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Sound Online feat. Misawa Aki - Eternal Rite [for Approval]

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Total Posts
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Topic Starter
ArzatoRx
This beatmap was submitted using in-game submission on 2011年12月2日 星期五 at 11:19:20

Artist: Sound Online feat. Misawa Aki
Title: Eternal Rite
Source: Touhou
Tags: Tsukasa Saigyouji Yuyuko Heatherfield yuca y_u_c_a aiaiclala
BPM: 150
Filesize: 7890kb
Play Time: 05:08
Difficulties Available:
  1. Collab (4.99 stars, 875 notes)
Download: Sound Online feat. Misawa Aki - Eternal Rite
Information: Scores/Beatmap Listing
---------------
aiaiclalafanclub presents

Completed

Pookz
Heatherfield
aiaiclala y u c a

log
SPOILER
2011.11.11 map finish
2011.11.16 dage's mod
2011.11.22 mercury2004's mod
2011.11.23 Nymph's mod
2011.11.24 shinkuu's mod
2011.11.27 Faust's mod
2011.12.02 S h i o n's mod
aiaiclala
First
Tsukasa_banned
oh my song
Ayakura Mei
果然还是有人做了 好喜欢这首歌啊(无论是instrument还是vocal.)orz
Ephoenix
\:D/蠢
y u c a
aiaiclala janai :cry:
Amule
www
Megurine Luka

Ephoenix wrote:

\:D/蠢
EDIT:

/me from my Queue

[General]

close letterbox in breaks

Increase stack leniency value,太低了估计会被吐槽。不过应该问题不大:3

[Collab]

I know the difficulty of changing Combos in this case so I will not offer NC helps. Just saying lol

00:24:933 (7) - try use stream http://puu.sh/8SO4 <---Huge stupid. Ignore it lol
00:26:733 (6,7) - sounds bad IMO. :<
00:33:233 (x) - add circle
00:41:033 - 这个时间点之后有点怪O.o 试试看 http://puu.sh/8SPi
00:57:633 (1) - 拆分啊亲。那么长一串好诡异啊亲
01:17:833 (3) - 没stack好啊baka盒饭
01:27:833 (1) - 换成这样试试看 http://puu.sh/8SQr
02:51:033 (x) - add circle
02:57:433 (x) - ^
03:47:833 (2,3,4,5,6,7,8,9) - 放那么不整齐大胶布么baka盒饭
03:52:833 (x) - add circle
03:55:933 (x) - ^
03:59:233 (x) - ^
04:12:033 (9) - I suggest baka pookz make a SB notification here
04:46:233 (x) - add circle
04:48:033 (1) - baka yuca. stack it perfectly
04:54:733 (3) - put it at 04:54:833
04:58:433 (4) - baka yuca. stack it perfectly


懒了绿线什么的也不仔细看了O.o

要是敢坑了就去吃屎<3
Heatherfield
坑,吃屎.
y u c a
EDIT:

/me from my Queue

[General]

close letterbox in breaks

Increase stack leniency value,太低了估计会被吐槽。不过应该问题不大:3

[Collab]

I know the difficulty of changing Combos in this case so I will not offer NC helps. Just saying lol

00:24:933 (7) - try use stream http://puu.sh/8SO4 <---Huge stupid. Ignore it lol
00:26:733 (6,7) - sounds bad IMO. :<
00:33:233 (x) - add circle
00:41:033 - 这个时间点之后有点怪O.o 试试看 http://puu.sh/8SPi
00:57:633 (1) - 拆分啊亲。那么长一串好诡异啊亲
01:17:833 (3) - 没stack好啊baka盒饭
01:27:833 (1) - 换成这样试试看 http://puu.sh/8SQr
02:51:033 (x) - add circle
02:57:433 (x) - ^
03:47:833 (2,3,4,5,6,7,8,9) - 放那么不整齐大胶布么baka盒饭
03:52:833 (x) - add circle
03:55:933 (x) - ^
03:59:233 (x) - ^
04:12:033 (9) - I suggest baka pookz make a SB notification here
04:46:233 (x) - add circle
04:48:033 (1) - baka yuca. stack it perfectly fixed~
04:54:733 (3) - put it at 04:54:833 fixed~
04:58:433 (4) - baka yuca. stack it perfectly


懒了绿线什么的也不仔细看了O.o

要是敢坑了就去吃屎<3[/quote]

gomen i like some 空白 so i didnt add note T.T

Download: Sound Online feat. Misawa Aki - Eternal Rite (Pookz) [Collab].osu
Topic Starter
ArzatoRx
SPOILER

Megurine Luka wrote:

Ephoenix wrote:

\:D/蠢
EDIT:

/me from my Queue

[General]

close letterbox in breaks √(其实是干嘛的来着

Increase stack leniency value,太低了估计会被吐槽。不过应该问题不大:3 那就不管了~

[Collab]

I know the difficulty of changing Combos in this case so I will not offer NC helps. Just saying lol

00:41:033 - 这个时间点之后有点怪O.o 试试看 http://puu.sh/8SPi 本意是先只跟3/4后边慢慢变 于是删了00:41:533 (4) -
00:57:633 (1) - 拆分啊亲。那么长一串好诡异啊亲 这段时间听着没变于是就一条带过了哈哈哈和
01:17:833 (3) - 没stack好啊baka盒饭
01:27:833 (1) - 换成这样试试看 http://puu.sh/8SQr
03:47:833 (2,3,4,5,6,7,8,9) - 放那么不整齐大胶布么baka盒饭 蠢比style
04:12:033 (9) - I suggest baka pookz make a SB notification here ...?


懒了绿线什么的也不仔细看了O.o 其实我也懒不然可以少很多绿线 嘛

要是敢坑了就去吃屎<3 哭了还要收腿吗

大<(_ _)>哥
Megurine Luka

Heatherfield wrote:

坑,吃屎.
你第一个吃屎去...

那么好的歌那么好的图那么萌的妹子
Ephoenix
\:D/大哥神mapper
mercury2004
Modding chance raise to 300% lol
SP Class Mod.

Red: Means.You are breaking beatmapping rules. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it, because of Bad Game play.

General
- Folder OK
- Offset 28 is better.
- No Kiai time at all?
- More than 3 slider speed might be ok. Since an approval map this kind of difficulty is allowed.
- Collab should make an SB. to indicate which part whom made.

Collab Difficulty
HP Drain +1
5% Audio volume timing section is not allowed anymore. Please fix it. Lowest audio volume is 10%
00:03:833
00:10:233
00:17:333
00:30:133
00:35:333
02:58:933
03:33:833

00:09:633 (3) - Decrease Audio volume by 10%
00:17:833 (5) - This is not straight line. Move slider tail up 1 grid
00:31:833 (?) - Add note here sounds better
00:57:633 (1) - from here to 01:02:433 (1) - here. Use Normal Finish 40% sounds better.
01:15:933 (1,2,3) - remove clap
01:11:433 (1,2,3,4,5,6,1) - This is not perfectly hexagonal.
01:13:033 (1) - Move this note up 1 grid
01:58:633 (2,3,4) - Spacing
02:07:033 (3,4,5,6,7,8,9,10,11) - Put soft whistle at white tick sounds better

02:09:233 (1) - Some player don't like it. Make a notification SB. (In my opinion. This is perfectly fit into the song)
02:23:633 (4) - Stack under 02:24:033 (1) - slider tail
02:35:233 (1) - Remove NC and NC here instead 02:34:833 (5) -
02:40:833 (?) - 02:41:633 (?) - Add some note between here.
03:00:833 (1) - Try to stack this under 03:01:533 (4) - slider tail
03:47:833 (2,3,4,5,6,7,8,9) - Stack them equally
03:48:633 (10) - NC

04:29:633 (1) - 04:30:433 (1) - Remove all new combo. Spamming NC here is not a good idea
04:40:033 (1) - Remove NC



Not much to mod. Since most tricky jump and stream is allowed in approval.
Very very very nice beatmap I admit that.
2 Star for you.
If this mod proved to be not helpful. Don't kudos
Topic Starter
ArzatoRx
SPOILER

mercury2004 wrote:

Modding chance raise to 300% lol thanks~ :)
SP Class Mod.

Red: Means.You are breaking beatmapping rules. You should change it immediately.
Orange: Means. My Suggestion. It is okay whether you change it or not
Purple:Means. Highly Recommend you to change it, because of Bad Game play.

General
- Folder OK
- Offset 28 is better.
- No Kiai time at all? add some kiaibursts
- More than 3 slider speed might be ok. Since an approval map this kind of difficulty is allowed. yea :)
- Collab should make an SB. to indicate which part whom made. combocolor is enough imo...

Collab Difficulty
HP Drain +1
5% Audio volume timing section is not allowed anymore. Please fix it. Lowest audio volume is 10% :(
00:03:833
00:10:233
00:17:333
00:30:133
00:35:333
02:58:933
03:33:833

00:09:633 (3) - Decrease Audio volume by 10% X
00:17:833 (5) - This is not straight line. Move slider tail up 1 grid
00:31:833 (?) - Add note here sounds better X
00:57:633 (1) - from here to 01:02:433 (1) - here. Use Normal Finish 40% sounds better.
01:15:933 (1,2,3) - remove clap
01:11:433 (1,2,3,4,5,6,1) - This is not perfectly hexagonal.
01:13:033 (1) - Move this note up 1 grid
01:58:633 (2,3,4) - Spacing X
02:07:033 (3,4,5,6,7,8,9,10,11) - Put soft whistle at white tick sounds better X
02:09:233 (1) - Some player don't like it. Make a notification SB. (In my opinion. This is perfectly fit into the song) X
02:23:633 (4) - Stack under 02:24:033 (1) - slider tail X
02:35:233 (1) - Remove NC and NC here instead 02:34:833 (5) - X
02:40:833 (?) - 02:41:633 (?) - Add some note between here. X
03:00:833 (1) - Try to stack this under 03:01:533 (4) - slider tail X
03:47:833 (2,3,4,5,6,7,8,9) - Stack them equally X
03:48:633 (10) - NC
04:29:633 (1) - 04:30:433 (1) - Remove all new combo. Spamming NC here is not a good idea X
04:40:033 (1) - Remove NC



Not much to mod. Since most tricky jump and stream is allowed in approval.
Very very very nice beatmap I admit that.
2 Star for you. THX!!! :D
If this mod proved to be not helpful. Don't kudos
Nymph
Hi Nymph here and request from my queue.

槽点不多 主要这几个:

01:12:629 - 这绿线没snap

01:40:828 (1) - 这同时有2个绿线 还不一样的slider速度...把错误的那个删除

03:11:428 (2) - 这个被前一个comboburst挡的太严实了 完全看不见是slider...

03:11:728 (3) - ^同上

03:23:228 (1) - 这里单独一个0.9倍速slider 别的都是0.75 是什么意思呢 我没明白

03:47:828 (2,3,4,5,6,7,8,9) - 这个真不用这样的spacing吧...摆成均等的是不是更好看点

hitsound听起来不错 就懒得吐槽啦 star~
Topic Starter
ArzatoRx
SPOILER

Nymph wrote:

Hi Nymph here and request from my queue.

槽点不多 主要这几个:

01:12:629 - 这绿线没snap !

01:40:828 (1) - 这同时有2个绿线 还不一样的slider速度...把错误的那个删除 OMG这实在是 :(

03:11:428 (2) - 这个被前一个comboburst挡的太严实了 完全看不见是slider... [attachment=0:d53d1]55.jpg[/attachment:d53d1]
hmmm 个人觉得能玩这难度的 应该也可以读出来吧 还特意组成正方形来着(pia 先保留

03:11:728 (3) - ^同上 ^

03:23:228 (1) - 这里单独一个0.9倍速slider 别的都是0.75 是什么意思呢 我没明白 后边这堆是0.9* 绿线错了 fix

03:47:828 (2,3,4,5,6,7,8,9) - 这个真不用这样的spacing吧...摆成均等的是不是更好看点 蠢比style you know it~

hitsound听起来不错 就懒得吐槽啦 star~ thx!!!
Asagiri Mai
建议盒什么饭什么多吃点屎
Shinkuu
先来说说总体
音效似乎有点违和的感觉,部分地方太小声,例如这个finish可以用70%(01:55:228 (7) - ),部分地方太大声(01:26:428 (7,8,9,10) - )
silder似乎种类太少了,尝试多用一点其他形状的silder。一些波浪形的slider会有不错的效果,例如这里04:28:828 (1,1,1) -

01:02:428 (1) - 这里明显在外面了,我觉得要改一下
01:58:428 (1,2,3,4) - 这里是jump吗? 没有明显的间距感,摆得也不是太好看,改一下?
02:07:028 (3,4,5,6,7,8,9,10,11) - 这里 1+3+3的一串连打形状,我觉得效果不是很好,反而有坑爹的感觉
02:33:828 (1,2,3,4,5) - 试着再拉开一点距离,效果应该会更好
03:51:028 (3,1,2) - silder试试改形状和摆法


silder种类和摆法似乎过于单调,要改的话是大工程了……
部分silder+连打的摆法我也不太擅长,就不给参考的意见

就这么多吧,改不改见仁见智吧……
Topic Starter
ArzatoRx
SPOILER

Shinkuu wrote:

先来说说总体
音效似乎有点违和的感觉,部分地方太小声,例如这个finish可以用70%(01:55:228 (7) - ),部分地方太大声(01:26:428 (7,8,9,10) - )
确实有一点乱 一开始没计划好 现在这一大坨实在是 玩起来感觉还好就 01:26:428 (7,8,9,10) - fix
silder似乎种类太少了,尝试多用一点其他形状的silder。一些波浪形的slider会有不错的效果,例如这里04:28:828 (1,1,1) -
这个是个人style问题吧 不打算大改了

01:02:428 (1) - 这里明显在外面了,我觉得要改一下 因为玩起来的时候还是在里边所以就先留着了 再问问看是不是必须改
01:58:428 (1,2,3,4) - 这里是jump吗? 没有明显的间距感,摆得也不是太好看,改一下? 蠢比style
02:07:028 (3,4,5,6,7,8,9,10,11) - 这里 1+3+3的一串连打形状,我觉得效果不是很好,反而有坑爹的感觉 ^
02:33:828 (1,2,3,4,5) - 试着再拉开一点距离,效果应该会更好 本来就有想过要不要加大距离 既然提了就改改吧
03:51:028 (3,1,2) - silder试试改形状和摆法 yea 蠢比style


silder种类和摆法似乎过于单调,要改的话是大工程了……
部分silder+连打的摆法我也不太擅长,就不给参考的意见

就这么多吧,改不改见仁见智吧……

thx :)
Faust
Collab:

I have to say, you all did a nice job of pairing the song and mapping rhythm/style.
Different sets of combo colors to identify each respective mapper is really neat I think. Planning-wise, it's very good.

Good-looking map with a pretty song. No unjustified notes or patterns so that's a plus since gameplay goes smoothly.
I also like the small hitcircles, it makes the map neat. Barcodes remind me of..

I have a little suggestion for having kiai time on every slider part during the chorus, or anywhere deeming kiai just for aesthetics. You can disregard this if it's too troublesome.

- 02:07:028 (3,4,5,6,7,8,9,10,11) - I can feel the distinguishing rhythm at this part so I'm kinda okay with this.

But I also think it's not too good an idea to partition the steams like this especially when using small hitcircle size.

- 02:35:228 (1) - Rather this be at the centre of the map.

- 03:47:828 (2,3,4,5,6,7,8,9) - This stream compression is on purpose, yes? I actually don't think it's that great an idea.

It seems better in my opinion, to play it out straight than have a mapping technique at this part.

- 03:53:028 (1) - As for this, being done on the chorus doesn't do much for the "stay" effect of anti-jumps.

You should use slighty larger spacing to really make the section outstanding without tripping playability because the map's wavelength is almost too fluid in general. Needs some "excitement".

- 04:16:828 - Add a note here and remove the New Combo on the next slider.

- 04:40:428 (1,2,3,4) - Not really an issue, but I'd suggest easing the spacing here. If you follow that, scale the rest.

Try this:

I enjoyed it a lot.
Topic Starter
ArzatoRx
SPOILER

Faust wrote:

Collab:

I have to say, you all did a nice job of pairing the song and mapping rhythm/style.
Different sets of combo colors to identify each respective mapper is really neat I think. Planning-wise, it's very good.

Good-looking map with a pretty song. No unjustified notes or patterns so that's a plus since gameplay goes smoothly.
I also like the small hitcircles, it makes the map neat. Barcodes remind me of..

thanks :D

I have a little suggestion for having kiai time on every slider part during the chorus, or anywhere deeming kiai just for aesthetics. You can disregard this if it's too troublesome.

- 02:07:028 (3,4,5,6,7,8,9,10,11) - I can feel the distinguishing rhythm at this part so I'm kinda okay with this.

But I also think it's not too good an idea to partition the steams like this especially when using small hitcircle size.

just 2bstyle

- 02:35:228 (1) - Rather this be at the centre of the map. why...

- 03:47:828 (2,3,4,5,6,7,8,9) - This stream compression is on purpose, yes? I actually don't think it's that great an idea.

It seems better in my opinion, to play it out straight than have a mapping technique at this part.

yes on purpose

- 03:53:028 (1) - As for this, being done on the chorus doesn't do much for the "stay" effect of anti-jumps.

You should use slighty larger spacing to really make the section outstanding without tripping playability because the map's wavelength is almost too fluid in general. Needs some "excitement".

y u c a wrote:

gomen i like some 空白 so i didnt add note T.T


- 04:16:828 - Add a note here and remove the New Combo on the next slider.

fix

- 04:40:428 (1,2,3,4) - Not really an issue, but I'd suggest easing the spacing here. If you follow that, scale the rest.

Try this:

change

I enjoyed it a lot.

thanks Faust :)
Faust
Here is a star to round off to +8 :oops:
S h i o n
:) Wa

Request from my modding queue :

Collab
  1. 01:03:428 (4,5) - 明显是故意的大spacing 但是真的很不舒服.. 和01:44:628 (4,5) - 这个摆的差不多spacing ?
  2. 02:04:328 (10,11) - nazi --> (106,190)
  3. 02:51:028 (7) - 加一个note
  4. 03:11:728 (3) - yes! 被挡住了 少了1comb 耶
  5. 03:43:028 (4,5,6,7) - 我数! 究竟多少个连打呢? 啊 少数一个!..
  6. 03:56:028 (3) - 分开? 这里的节奏 可能slider会被会误以为是从1/4开始的
  7. 03:59:228 (5) - 加一个note
  8. 04:03:228 (5) - New combo
  9. 04:21:628 (3,4,5,6,7,8,9,10,11) - 我再数! 究竟多少个连打呢? 啊 晕了@@
mod水平有限 抱歉 T.T

cya ~
Topic Starter
ArzatoRx
SPOILER

S h i o n wrote:

:) Wa

Request from my modding queue :

Collab
  1. 01:03:428 (4,5) - 明显是故意的大spacing 但是真的很不舒服.. 和01:44:628 (4,5) - 这个摆的差不多spacing ? 5后边stack起来了距离不算大了吧 本来还想更大到只贴边的...
  2. 02:04:328 (10,11) - nazi --> (106,190) 好像没什么区别 :o
  3. 02:51:028 (7) - 加一个note

    y u c a wrote:

    gomen i like some 空白 so i didnt add note T.T
  4. 03:11:728 (3) - yes! 被挡住了 少了1comb 耶 啊啊啊我觉得这个pattern应该还好读的来着:cry:
  5. 03:43:028 (4,5,6,7) - 我数! 究竟多少个连打呢? 啊 少数一个!.. 最后2个circle改成slider
  6. 03:56:028 (3) - 分开? 这里的节奏 可能slider会被会误以为是从1/4开始的 no
  7. 03:59:228 (5) - 加一个note

    y u c a wrote:

    gomen i like some 空白 so i didnt add note T.T
  8. 04:03:228 (5) - New combo fix
  9. 04:21:628 (3,4,5,6,7,8,9,10,11) - 我再数! 究竟多少个连打呢? 啊 晕了@@ 还好 吧
mod水平有限 抱歉 T.T
cya ~

thanks :)
Megurine Luka
add pookz into tag

至于OSU...我还是建议先糊一碗热翔给盒饭
KogumaX
<3~
BanchoBot
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