) -
00:57:633 (1) - 拆分啊亲。那么长一串好诡异啊亲 这段时间听着没变于是就一条带过了哈哈哈和
01:17:833 (3) - 没stack好啊baka盒饭 蠢
01:27:833 (1) - 换成这样试试看 http://puu.sh/8SQr √
03:47:833 (2,3,4,5,6,7,8,9) - 放那么不整齐大胶布么baka盒饭 蠢比style
04:12:033 (9) - I suggest baka pookz make a SB notification here ...?
懒了绿线什么的也不仔细看了O.o 其实我也懒不然可以少很多绿线 嘛
要是敢坑了就去吃屎<3 哭了还要收腿吗
你第一个吃屎去...Heatherfield wrote:
坑,吃屎.
mercury2004 wrote:
Modding chance raise to 300% lol thanks~
SP Class Mod.
Red: Means.You are breaking beatmapping rules. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it, because of Bad Game play.
General
- Folder OK
- Offset 28 is better. √
- No Kiai time at all? add some kiaibursts
- More than 3 slider speed might be ok. Since an approval map this kind of difficulty is allowed. yea
- Collab should make an SB. to indicate which part whom made. combocolor is enough imo...
Collab Difficulty
HP Drain +1 √
5% Audio volume timing section is not allowed anymore. Please fix it. Lowest audio volume is 10% √
00:03:833
00:10:233
00:17:333
00:30:133
00:35:333
02:58:933
03:33:833
00:09:633 (3) - Decrease Audio volume by 10% X
00:17:833 (5) - This is not straight line. Move slider tail up 1 grid √
00:31:833 (?) - Add note here sounds better X
00:57:633 (1) - from here to 01:02:433 (1) - here. Use Normal Finish 40% sounds better. √
01:15:933 (1,2,3) - remove clap √
01:11:433 (1,2,3,4,5,6,1) - This is not perfectly hexagonal. √
01:13:033 (1) - Move this note up 1 grid √
01:58:633 (2,3,4) - Spacing X
02:07:033 (3,4,5,6,7,8,9,10,11) - Put soft whistle at white tick sounds better X
02:09:233 (1) - Some player don't like it. Make a notification SB. (In my opinion. This is perfectly fit into the song) X
02:23:633 (4) - Stack under 02:24:033 (1) - slider tail X
02:35:233 (1) - Remove NC and NC here instead 02:34:833 (5) - X
02:40:833 (?) - 02:41:633 (?) - Add some note between here. X
03:00:833 (1) - Try to stack this under 03:01:533 (4) - slider tail X
03:47:833 (2,3,4,5,6,7,8,9) - Stack them equally X
03:48:633 (10) - NC √
04:29:633 (1) - 04:30:433 (1) - Remove all new combo. Spamming NC here is not a good idea X
04:40:033 (1) - Remove NC √
Not much to mod. Since most tricky jump and stream is allowed in approval.
Very very very nice beatmap I admit that.
2 Star for you. THX!!!
If this mod proved to be not helpful. Don't kudos
Nymph wrote:
Hi Nymph here and request from my queue.
槽点不多 主要这几个:
01:12:629 - 这绿线没snap !
01:40:828 (1) - 这同时有2个绿线 还不一样的slider速度...把错误的那个删除 OMG这实在是
03:11:428 (2) - 这个被前一个comboburst挡的太严实了 完全看不见是slider... [attachment=0:d53d1]55.jpg[/attachment:d53d1]
hmmm 个人觉得能玩这难度的 应该也可以读出来吧 还特意组成正方形来着(pia 先保留
03:11:728 (3) - ^同上 ^
03:23:228 (1) - 这里单独一个0.9倍速slider 别的都是0.75 是什么意思呢 我没明白 后边这堆是0.9* 绿线错了 fix
03:47:828 (2,3,4,5,6,7,8,9) - 这个真不用这样的spacing吧...摆成均等的是不是更好看点 蠢比style you know it~
hitsound听起来不错 就懒得吐槽啦 star~ thx!!!
Shinkuu wrote:
先来说说总体
音效似乎有点违和的感觉,部分地方太小声,例如这个finish可以用70%(01:55:228 (7) - ),部分地方太大声(01:26:428 (7,8,9,10) - )
确实有一点乱 一开始没计划好 现在这一大坨实在是 玩起来感觉还好就 01:26:428 (7,8,9,10) - fix
silder似乎种类太少了,尝试多用一点其他形状的silder。一些波浪形的slider会有不错的效果,例如这里04:28:828 (1,1,1) -
这个是个人style问题吧 不打算大改了
01:02:428 (1) - 这里明显在外面了,我觉得要改一下 因为玩起来的时候还是在里边所以就先留着了 再问问看是不是必须改
01:58:428 (1,2,3,4) - 这里是jump吗? 没有明显的间距感,摆得也不是太好看,改一下? 蠢比style
02:07:028 (3,4,5,6,7,8,9,10,11) - 这里 1+3+3的一串连打形状,我觉得效果不是很好,反而有坑爹的感觉 ^
02:33:828 (1,2,3,4,5) - 试着再拉开一点距离,效果应该会更好 本来就有想过要不要加大距离 既然提了就改改吧
03:51:028 (3,1,2) - silder试试改形状和摆法 yea 蠢比style
silder种类和摆法似乎过于单调,要改的话是大工程了……
部分silder+连打的摆法我也不太擅长,就不给参考的意见
就这么多吧,改不改见仁见智吧……
Faust wrote:
Collab:
I have to say, you all did a nice job of pairing the song and mapping rhythm/style.
Different sets of combo colors to identify each respective mapper is really neat I think. Planning-wise, it's very good.
Good-looking map with a pretty song. No unjustified notes or patterns so that's a plus since gameplay goes smoothly.
I also like the small hitcircles, it makes the map neat. Barcodes remind me of..
thanks
I have a little suggestion for having kiai time on every slider part during the chorus, or anywhere deeming kiai just for aesthetics. You can disregard this if it's too troublesome.
- 02:07:028 (3,4,5,6,7,8,9,10,11) - I can feel the distinguishing rhythm at this part so I'm kinda okay with this.
But I also think it's not too good an idea to partition the steams like this especially when using small hitcircle size.
just 2bstyle
- 02:35:228 (1) - Rather this be at the centre of the map. why...
- 03:47:828 (2,3,4,5,6,7,8,9) - This stream compression is on purpose, yes? I actually don't think it's that great an idea.
It seems better in my opinion, to play it out straight than have a mapping technique at this part.
yes on purpose
- 03:53:028 (1) - As for this, being done on the chorus doesn't do much for the "stay" effect of anti-jumps.
You should use slighty larger spacing to really make the section outstanding without tripping playability because the map's wavelength is almost too fluid in general. Needs some "excitement".y u c a wrote:
gomen i like some 空白 so i didnt add note T.T
- 04:16:828 - Add a note here and remove the New Combo on the next slider.
fix
- 04:40:428 (1,2,3,4) - Not really an issue, but I'd suggest easing the spacing here. If you follow that, scale the rest.
Try this:
change
I enjoyed it a lot.
S h i o n wrote:
:) Wa
Request from my modding queue :
Collabmod水平有限 抱歉 T.T
- 01:03:428 (4,5) - 明显是故意的大spacing 但是真的很不舒服.. 和01:44:628 (4,5) - 这个摆的差不多spacing ? 5后边stack起来了距离不算大了吧 本来还想更大到只贴边的...
- 02:04:328 (10,11) - nazi --> (106,190) 好像没什么区别
- 02:51:028 (7) - 加一个note
y u c a wrote:
gomen i like some 空白 so i didnt add note T.T- 03:11:728 (3) - yes! 被挡住了 少了1comb 耶 啊啊啊我觉得这个pattern应该还好读的来着:cry:
- 03:43:028 (4,5,6,7) - 我数! 究竟多少个连打呢? 啊 少数一个!.. 最后2个circle改成slider
- 03:56:028 (3) - 分开? 这里的节奏 可能slider会被会误以为是从1/4开始的 no
- 03:59:228 (5) - 加一个note
y u c a wrote:
gomen i like some 空白 so i didnt add note T.T- 04:03:228 (5) - New combo fix
- 04:21:628 (3,4,5,6,7,8,9,10,11) - 我再数! 究竟多少个连打呢? 啊 晕了@@ 还好 吧
cya ~